>What is a quest? An interactive story in which the QM (Quest Master, Quester Molester, Queer Masochist) writes and provides the readers with options on how to proceed. Dice may or may not be included due to on-site functionality.
Questionably Useful links:
>https://pastebin.com/Z78p8gXf A collection of guides which may or may not still be active, but can be good for general writing advice to avoid common beginner's traps. Badly in need of renovation.
>Archive of quest reviews: http://pastebin.com/u/QuestReviewsArchive Worth reading through, because the best way to figure out how a quest might go right or wrong is to see how it's been done before.
>Archiving guide: Go to
http://suptg.thisisnotatrueending.com/requestqstinterface.html Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.
>/qst/-related Discords: QTG:
https://discord.gg/bAnhvd83WV Evo Games:
https://discord.gg/USm4dAVw Skirmishes:
https://discord.com/invite/DZCVvVU >Formatting guide: Only the thread's OP can format.
Remove the spaces between the [] brackets and the letters:
Bold:
<span class="mu-s">text</span> Italics:
<span class="mu-i">text</span> Red: [ red ]<span class="mu-r">text</span>[ /red ]
Blue: [ blue ]<span class="mu-b">text</span>[ /blue ]
Green: [ green ]<span class="mu-g">text</span>[ /green ]
In addition, anyone can spoiler:
spoiler or by pressing alt+s in-thread
>QM Question: Do you so any prep before your thread? If you do, how much time do you think it saves?
>Player Question: What's the most quests you've followed at once? Do you think it's possible to follow too many quests?
>General Question: When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever.
>Misc. Question: Did you make a New Year's Resolution? If so, what was it?
>Lurker Question: There is no question. Vote.
Why aren't you voting yet? >Dissenter Question: If you don't like the questions, why not make your own?
SchizoQM
>>5530565 >Do you so any prep before your thread? If you do, how much time do you think it saves? I write outlines for NPCs and plots before starting the quest
It can help reduce downtime and streamline the quest overall. I do it a lot since most of my quests are either one shot or 2 threads long.
>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? Most I followed was 5 at once. Nowadays I follow 1-3.
The hard limit is probably dependent on your schedule/freetime
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. 2022. Started out on /vt/ and /v/
Found /qst/ randomly
Got hooked to fight and gore threads on /gif/ after that
>Did you make a New Year's Resolution? If so, what was it? Doing a /qst/ slander vid
https://youtu.be/-W_rCvROOnM >There is no question. Vote. Why aren't you voting yet? QM wanted a roll. Someone else got a nat 100. My question for other QMs
>When it comes to combat, how do you approach it? What is your system? Personally I write descriptions of the attacks and give the players options on which to pick. Pick the correct options and its a guaranteed success. Partially correct means a bonus to a roll. Completely wrong means no bonus to roll.
>>5530565 Anonymous
I've followed about 5 at one time, any more than that and I think my attention would be drawn too thin to keep up with the plots. I'd like to run some Qsts, but I am a phoneposter :( As for Qsts I'd like to see or run in the future: HELGHAST QST (Squad-based combat, space WW1/2 aesthetics) SW FRINGE QST (very little to no Jedi/Sith, maybe some other 3rd party Force-users; focused on space economy, ship navigation, alien racism since all the goons tend to be sub-human xenos, leveraging reputation & trust with party members & contacts, etc.) METRO/STALKER QST (shared universe or separate makes no difference to me, with a focus on petty scavenging, minor factions, mutant variety, etc., possibly including the Zone as a focus of a parallel 2014 Russo-Ukraini War) FALLOUT EUROPA (tons of factions, limited firearms, unheard of mutants, very few resources, basically neo-medieval) Too bad about the Stalker Afrika Qst that died off, it was fertile ground for a unique setting.
Anonymous
>>5530717 I phonepost nearly all of my quests
Any time the IP range banned thing comes up, I ask for other people to create the thread
Anonymous
>>5530724 Based MTG QM. Sadly I do not have fellow Qsters to rely upon.
A few more Qst ideas:
SW BOUNTY HUNTER QST (work for various imp groups, crime syndicates, business interests, PDFs, etc.; backgrounds from among the Echani Sun Guard, Mando Clans, various veterans, assassin droids, etc.; focus on exotic weaponry of the galaxy & the actual tracking/investigating angle to find your quarry; limited partnerships with guilds, fellow hunters, brokers/finders/middle-men, & expensive battle droids)
BLOODBORNE X FRENCH REVOLUTION QST (focus on the subhumanity involved in the event, shoutout to Asha Logos for making vids on the topic, ratlike & reptillian people overruning the streets of not-Paris, limited firearms keep saber-dueling the mainstay of combat, with black magick & divine miracles supporting strength of arms)
WARHAMMER FANTASY QST (begin in the Borderlands or Marienburg, dealing with corruption, banditry, chaos, etc. Roll to resist drinking with the alcoholism trait, or snorting warpstone as a chaos mage)
MYFAROG QST (protect Thulé from Jotunn, Kopparmen, & other dangers while earning honor & glory)
WITCHER QST (in the role of anyone besides Geralt, roam the civilized South, the perilous borderlands, & the untamed North, dealing with men & beasts to earn enough coin to get by)
Chartman !!RtTRSNxm597
Your navigation officer awakes, Acting Captain Annon. Make your selection.
>>5530896 Anonymous
>>5530667 >Doing a /qst/ slander vid >[YouTube] /qst/ slander (unembed) based
Anonymous
There is a forum called Survival of the Fittest. It's a roleplay. This forum is filled to the brim with faggot cucks who should die today. Do not join them. But if you do...you been warned.
Anonymous
>>5530667 LMAO BASED AF I am dying of laughter
Anonymous
Quoted By:
>>5530565 >Do you do any prep before your thread? If you do, how much time do you think it saves? I like to have an opening post and image ready to go, and the first few major plot happenings planned, plus a general direction in mind (though that can change when players really catch me off-guard). I find it helps. Over-prepping can be a bigger problem than underpinning, though. It makes me inflexible. I try not to do it.
>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? I think a dozen or so? It's definitely possible to follow so many quests that you lose track of some in the shuffle or start forgetting events. I try to avoid that, also. Attrition rate is so great for new quests in particular that it rarely becomes a problem, though.
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. About 15 years ago for 4chan, and I sued to do my questing on /tg/. I only discovered /qst/ proper a few years back, though.
>Did you make a New Year's Resolution? If so, what was it? No, but I guess the implicit resolution of my life this last year has been to stay alive, and to find a reason to keep doing so.
Anonymous
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>>5530951 Wow that's crazy
Anyway, you catch the game?
Anonymous
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>>5530565 >Player Question: I think its about 3 or 4 at any one point though I'm picky about quests
>General Question Day one since exile though I've had long sabbaticals
>Misc question. Without getting into details to get fit
Anonymous
>>5530667 >the slander vid Hahaha, that is TOP GODDAMN KEK. Love it.
Anonymous
>>5530905 Furry-esque characters aside, that's a pretty sick animation.
Anonymous
>>5530905 Way too much effort for a 4chan Quest.
Warden !!GZu3fE9MaLA
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>>5530565 >QM Question I don't do a whole lot, enough to get the first choices organized, refresh myself with what's happened and an idea of about one or two missions in the future but never further than that.
>General Question Since its inception. In fact the first quest I ever ran under a different name was on /tg/ just like a week before qst was created, then it got exiled here and I was disheartened by the traffic. It'd take several years before I tried again which again I wasn't very proud of and I left that one dead too. It's been a bumpy road for me, but here we are.
>Misc. Question Nope.
Anonymous
>>5530565 aaah, a new /qtg/ to shit post in.
>>5530667 nice video my man.
>>5530905 >scalies won over the furries dropped, scalies are cringe.
Anonymous
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>>5531063 >scalies won Snakes and dragons are inseparable to /qst/ anon
Anonymous
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>>5530565 Actually good questions this time, hurray! Though you unironically ruined it with the dissenter question lolololol
Anonymous
>>5531063 lizards, sneks, fishes are and will always be wholly superior to the furred menace... scales trump fur in all cases...
Chartman !!RtTRSNxm597
>>5531014 >>5531032 It was more an exercise in learning how to frame animate in photoshop that got out of hand. Not quite as much effort as fully a rendered blender quest. All the characters are just heads of people and animals I traced and stylised a little.
>>5531063 U gotta be in it to win it anon. There is no question. Vote.
Anonymous
Anonymous
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>>5531096 Nah, can't have racemixing if everyone is lizards.
ObserverQM
>>5531094 This animation is beautiful!
Chartman !!RtTRSNxm597
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>>5531120 Haha, doesnt hold a candle to yours I'm afraid but it was fun to make.
Hopefully my quest doesnt die before I get a chance to actually use it.
ObserverQM
>>5530667 Kek. The slander video had me rolling. Retaliation quest was originally going to be an expanse quest where the MC would roll around in an MCRN cruiser slapping belters down like the dogs they are.
>Do you so any prep before your thread? If you do, how much time do you think it saves? I prep some assets beforehand and have a very rough idea of the endpoint. I don't think it saves me that much time sadly.
>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? 2-3.
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. I started browsing 1d4chan when I was in middle school. Migrated to /tg/ and /k/ before finding /qst/ to 2022.
>Did you make a New Year's Resolution? If so, what was it? Write some smut for my quest. IDK.
