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You decide to ignite the sconce by the entrance in order to get a better look at this place.
<span class="mu-i">FWUSH-FWUSH-FWUSH-FWUSH-FWUSH</span>
Five large paper lanterns come alive, hanging from the ceiling evenly, with the biggest in the center. These are also red, like the circular room where you fought the <span class="mu-s">Stalfos</span>, bathing everything in a dim, red light. This first area is the largest part of the catacombs by far, a square chamber that is fifty yards by fifty, with a ceiling that is perhaps a dozen yards high. To the left and right there are great big arches, ten yards wide, leading to burial dens beyond, and on the wall opposite you there are two more of these archways, evenly spaced to the left and right.
The remaining, vast sections of wall do sport some human skulls, but just in single columns that are cut into the stone every so often. The vast majority of this space is taken up by stone reliefs depicting ninjas, monsters, gods, and demons, or long passages of text in that old <span class="mu-s">Hylian</span> script. It isn't very well lit in here because of the lantern's hue, but if you get closer you'll be able to make out what they say.
Off towards the right-hand side you see another chest nestled along the wall. You hear that dry growl again coming from the farthest burial chamber with the two entrances, which seems, like the others, to be similarly illuminated to where you are now.
<span class="mu-s">How will you proceed?</span>
>Sneak along the edges of the room, into and around the burial chambers, and attempt to get a look at whatever is in here with you - or possibly ambush it
>Take the time to read some of the panels now, you're still reeling from the previous room's revelation and need to understand what this means
>Check the treasure chest in this area right away, before that creature spots you or is able to take the contents for itself
>Write-in