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You are Alhart, man of low cunning and a disgrace to your family - at least according to your father Garret, esteemed knight of the Silver Brotherhood. After failing out of pre-paladin academy you rediscovered yourself as a card player but a string of bad luck (that's what you have been telling yourself) made you deeply indebted. You decided to skip town and are now making your way towards booming settlement called Benedorf in search of new opportunities.
As you turn corner around a tight rock formation, you see three rough-looking men carrying bows harassing two girls draped in boiled wool capes. You won't let this stand.
<span class="mu-i">"What you lookin' at?!"</span> one of the ruffians shouts at you.
You are armed only with a dagger and you are better at talking than stabbing. How do you want to play this?
>A. Convince them whatever they intend to do here is not worth their trouble
>B. Intimidate them with confidence and simple statement of intent
>C. Bluff them into thinking you are being chased by lawful authority
As you turn corner around a tight rock formation, you see three rough-looking men carrying bows harassing two girls draped in boiled wool capes. You won't let this stand.
<span class="mu-i">"What you lookin' at?!"</span> one of the ruffians shouts at you.
You are armed only with a dagger and you are better at talking than stabbing. How do you want to play this?
>A. Convince them whatever they intend to do here is not worth their trouble
>B. Intimidate them with confidence and simple statement of intent
>C. Bluff them into thinking you are being chased by lawful authority