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You choose to go with your nose, down deeper, towards the smell of freshy buggshitt.
>73 vs QM 51
>SUCCESS
Wagon saves you effort, going down: the tunnels narrow so much that Wagon can just brake when it starts to slide by going tippytoe and scrubbing the ceiling.
At first you hide under the large plates of Wagon's wingcase armor, letting them take the worst of the scouring, but then you find that hanging from under Wagon, like you did on the skelly horse back at Plague Town, serves you much better. You don't get mooshed when you direct Wagon to brake, and you eat a lot less tunnel crudd.
It's getting warmer and damper as you go, the chambers smaller, with less partition of purpose: purple fungus grown next to beige, with signs of grazing: fresh bald patches in the fungi, and lots of Bugg shitt.
You think there might be larger Diggies or something tending to the fungi here, but herded away ahead of you.
>scared eh.
>Dissiz moar like it.
The purple fungi growing here are a lot smaller, lots purpler; don't squeak as much when you toast them under a candle. Got a <span class="mu-i">bit</span> of flavor in them.
You harvest a bunch and are about to Pouch em when you remember that the Pouch kills things.
>Shidd
You get out the carpet of purples you harvested nearer the surface.
They're browning and soppy, not quite mush yet, but deffo dedd.
Same with the itchy fungi you collected growing from the bed of dedders. Those don't itch nearly as much now, but just to keep safe you gargle and spray some Delectable on your hands, and toss off the rags you use to handle them.
•••
Finally the tunnels get too small for Wagon to fit through. You park him - in your mind it's a him, because you're a him - in the branching chamber just before the choke, facing the tunnel you're going into.
The tunnels don't seem to get any wider as you go; unlikely you can just Pouch Wagon here and pull him back out again. Given how small the chambers are getting, it might be too cluttered to pull him out <span class="mu-i">and</span> fight in.
Still, good for YOU, you think: there won't be nuffin as big as him down there.
If you park him here, his business end will be ready to clamp and bodyblock anything particularly troublesome you might encounter.
You sneek onwards alone. There's a faint brown light in the depths ahead, the source of the increasing heat.
You haven't forgotten your original motive for picking this mission: ancient anywheres means goody LEWTS.
Politics n BOOMBOOMS are secondary.
>67+5 vs QM 52
>SUCCESS
Unexpectedly the tunnel opens out into a kindy cone-y shape, with the point at the bottom.
There's still freshy buggshit here, but dispersed because of the space; there was never a lot of them. Couple hundred, tops.
You think the whole Mains and Bossy House might fit in this place, it's huge.
The ceiling is roughly spherical, lots of cracks centering a biggy hole about the size of four of YOU.
The ceiling and the top half of the chamber is hard rock but melty-looking.