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You take a moment to listen into the ELITE SILVER WALKIE TALKIE. What's the harm, right? No one is around besides you six. As you fiddle with it, an odd electric interface prevents you from making out most of what's going on. Huh, it's already this bad?
"...SPOTTED CEO AT G-CORP...TRIED TO KILL, HE USED...UNKNOWN SINGULARITY TO SCARE OFF AGENT. <span class="mu-b">A WHITE FLASH OF LIGHT...</span>"
"...SETTING EXPLOSIVE CHARGES AROUND...TARGET'S BUILDING. REMOVE <span class="mu-r">HER</span> PLACE TO HIDE."
"...<span class="mu-r">PLANNING TO INSERT...SIX AGENTS INTO HEAD MEETING...CODEWORD TO TALK TO THEM IS...AZURE NIGHTMARE...</span>"
That's the last you get before the signal goes cold. You don't like the implication of ANY of that.
You catch something in the horizon. Ashley fiddles with her binoculars to make sure it's what you're looking for. With a thumbs up, she confirms it's your target. "Let's move."
It doesn't take long for the six of you to end up at the edge of LOVE TOWN.
The town itself is protected and surrounded by a fence made out of tall, thick off-blue wooden logs that have been driven into the ground. The tips of the logs have been sharpened into razor sharp points, as if they're worried something will try climbing over them.
The gate that leads in and out of the town is currently locked shut with no apparent way to enter it for the time being. Two men are standing guard by the entrance while a third one, who seems to be perched on some platform behind the gate, is staring you down.
All three of them are wearing pretty similar uniforms. A large patchwork cloak made out of random animal furs is draped over them. Underneath the cloak are colorful hand-knitted shirts and pants that have patterns of flowers and other plants on them.
The two entrance guards have thick spears made out of the same off-blue wood with icy steel for their tips. The one behind the gate has what appears to be a crossbow, remarkably more high tech than the other two.
"КO CИ TИ?" "OДAКЛE CTE ДOШЛИ?" Ah. Shit, you barely understand I-Corp's dialect (let alone their rustic-sounding one) but you know they're asking who you are and where you came from.
Alexis is able to patch in. Your understanding falters past basic phrases but her CHARM is enough to lower the guards long enough for a proper conversation to happen and for them to switch to the universal City Dialect.
"Hm. Outsiders, it seems. You have to understand how...our situation is here. We can not in good faith let you in." GUARD A solemnly responds to Alexis.
"Indeed. Not since the Graverobbers have been making their move." GUARD B nods his head approvingly at his older comrade's comment.
"No, no." You now notice that the third guard is a young woman around your age. Perhaps that's why she has the crossbow. "We can let them in...if they offer tribute. We are running low on...supplies and manpower."
"Anfisa!" GUARD B hisses out. "Do not say such things to outsiders! Who knows what their intentions here are."