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That wand... it’s a work of art. Creating a mesmerizing visage composed of every fiber of a previously alive being, the crimson liquid seeping in every crevice it could, the flesh seemingly still pulsing with every vibrance it used to have, decorating the dungeon halls… you almost feel like you’ve accomplished a hidden accomplishment in your life, to be able to see this, truly you are thankful.
All the killings before this you feel built up to this moment. In your euphoria, you get a surge of ideas to attempt to replicate this type of instance, or to facilitate the accomplishment of one…
[CHOOSE ONE] You could;
>Hone in on the surge of power you get from getting a nasty upperhand
[ Rapscallion: Gain a +1 to the base damage from underhanded or deceitful and restore +1 MP everytime they are performed. ]
>Fiddle more with your weapons before the perfect time to strike opens up
[ Opportunist: Multiplies original weapon/object damage roll by x3 or x4 depending on method ]
>Chomp down your prey in a more efficient way, reveling in it
[ Chomp: Damage: 2d8 - Add +1HP to the base healing - Add +1 MP to every meal ]
HP: 12/16 MP:5/16
KNAPSACK INVENTORY [KINDA FULL]: Pollen plant - 5 Quivered darts [Damage: 1d5 thrust] [DEX] - 3 Poisoned darts [Damage: 1d5 thrust+poison] [DEX] - 2 Scrolls of smoke - 11 Pence - Curing potion [Healing: 4-9 HP] [Can get rid of internal ailments] - Green potion [UNIDENTIFIED] [SMELLY] [THICK] [LUKEWARM] - 2 Identify scrolls [?] - 1 Blue scroll
ON-HAND: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Rusty dagger [Damage: 1d3-1 thrust/cut] [DEX] [EQUIPPED ON 3RD VINE]
WORN: Tunic - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: ?] [Charges: 3] -
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: [FLAT] [RANGED: +4] [DAGGER: +8] Attacks done on unaware/uncapacitated targets gain a deadly bonus. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
STATUS: [Satiation level: Satisfied]