>>6056878Here you go!
>>6056796>is Firestorm passive? Yes, exactly.
>>6056824For the first turn, I gave players some wiggle-room about their posts as people get oriented to the new system, but basically starting now, there will be no significant "turn revisions" allowed. The update you post is the update you get!
>is city destruction permanent?Yes
for now, I have some tricks planned>>6056859>Would pushing Fyr out of the tile with Wave Caller automatically end any Firestorm? Yes! Although I note that Fyr did not choose to continue his Firestorm anyways, so basically he is attacking you while you generate the wave, and then you'll push him out of tile.
>>6056859Nope, "Firestorm costs no amandla to activate but does cost an action, and require 1 amandla per turn to maintain." The effect begins immediately and doesn't roll over to next turn unless the player actively chooses to maintain the effect with amandla-expenditure.
Starting now, I'm also going to dictate that players cannot use their special elemental abilities on back-to-back turns. I don't want Fire Kaiju to spam "free" Firestorms attacks continually or have water Kaiju just call waves all game, lol.
>>6056862>Can I put it on top of the city or does it need to be in an empty tile?You can build a mobile fortress on the same tile as a city - or even convert the Turtle-Men village itself into a mobile fortress, if you wanted. Takes three turns to build a Lair, so you'll finish protectorate negotiations and spend two turns building the mobile fortress. In the future, you can spend additional actions improving your mobile fortress, if desired, although I'd have to put some limits on this eventually :)