>When it comes to combat, how do you approach it? What is your system? I usually have something similar. Good write ins guarantee success while others are left to dice-roll. My combat system honestly isn't great. I would like to have a more mechanically intensive system at some point, but I personally don't like reading crunch and I feel like many players would probably feel the same way.
Anonymous
Quoted By:
>>5530565 >Do you so any prep before your thread? If you do, how much time do you think it saves? With the normal quest it saves some time to plan out events and potential routes, draw out new characters or things that are practically guaranteed to come up. It saves a lot of time when it comes to actually updating, and definitely preempts writer's block.
For the skirmish I'm running it's practically a necessity, otherwise I can't keep up with the schedule.
>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? I'd like to say I've follow several, but it's rare that they all ran at one anyways. I don't think it's theoretically possible to follow too many quests like you can't read too many books, but it's true that some people just don't have the hours in the day to keep up with every autismal interactive novel they might like.
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. From the beginning.
As for 4chan in general, I think somewhere in 2008-2010, started on /k/ and spread out from there to /v/ and /tg/.
>Did you make a New Year's Resolution? If so, what was it? To quit my fucking job.
Not that it's bad or anything, but I just need to be out of it to do anything else besides retail.
Anonymous
>>5530565 >Player Question: >What's the most quests you've followed at once? Do you think it's possible to follow too many quests? I think it's either 3 or 5, I follow multiple quests to keep my roleplaying addiction in check by reading multiple quests.
>Do you think it's possible to follow too many quests? Yes, it makes you jaded and tired, speaking from personal experience. I already got tired of reading through the Chinese Warhammer Primarch quest (holy shit, it has too many walls of text worth of filler and there's entire threads worth of those until the Great Crusade actually happens).
Kinda made me tired of the Alterac quest and the facility one, maybe because I got jaded as fuck and miss the good ol' times when something interesting was happening in a quest.
>General Question: >When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. I started using /qst/ around the time the Fate Shinji quest was a thing. Never played any of the Fate games, only watched UBW, but that shit was lit (until haremfags ruined it all, fuck you haremfags). Probably when I namefagged as SchizoVergil.
Also, that one time the AI Quest existed or the early days of the Enclave quest.
>What about 4chan in general? Don't forget, you're here forever. Not sure, but clearly 4 orvmore years ago. 9gag got boring, so I switched to Reddit, then that site lost all humour to me, hence being a newfag now.
>Misc. Question: >Did you make a New Year's Resolution? If so, what was it? Not really a New Year Resolution, but I enjoyed learning how to edit videos and post em' on YouTube.
>Lurker Question: >There is no question. Vote. Why aren't you voting yet? Being an Archivefag or just not seeing a reason to vote (I'm either okay with the majority vote or HOLY SHIT everything is too complicated and I can't be bothered to learn an entire system, looking at you Facility Quest)
>Dissenter Question: >If you don't like the questions, why not make your own? What are the most kino quests? (either archived or still running)
I need some dopamine in my brain.
Anonymous
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>>5531363 >What are the most kino quests? Court of swords.
Anonymous
A certain autist
>>5531363 >SchizoVergil Oh man, good to see you're still around. I think you were my favourite namefag while that shitshow was going on. I hated those retarded haremfags and the QM who enabled them so goddamn much.
Anonymous
>>5531363 I don’t think there were many haremfags in that quest honestly. I’d say most hard headed belligerents had single preference. Problem was that QM kept introducing more and more romantic interests immediately lusting for protagonist with very poor justifications
Anonymous
Is the QM of Remnant God quest here and are they still planning on continuing the quest?
Anonymous
Forgotten my knigga where are you? I've been waiting for StV since New Year's Day
Anonymous
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Return of Touhou quest when?
SchizoVergil
>>5531428 >CertainAutist Ayyy, I'm happy that someone remembers me. Glad to see you still kicking.
Can't really remember any other namefags besides Sweets (seriously fuck that guy) and Sakura (I think that was their namefag, not sure).
Anyway, how are you holding up?
SchizoVergil
>>5531466 Anon, I'm fairly sure there were a LOT of people who constantly voted to do harem shit. In the Alterac quest, there's constant female characters that just Simp for Alric, but the anons there haven't gone insane and fucked everything that moved (unlike the Fate Quest Shinji straight up banging the entire cast except Saber).
Anonymous
>>5530717 >>5530744 >HELGHAST QST (Squad-based combat, space WW1/2 aesthetics) >WARHAMMER FANTASY QST Cool ideas, not sure about Fallout Europe. The rest of the world didn't have a lot of cool stuff out of america to grab. The chinese did make the stealth suits.
An halo quest would be cool to see again
>>5531650 I have played Alterac quest from the first thread, and i think we are satisified with what we have. Alric is a good boy.
Anonymous
>>5531650 Nah. The haremshit emerged because waifufags opted for that instead of deliberately sabotaging others’ waifus. If there was some genuine haremfags from the start they were a minority.
A lot of opportunity for non erotic relationships was missed in that quest. Pity.
A certain autist
>>5531641 >and Sakura (I think that was their namefag, not sure). The full tag was Sakurautist. But yeah fuck sweets and fuck haremfags.
>>5531696 Anon please. Haremfags may possibly have been a minority in the beginning, but by the end of the quest the firm majority of the voters was of the "WE WANT TO FUCK ALL THE GIRLS EQUALLY, ALL TWO DOZENS OF THEM AND NOTHING WILL STAND IN OUR WAY" variety.
Anonymous
>>5531751 I disagree with your assessment but there’s not really point in beating a dead horse.
I miss the days when everything wasn’t about sex and shit like incest, two timing or pedophilia were considered wrong.
SchizoVergil
>>5531774 >>5531751 'ate haremfags
'ate coomers
'ate murderhobos (not an asshole, just don't like em'
luv me quest
luv me anons
luv me story
simple as
Anonymous
Quoted By:
Sweets was based, actually. And so was Batman. Sakurautist was cringe and sunk quest by constantly attacking other anons like Dragonball-anon and starting whiny dramas about not being allowed to make Protagonist have constant incest sex and make eight children with his sister.
ChronoQM !!YEc5FNwshuU
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>>5530565 >>QM Question: >Do you so any prep before your thread? If you do, how much time do you think it saves? Before the first thread? The idea had been slowly coalescing in my mind for months. Before each new thread, I just make a new op pic and think a little about what's going to happen next, so not too much actual time
>>Player Question: >What's the most quests you've followed at once? Do you think it's possible to follow too many quests? 5ish, I think. I follow fewer than that now and it is definitely possible to follow too many.
>>General Question: >When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. I first came to this Porrian gunsmithing forum after The Last Jedi came out and there was nowhere else on the internet where I could shit on it like I wanted. I discovered /qst/ two and a half years ago through a shill on another board.
>>Misc. Question: >Did you make a New Year's Resolution? If so, what was it? I made two:
>Endure. In enduring, grow strong. >Adapt or die. >>5530667 >When it comes to combat, how do you approach it? What is your system? My system is just the typical 1d100 best of 3. I ask my players for the strategy they want to employ on each combat "round" and determine the DCs based on how well the strategy chosen works to deal with the situation at hand. It's not very involved or crunchy, but it works well for what I want to use it for.
Anonymous
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>>5531787 just so, friend, just so
Anonymous
>>5531496 I am here, and would like to continue if I'm able, although my schedule presently wouldn't allow me to give the quest the attention it deserves. For what may be the coming semester lineup, will determine what's possible or not.
DemBones !!ehWv9n5C1mz
>>5530565 >>5530667 That vid almost made me spew coffee all over the keyboard, Schiz--nicely done!
>QM: It's the pothole I've most recently gotten stuck in, actually! When I started Bones I had a framework of the overall goal: 'Stop the Lich' and how to accomplish that. At the time that was all I needed after having a few drinks--next thing I know I'm twenty threads in. I don't recommend flat-out planning TOO much material beforehand... most of the time your readers will surprise you and you'll be subconsciously drawn to follow your own prepared material.
Instead I recommend writing 'nodes'--events, characters, or encounters that you can kinda intersperse around the quest when you need them. For example, I knew players would eventually go after Rocky, the leader of a group of Skeleton Greasers, so I built several encounters that revolved around the High School they all attended and it worked out pretty okay. In short, though, it's really hard to put an exact number on how much prep works in this medium--I still can't tell if my improvised stuff was better than the crap I planned.
Anyways, that's what I've been thinking about as I plan my next projects. I don't want to go into a BIG quest again soon, but I DO wanna run something. Just trying to figure out how to get going again, I guess.
>Player: Used to follow 4 or 5, but that number's diminished due to work and other responsibilities. It also gets harder when QMs flake or disappear for a while.
>General: Started using 4chan back in High School, I think, specifically /v/ and /tg/. I remember catching a few quests on the latter before we were exiled over here and it kinda inspired me to one day write something similar... didn't get to do it until recently, but it was a blast! Definitely feels lame to not be writing every day now.
>Misc: If we're talking /qst/-related I resolved to run something this year. I've got a few ideas swimming around in my head, but like Bones I don't wanna run it out of obligation--I want to run one that I legit enjoy writing.
>Combat I'm a total wet blanket when it comes to number crunch in /qst/s, so I tend to go light on the calculations and lean more on storytelling than anything else. In Bones pretty much everything was handled by a Best of 3 d100 roll with appropriate skill boons and maluses including combat.
