DERELICT A - (Duskers - "Bootleg Soundtrack" - Part 1)
https://youtu.be/0sKZgKXCBTEYou and Henry arrive on the first level of the Gorgon's Threat, nestled in the guts of the trading outpost, about as snug as a bug in a rug. The uniform halls and high ceiling point to this being a former human habitat. An unswaying banner of Psydonia confirms it.
[PARANOIA] No sign of them. Must've abandoned the place and left it to rot. But why?
You crouch. Nothing down the halls. A faint whisper, the sound of running ventilation. You exit the freight elevator to look around and the sound of your boots clanks across the tiles. Looks like the Station Atmospherics is still holding up. There must no hull breach in this area, but everything is just so damn quiet.
[PARANOIA] The air should be breathable, but you don't risk taking off the space suit. It'll stay on.
"Clear. Forward." Your voice is a strong flutter across the shortwave comms. You decide to take point, having the stronger senses between you. Henry nods.
[You mouse over a nearby sign and click. This game can't be all console commands.]
There's a few arrows on the nearby walls. You look closer.
WEST:
Psydonian Embassy
Shipping Warehouse
Food Court B
EAST:
Grammiere's Tea Shop
Food Court A
Chapel
[MOTH] The ship sensors detected two faint life signs on the east side of the ring. Being of excellent craftsmothship, the INTERSYSTEM computer systems were able to pick up on them.
Henry steps out after you. His claws are already on the trigger of his Miedo.
"We need rationz zooner than later, Captain. And let'z get zome grub while we're at it, haha..."
There's a peculiar buzz in Henry's voice as it's broadcasted over the shortwave comms. Easy to mark it up as frequency interference, but it's clear he's unsettled by the state of the station.
>WHAT DO YOU WANT TO DO?