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> Persuasion Test Part I: Initial Deception I
> + DC 20: Witchlet Chlotsuintha is a Born and Bred Liar, making a Rudimentary Deception like this [Very Easy]
> + DC 1 Witchlet Chlotsuintha's height corresponds to the description of a wanted criminal
> + DC 2: Witchlet Chlotsuintha has planned out much of this deception, but there are a few lighter spots in her story.
> + DC 2: Witchlet Chlotsuintha is odd looking, given her height.
> + DC 3: Witchlet Chlotsuintha is carrying a bundle of canvas, something at odds with her implied station.
> + DC 12: Witchlet Chlotsuintha is not being escorted by a male relative or husband, nor is she being attended by servants, something at odds with her implied station
> + DC 4: Witchlet Chlotsuintha is making an uncommon request for a woman - to speak with the owner of the establishment alone.
> + DC 4 Witchlet Chlotsuintha is currently Drained II, and is not thinking as quickly as she normally does.
> + DC 3 Witchlet Chlotsuintha is currently Tired I, and is prone to making mistakes that she otherwise would not.
> - DC 15: Coach House Clerk has no reason to believe that Chlotsuintha is lying to him.
> - DC 10: Witchlet Chlotsuintha looks to be Gently Bred, most male characters are more inclined to listen to her because of this (benefit doubles from - 5 DC to - 10 DC).
> - DC 3: Witchlet Chlotsuintha is dressed to match her implied station.
> - DC 10: Witchlet Chlotsuintha is presenting herself as the daughter of a Patented Subject - as such, most people who believe themselves to be her lessers are strongly inclined to believe her and do as she says
> - DC 2: ???
> DC 11: Anything lower is a failure. [Auto-pass(es) available. Re-roll(s) available. No hostile re-roll(s)]
> No Passes: A Coached Refusal. For whatever reason, the Coach House Clerk is flatly refusing to let Chlotsuintha speak with the proprietor, or even let her know where he is. She will have to take some other tact here.
> One Pass: Laidover. In spite of her best efforts, the Coach House Clerk is not being receptive to Chlotsuintha's request. More over, suspicion has started to enter into his mind. The next attempt will be slightly harder.
> Two Passes: Missed Connection. Somehow, the Coach House Clerk did not completely understand what Chlotsuintha was asking for - instead of taking her to the owner, he is bringing the owner to her. [Prompts Vote]
> Three Passes: Headway, Straight-Away! The Coach House Clerk complied quickly and professionally. With an appropriate amount of discretion, Chlotsuintha is let into the back so she may speak her peace.
> If ONE of the THREE rolls comes up as a Critical or Near Critical Failure (Roll of 1 or 2) then there is a case of mistaken identity with one of the waiting passengers - with dangerous implications.
> If ONE of the THREE rolls comes up as a Critical or Near Critical Success (Roll of 100 or 99) then there is a case of mistaken identity with the Coach House Clerk - with illuminating possibilities.