>>6063680Thinking about running another session of space merc. This time its squad focused. You get a set amount of points, and are making a run through a dystopian cyber city, start with either a well-rounded squad, a large horde of disposable trash, or a single mech.
As you attempt to move forward, your units and equipment will influence your chances at each map node, and your dice rolls aiding in telling the story.
Given that you will use your units as your avatar, and may customize them at the start and as the story unfolds, people will need to be able to edit a picture. I made the sprites in a way that should be accessible to the whole audience, as in years and quests past, the "drawfag circle jerk escalation cycle" made it so normies felt like they couldn't join in and shitpost.
All my quests are usually just dice+#d100 or #d20 with GM assumed modifiers for the situation and characters. A low roll isn't always a crit fail when your goal was to smash a civilian crowd with a mech.
There really isn't a limit to player count. I can usually be counted on to respond once or twice a day at minimum, and while "getting to the end" is the goal, a player who plays a lot and a player who only plays a little still will have their own story arc. It's just going to be influenced by what is going on in the world.
with that preamble out of the way, who's interested?