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She's laying face first on the ground in a pool of her own blood. Max looks away while you flip the corpse over and oh. Yeah. She's <span class="mu-i">dead</span> dead. Clover's two shots obliterated her eyeballs and presumably turned her brain into scrambled eggs.
You and Kiara pry the armor off of her before checking to see what other goodies she left behind.
SNIPER LOOT OBTAINED!
>S-CORP REINFORCED CERMAIC BODYARMOR (ARMOR. Completely covers the user in a thick layer of nearly indestructible ceramic chitin. +2 MAX FLESH while worn. Reduces damage from all attacks by 2.)
>ANTI-MATERIAL SNIPER RIFLE (WEAPON. ATTACK ROLL: COGNIZANCE+RESTRAINT+3. A very potent rifle that requires ANTI-MATERIAL ROUNDS to fire. Attacks made with this weapon bypass 5 points of FLESH DAMAGE REDUCTION. Any excess armor penetration is converted into extra damage.)
>ANTI-ANOMALY ANTI-MATERIAL ROUND x3
>ANTI-MATERIAL ROUND x3
Nothing else, huh? Guess you don't really need anything else with this amount of firepower by your side.
[UNDYING CURIOSITY] "Hoo. I can do this. I can fucking do this." Max turns around to stare at the corpse of the sniper. "Ha! Eat this! EAT THIS!" Max promptly stomps onto the sniper's face.
It's not that hard considering her head is already mush. Max promptly raises her hands in the air to yell out
her squeaky, boyish victorious battlecry. "KRAKATOAS WIN AGAIN!!!"
>Max gains +1 MAX RESTRAINT! MAX'S RESTRAINT is now 4/5!
>Max gained another +2% progress from using her ability! She is now at 47/180!
"Pft. Clean yourself up. You look like a dumbass doing that." Kiara brushes off Max's attempt to face her fear but she promptly switches her tune when she notices how proud Max actually is. "Enjoying yourself, huh?"
"YEP! WE CAN DO ANYTHING NOW!" And Max is getting high off her own fumes. Excellent. "C'MON! C'MON! WE KILLED THIS DUMMY STONE DEAD! ISN'T THAT COOL!"
You're about to say something but you just nod. You've done cooler but you rather not rain on her parade.
You imagine that gunshot has probably alerted a lot of people around here so you should probably get moving but what's the harm in some looting?
CHOOSE TWO THINGS TO CHECK FOR IN THE WAREHOUSE
>CHECK FOR THE BRIBE MONEY (You'll obtain a random yet large sum of money between 1.5 to 3k and 1d6+2 A-ENERGY BOXES to bribe people with or to spend later.)
>CHECK FOR AMMO. (You'll roll 6d100 when you pick this. This should get some more ammo for the upcoming base assault.)
>CHECK FOR COMPANY GOODS. (You'll roll 5d100 when you pick this. You'll get some random exclusive corporate items, ammo, and equipment from a variety of corporations here. Max can help you find the real good shit.)
>CHECK FOR ANY IMPLANTS (You'll roll 2d100 to determine the quality of the implants you find. May be good, may be bad.)
>CHECK FOR RANDOM BULLSHIT! (You'll roll 8d100. You won't know WHAT you'll get but you'll get a lot of it. Clover's GUNSLINGER GRIT will make sure you'll get more good stuff more often than not.