>AnnouncementsWelcome back to Drowned Quest Redux! I have spent the past week-and-a-half wishing I could be writing instead of studying, so I'm thrilled to be back. I expect few IRL complications this thread, so hopefully steadier updates.
>ScheduleOne a day, occasionally more if the first one was short. There may be sporadic half-updates (no options) if I start writing too late in the evening, sorry in advance. I am in the PST timezone.
>DiceWe use a 3d100 roll over degrees of success system with crits. The base DC is 50. Modifiers may be applied to the roll or to the DC as relevant. The # of rolls that match or exceed the DC determine the result. Probabilities may be found in the Dice and Mechanics pastebin.
The degrees are:
0 Passes = Failure
1 Pass = Mitigated Success
2 Passes = Success
3 Passes = Enhanced Success
0/100 = Critical Failure / Critical Success [regardless of other rolls]
>MechanicsThe MC has a pool of 14 Identity ("ID"), which may be considered both HP and the measure of her current sense of self. It may be lost through physical, metaphysical, or emotional damage. It may be regained through write-ins, designated options, and at reasonable narrative points, including sleep. It may be spent on a flat +10 bonus to rolls, as well as on more elaborate metaphysical effects. Dropping to 0 ID is bad.
>Archivehttps://suptg.thisisnotatrueending.com/qstarchive.html?tags=drowned%20quest%20redux>Twitterhttps://twitter.com/BathicQM>Pastebinshttps://pastebin.com/u/BathicQM>Ask the characters (or the QM), get a drawn response eventuallyhttps://curiouscat.live/BathicQM>"Redux"?This quest is a loose sequel to the original Drowned Quest, which ran for eight short threads in 2019. Reading the original may help with context in very early Redux threads, but ultimately is not required.
>I have a question/comment/concern?Tell me!