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Welcome to Song of Civilizations, a somewhat-cozy civ quest attempting in a Late Bronze Age world! Some rules and light setting details will follow in the next post. Let’s get started with some basic decisions!
1. Who are we?
City-states and fledgling empires fill our world, but from which do our people originate? This identity is not binding and our people can assume a new name at any time. This is only to provide a baseline and a general starting situation.
MATTEANS
>Refugees of a recently sacked city-state
>Bound by common purpose to rebuild
>May be hunted by old enemies
SUUL
>Colonists from an expansionist city-state
>City-state may provide supplies if requested
>Must provide tribute to city-state when requested
VOTI
>Worshipers of a god not yet accepted to the pantheon
>Ultimate goal is to have god become more widely accepted
>Must choose Votaal as patron
2. Which god is the patron of our people?
While our people do worship the greater pantheon, there is one that we see as our true patron. This is not an exhaustive list but are the major deities of the time.
HAVET
>Chief and currently most beloved god
>God of civilization and society
>Clean shaven man with hammer and chisel
ARISTI
>Oldest and most widely known god
>God of language and storytelling
>Scrawny traveler carrying a bindle stick
KOL
>Husband of Netti
>God of duty and public service
>Bearded man carrying the Sun in a ox-driven wagon
NETTI
>Wife of Kol
>God of protection and community
>Woman holding a crescent shield
VOTAAL
>Restricted to VOTI people
>God of justice and restitution
>Many people mistake him as encouraging destructive, vengeful acts
>Players decide his iconography in same spirit as other gods
3. In which land do our people choose to settle?
Our people look to the Eastern mountains and its many lakes and valleys for their new home. Information on this range is sparse, but from what little we do know the particular area that we are heading to has three prospective sites.
BLACKPINE WOOD
>Several small rivers cut through the heart of this primordial forest. Its pines are said to bleed a black sap that can sometimes be found in strange marketplaces. If an area of this forest can be cleared, its plentiful natural resources seem perfect for our people’s needs.
JORMUN LAKE
>A massive spring-fed lake sits at the heart of one of the larger valleys. It is said to be plentiful with fish and able to provide easy travel if boats can be made. A similar group that settled in this area disappeared some years ago, leaving many of our people fearful of finding a similar fate.
ARISTI’S PERCH
>This hilltop rests along a major river that runs well with fish in the spring and summer. Ancient stone foundations are found all along this area, and it has been used as a meeting place for mountain travelers for many years. The site is surrounded by vibrant prairies and steaming bogs, and if our people claim this area it has potential to become a hub of trade and travel.
1. Who are we?
City-states and fledgling empires fill our world, but from which do our people originate? This identity is not binding and our people can assume a new name at any time. This is only to provide a baseline and a general starting situation.
MATTEANS
>Refugees of a recently sacked city-state
>Bound by common purpose to rebuild
>May be hunted by old enemies
SUUL
>Colonists from an expansionist city-state
>City-state may provide supplies if requested
>Must provide tribute to city-state when requested
VOTI
>Worshipers of a god not yet accepted to the pantheon
>Ultimate goal is to have god become more widely accepted
>Must choose Votaal as patron
2. Which god is the patron of our people?
While our people do worship the greater pantheon, there is one that we see as our true patron. This is not an exhaustive list but are the major deities of the time.
HAVET
>Chief and currently most beloved god
>God of civilization and society
>Clean shaven man with hammer and chisel
ARISTI
>Oldest and most widely known god
>God of language and storytelling
>Scrawny traveler carrying a bindle stick
KOL
>Husband of Netti
>God of duty and public service
>Bearded man carrying the Sun in a ox-driven wagon
NETTI
>Wife of Kol
>God of protection and community
>Woman holding a crescent shield
VOTAAL
>Restricted to VOTI people
>God of justice and restitution
>Many people mistake him as encouraging destructive, vengeful acts
>Players decide his iconography in same spirit as other gods
3. In which land do our people choose to settle?
Our people look to the Eastern mountains and its many lakes and valleys for their new home. Information on this range is sparse, but from what little we do know the particular area that we are heading to has three prospective sites.
BLACKPINE WOOD
>Several small rivers cut through the heart of this primordial forest. Its pines are said to bleed a black sap that can sometimes be found in strange marketplaces. If an area of this forest can be cleared, its plentiful natural resources seem perfect for our people’s needs.
JORMUN LAKE
>A massive spring-fed lake sits at the heart of one of the larger valleys. It is said to be plentiful with fish and able to provide easy travel if boats can be made. A similar group that settled in this area disappeared some years ago, leaving many of our people fearful of finding a similar fate.
ARISTI’S PERCH
>This hilltop rests along a major river that runs well with fish in the spring and summer. Ancient stone foundations are found all along this area, and it has been used as a meeting place for mountain travelers for many years. The site is surrounded by vibrant prairies and steaming bogs, and if our people claim this area it has potential to become a hub of trade and travel.