If I had to ascribe a reason as to why I didn't use specific values like HP and other things in Bones, I'd say that it gives me and the players a bit more wiggle-room. Players aren't constrained by Magic Points or anything and I get to describe the fight, damage, and other elements in a more creative way. It also allowed players to have more fun with write-in attacks, which I think gave Stan more character in how she fought. Lastly, removing 'HP' made fights a bit more tense, I think--there was no telling how tough the fight would be or how much fight the enemy had left in them.
Low Speed Anti-Divine QM !!A9p5Qjj4pzy
Low Speed Anti-Divine QM !!A9p5Qjj4pzy ID:y8gTX+Uc Sat 14 Jan 2023 20:17:04 No. 5532172 Report Quoted By:
>>5531650 >>5531751 >>5531774 Paradox/Reincarnator turned into an "100 girlfriends" quest toward the end? I dropped out after capital-G God showed up out of the blue and told Shinji he was a pretty cool guy who deserved a bunch of powerups with no strings attached; I thought it was going the "incest is wincest" route at the time. Constant offers for lustful gratification do things to anons, I guess.
Bathic !!1oQZB1czRDh
>>5530565 >Do you so any prep before your thread? If you do, how much time do you think it saves? Depends on the thread. High-action "uptime" threads are generally improvised, though sometimes I figure out a list of beats or reveals I'd like to hit and try to work them in. Low-action "downtime" threads generally have a defined set of conversations you need to have or errands you need to run, so I find it helpful to make a rough flowchart of the order things are likely to happen in. I adapt it as I go along to fit what's ultimately voted for, but I like having something to refer to so I don't miss anything important.
I also sometimes draw images in advance of a thread, but I don't run a drawquest so it's less "prep" and more an optional bonus.
>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? Five or six? It's a lot easier to do when you're QMing and on /qst/ all the time anyhow.
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. 4chan since 2014, /qst/ since 2018 (but I was reading sup/tg/ since 2015).
>Did you make a New Year's Resolution? If so, what was it? No. Never have. I don't like putting unnecessary pressure on myself.
>>5530667 >When it comes to combat, how do you approach it? What is your system? Everybody rolls dice. I write the results. Rinse and repeat. I can go threads and threads between combat segments, so anything crunchier would be a boring waste.
>>5531363 >What are the most kino quests? I don't know what you're into, but Ogre Civilization Quest from ye olde /tg/ is a rare comedy quest that pulls it off really, really, really well:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Ogre%20Civilization%20Quest Anonymous
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>>5531894 Slower updates are fine, if it comes to that.
Anonymous
>>5530565 >cool winter >no snow >not even that cold outside Anonymous
>>5532342 Hence why it's cool, not cold.
Anonymous
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>>5532389 If a winter has no snow and isn't cold, then it isn't cool! Checkmate, satan. I go sleep now, victorious.
Anonymous
I WANT SNOW AAAAAAAAAAAAAaaaaaaaaAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH
Anonymous
Anonymous
>>5531663 >>5532469 >Halo quest >AAAAAaaa...etc This made me hear the Halo theme music Gregorian chant; also Halo Reach is the best Halo. If you adapt Halo make sure you turn on all the difficulty skulls especially Famine, Tilt, Tough Luck, Mythic so that the entire quest is about backtracking to collect 17% plasma pistols the only way to break Elite shields after they take four thousand bullets to the face whilst somersaulting and cartwheeling over every grenade
TQM !UCjzwiF.lI
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>>5530565 >QM Question Not really. When I come up with the quest idea I usually make a outline of some potential plot hooks and characters, maybe make a list of power ideas if it fits the quest but that's about it. Other than prewriting the OP I fly by the seat of my pants and prepare very little. Some author bloke once said that he doesn't like to plan his story out too much because he likes that his characters can sneak up and surprise him sometimes, and I like that way of thinking a lot.
>Player Question: Something like 5-6, and if you have the time to follow all the ones you want to, then there isn't really an upper limit to it.
>General Question: 2018-2019 for /qst/, something like 2013-2014 for 4chan as a whole.
>Misc. Complete my current quest and then get started on finishing the other two I have on hiatus, namely
Starving Creature Quest and The Dead Don't Dream Low Speed Anti-Divine QM !!A9p5Qjj4pzy
Low Speed Anti-Divine QM !!A9p5Qjj4pzy ID:y8gTX+Uc Sun 15 Jan 2023 00:54:53 No. 5532590 Report >>5532529 >the entire quest is about backtracking to collect 17% plasma pistols the only way to break Elite shields Why even bother breaking their shields when you can close to melee and dance around their attack animations while regenning your health with Black Eye on?
Anonymous
Anonymous
/qtg/ I have a question. Does anyone remember the quest where the MC was an old super weapon living out his life as an old man on an ice planet before the military shows up to kill him?
Anonymous
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>>5531499 Knigga he posted in the last thread.
ObserverQM
Anonymous
>>5533082 No, but you may enjoy the completed webcomic Genocide Man.
Anonymous
>>5530565 >QM Question: Didn't prep at first and bit me in the butt. Prepping isn't much of a timesaver so much as it is a failsafe for making sure you give your readers a good plot.
>Player Question: Hmmmph, maybe 4-5 tops. I will nearly forget every other quest when I run.
>General Question: I think I was there a little before the 2016 election... I used to use /wsr/ for calc help back when I sucked at math and came across /qst/ by chance.
>Misc. Question: 1. Get more /fit/
2. Get faraway job
3. Become happy? >Lurker Question: I ALWAYS vote.
>Question for QMS: If your favorite quest got an anime, who would sing the OP/EP?
Who'd compose the OST?
TK for first two arcs, Uverworld for the next two arcs. Hiroyuki Sawano and/or Yukata Yamada for the OST >>5531175 >>When it comes to combat, how do you approach it? What is your system? 1d100 bo3 typically, unless a certain, special mechanic comes into play. I like to keep it simple, but I will add bonuses/maluses depending on the situation/stuff that MC has accomplished.
Anonymous
>>5530667 >>When it comes to combat, how do you approach it? What is your system? Establish a baseline success rate, gradually build skills so as to make failure i that file unlikely. If they diversify, they'l fail less often, but also succeed outright less often.
The MC is a special lad,, touched b destiny, but he can still die and fail...
just like his mom did Anonymous
>>5532590 I momentarily forgot the name of that skull and had to look it up. But there is also Catch (enemies rain grenades. Literally nonstop plasma grenades). They become insanely aggressive and good at rolling and evading away. More of the elites outright draw plasma swords at close range, their melee kills you faster. Effectively your melee no longer works to remove shields only plasma pistols work (and it takes multiple shots) and weapons like the needler, grenades, rockets etc become useless (they roll out of the way and the explosions barely damage their overshields which regenerate insanely fast). You have to headshot everything 2-3 times after somehow melting their shields.
Also if I remember correctly, the hardest difficulty on Reach also had some skull that upgraded the class of every enemy in Halo. So even the standard grunt Covenant got face shields, the standard elites became transformed into the leader-type heavily overshielded elites etc. Then even the standard grunts take multiple pistol and sniper or dmr headshots (after you unshield them) to eliminate due to the 2x health and enemy upgrade skulls being turned on, and you have to conserve all the sniper ammo to pour into the even tougher enemies etc.
I remember soloing the all skulls hardest difficulty (except Blind, I did not turn on the no weapon display one that is just annoying) on Halo Reach it is an incredible challenge and very satisfying, there were some really tough areas I still remember like the hospital? area with the jetpack invisible elite enemies etc. Also I really admire the "morale break" effect in standard Halo, where killing the Covenant leader causes the grunts to scatter, flee and fall back to regroup; I like to include this sort of dynamic in group combat for rpgs.
Anonymous
Quoted By:
>>5530565 >>QM Question: I'm of the school of throwing shit around and check what sticks to the wall, so no?
I have a huge file of things to resolve as my world grows more and more complicated though
>Player question : 12-14 or something?
>General question? QST : summer 2021. Started lurking 4chan on 2019 I think (/b, then explored /pol, /r9k and /x when I want a good laugh, and explored lots of board before stumbling there)
>When it comes to combat, how do you approach it? What is your system? Depends. I ripped of a bit RQM system, with more dice involved for turn-to-turn fight, but some event out of the grasp of player, like how allies fare on a battle or a selected turn on the battlefield is resolved using d100
DragonfagQM !2gxW5JDLSc
>>5530744 >Warhammer fantasy quest My I interrest you gentlemen in my own Dragon's dungeon quest?
This is the story of dragon hatchlings trying to survive in not-warhammer. We got dwarves, elves, not-brettonia, Ogre, beast herds, saurians, tomb king, the whole deal
Anonymous
>>5530667 Great videyo, easily the best meme of this year. Here's some nitpicky criticisms of mine, though:
>2-liners need slightly more time to read >music needs to fuck harder and also some ideas:
>RQM's dracoomer wars >evo quests all dying (natural selection) >OP from Spess Quest Thing (shown in gulag, being chased by players or rigging dice) >something something WesternQM's motivation >nawtyQ claiming he doesn't have a bimbo fetish, because dem huge bazookas are explained by the lore >local lord grandiosely slapping a peasant unconscious or claiming that elves/dwarves/halflings are regular human races >fae smelter on a killing spree (idk bout this one, creative my juice ran out) Anonymous
Quoted By:
>>5533195 >DragonFagQM Constant shilling of his own quest in the general SchizoVergil
>remember how kino the Panzer quest was, read it from start to finish >search the archive for more >find out that it was actually a spin-off/one shot quest >this means that I'll never get to see the awesome characters and Panzer stuff get more content >give up and don't bother reading the "Original" tank quest
Anonymous
>>5527896 I like the crunch in gnoll quest. The game mechanics are defined with enough detail to allow players like me to calculate and plan ahead, which is fun. Now that I think of it, wonder what gnoll quest with battletech-like combat mechanics would look like.
