Rolled 3 (1d20)
>>6208531>>6208568>>6208617>>6208885After taking 4 damage from DoT and the extra damage from Flame Charge, Escavalier-green will fall to the next round of DoT. But Wallis isn't letting it attack before that happens.
>Wallis moves north 2 and east 5, past both Ishmael and the fallen Escavalier-pink.On the way past (flavor only- we're not allowed to attack mid-movement), she places a Water Pulse orb on the melted Escavalier where it Megahorned her earlier like pic related.
"You're gonna get the screws put to you later, but for now? Eat it."
https://www.youtube.com/watch?v=A9r5vELQ_gs&t=326sFinishing her movement, she shadowboxes with her back to the Trapped Escavalier now also in a Water Pulse sphere, causing concussive basts of water to assail the bug knight before the sphere bursts into steam. 8 damage.
Still not looking at her explosion, cool gal style, her gaze is to the desperate Shelmet.
"Sorry for the holdup. Just leave this last guy alone and you'll be safe."
Her confidence is perhaps reassuring for the imperiled Shelmet to her immediate southeast, even if how well it's placed is up in the air.