>>5711238>>5711244>>5711246>>5711247>>5711253>>5711280>>5711283>>5711292>>5711402>>5711714>>5711717>A BOLSHAYAN BOAR. You’ve seen firsthand the kind of damage these beasts can wreak.You furrow your brow, your mind alight with beasts of fangs and fur alike–.. a GIANT ROCK HYRAX? You doubt you’d even fit. A CHICKEN, simply because they’re such cool animals? A MOLLY? You’re not sure you’d be able to handle that strength. Ah! You snap your fingers–though maybe not the mossperson, there was another dangerous beast in those woods..
“Shapechange.” You rattle the thurible and jets of incense begin to peel from the steel. You feel it first in your boots–the ebb of magic through your veins, the thrust of new fur and flesh, the crackle of bones and sinew. You thank the gods the process isn’t too painful. The incense clouds about your form as newfound strength ripples through you.
SHAPECHANGE is a bit of a superficial spell–whereas TRANSPECIATION is long-term alteration at the cellular form, SHAPECHANGE is a short-term reformation of the physical form. You’ve all the bite and bark of a beast, sure, but you’re still human beneath it. That won’t make an ounce of difference for these skeletons, though.
The incense clears from the room, where you stand amidst your party as a BOLSHAYAN BOAR. Your brow lowered, back hunched, tusks bared, you feel ready to gore these monsters.
“Oh, he got uglier.” Bredbeddle muses.
But something’s not quite right–though the only spell you cast was SHAPECHANGE, the skeletons’ appear to have cast some sort of spell themselves(?). The weapons of each are enveloped in a castigation of fire and ice respectively, freshly enchanted and far more dangerous than before. You’d rather not get turnt into a porkchop, but..
>Attempt to gore the fire skeleton.>Attempt to run through the ice skeleton.>Go for bowling over both.>Get Bredbeddle and the Green Knight on your back and flee.>[Write-In.]