>>5610044>I wish we had dug deeper into the coresSome mystery is good, leaves more to discover later I suppose.
>I noticed the shift away from the targetting systemI wanted to try a new way of doing things, but it really only made the targeting in the XCOM segment unique in terms of damage and criticals. Against things like torpedoes it was really just a time consuming way of setting the DC which I had to optimise out.
The grid would have made a reappearance had an attack torpedo reached a ship but our defences were too good and our own attack was with more indiscriminate nukes.
I'm glad the plot and pics were up to scratch. I agree that the XCOM dragged on but the concept was fun to play with.
I'm tempted to try running a proper skirmish with similar/refined mechanics if that would interest people. Might map out the terrain in something more sophisticated than Garry's mod this time though lol.