>>5344758Well under the idea of making his skin like adamanitum black carapace would be that in the situations where we might want to be outside of our full heavy kastellan battle armor (formal events and ceremonies, laboratories and workshops of human sized priests, etc) we could still have a layer of protection. Also, in the event our power armor is breached, we have one more layer of last resort might hopefully give us just just enough protection against penetrating or armor spalling. Basically two layers of armor (This could translate +1 Toughness or +1 to his armor save)
Guilliman while he was still locked in the armor of fate found knocking over books and picking up pieces of paper in a library was tedious and he'd just fumble it. (To be fair, that's not a problem for Talos because he has mechadendrites for fine motor tasks) Roboute nearly got assassinated outside of his armor by Alpharius boys on his own ship too.
Understandably Talos might not have any legitimate reason to not wear his armor all the time given the Admech lifestyle is very machine like and the trivialities of the flesh are a secondary affair (as long as he can eat corpstarch, but even that is a luxury that can be dispensed with in favor of nutrient injectors if the need arises)
I suppose the real question is if all we did was integrate our Kastellan armor onto our body so that we can't take it off, and hasn't (yet) increased it in size that just feels like we've basically entombed ourselves in our power armor for the upshot of. . .?
Did he make the armor more agile and form fitting and give Talos' model some more Movement inches? Or maybe, by being more sleek and agile he's able to compact it better/more dextrous and thus gives him another point of Toughness (like how Dexterity in D&D adds AC).
But the other thing is, if he just integrated power armor as a skin, it really wouldn't look any different from before when he would just wear his power armor right?
Like, would that look any different?