>>5437483>We will just have both increase (No change)Politically I don't believe the gain in either production or agriculture is worth reducing either faction to a 4.
5,5,7 is a good balance. Priests and Knights are on perfectly average working terms with us, and the Nobles we have the best with. We will need it because taxes will be much higher than the Knights or Priests as their hive worlds are the primary population production centers.
I'm more in favor of working on eventually reducing waiving some of the agricultural tithes for the Knight Worlds and let them focus on training knights for war, rather than trying to increase their food produce. QM said Knight World peasants are actually peasants, not modernized imperial citizens who are just classified as peasants, whose PDF's are more used to spears and black powder than lasguns. Just sending machines and the enginseers to regular knight planets would at best just make more feudal farms. 1000 medieval peasant farms will never compare to 1 high tech agri complex automated by servitor machines. Nor would their medieval based population growth ever compare to even a fraction of a hive worlds output.
Last thread UZ1 did discover that Agriculture Tech on Terra, which we can use to "Terraform for the plants, not the People" so we now have precedence for it and we can just convince one of the dukes to let us try it out on a few existing fertile planets. Tell them we intend to reduce the overall food tax on the Knights, relocate the peasants there and redistribute them to other Knight worlds, then terraform it into an industrialized high yield agriworld.
When we get more of these up and running and handle the food burden, we reduce the quota on the Knights and just let them play castle with their inefficient serfs.
I strongly disagree with the priests that says we should subsidize food from the Imperium. Fuck that, we should strive to become the bread basket for them instead.