Aside from that, I appreciate that the QM drawfags and rolls with exploits and story-disrupting write-ins.
Anonymous
>>5533184 Gwendolin is here to laugh at you
Anonymous
Quoted By:
>>5533216 Same same, but I haven't adapted to the system yet so I'm not up to crunch speed, nor long term planning for the sake of min maxing the time we have to train.
Remember the Telekinesis strat? drawfag anon was hella kino (that means cool right???)
Anonymous
>>5530565 >If you don't like the questions, why not make your own? Have you ever lost interest in a quest (either running or participating) because something that the players have said or done? If so, what was it that made you lose interest?
SchizoQM
>>5530926 >>5530952 >>5530996 >>5531063 >>5531175 >>5531969 >>5532981 >>5533195 Thanks! Glad you guys liked it
>>5533195 What music do you recommend?
I also got a few new ideas for the pt2 slander
>Greenhorn quest’s most powerful spell (gif of corvo casting rat swarm) >“I think a secret incestous relationship is an interesting twist in a Asoiaf game.” (gif of kingsman church fight scene) >Losing 4 hours worth of writing accidentally (gif of jesse crying while driving) >Spinejuice writing the longest update of his life (the kobolt klan smut) [gif of writing fire] >Gay porn creators if quest discord didn’t exist (gif of mcdonalds worker pov) >>5533213 That sentence takes me back…
Anonymous
>>5533264 >STV players explaining the lore Anonymous
SchizoVergil
>>5533263 I used to like a Fnaf Pizzeria Quest, i instantly dropped it because the QM had the bright idea to DROP A FUCKING TREE THROUGH THE ROOF.
Don't want to assblast the QM, but dropped that thing at the speed of light.
ObserverQM
Quoted By:
>>5533263 Coomshit. I joke about it a lot, but it does unironically make me drop quests I used to like.
I don't think that "I wanna get with all the girls" is a trait that is often handled well, and having the MC bang someone once often leads to a death spiral where they start fucking every other character with potential dumb relationship drama and it kills the tone of the quest. It doesn't even have to be explicit.
I mean I guess I blame the players a little bit it's probably more on the QM.
For my own quests, I am definitely am not a fan of players that are hostile. Vote for whatever you want and feel free to try to convince others, but don't flame people if they make a choice that is subjectively sub-optimal. It's just a quest. Everyone's just here to have some fun.
Anonymous
>>5533264 >What music One of the classics:
https://youtu.be/S9f25u6F0J0 https://youtu.be/-IudP7eYVLc I'd also consider using full names for quests (just based on the fact I've no idea what
>>5533267 meant, since we don't all follow same quests).
Sebastian !1oveagvAGI
Quoted By:
>>5530565 To the two people who read my quest: Sorry for the delay, after some more shit going down in real life, I should be able to start Thread 4 Monday.
I thought about getting a Twitter, but I will probably never update it, so I decided against it.
>QM If I know a scenario will occur in a specific environment, I'll usually pick out images ahead of time. Other than that and having a general understanding of where everyone important to the plot is physically, not really. The quest is intended to be pretty character-focused, so prepping specific response chains seems premature and I don't like doing it. The most I'll do is prep a specific description of something I know is going to be present.
>Player I haven't really followed a lot of quests personally, though I do try to show appreciation for good content.
>General >started using /qst/ When it was created I considered /qst/ dead on arrival and didn't use it until like 2018, when I ran a quest which taught me a lot about how not to run quests.
>4chan 2014, maybe 2013.
>MIsc No. I haven't made a New Year's Resolution in years.
Anonymous
Quoted By:
>DungeonQM will post the next thread of TLDCT any day now, he said he would two months ago
Anonymous
>DungeonQM will post the next thread of TLDTC any day now, he said he would two months ago
Low Speed Anti-Divine QM !!A9p5Qjj4pzy
Low Speed Anti-Divine QM !!A9p5Qjj4pzy ID:y8gTX+Uc Sun 15 Jan 2023 16:50:30 No. 5533446 Report >>5533142 Catch has a silver lining in that they get locked into the throwing animation, which can give you an opening to sprint past them and back-smack for the instant kill, retardedly-strong shields or not.
I think Brutes were the exception to this, with them the needle-rifle was the godsend weapon, needler can work in close quarters (fire a short burst to make them dodge, then unload as they get back up), DMR at range if you're near an weapon-rack (which doesn't actually get nerfed by Famine).
Needler also isn't useless against other enemies, it functions as crowd-control because they always dodge it (even if they don't really need to) and can't shoot you while they're dodging. You can make them dive constantly while you close the distance to melee.
LASO isn't easy, obviously, but it does on occasion present options that wouldn't be viable on "easier" difficulties.
Anonymous
>>5530565 Give me quests where the MC sucks cock
Anonymous
Quoted By:
>>5533440 Yeah, my heart ache
Anonymous
>>5533461 Female protag or male protag?
Anonymous
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>>5533461 Reptilian Infiltrator Quest, or (presumably) Gay Wizard Ethnostate Quest.
Elf Maiden Quest, a lot.
Anonymous
Quoted By:
>>5533471 Both, although I find it difficult to believe that the latter exists
Anonymous
Quoted By:
>>5530565 >QM Question: Not all that much, but then again picking up someone else's flaked quest poses different challenges, especially when you discard most of the underlying setting. Brainstormed some ideas for the first couple choices, the characters came into their own naturally over time. The rest of the plot is pretty static for now so I make do with an eclectic array of references and notions lifted from series, music and games about real or not so real conflicts. It's a hodgepodge but it's worked so far.
>Player Question: Writing my own has definitely cut down the time I can dedicate to others, especially since I try to be the anon that writes a few lines every time. I now know what it's like to just have players that pick an option, though I suppose it's on me for not making them interesting to debate about? I dunno, they looked fine to me, and I don't get much feedback anyway.
>General Question: I'm one of the few anons who got dropped here following Cryptekanon's thread getting booted from /tg/ via autistic screeching. I liked the place and now it's the only board I'm on. Before that I came in occasionally on /tg/ these past couple years.
>Misc. Question: Yes. Wasn't quest related, even if I picked up this quest right before Christmas.
>Lurker Question: Eh, the few quests where I lurk have a solid group of players who don't need extra votes since I agree with their decisions. But thanks for reminding me to let the QM know he's got more reader than he thinks. It's nice to do and nice to receive.
>>5530667 >When it comes to combat, how do you approach it? What is your system? System is heavily WIP. 1d100 for events that aren't within the anons' control, 1d100 Bo3 for direct actions. Few modifiers for now, but they'll start stacking up as things progress, troops gain veterancy, special characters and traits are created, and the environment becomes more familiar and used.
>>5530717 HELGHAST QST
Had ideas for a skirmish about that, though if you're going WW1/WW2 you're better off looking at Jin-Roh stuff. It's what you're describing anyway.
DemBones !!ehWv9n5C1mz
>>5531363 >Kino Quests Bathic already mentioned Ogre Civ so I'll just give a +1 to that.... but one quest that pretty much inspired me that I feel doesn't get enough love is Blood Quest--it started when the OP asked for random pics from the players to inspire him and turned into a wild romp through a United States torn to shreds by SCP-style freaks and Eldritch Abominations. I don't know if it's the best quest ever, but it certainly inspired me!
http://suptg.thisisnotatrueending.com/archive/9699385/ >>5533263 >Ever lost interest in quest Plenty of times. I think the big one for me is when a quest loses sight of its original goal and just sorta... stagnates. There have been plenty of quests I used to follow religiously, but eventually dropped out of when they just turned into dating sims or the impending threat that drove the players to get stuff done turned out to not be that serious or postponed for the sake of... stuff.
It's not that I don't like character and world-building moments--hell, I abused the hell out of those in my own quest--but I still think that there oughta' be a balance.
>>5533130 >Favorite quest anime OP/composer Probably Shoji Meguro for the composer--that guy's a WIZARD. As for the singer, shit... can't really think of one.
Addendum: I had a few ideas swirling around in my head lately and I figure the /qtg/ thread's a decent place to throw them out:
Which of the following seems more fun (I'll probably be entertained running any of them, but I'm asking YOU):
>SHRINK QUEST: No, not Psychiatrist Quest. The protagonist wakes up to find themselves shrunk to about the size of an ant... and the locals ain't friendly! >DEPTH QUEST: A Waterworld-esque romp across the high seas searching for plunder and enough gas to keep that crappy trawler puttering along. Anonymous
>>5533446 ah interesting I did not know about this LASO challenge.
So I should say I soloed Halo Reach on hardest with most skulls active but not quite LASO hard lol, for obvious reasons I did not have Blind or Iron (restart from level beginning upon death) turned on, that would just be ridiculous.
