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Okay wow, this map looks terrifying.
>Do your best to withstand just one more full Turn, or rout 2 more enemies... And we'll call it a victory/completion of the objective.
Just so all of our guys don't die. Maybe they will anyway. Fuck, my bad, guys. I'm still learning.
Looks like our best bet to save our friends includes Larry and the Bard focusing on the already weakened Ballroom Blitzer, and perhaps having a new Mutant come in and finish them.
If that happened, the mission would be complete if and when another Mutant were to appear where Seneca died on the Rocky Road and avenged her by slaying that severely maimed Ballroom Blitzer, but we've only got one shot at that... Gotta make it count.
Cristal, it looks like you may be a little too far away to make many meaningful moves, I suggest Special Interactions and/or Poison Waves!
>Mutant Phase, go!! Smash some Disco dorks, or protect your necks real good!
(Iron Boot and Disco Foreteller may create new characters and re-join.)
(QM will create a new character in the morning, I'm going to sleep now. Next phase in about 12-13 hours. Thanks everyone for playing, hopefully I didn't scare you away by killing your beloved characters with a way-too-brutal Mission 1.)