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Repositioning from behind, you make several point-blank shots with your laspistol in hopes of weakening the heretical machinery. Then to immediately follow up with your servo-arm reaching forward and smashing into the scrap-apparatus on the alien's back, clamping down and tearing at whatever it can.
<span class="mu-b">"-hrrrzzzt!"</span>
For the effort you receive a harrowing jolt when your servo-arm embeds deeply enough amidst the enemy apparatus, for the green charge to surge to your own body as well. The resulting shock blasts you back across the room, sliding to a stop against an overturned bench. When it is that the seizure fades (brought on by the xeno energy), you're still smoking by the time that the enemy has freed himself from the wall. Ready to charge at you again and finish the job this time, though a fanged grin becomes a snarl when it becomes increasingly difficult to hear anything. A warcry the xeno may have made but to be drowned out by the louder roar of green energy and malfunctioning machinery.
Your own experience as an Enginseer is enough to guess, that if there is even the barest shred of similarity between the technology of man and that of this alien heresy... then that is the sound of danger. As much as an engine overloading or a plasma reactor nearing critical, it may be that even this scrap-machinery has limits. Though the xeno attempts to diagnose the problem you think, the answer is clear when you struggle to stand and clear to see still gripped by your servo-arm is some assumedly critical apparatus of alien design and purpose.
<span class="mu-g"><span class="mu-s">"-AAAAAAAAAAGH!"</span></span>
Nothing can prepare you though for the explosive charge that follows, in more ways than one. In a last-ditch effort to prevent disaster the xeno tries to mend whatever is damaged and overloading, but when it can't manage that and all the same can't just simply disconnect the scrap-apparatus from its body... well it may as share the destruction that is sure to follow! Over the now-unbearable noise of the malfunctioning energy array you can barely hear the alien at his loudest and angriest, the same battle cry as before as it charges for you.
And then, nothing. Your natural eyes and augmented ears are overcome by the violent birth of a small green sun in the workshop, or it may as well be that. Even taking cover behind a large plate of the vessel's hull, brought in for analysis, the light and sound is beyond extreme. As if the heat from the blast wasn't enough, felt through the void-shielding barrier.
<span class="mu-i">~~~
Swimming... or drowning in inky shadows. At least you have Meri to guide you, but what is it that you remember? Guided by the hand through the darkness and back to some clarity...</span>
>Your reason for being here, the mission you and your mentor had accepted.
>When you met your mentor, how you wound up in the service to Master Voss.
>When you joined the Adeptus Mechanicus, how you came to be a part in the Omnissiah's divine design.
>[Write-in.]