>>5666163Though I should specify that attempting to leave through the kitchen would have required a Stealth Test.
The issue with the bucket could have been resolved by remembering that Chlotsuintha had access to her room, which had a washbasin in it. She could have taken the basin with her, then poured the excess into the basin, allowing her to perform Cold-Touch without the added complication.
It is also worth noting that there was a way out of the Perch that didn't involve using Cold-Touch at all, and
>>5665615 was really, really close to figuring it out. Once Chlotsuintha was outside of the Perch, there was nothing stopping her from finding an appropriately sized window, performing the Hearing Test outside of it (instead of outside of the door), then breaking into the room, unlocking the door from the inside, walking to her room, retrieving her hand-cart, returning to the room with the improvised alley egress, and then leaving that way. Using Ice-Lockpick to escape was only really necessary if you wanted to avoid going through the common room (or running the risk of failing a Stealth-Test in the kitchen). Once you were outside, it became unnecessary, but in her tired, stressed state, Chlotsuintha developed a bad case of tunnel vision.
These are the alternatives that I came up with. I don't doubt that there could be even better ways to have played that, either, which I would have been willing to go along with.