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>LAST TIME ON DROWNED QUEST REDUX
After escaping the manse, you come face-to-face with Pat and Madrigal. Meaning that Madrigal escaped unharmed without you, the whole nightmare you just went through was pointless, and you're *still* having murderous intrusive thoughts. You power through your bleak depression enough to ask Pat and Madrigal a couple questions (confirming that the Headspace and Namway Managements are the same, that Pat thinks they aren't human, and that Headspace's Casey Kemper is prone to "snapping"), but lapse back by the time you make it to Hellsbells, a underground hamlet in the region of Hell. You meet up with S.A./heist crew member Earl, who welcomes you in to his home enthusiastically: he, Pat, and Madrigal promptly get drunk, while you go off to tell Gil the bad news.
You're unusually bitter and aggressive with Gil, and he recognizes that something's up. Despite further intrusive thoughts, you control yourself long enough for him to magic-blast the red stuff off you. You break down and admit you're worried about him leaving you once he gets a body, and he tells you he's sticking around, actually. The two of you resolve to hug in a proper, reciprocal way, and do so, until you make it somewhat weird. Before you get a chance to resolve the weirdness, Richard falls out of your chest.
He's incoherent, soaking wet, and barely able to stand, but after he comes to his senses, he explains that he *was* dead-- but he's right back to normal, now! You doubt this, having noticed that he's acting suspiciously *nice,* but you're unsure whether he's playing a trick on you or if his personality has genuinely been altered. You take a nap in Gil's manse.
In a dream, you attempt to stab yourself through the chest, but are stopped by a big white lizard-thing. It takes away the knife and tells you to forgive yourself for... something. Then it installs venom glands into your mouth.
You wake up with venom glands and venture out to find Madrigal and Earl. You show off your fangs, force your way onto the Ellery interrogation squad, and use Madrigal to coerce Pat into making Gil a goo-body. She does, crankily, but refuses to help when Gil comes out of the goo gross and beetley. You commune with him, which the red stuff isn't happy about, but you manage to channel it into doing something useful: making Gil real(er).
Gil has a body now, but it still needs to be "cured," leaving you alone in a room with Pat. She tells you about goo. You attempt to explain your side of the whole snakenapping thing, and in return she doesn't... apologize, exactly, but she admits to feeling guilty.
Back in real life, you drag Madrigal, Gil, and Earl with you to go interrogate Ellery. Gil and Richard break down his manse's defenses, and you enter to discover it in ashes and Ellery glowing. Madrigal ventures up to him, kisses the crazy out of him, and kicks him repeatedly. Ellery begins to explain matters... but shuts down hard after you and Earl show up.