Rolled 1 (1d4)
Complication for the next turn.
1-The wind changes direction (loss of visibility)
2-It has rained recently, the fire is taking time to spread (the infected will come out with more health)
3-Exceptional agricultural production (increases the number of town rats)
4-More survivors ( 2d4 people emerge from the ruins)
>>5403271We can give them javelins, they are dirt cheap.
>>5404059there is no god that can help you now, Sonny.
Also, I will divide the group in ranged and melee focus for dice rolling.
With the excepcion of spellcasters who are doing their own thing.
Would you prefer something else.
Fist time running such a big conflict.