Turn 13
>>6147856>The Divine Republic of GuliseareThe chanting rises high, the clouds part, the glory of the sun, but a pale imitation of Aelelox, somehow grows brighter, more vibrant, more real! Judgement falls from the heavens, searing the prison yard, annihilating plants, bleaching stones white. The kaenite prisoner, defiant to the last, stares into the light as the fury of judgement strips feathers, then flesh from her bones. The bones clatter to the ground, cleansed in death at last, so white they seem to glow. All will pass into the judgement of Aelelox, but only a few will be so blessed to face it in this life.
>>6147886>OrcmanieThe Isle Blanche is no easy place to live, but the orcman is no stranger to hard work to survive, and settlers sprawl out across the cold land. A quick crop during the summer thaw, then fishing and whaling the rest of the year serves well to keep bellies full.
The search for the wyrverns of old turns up little except old bones and fossilized footprints. Still exploration persists, pushing into the Isle Blanche’s furthest reaches wherre only the most distant villages lay. Here tales of snatched goats and lost pigs leads teads to a stretch of snowy ridges where a vicious predator lurks.
The beasts, called Frost Chimera for now, sport a thick coat of silvery fur. Their front limbs are like that of a great monstrous bat, sporting large wings that can lift the beast into the air, though rarely for long. Its back legs are more like a lizard or perhaps a crocodile. Its head has most in common with a cross bear, perpetually in a scowl and filled with savage and often bloody teeth. It takes many knights to down such a beast, and even when raised from kittens the beasts are vicious and hard to control.
>>6148106>VizariA great banquet is hosted for the geomancers of Barza hoping to lure them in to teach and live amongst the Vizari. While only a few long term acquisitions are made, many travel south and lend their efforts to the fortress under construction there, reshaping the land to rise it up under the fortress, forming a great plateau under it. Even across the sea the krovians can see the fortress looming, though the great spell structures of glass and bronze are not yet in place.