>AnnouncementsWelcome back to Drowned Quest Redux! If you remember the art of all the characters that vanished a few threads ago... I've redone it on a slightly smaller scale. Expect this one to be up for a couple more threads before I dislike the art and have to redraw it again.
>ScheduleOne a day, sometimes more if the first one was short. There may be sporadic half-updates (no options) if I start writing too late in the evening, sorry in advance. I am in the PST timezone.
>DiceWe use a 3d100 roll over degrees of success system with crits. The base DC is 50. Modifiers may be applied to the roll or to the DC as relevant. The # of rolls that match or exceed the DC determine the result. Probabilities may be found in the Dice and Mechanics pastebin.
The degrees are:
0 Passes = Failure
1 Pass = Mitigated Success
2 Passes = Success
3 Passes = Enhanced Success
0/100 = Critical Failure / Critical Success [regardless of other rolls]
>MechanicsThe MC has a pool of 9* Identity ("ID"), which may be considered both HP and the measure of her current sense of self. It may be lost through physical, metaphysical, or emotional damage. It may be regained through write-ins, designated options, and at reasonable narrative points, including sleep. It may be spent on a flat +10 bonus to most rolls, as well as on more elaborate metaphysical effects. Dropping to 0 ID is bad.
[*The ID cap is typically 12, but prior choices have lowered this until a sidequest is completed.]
>Archivehttp://suptg.thisisnotatrueending.com/qstarchive.html?tags=drowned%20quest%20redux>Twitterhttps://twitter.com/BathicQM>Pastebinshttps://pastebin.com/u/BathicQM>"Redux"?This quest is a sort of sequel/reboot of the original Drowned Quest, which ran for eight threads in 2019. Reading the original isn't required.
>I have a question/comment/concern?Tell me!