>>5990178>>5990195>>5990202Revamped phase for us both:
Lancers have 3 HP, I think? The one I encountered in the first fortress was boosted by +3 and still died to a charge of all my units.
If that's correct, then our furthest Horse archers can swing in from the flanks (white movements) and kill the two on 2HP before they get to move (they're faster and have less HP to minus from that score). Then the remaining Horse archers can then nip in together with the yellow movements and finish the last Lancer before it can touch a Chaos Knight in anger.
This then frees up my 2HP Chaos Knights to ride north and Kill a Strelsy, then my full-health Knights move and Kill another Streltsy, and finally Mulrog kills the last of them.
If that's everyone dead, my remaining Knight to move and Cataphract will then ride south as per green arrows.