>>5839827“Hm. Power-augmenting artifacts could be quite the problem if certain nefarious people get ahold of them. Let’s target that first.” you state, trying your best to not give Darutanias the side-eye he very likely deserves. “We can check out other areas after that.”
“Very well.” Piccolo responds with a nod, taking the lead.
https://youtu.be/o5GodBpOQ50?si=8Z7Xq8yA610kjViRThe path you travel down is gloomy and ominously lit, surfaces giving off a slick appearance, but surprisingly not actually very wet. There’s also a sense of… Ki running through them, but not natural life energy like you’re used to. Weird. You have your mech keep a scan running as you approach the room, then decide to keep Darutanias talking. “So that library you mentioned, King Darutanias. What might we find there, exactly? You mentioned tomes, and I’d assume they are tomes of Magic, so…”
‘Indeed, indeed. Such tomes may be difficult to understand unless you’re capable of reading the Zemurian language, but luckily you have someone with you capable of that.’ he begins, sounding a little smug. ‘Among them should be things like a catalogue of creatures set to guard this palace, spells of protection and warding, development of enchanted objects, technological manuals, and, if we’re lucky, some based in curse removal.’
Aha. That’s what he’s planning. When you reach the room Piccolo’s identified as a point of interest, you see that it’s a place with chunks of the floor recessed into what looks like some kind of void, glowing a baleful white. On the other side of the chamber, there’s an orb of some kind floating in a barrier, though your mech’s picking up on several unusual Magical readings around it. Traps of some kind, most likely.
(cont.)