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Genus Loci (A Dungeon Core One Shot)

!!6M532nrc88/ ID:OgfxJtn2 No.5449376 View ViewReplyOriginalReport
There was a clear sphere floating in an endless void, cupped in...let’s call them hands, easier that way. A light flickered inside the orb, weak at first, but then growing to a bright incandescent glow. Awareness stirred inside, nascent, weak, confused. There were hands holding it, a being watching it.

“A core must choose, Tormentor, Challenger, or Gardener. Which will you be?”

Tormentor: The oldest style of dungeon, a loathsome place of death and pain. Tormentors grow stronger with every gasp and scream of their victims, and design fearsome deathtraps that lure in the desperate or foolish. As they grow stronger they eventually begin to spill out armies of monsters to feed their never ending hunger for more suffering.
-Gains Mana from each point of damage and each death to invaders.
-Can take prisoners, torturing them over time to produce more mana

Challenger: This dungeon revels in the glory of excellence, often expressed in combat. These dungeons build elaborate arenas and grand challenges, often taking the form of coliseums. These dungeons grow stronger with each challenge overcome, urging those who brave its halls to ever greater feats.
-Gains Mana from each combat
-Gains Mana from invaders overcoming “Challenges”

Gardener: This peculiar dungeon type draws strength from the happiness and well being of those within it, seeking to create pleasant areas where visitors linger. Gardens, fishing holes, scenic vistas and cozy hotels can all be found within.
-Gains Mana for each visit to a room
-Gain Mana for each item acquired from the dungeon.


> Tormentor
> Challenger
> Gardener