>>5711260Wait, it's slowly coming back to you now...
"Not actually me, but my grandpa said he had met one. Bear with me, this is how he told his story." You take a deep breath before continuing.
"A long time ago, there was a ghost that haunted the old Warden observation outpost near Goblinton. No goblin dared to get near, let alone enter the structure. Then, one day, grandpa found friends that are crazy enough to inside. Since he's with friends, grandpa felt brave enough to enter the outpost, and found this huge crystal in a room. So anyways, things happened, grandpa fought the leader of the Goblinton Thieves' Guild in the vents, and somehow water got splashed on the crystal. Lo and behold, a Warden came out of it! Turns out she was the ghost of the outpost, astral projecting while waiting to be saved." Hopefully, you've told it correctly to Valencio.
"So, basically, add water?" Valencio seems skeptical.
"Yea."
"Who, pray tell, is your grandpa anyways?"
"Gobson G. Gobson. Why is this relevant?"
Valencio's mood turned brighter. "Ah! I see, so this is trusted info. I shall tell the militia to soak the crystal in water, then."
It was at this moment that Nemo had walked back from talking with Sister Goneril, Craig in tow.
"Alright folks, let's get a move on. I've talked to Sister Goneril, she said that she'll keep me updated about Jacquard and the Singularity Cult in Ossuary. Our next stop is Goblinton."
Oh right, Goblinton. You remember you should visit your family there, there was some family business to take care of. What was it, again?
>CHOOSE ONE>ROLL 1D20, Bo3>□ Check in on grandpa Gobson and grandma Ko>□ One of your aunts, Aunt Maryam, needs help moving out>□ Uncle Kay the shopkeeper needs help for the local festival>□ Pick up a package from Cousin Dostun, probably at the hidden arena>□ Other (fill in)