I remember it still being punishingly difficult and requiring a LOT of backtracking for ammunition, the entire game was scavenging plasma pistols and sniper rifles lol they were so precious, and there were a lot of bait and run tactics as killing even a single elite became an achievement and so you tried to lure them out one by one, for instance near turrets and vehicles with infinite ammunition etc.
I was playing this when it first released and back then I did not really think to look up all these guides or any youtube speedruns I just improvised trial-and-error approaches myself. The skulls really turned Halo Reach into a completely different game. The best thing about this mode was that despite the punishing difficulty all the deaths felt fair, you could not relax or make any mistakes lol. To my great dismay the only reward I got for completing my self-imposed challenge was to 1/ witness Halo 4 noooooo and 2/ see Bungie make Destiny noooooooooooo
Anonymous
>>5530717 >>5530744 you could legitimately run a Warhammer Helghast quest if you played Lone Wolf and know that originally Joe Dever made them like this before consulting on Killzone, hehe
Anonymous
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>>5533530 here is one of the drakkarim, Helghast allies. I love this retro style of illustration
Anonymous
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>>5533494 Both ideas have some damn good potential there... but, if I had to pick one, it'd be the:
>SHRINK QUEST: No, not Psychiatrist Quest. The protagonist wakes up to find themselves shrunk to about the size of an ant... and the locals ain't friendly! Imagine getting shrunk down to gnome size instead of typical teeny-tiny size, where you are not small enough to get mauled by bugs but humans will instead be trying to swat you with their cleaning/gardening tools. Due to your slightly-larger size (and possibly a more-rotund physique, which ends up inhibiting your speed somewhat), you will also be the target of larger animals such as dogs, cats, and hawks if you're not quick enough on your feet. All the while, you will try to steal their trinkets and such to start your new life as a cryptid.
You just wanted a couple of socks to fashion into your new gnomey drip? No! Old Mrs. Higgins will try to crush you into a patty with her shovel before she lets that happen!
Anonymous
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>>5533122 Thats the one, thank you.
>>5533123 I'll give it a look anon thanks.
Anonymous
Quoted By:
>>5533494 >DEPTH QUEST: A Waterworld-esque romp across the high seas searching for plunder and enough gas to keep that crappy trawler puttering along. Anonymous
Quoted By:
>>5533494 Giving it some thought, neither is mutually exclusive.
Anonymous
>>5533281 Wait, why did a tree through the roof ruin a quest? I feel like I'm missing some context
Anonymous
Anonymous
how do I make dungeon crawling not boring I mean with how fast this board is a single combat may take three days
DemBones !!ehWv9n5C1mz
Quoted By:
>>5533866 I've found that traps, events, encounters, and puzzles work pretty well in the /qst/ format--dungeons are only as exciting as you make them, so having the player contend with things not going according to plan is usually a good way to keep stuff fresh--best of all it's interchangeable with every type of dungeon!
OverseerQM !!e1/B6M6TwtP
>>5530565 >Do you do any prep before your thread? If you do, how much time do you think it saves? I don't really do extensive prep aside from some basic details that will occur in each in game day. Outside of that I mostly just see how my players handle themselves.
>What's the most quests you've followed at once? Do you think it's possible to follow too many I usually pick three or four to keep tabs on and to vote in. As for if there's a possibility you can follow too many, fo course. You'll forget shit and stuff becomes a blur if you try keeping a dozen autism simulators in mind.
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. First exposure, 2011-2012. Regular use, a year after that.
>Did you make a New Year's resolution? If so, what was it? No, not really. Most people fall through on those amazingly quick and I would be no different.
>Dissenter Question What's the best piece of fanart, fanfic, fan etc you've seen posted in a quest? Were there any that shocked you, either quality wise or content wise? I've gotten more spicy fanfics that I expected from my "poke weird creature or machine" simulator.
>>5531363 Hey, no harm no foul. I know my system probably turns away a lot of players. I'm just glad that I have players who do get invested in dealing with my cripplingly confusing nonsense.
>Most kino quest? SCP: Anomalous Containment is pretty based from what I've seen, Starving Creature Quest was great when it still ran.
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Starving%20Creature%20Quest for the latter, first is still running
>>5530667 Each fighter in a fight rolls a certain amount of d6s or d8s, see how many succeeded and if the total amount beats the DC. If it does, they win. if it doesn't, enemy beats them. Repeat until enemy is dead. Items can be used to reroll, do more damage, or reorll dice.
DemBones !!ehWv9n5C1mz
Quoted By:
>>5533880 >Best piece of fan stuff There's a special place in my heart for each and every bit of fanart I've received, especially the earliest ones (Looking at you, Bathic and Herald if you're still around, you bastard), but one of my players took the time to whip up one of those 'What Character Are You' quizzes for my quest a while back... needless to say I'm still humbled that someone put that much time and effort into something like that. The link's still in my pastebin and I take it again from time to time just to see what results I get with different choices.
I also didn't shill it enough, but I commissioned Peekay to do the art in this post:
>>5531969 stellar work as you can clearly see! Highly recommend the guy if you want something drawn--was very prompt, communicative, and spot-on with the design!
Aside from my own stupid bullshit, though, there was a LOT of good fanart done around the time of the Waifu Tourney. Was a lot of fun seeing how other QMs interpreted some of the contestants!
Anonymous
>>5530667 >When it comes to combat, how do you approach it? What is your system? >>5533140 was typed by drunk hands, so to clarify:>Establish a baseline success rate (15 on a d20)
>Gradually build skills through player choices so as to make failure in that field unlikely (represented by additional d20s to roll)
>If they diversify, they'll fail less often, but also succeed outright less often (there's a cap to how much they can level up, and how many skills they can "max out")
Essentially: 1d20 for each rank in a skill/stat the MC has, any roll over 15 is a success, a 0 is a crit, an a 1 without any otehr successes on that roll is a crit fail.
I also sometimes roll for enemies or events, to essentially determine if environmental factors screw over the MC or the enemies, or how brutal/clever an enemy's counterattack is.
>>5531363 >What are the most kino quests? I like pic related, plus Kobolt Klan Adoption, Local Lord Quest, Space Monke Supreme Ruler Quest, and a couple others not currently on the catalogue. As far as finished quests go, My Government issued Big-Titty Goth Girlfriend was much better than its name would suggest, and PKMN Red/Blue was wacky good fun.
>>5533130 >If your favorite quest got an anime, who would sing the OP/EP? Megami33
Who'd compose the OST?
I'm no good at remembering composers, sadly.
>>5533263 >Have you ever lost interest in a quest (either running or participating) because something that the players have said or done? If so, what was it that made you lose interest? Hostility among the players, especially towards the QM or those who vote contrary to them, is a real turnoff. Obsessive fixation on an element of the quest or setting which seems irrelevant or boring to me can do it, too, especially when it blossoms into far-advance pre-planning for story events which may never come to pass (like planning a build or speculating about the quest's ending and MC's fate, like, one or two threads into a long-runner).
>What's the best piece of fanart, fanfic, fan etc you've seen posted in a quest? Were there any that shocked you, either quality wise or content wise? The Waifu and Husbando tournaments win out, but the first piece of fanart I ever got (the one that determined the appearance of Reptilian Infiltartor's main character) holds a special place in my heart, as do the Pointy-Toothed Waifus of /qst/" anniversary pieces.
The most shocking was probably that guro pic in Normal Movie Night's first thread >>5533195 >RQM's dracoomer wars At the risk of jinxing it, things have quieted down on that front!
Anonymous
>>5533906 the picture was pretty well drawn and even maintained the artstyle
>Greenhorn >Normal game night Very based
>dracoomer wars I remember way back into vol 3 basically half of the players were voting to cum inside davora lol
Anonymous
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>>5533364 I meant sworn to valor, my b.
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:wBPt2OtJ Mon 16 Jan 2023 06:59:55 No. 5534131 Report New Sworn to Valour thread will open up later tonight, I’m just a few hours behind. ETA 5 hours from now.
Anonymous
ReptoidQM
>>5533910 Alas, poor Davora. Her death's been triple confirmed, though, and the Dragonborn confessed his love to First Girl then got traumatized by banging things mortal men where not meant to bang. And as for who he came inside...
Well, his sons grew up big and strong!
>>5533885 Come guide the Wyrm Princes on their first hunt!
Anonymous
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>>5533494 >I used to follow religiously, but eventually dropped out of when they just turned into dating sims glad I'm not alone
Also
>DEPTH QUEST Sounds hella comfy
Anonymous
>>5534190 >Alas, poor Davora. Her death's been triple confirmed, though What happened to her?
Anonymous
>>5534224 tortured probably raped and dead
Anonymous
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>>5534131 Betrayal (I was refreshing the catalogue)
Anonymous
>>5534226 You're still seething? Cute.
Anonymous
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>>5534233 >ask a question >thinks an answer being given is considered seething Anonymous
Quoted By:
>>5530565 >Do you so any prep before your thread? If you do, how much time do you think it saves? The few quests that Ive done Ive gone in completely blind, with disastrous results. One of them ended up being well liked though.
>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? 5 is the most I can follow, beyond thta it gets hard to keep up unless you make notes or something
>When did you start using /qst/? What about 4chan in general? Don't forget, you're here forever. I was browsing TV Tropes and found the page on Ruby Quest. So I read it, then I read Nan Quest, then I came here. I have never used 4chan outside this board.
