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Living Armour Quest 3

!cxL2ZNmzCM ID:jM5aPSUp No.5145112 View ViewReplyOriginalReport
<span class="mu-i">The story thus far...</span>
You are Mordragon, a suit of living armour wandering the lands. Previously, you have persuaded a witch to join your party, accepted a request from the mage of Tefar to collect artifacts, participated in local celebrations, pillaged the outpost of rogue necromancers, and failed both at impressing one of the Winged Valleys' spirits and solving the riddles of the other. Now, you journey towards the third Valley through the mountains...

In your inventory, there is:
107 coins
The books: "Fundamentals of Arcane Transformations", "Common Elemental Magic", "Armour Enchantment", "Alchemist's Handbook", Common History, "Animated Constructs"
Wooden Plate of Fear
Weird ring with blood red gem pulling you to wear it
Alchemist Guild crest
1 Mana Potion
Protective amulet shaped like an eagle's head
Recharging Sol Gauntlet (1 use/day)
Silver coin with 2 circles engraved on each side

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Living%20Armour%20Quest

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While both you and the nymph have no need for sustenance, Ceslyn has to stop once in a while to replenish her supplies by fishing in the rare river or hunting. You'd try to help her, but the clanging of your plates exposes your party to the animals, so eventually you're left in charge of guarding the camp from mountain lions and the like.

Finally, after a long trek through a deep chasm between two high, jagged mountains, you emerge into the third Winged Valley, a small river flowing through it, and birds dotting the ground and filling the air. As previously, you throw down the planescrossing powder, and amid the frenetically flying flocks, an imposing figure starts to take shape. This spirit is robust, with a much stronger appearance than its previous slim siblings. Its blue eyes stare at you with a calmness that you didn't expect from someone with such a form. Introductions are made, and you ask Muntharon, as the spirit is called, what would it take for him to give you an artifact containing a portion of his power.
<span class="mu-i">"Complete a quite simple challenge."</span> -- he responds. -- <span class="mu-i">"Defeat me in a duel, and you may have one of my feathers."</span>
With these words, Muntharon conjures two spiritual blades, keeping one and moving to pass the other to you. With each step he takes towards you, his body shrinks, birds flying out, until he is about human size.
<span class="mu-i">"Don't hold back. This is only a temporary form, after all; I can obtain a new one in minutes, so long as my friends are around. Using weaponry and magic besides the ethereal blades is banned. No outside help as well. Let's begin then, unless you have questions about the rules?.."</span>
>"None."
>Write-in
Also
>Adopt a balanced approach
>Employ a more refined strategy in the duel, or a particular move [write-in]