>>6191288>like owning a house today>tfwI do feel like possessing the "absolute" freedom of a space ship would negate most of the feel of cyberpunk. Which could only be assuaged by making it that space travel is so ubiquitous and space so thoroughly explored that it is no longer a freedom to be able to travel like that. There is nowhere to go that doesn't have the corpos breathing down your neck. Which is basically super future cyberpunk and probably would have a different feel. Maybe like Hardspace Shipbreaker or whatever that game was where you're an eternal grunt for some shitty company, and even death is no escape. But eventually it starts to feel less like cyberpunk and more like regular dystopian scifi.