>>6119124His heavy Moustaches writhing with a life of their own, Hangar bellows out orders amidst the moments of confusion, adding supplemental instructions to Huffud's herd to keep them moving. He also 'advises' a group of thralls attempting to walk along the river to exit into the space the Minotaurs will be leaving in a ransacked village instead - his Knights need that spot free so they can cross the river themselves; and if they do not get the space then they will carve the Thralls down with their own blades to make the space for their passage. Khorne cares not, and all.
There are also two units that are not going to either the other side of the river or a relatively safe position. His advice to Magor is to have the trailing Ungor turn back toward the hills instead - a least there it will do some damage before being destroyed, and the act would likely take a lancer out of position. For the Thrall on the hills, the advice is to have them hold ground; again they can sell themselves for a cost here, rather then give the lancers leave to ride their group effortlessly down.