>>6112101>>6112136>>6112308>rarely seen historical settingsIt does not have to be strictly adherent to the history, just period aesthetic inspired, but I always thought an extremely underused era is the 19th century South America Empire Of Brazil type setting, eg 1851 Platine War (could also import Argentina, some Jorge Luis Borges type magical allusions) you have industrialisation colonisation and also mystical rainforest shaman sorcery etc. Pic related is architecture and landscapes from Karnaca, Dishonored 2, the scenery is breathtaking and very close to this aesthetic. I mentioned that my favourite level is the taxidermy museum one in Dishonored 2 (better than the iconic Clockwork mansion which is unfortunately broken in two sections whilst the museum / witches level has no level loading interruptions, it is one seamless level from the canal locks boat to the building interior. I also liked the handheld time travelling mirror device thing level, that blew my mind how you could look through that handheld device and play two levels in different time periods /layouts simultaneously, I was utterly awestruck) I was very impressed by the final island governor palace level, they went for the white almost Bauhaus (Gropius?) style ultramodernist angular building architecture, it was a very bold and startlingly original choice