[17 / 2 / 10]
Quoted By:
Year 2082. Your name is Gabriel Cole, average Canadian. Following a fire in your flat, you are abducted by a megacorporation and shipped off to a laboratory in Alaska for experimentation. After being rescued en route by a two-man commando, and unceremoniously introduced to your new mutant powers – superhuman strength, rapid regeneration and, most of all, control over a mysterious black substance flowing below your skin – you discovered that your saviors belong to group of anti-corp mutant living in a secret base. You choose to join them.
Now the big day has come: you were sent on your first mission, Operation Firestarter, to the city of Nome. As you are about to board a megacorp container ship, you are confronted by an armed security team.
Comrades at the back and heart threatening to burst out of your chest, you didn’t hesitate to take the initiative and attack.
Now your story continues.
Thread 1: https://suptg.thisisnotatrueending.com/qstarchive/2022/5241666/
Thread 2: https://suptg.thisisnotatrueending.com/qstarchive/2022/5290379/
Rules:
>Dice roll pick is best of first three.
>One roll post per person.
>System is roll-under, lower is better. Critfail (100) and Critsuccess (1) override normal rolls.
>Write-ins encouraged: write something good and you may be awarded INTERVENTION POINTS.
Gabriel’s stats:
>Strength: 23
>Agility: 17
>Intelligence: 10
>Charisma: 10
>Perception: 10
>HP: 125/125
Gabriel’s skills:
>Knowledge of Asgard hand to hand techniques (Lowers Difficulty in melee against ADSec.)
Current Equipment:
>Assault rifle; light ballistic vest; 1 flashbang; 1 smoke grenade.
Intervention Points Count: 1
>By burning a point you can automatically succeed in any action that requires a roll AND involves utilizing your powers. You can both use them preemptively (to guarantee success) or after the roll (to correct unsatisfying results). However, be warned: using them has consequences. Furthermore, if you burn a point to accomplish something very arduous, or use one to attack a very strong foe, auto success will turn to a reroll (stopping handgun rounds with a mutie shield - no problem. Doing the same with a .50 bullet - reroll.) In cases like this, I will ask if you are sure to burn the point before writing. Once you decide to use one, you will have no control over Gabriel's actions for that specific roll.
Now the big day has come: you were sent on your first mission, Operation Firestarter, to the city of Nome. As you are about to board a megacorp container ship, you are confronted by an armed security team.
Comrades at the back and heart threatening to burst out of your chest, you didn’t hesitate to take the initiative and attack.
Now your story continues.
Thread 1: https://suptg.thisisnotatrueending.com/qstarchive/2022/5241666/
Thread 2: https://suptg.thisisnotatrueending.com/qstarchive/2022/5290379/
Rules:
>Dice roll pick is best of first three.
>One roll post per person.
>System is roll-under, lower is better. Critfail (100) and Critsuccess (1) override normal rolls.
>Write-ins encouraged: write something good and you may be awarded INTERVENTION POINTS.
Gabriel’s stats:
>Strength: 23
>Agility: 17
>Intelligence: 10
>Charisma: 10
>Perception: 10
>HP: 125/125
Gabriel’s skills:
>Knowledge of Asgard hand to hand techniques (Lowers Difficulty in melee against ADSec.)
Current Equipment:
>Assault rifle; light ballistic vest; 1 flashbang; 1 smoke grenade.
Intervention Points Count: 1
>By burning a point you can automatically succeed in any action that requires a roll AND involves utilizing your powers. You can both use them preemptively (to guarantee success) or after the roll (to correct unsatisfying results). However, be warned: using them has consequences. Furthermore, if you burn a point to accomplish something very arduous, or use one to attack a very strong foe, auto success will turn to a reroll (stopping handgun rounds with a mutie shield - no problem. Doing the same with a .50 bullet - reroll.) In cases like this, I will ask if you are sure to burn the point before writing. Once you decide to use one, you will have no control over Gabriel's actions for that specific roll.
