Quoted By:
"Sorry, uh, Quentin. Not this time."
"OH. MY BODY ISN'T GOOD ENOUGH. MAYBE BETTER ONE SOON. APOLOGIES." Quentin straightens his posture to stand straight up. You try your best to ignore the many cracks and pops he makes while doing so. "WILL RETURN LATER. I WILL HELP OTHER PEOPLE!"
He drags his limp legs away from the three of you, leaving you in the presence of your two 'allies'. If you can called hire help that. Alexis's posture relaxes and Lex lets out a long sigh after Quentin disappears.
"Thank fuck. That dude was driving me crazy." Lex murmurs to himself.
"That asset was a poor choice anyways." Alexis nods along.
Something feels like you shouldn't write him off like the others did but, god, you wish your brain could've read more about him. Oh well. You pull out your wallet and toss the money over to Lex.
>-$150
Alexis holds her hand out. Right, you don't know what the cut you have to give her is. "We'll see what my handler says." You mutter. She reluctantly pulls her hand away.
>Alexis and Lex have joined the party!
>Until a certain level of trust and work experience between you is met, you must pay them every time you want to use them on a mission.
>ALLY STATS
LEX:
FLESH: 5
RESTRAINT: 2
VIOLENCE: 6
TALENT: 3
WILLPOWER: 2
CHARM: 2
CONNECTIONS: 2
COGNIZANCE: 2
BOONS
[EASILY PLEASED] It doesn't take much to keep him happy and around. He won't ever ask for any extra rewards or equipment, nor will he question what job you're doing. Keep him paid and he'll do anything.
[BRICK SHITHOUSE] You doubt anything's going to slow him down besides a shot to the head. Twice per mission, he may reroll all dice that rolled 3 or lower on a VIOLENCE or FLESH check.
BANE:
[BLOODLUST] Keeping him from not starting shit is going to be hard. He will try getting into fights whenever the chance shows itself unless it's suicidal. Successful CHARM checks can help curb this.
ALEXIS
FLESH: 2
RESTRAINT: 2
VIOLENCE: 2
TALENT: 3
WILLPOWER: 3
CHARM: 5
CONNECTIONS: 4
COGNIZANCE: 3
BOONS
[CORPORATE CONNECTIONS] A half insane mess and a thug aren't likely to be welcomed into any place of true importance, but with Alexis around, you gain access to special corporate buildings and various V.I.P sections of businesses.
[CORPORATE GRINDSET] She needs you around to do the dirty work for her. At the start of each mission, she'll provide valuable supplies to help you out. Weapons, drugs, armor, tools, anything is possible.
BANES
[LIQUDIATION] She's absolutely willing to ditch you if shit goes sideways. If another ally dies or the situation is otherwise FUBAR, she's liable to leave your party.
[INVOLVED] You're not sure who or what will recognize her but she seems she has a lot of fingers in a lot of pies. Expect a lot more attention to be drawn to your group with her around.
While you're busy processing what you've figured out about them, your phone begins to ring. Your allies perk up at the noise. "O-oh! Le-lemme get it." You answer the call.