>Did you make a New Year's Resolution? If so, what was it? My new years resolution is to make a new years resolution next year.
>Lurker Question: There is no question. Vote. Why aren't you voting yet?
too lazy
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:HVuVVdeu Mon 16 Jan 2023 12:06:54 No. 5534312 Report Quoted By:
>>5534306 >>5534306 >>5534306 Sworn to Valour is up!
Verification vote will remain open for 24 hours.
TQM !UCjzwiF.lI
>>5533880 >What's the best piece of fanart, fanfic, fan etc you've seen posted in a quest My first quest got a decent amount of fan art, and I love each of them. If I had to pick a favorite though, it'd probably be this.
Anonymous
Anonymous
>>5534233 Anon is briadly correct. Subsequently, chances to revive her were rejected due to the MC's desire to not upset the God of Death, and because of character development and changing priorities.
Anonymous
>>5534498 >Anon is briadly correct Neither of you answered my question.
I don't read DAQ, I just want to know what happened.
>due to the MC's desire to not upset the God of Death >character development I'm sure that was the reason :^)
Anonymous
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>>5534505 Anon, I am RQM.
>>5534226 is correct, though she wasn't necessarily raped so much as stripped and humiliated.
Anonymous
>>5534505 >What happened to Davora? >“tortured probably raped and dead” >you didnt answer the question What are you, fucking retarded? Can’t read?
Anonymous
>>5534514 It's conceivable anon is just trying to stir shit, or thought you were being flippant.
Anonymous
>>5534516 I was asking what specifically happened to her to cause her death, but your retarded puppies can't comprehend that "torturedprobablyrapedanddead" means nothing without context.
Anonymous
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>>5534483 Several reasons, number one I'd say was burnout. It was my first quest and really my first time writing fiction and I believe I got to the third or fourth thread when I realized that I didn't have it in me to keep writing that story, for the moment at least. I do plan on finishing it at some point, maybe later this year, and I think with all I've learned about QMing and writing that it should be a much smoother experience, for me at least.
Anonymous
Anonymous
Anonymous
Anonymous
How many episodes of hxh do I have to watch till I have enough info to make a quest about it?
Anonymous
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>>5534657 I wrote an ASOIAF quest before I had read a single book or watched an episode of GOT and it went okay. Just throw yourself in the deep end and either sink or swim.
Princi-Pal !!j7swIIWyuUa
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>>5530565 Come check out Martin's School for Superhumanity Quest where we play as a power copying young superhuman in training for a career not just as a superhero, but a super factotum who can work across professions and industries.
We're currently being introduced to the town by our greaser and dragongirl friends.
>>5523772 Sebastian !1oveagvAGI
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>>5530565 Your Little Mermaid Quest is back online. A quick trip down memory lane helps bridge the gap between past and future.
>>5534759 ToT !Vjbe4vrS4s
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>>5530565 >>5534798 Got our scheduled post for Elf Maiden Quest back in. Lagneia and Dawn have crossed the Goldengrass Wastes, where dragonfire still simmers beneath the surface of the world after consuming the Blighted mycelium that had infested the Dragon Kingdom's breadbasket two thousand years ago. Bandits have set up an operation out of an old watch tower - is now a good opportunity for Lagneia to test her Divine Spear? Or perhaps she can help them go clean, with a bit of goading and flirtation...
Anonymous
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Is Princess Marie really going to surrender one of her moons?
YOU decide, in Grimdark Princess.
>>5522877 Princi-Pal
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>>5534646 At first I was disappointed it wasn't a Zork quest, but then it turned out to be a cool Yu-Gi-Oh 0 quest. I didn't get what I wanted, but I'm okay with it.
>>5534384 Fan art is so nice. I hope I get some.
Anonymous
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>>5530565 >>5530565 >>QM Question: >Running my first quest rn and I've been slowly prepping assets for it over the last year. Probably too much prep if I'm being honest, deciding to make gifs the standard was probably shooting myself in the foot. I'd probably say I saved a lot of time otherwise. >>Player Question: >Maybe 3 or 4, it can definitely be overwhelming following too many I've found. Usually I end up reading backlogs then voting whenever I catch up. >>General Question: >Started on /tg/ back in 2016 and followed here to /qst/ a few years later when I came back and realised quests had moved board. >>Misc. Question: >Get more /fit/. Yes, boring I know. >>Lurker Question: >I don't have a post here already to back link. >>5533880 >Dissenter Question >I liked the rendition of my quests MC, as suggested by one anon. The style gave me some real indie dev vibes. Picrel. Anonymous
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>>5533851 Probably just misfortune fatigue. I can't remember if that was before or after the giant squid attack, but yeah, the fine line between horror and despair got crossed.
Personally the stardust scavenger hunt, losing an animatronic, almost dying in hell, and then killing two kids back to back eroded my interest stage by stage until I dropped the quest. Too grimdark, stopped caring.
Anonymous
>>5534529 Devora died because when she was mortally wounded, the QM decided it was the perfect time insert a waifu battle choice, where one lead to being soft-locked out of the Novice romance and the other had a significant chance of Devora dying. And so Devora died, after stating that she knew we’d come to save her.
Then, when inquiring about Devora’s soul, the QM stated via a Dark God that it was a non-entity now- not in heaven, hell or in any other realm- and was instead absorbed back into the general life force of the world.
Finally, we had a thematic arc and a puzzle culminating in the revelation that our race only existed via a Great Dragon’s love for a lowly-female, to the point where built an entire crypt that fits his size, just so he could visit her. And in said crypt, a monument to his love, where our Dragonborn decided he was to be the Prince of Love- anons decided to not revive Devora, and instead revive the great dragon’s soul to feast on. Said anons rationalized this choice as ‘accepting her death’, but then admitted to fearing waifu competition.
Frankly, I’m just lurking in the quest now waiting for the axe to fall on the Novice.
ReptoidQM
Quoted By:
>>5535184 Pretty accurate! Though they didn't eat his soul so much as beat it in a battle of wills and are cohabitating a body with the Red Dragon King.
overworked blue collar meguca
overworked blue collar meguca ID:Iw0OvGO2 Tue 17 Jan 2023 04:42:33 No. 5535305 Report erika if you see this, post it here
Kruppman
>>5535305 Listen mate, I tried posting in the thread before it fell off but I got the message that I was banned permanently for ban evasion. I tried again just now but I got the message that I had not only evaded ban, but that I also broke Global Rule 1.
I got banned on lit last year around Christman when I apparently submitting a false raport but other than that I got a clean record.
Kruppman !!Td7RTuz/1xg
>>5535373 And now I can post again, why? Did a jannie had a series of strokes for the last day or something?
Regardless, here's my attempt of a trip code.
overworked blue collar meguca
overworked blue collar meguca ID:Iw0OvGO2 Tue 17 Jan 2023 06:19:48 No. 5535378 Report Quoted By:
>>5535373 i think that's because you have a dynamic ip adress, i lost a whole post when i ended up with one that was banned cause the guy said only black people should have babies or something bizarre like htat and got b
like that shit would make any difference in the long run
anyway! if you can get a tripcode, post it here. if you can't, we'll figure out you are the real erika with the power of love and friendship or some kino shit like that
overworked blue collar meguca
overworked blue collar meguca ID:Iw0OvGO2 Tue 17 Jan 2023 06:20:51 No. 5535380 Report Anonymous
>>5535184 Thank you for the answer, anon.
>waiting for the axe to fall on the Novice May I ask why?
>but then admitted to fearing waifu competition Oh? But I heard it was "character development and priorities". Who would've thought that was not true!
Anonymous
Quoted By:
>>5535469 I assume that the relationship with the Novice became a higher priority to some after the confession at the dance, plus acquiring permanent power to influence the Reptilian Race. That's how I've been writing it, anyway. When you have a single character driven by multiple players, sometimes you must work hard to coagulate a satisfying narrative throughline. It's subjective if it works or not, but that's QMing -- you can only rey your best to tie everyone's disparate ideas together in a way that entertains them, and you, and hopefully priduces something you can look back in fondly.
Anonymous
Quoted By:
>>5535469 Anyway, you seem very invested for an anon who doesn't read the quest. Feel free top hop on board. We just started a new thread! You may wish to read up, though! A lot has happened.
NewbQM
>>5530565 >QM Question: Most of my prep is pre quest rather than by thread basis, I have a general outline of what I want to achieve and a potential end point of the quest, the rest I more or less make up as I go
(probably the reason why it takes so long for me to write anything.lol) , since I allow the dice to fall as they may, it makes for more interesting and living scenarios where things can go to shit in a handbasket, or something that I would consider difficult could go perfectly swimmingly.
>Player Question: Usually four or five at maximum, though the only one I really follow devotion you could say would be 2nd Primarch quest, that quest's great.
>General Question: A couple of years ago. Had just stopped my D&D campaign and I wanted to do some writing, whilst I was aware of 4chan beforehand, I had learnt about /qst/ quite late, but now I usually lurk here quite a lot.
>Misc. Question: No.
>Lurker Question: I am, only don't vote if my option will win anyways.
>>5531363 >Dissenter Question: As mentioned 2nd Primarch is really good
40k AI quest is also one of my favourites.
Star wars Remnant quest is really good, it is one of the quest that inspired me to try and run my own Broken Empire quest.
I can't recall the name, but another star wars quest that had Palpy return and you had to manage his empire whilst also playing as an imperial captain, was really good too.
