>>5180526“Come out!” you say aloud. “You don’t need to be afraid: it’s me, the Liberator’ from the Tower. I’m here to free you, and to guide you to your new master!”
Silence persists for a while, such that you consider going in—or, perhaps, punishing Brezzog for his foolish error. However, it is that that you hear a quiet hiss from inside the small crypt, and a chill smoke begins to coil like a spectral snake from the cracked-open door.
“Yes,” a whispery voice says, sounding so close to you that you whirl about for a moment on instinct. You see nothing, though, and so you turn back to the vague, half-tangible figure of a shroud or sheet which seems to be manifesting from the smoke. “I will go. Leave this city, its dangerous hunters… Leave for safer feeding grounds. Show me.”
You smile and nod. Two down, one to go.
‘Uh, babe?’ Irinnile speaks up. ‘I don’t wanna’ spoil the moment, but…’
“Human,” Brezzog growls, turning around and taking a deep, hungry inhalation of the scent of living flesh on the air.
With Irinnile’s senses, you are able to detect the presence of someone before you see their lantern-light. They are approach you from the direction of the temple: a supplicant or priest, perhaps, investigating the noise of your speech.
“Hello?” a young, male voice inquires. “Who’s there?”
‘Careful,’ Irinnile advises. ‘We ain’t up to our best work on holy ground, ya’ know what I mean?’
What do you do?
>Take the demons and go>Lay in wait, to ambush and assassinate this worshiper of the Gods of Light>Slip inside the crypt with your party, and hide until he passes>Shapeshift into a more typical form, and talk your way out of this while the others hide>Write-in