>>5184543Notes
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>>5184555Returning land to everyone on the next map. Nice trips.
LMK if I made any mistakes.
Next map tomorrow
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Alliances
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Parallel Pact: Greentide, Underking | +1 attack
UnderLight Company: Underking, Panmeris | +5 gold
Panmeris Trade Institution: Panmeris, Bandits, Phoenix empire | +10 gold
The White-Gold Compact: Underking, Bandits | +1 attack
The Unlikely Security Pact: House of Cicero, Phoenix Empire | +1 attack
The Low-Rising Trade Co: Underking, Phoenix Empire | +5 gold
The Killer Treaty: Bandits, House of Cicero | +1 attack
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National Strength Maxed | Territory count (a/d = Attack & Defense) | Coins | Magicka
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Greentide 17|235(+6 a/d)|232|60 Panmeris 0|422(+12 a/d)|459|280 Underking 19|340(+9 a/d)|536|230
Anon Bandits 3|190(+5 a/d)|362|50 House of Cicero 14|250(+7 a/d)|1715|110 Fargoth's Kingdom Maxed|125(+3 a/d)|299|30
Phoenix Empire 18|218(+6 a/d)|924|50 Order of St. Jiub 17|5|0|10
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Active effects / Items
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Agreements
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Greentide:
>>5177444 SA 17 | Underking:
>>5177453 >>5180184 >>5181479 >>5181816 SA 17 | House of Cicero:
>>5177338 >>5181508Bandits:
>>5177335 >>5178099 >>5181476 >>5181508 SA 16 | Phoenix Empire:
>>5178112 >>5181508 | Panmeris:
>>5180184 >>5181570 >>5181611 >>5181631 SA 16
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Puppet Nations
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Order of St. Jiub --> Fargoth's Kingdom
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Events
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The Dawn of Magicka
>>518139018 focus points remaining.
Next event #25
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Skirmishes/War
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The Prophetic Attack: Fargoth Ur, St. Jiub vs. Bandits, Underking, Panmeris, House of Cicero, Phoenix Empire
The O'Oza War: Phoenix Empire vs. Greentide
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Superpowers
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Inactive nations
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Potential superpowers:
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Panmeris, Underking
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Rules & how to play
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https://pastebin.com/hQMZiGUM