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Darry has taken on something of the leading role of the group, a natural tendency both by his personality and also because all the other humans socially look up to him. There is some sentiment among the group that Keely should be killed and her body burned, lest she continue to spread the plague where you can't go to help. Darry at least can speak for a middle ground, which is simply to part ways with the diseased woman and leave her to the wilderness... something that also seems like a death sentence anyway.
<span class="mu-b">"Oye! Don't walk behind me, second time now! I'll have an ear if you do it again!"</span>
<span class="mu-g">"How's about leaving you here then, leave you to die? Know there's elves through these parts. Let them find you?"</span>
The other trouble is with Zeni, which is to be expected that all the others even Keely among them, have hatred for and increasingly grow impatient with the half-elf. Particularly Montez who lost many of his knightly order to the elven enemy... and hell, you don't blame any of them. You try to extend your loving nature for Zeni's human-half, but honestly you wouldn't be too upset if she disappeared.
It would set a bad example for you though, as you keep having to try to prevent the group from tearing itself apart, between the bigger issues like these and smaller personal ones that crop up here in there in daily interactions. Such is to be expected of having such a mismatched group of strange humans, and Zeni who for all the animosity about her, you all still need to reach your destination safely.
Fortunately you are a patient goddess, so can continue to try and mediate among the group. You'll need to take action though if you want to make it to Bexley with everyone together, in one piece. Normally you might have approached the issue by interacting with the group on a personal basis, each of them to better understand their troubles, but with so many of them gathered about you it's more difficult than just acting towards them as a whole. If only you were a goddess of peace and friendship!
>Just keep a personal touch with things, maintain your benevolent presence to try and smooth things over and hope for the best.
>Divinely intervene, wield your power to ensure the group stays and works together. A bit of a malicious effort, but you just need for everyone to make it to the next town.
>Don't do anything, simply observe and let the mortals sort the problems out amongst themselves.
>A risky option, but split the group apart between who is willing to accompany who. You'll still be traveling together but spaced apart by a mile or so, with Zeni leading of course.
>[Write-in.]