Currently participating in Cleanse the Vault and Christian Cult in The Underhive, both are pretty good so far and deserve a lot more attention.
Princi-Pal !!j7swIIWyuUa
Quoted By:
>>5530565 >Do you prep? A little, but I mostly wing it.
>What's the most quests you've followed at once? I'll be real. I've only ever followed my own quests. Not to knock anyone, I just haven't found one that appeals to me.
>New Year's Resolution These are useless.
Anonymous
Quoted By:
>>5535786 >I can't recall the name, but another star wars quest that had Palpy return and you had to manage his empire whilst also playing as an imperial captain, was really good too. That was Dark Empire. Great quest
Anonymous
>>5530565 >Don't forget, you're here forever. Like fuck I am. What is the point of this meme? Gaslighting? Causing anxiety?
Anonymous
>>5535947 Maybe he saw that meme somewhere and it resonated with him to the point where he internalized it.
Why did you feel strongly enough to reply to it with a picture, and why did you single out these two hypothetical reasons that explicitly ascribe it malicious intent?
Anonymous
Quoted By:
>>5535958 >Why did you feel strongly enough to reply to it with a picture, and why did you single out these two hypothetical reasons that explicitly ascribe it malicious intent? You must feel so smart now.
Anonymous
AAA !!j7swIIWyuUa
Quoted By:
>>5535947 Ha ha ha ha ha.
But no, seriously, you're here forever.
Anonymous
>>5535469 Mainly because it’s bound to happen. RQM likes using the Love Hurts trope.
Anonymous
Quoted By:
>>5535947 Because you are, as a matter of fact, here forever
Anonymous
Obligatory Sun Belt Crusader shoutout! I’m not on QTG a lot, but if you’re also here QM, I’d appreciate an update.
Anonymous
Quoted By:
>>5536138 >the tvtropes addict archivebro
>>5530565 >QM Question The closest I’ve come to being a QM is back when there was a Winter Ball between /tg/ and /x/ and I helped write/edit stories. Which is just writing and not being a QM, and I’m personally happy keeping that level of distance because god does building a world suck, much less when people decide to interact with it.
>Player question I think my max is 10 quests, possibly 11. I’m currently in 9.
>General question Oof. I honestly wouldn’t know. I started on /tg/ with quest threads, and only posted in my first quest (Sorceress Quest, can’t remember the thread) after a couple years of binging the archives. I think the first quest I was regularly on was Pokemon Quest with Gobble? It’s all a blur.
>Misc Question Nope! I’m comfy as-is.
>Lurker Question I have an odd belief that if I’m not adding some flavor to my votes or write-ins, I’m failing to vote properly. That level of energy is sometimes hard to muster across all the quests I’m in, so I let some where I don’t care too much about the direction at that moment sit.
>Kino Quests I mean, I’m currently in Maximum Spider, Heretic Cultivator, SCP: Anomalous Containment, Retaliation, The Undersecretary, Lost Garden, Pokemon: Fork and Spoon, Hex Maniac, and Dragon’s Dungeon. Does that count?
The AI Warhammer one was fun to read, but I struggled to find any purchase when I posted. Chalk it up to not actually knowing much Warhammer. Same with 2nd Primarch quest with the wuxia primarch. Sworn to Valor was good, but I’ve been behind forever and haven’t had the energy to archive binge again. I’ll hop in the Touhou and Body Horror quests if they ever start again.
Of old ones, too many to list. For some oldies, everyone should read Homeless Mutant Quest, Ruby Quest, and (at least start, I won’t blame anyone for quitting) Banished Quest. I was partial to Re:Monster and the various drawquests from whoever did Audit Quest. I can back
>>5532215 about Ogre Civ quest. Bones quest was fun, though I was the anon who joined in what was (almost) the very past thread. Many, many more I’m forgetting right now.
>>5533494 reminding of Blood Quest, that one was awesome.>>5533494 >SHRINK QUEST: No, not Psychiatrist Quest. The protagonist wakes up to find themselves shrunk to about the size of an ant... and the locals ain't friendly! I see that as more light-hearted, and I liked the nonsense that your previous quest had in it.
Anonymous
Do you think nowadays slowness is comfy or do you miss /tg/ speed?
archivebro
Quoted By:
>>5536381 Now that I’m working regularly, I’m good with slow comfy. If I feel like things are going too slow, I can always pop open another quest anyway.
Which does remind me, I have had DC: Henchman quest closed for a while. I am now back up to 10 quests opened.
Anonymous
Quoted By:
>>5536147 Seconded, we will reclaim the holy land! (of Las Vegas)
Big Star Wars Remnant Captain Qst fan too.
I think there's an advantage to working with a pre-existing IP, but then again Stoker Qst was wholly original and drew me in just fine.
I had used 5chinz before, being shown /b/ by obnoxious junior high friends, lurking /pol/ & eventually discovering /x/, but only found /qst/ through reading the beginning of Kaito's Konquest that had been put onto fanfiction dot net. Lots of trash to rummage through on that site to find something that actually expands upon the world, rather than just being 1 to 1 rehashes or coomer nonsense.
QM
>mfw cynical's quest has more votes than my own But you didn't have to cut me off (right now)!
OverseerQM !!e1/B6M6TwtP
Quoted By:
>>5536381 My quest probably couldn't exist in /tg/ speeds unless I altered the systems to be real snappy and less focused on writing. As a player, I'm fine with it, really. I usually follow enough quests to have at least one to check up on regularly while waiting for the others to update.
Anonymous
Quoted By:
>>5536408 >says the ID >who is cynical what did he mean by this bros
Chartmobile !!RtTRSNxm597
Chartmobile !!RtTRSNxm597 ID:S0K8Cm2r Wed 18 Jan 2023 04:44:51 No. 5536432 Report Quoted By:
>>5536381 It was good for some styles of quests, made pacing better for action heavy quests for example. Though you needed to be watching for the thread to go live.
ReptoidQM
>>5536138 Guilty. I DO like a good tragedy.
But in fairness, of the six waifus/husbandos that players showed interest in across my two major quests, only one has ever died.
Anonymous
Quoted By:
>>5536381 Each has its charm. A quickly-updated quest with many rapid choices and lots of action does well in the faster form, and a lot can be achieved in a single day. However, as others have pointed out, narrative heavy quests or those with detailed art couldn't really exist in old /tg/.
As for modern /tg/... Well, if people think the "dracoomer wars" or Monke Quest were shitstorms, imagine what quests would be like there nowadays.
DemBones !!ehWv9n5C1mz
Quoted By:
>>5536377 Yea, I remember you! I felt bad that you were coming in so late in the quest, but it meant a lot that you jumped aboard when you did! Also just glad to hear someone else read Blood Quest--I feel like that one doesn't get the respect it deserves.
>>5536381 It was a bit jarring at first, but I really ended up enjoying the slow, but reliability of /qst/ speed. I think that if it was the same pace as it was back on /tg/ it'd be tricky to keep up. Not impossible, obviously, but very different from what we have now.
Anonymous
>>5536377 >various drawquests from whoever did Audit Quest. The QM for that quest is still active, Albeit their update activity is sporadic.
But they migrated to a slower forum board.
Apparently it's also got its own wiki page. Said page also has the links to any threads that you may have missed as well as the most current up-to-date thread.
Here's the link:
https://questden.org/wiki/Audit_Quest >Body Horror quest Not related or in the know, but as the anon who frequently archived Body Horror quest threads, I'm fairly certain Bhop's simply utterly swamped by work and other shenanigans in his personal life.
>>5531363 >Kino Joker Quest. Dear God Joker Quest. That QM's prose was so purple it bordered on UltraViolet. And I've never seen the anons hold the torch for a dead waifu with such a deathgrip that they willingly accepted several IRL years worth of suffering atop a Faustian bargain just to bring said dead character back from the grave.
Body Horror Quest as well. It's mainly what's kept me coming back.
>>5530565 >General Question: I lurked around here post-/tg/ containment move and moved onto akun mainly. I've stayed here mainly for Body Horror Quest as well as a couple other quests of notable QMs.
Anonymous
>>5536381 /tg/ speed worked for the earlier times when we had jack shit to do except school/college and nothing else. But times change. Demographics change.
Most of us lurkers are adults now and are so busy that we can't really no-life our way back into being the gremlins that we were a decade ago without serious consequence.
I think the general trend of slow & comfy came about to fit in with the lifestyles of a majority of us who grew up with 4chan in our life. Those who are in the younger demographics may have their lifestyles radically altered by different popular and "safer" websites than 4chan so they might not really know unless us gremlins/trolls open the seedy gates of 4chan to them.
Anonymous
Quoted By:
>>5533253 >that image file Ah yes, You fell down the Project Moon Rabbit Hole too?
What Project Moon Quests do you follow?
Anonymous
>>5536528 >trying to attract a glut of normie zoomers I fear something would be lost.
Anonymous
>>5536539 Fair enough.
But young blood is required to keep an old place like 4chan maintained and alive. It doesn't have to be a flood, it just needs a small trickle of newcomers who show curiosity and willingness to brave 4chan's abyss.
Anonymous
Quoted By:
>>5536558 So we're like a cabal of vampire sorcerers...oh....no...
Anonymous
>>5536493 RIQ :
Roth : still alive, hated the MC for using it to get preggos.
