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"CYCLONE SLASH" Roars the Knight behind you, and his sword sends a blast wave through the air, completely clearing the spore/steam barrier and even making the cable swing a little. The HEROES advance, emboldened, until their feet get hopelessly stuck in a thick layer of sticky slime. "Yep, works like a charm, heh. TREMBLE BEFORE MY NEET POWER, HEROES." "Nasally screams Snail Guy from below, conjuring another slime glob and throwing it at the heroes' feet, and then quickly ducking into the underside of the cable to avoid a full mag dump Glocktopus sends his way in response. Rayle accidentally catches one bullet with her forehead bone ridge and quickly hides behind your shell, more angry than injured.
Under an annoying but mostly harmless (due to your SHELL currently blocking the view of Rayle) barrage of bullets, you thoughtfully stroke your chin with a tentacle. The heroes are currently at a disadvantage. It's your move.
HOW DO YOU CAPITALIZE?
>Screw that particular battlefield. You're leaving. Yell to Snail Guy to add more glue and book it for the research center.
>They're pinned in place, attack! Have Rayle jump to the enemy backline, while you advance on the knight!
>That combat art seemed fancy, you should try something like that too! Try inventing a "boomerang stick" combat art (name pending) and throw a stick at Glockgopus' head!
>(Write-in?)