>>6316024“B-Brother Iinshor speaks the truth, milord!” Chimes in another, less-bougie-sounding cultist! “Crossroads, Umberal, Threshold and the free hamlets to the East… none of them have reported anything resembling a second anomaly… a-and the Skogs to the West would have mentioned-”
“<span class="mu-s">Brother Iinshor: focus your forces on the Southern Coast.</span>” Larius commands with renewed vigor in his voice! “<span class="mu-s">’Antoine’ has eluded our wrath for too long! Find his sow–she will lead us to him… and when she does…</span>”
“BURN HIM!”
“SHRED HIM!”
L-let him off with a warning?!
“YEA, LET HIM OFF WITH A-”
“<span class="mu-s">SILENCE!</span>” The Cult Leader decrees as his voice echoes across the aether, “<span class="mu-s">You will bring them before me… <span class="mu-i">ALIVE.</span> He has long forfeited the luxury of a swift and painless death! Let the Burrower’s might and mind guide your blades, Brothers–soon this world of fools and thieves will be buried and devoured… and in its place a NEW AGE SHALL RISE!</span>”
The meeting erupts in a clamor of hoots and hollers as you feel the vague tug of magic on your skin… looks like whatever brought you here wasn’t a one-way street! While the aether explodes into a spirited chant, you hold your breath and try to make a stealthy exit while you still can!
>Roll me 1d100-4 (+2 Loose Footwork, +3 Sneaky Leather Armor, +2 Illusionist Initiate, +2 Crowded meeting, -10 THE BURROWER WAKES, -3 Crowded) to beat a hasty, but unnoticed, retreat! Best of 3!