>>5534218>One (1) power used to manoeuvre, 20% remaining.Your navifgation officer attempts to angle the ship so that the boarding craft is deflected along your undamaged starboard flank. If performed precisely, the void plating can mitigate almost all of the kinetic energy, converting it to heat.
The craft's evasive pattern has slowed due to Kiro's actions as indicated in red, with it still lingering at the extremities (double success as before).
Cleo's navigation skill allows her an easier time adjusting your voidship's heading than Kiro had piloting the drone - indicated in purple. Her enchanced reflexes (body+) afford her three attempts to correct the ships heading despite the time crunch.
Number of successes will determine damage to the ship and state of the boarding craft.
>Place the central location of the drone’s jamming beam by selecting a number from one to sixteen (1 - 16). Then roll 1d16 to determine where the boarding craft dodges. Critical success if your beam hits it at the edges of its evasion pattern (5, 6, 7, 11, 12, 13).