The succubus : whereabout unknown after Ismena's disappearance
Best boy unskilled magus : happily ever after with the Paula chick? My biggest regret about not participating in RIQ is not grinding magic powers for him
DAQ :
Devora : dead lol
Glowie : Became Baby's mama, surprisingly going well
Novice : about to dump our mentally scarred ass because we can't coom anymore because of the past coom
Anonymous
Quoted By:
>>5536528 Hey, at least in /qst we're the classy brand of goblin, not like your other boards psychopatic violent shitslinger mudburrows delvers.
Anonymous
>>5536604 >biggest regret about not participating in RIQ So are you a lurker, anon? I'd be curious to hear why you don't vote, if that's okay.
>about to dump our mentally scarred ass because we can't coom anymore because of the past coom Waitwaitwait, WHAT? XD
Anonymous
>>5536619 Saw the thread pop up, read a couple lines, thought it was a thread to play a /x/ schizoid delusions and not a comfy forgetten realm-dnd like world, and caught up after Dragonborn Antipaladin Quest popped.
Digged and read all the archive in like two weeks.
Anonymous
>>5536627 Lmao. Thoughts on Mina and the goblin?
DragonfagQM !2gxW5JDLSc
>>5536631 >Mina : Abused whorehouse manager reabused by MC. Made me sad, like the girl Ismena offed in the sewers. Fun fact : my cat is also called Mina, but she's black, not white; it was a shout-out to dracula
>Goblin Girl : I'm not into futa but this surprisingly worked well in the flow of the story. Clearly another tool used by MC, no sentiment involved whatsoever. However, this was maybe the remorseless subduction. Doesn't count for the not-jew reptilians as she was poor? What did RMQ meant by that? Anonymous
>>5530565 >anons never mention your quests in qtg the curse of mediocrity
Anonymous
>>5536767 I don't think this is truly the attention you should wish for. Even if worst offenders have perhaps since departed.
Anonymous
>>5536769 I suppose. It's more I wish I were capable of running a high quality quest, good enough to attract attention.
Anonymous
Quoted By:
>>5536771 What's your quest anon?
Anonymous
Quoted By:
>>5536767 95% of the active quests ran aren’t brought up here, a sizable portion are QMs discussion their own works or drama (though with Whatis gone and Monke on hiatus this has decreased significantly).
SchizoVergil
>>5536767 Not sure how we are supposed to recognize you without namefagging. Just say the name of your quest and we will judge you afterwards.
Anonymous
Quoted By:
>>5536786 inb4 he says he is nawtyq
Anonymous
Quoted By:
>>5536524 So besides that site, here, & sufficient velocity, where else has this format or something similar caught on?
Anonymous
why have some quests not allow for character generation?
Sebastian !1oveagvAGI
Quoted By:
>>5536882 At least for me, it was because Your Little Mermaid was intended to be a one-shot.
Other reasons QMs might not include character creation include having a specific scenario in mind and not wanting people to get bogged down in infighting thread one.
Anonymous
>>5536882 Some QMs just know what they want to write from the get-go.
Anonymous
Quoted By:
>>5536627 >thought it was a thread to play a /x/ schizoid delusions and not a comfy forgetten realm-dnd like world Sort of both!
>>5536644 >Doesn't count for the not-jew reptilians as she was poor? What did RMQ meant by that? I... Don't understand that sentence, sorry.
>>5536558 You're right, of course. I wonder how one would go about doing it, though?
AAA !!j7swIIWyuUa
Quoted By:
>>5536882 I didn't because I needed Izzy to be Izzy I needed--
1. A character who would be an outsider to Joyous Harbor without being completely in the dark about how the world and superhumans work. Izzy growing up on Beck Island because of his powers allowed for that.
2. I wanted to go a lot of places and introduce a lot of characters, and Izzy's speculo powers allowed me to have that, as it justified him being traded between different groups of superhumans to copy different powers and do different jobs.
223rdGunSaint
If anyone is interested in a Western Fantasy Quest. Give my quest a look.
>>5536454 >>5536454 >>5536454 Anonymous
>>5530565 Does anyone else not like it when the QM has the players vote on things that are outside of the PC's control, such as what enemy we encounter? It breaks immersion.
AAA !!j7swIIWyuUa
>>5536767 >>5536771 Come on man, share your quest.
>>5536944 Ohhhh! This looks fun!
>>5536959 I've never done it, but I don't see anything wrong with it. "Would you rather fight zombies or goblins" it doesn't really change the game aspect much while tailoring it to the interests of the audience.
Anonymous
>>5536965 >"Would you rather fight zombies or goblins" A problem is that the players would presumably vote for the encounter that they think would be easiest for the PC.
AAA !!j7swIIWyuUa
Quoted By:
>>5536972 But you can make any threat as perilous or easy as any other threat. Who says goblins can't equal zombies?
archivebro
Quoted By:
>>5536959 I’ve mind at times, but it does depend on the quest. If the quest doesn’t take itself too seriously, immersion breaks like that don’t bother me as much.
>>5536972 In the less serious quest setting, I’m more likely to go with the harder option since a “loss” probably doesn’t mean as much either. Sometimes we do dumb things so we can all enjoy the MC dealing with said dumb things.
I can say that not many quests fit that mold for me. By the same token, not many QMs give that level of control in the quests I read. There’s probably a correlation between those and the types of quests I enjoy, but figuring that out sounds like effort.
Anonymous
>>5536767 >someone mentions your quest >he's hoping it turns erotic Anonymous
Been months since I last visited /qst/. Looks like there aren't any civ or management quest around. They are acquired taste for sure, but it always felt that there were at least a couple around.
Anonymous
Quoted By:
>>5537094 The person spamming them died irl.
Anonymous
>>5537094 >no management quest around >There's a quest literally named Yet Another Facility Management Quest Anonymous
How do you feel about a fully immersive quest? As in a quest where the prompts and voting is as close to reality as possible- something like a "secret" government server where the players are basically typing in console commands to a powerful AI or managing a Keter-Class memetic hazard from the safety of a text box, or something like a lite roleplaying thread where the OP is posing as a being or person that is essentially communicating with the players as a front for Questing. How do you feel about this setup for a quest? Has this been done before?
Anonymous
>>5537145 Missed that one, I guess, though at a first glance, its level of autism my outclass mine.
AAA !!j7swIIWyuUa
Quoted By:
>>5537162 >Immersive quest Oh, you mean a quest where anons are given a world and told to go out and explore? I have a little of that in my own. The town the school's in has a lot of places to explore and--
>SCP Oh...
Anonymous
>>5536767 >>5536771 >starved for self-validation >frogposts in qtg to get the taste of attention >knows he can't namedrop his quest after this You could've just asked for opinions to improve, instead you chose to be weak, pathetic, cringe and show signs of low T. I laugh at you, frog.
Anonymous
Anonymous
Anonymous
>>5533123 Fuck you, the premise is cool and the world is cool, but the story is pants on head.
Anonymous
Quoted By:
>>5537162 Has been done before. Imo Help Wanted perfectly captured to vibe of it, giving the administrator a personality and backstory making him just as interesting as all the abnormalities. (Even though it's more inspired by Lobotomy Corp.)
Anonymous
which quest has no combat
Anonymous
Quoted By:
>>5536767 >>5536771 /qtg/ might be the designated meta thread but it's not the gathering of the whole board in practicality. It's still got a poor reputation all the way back from when it was on /tg/, plenty of people don't bring up quests because they don't want them found.
Whether that's the case for yours, who knows, but really you should be concerned about the attention of your own players in your thread rather than whoever the hell is hanging around here.
After all, a particular portion of /qtg/ is eternally moaning about dead quests and qms that are never coming back.
>>5536882 Having a defined character lets you immediately kick off the story and plot- and it's actually easier for people to play a role they're informed on rather than coming up with one from whole cloth, since when they don't know what to do, they'll think of what the character would do- rather than the schizophrenia voting inclination of "what would I do" coming from several different people.
That would be the practical reason, at least. The other more spoken of one is so that people don't drop because they didn't get to play the wizard.
>>5537085 At least it's not
>mentions quest >they dropped it Anonymous
Quoted By:
>>5537547 Of the ones I’m following, The Undersecretary Quest is the only one that really fits the bill. The MC is too noodly to do actual combat, and it’s mostly a politicking/logistical sim. It’s combat-adjacent since it’s WH 40k though.
Maybe closer would be Pokemon: Fork and Spoon. The only “combat” there was during hunting to stock up the restaurant. It’s really not the focus.
The various evo quests might fit the bill, but I’m guessing that’s not what you’re looking for.
AAA !!j7swIIWyuUa
Quoted By:
>>5537547 We're 500 posts in without any combat besides arcade games.
Anonymous
>>5536959 Sworn to Valour starts every thread with the players deciding the actions of se other character, it doesn't feel cheap. Things outside the player's control are also sometimes affected by rolls, so if you're trying to get information out of someone and roll very well, the person is higher up in the organisation and knows a lot of things. It enhances the quest, if anything. You just have to handle it well.
AAA !!j7swIIWyuUa
>>5537576 Interesting. Does the POV change when anons decide the actions of other characters?
Anonymous
>>5537579 Yes. Have a look here
>>5535599 What we do is vote for which character's PoV we'll see. Then we get one long post on what that character has been up to since we last saw them, ending in a choice. We vote for the choice then jump back to the main character's PoV.
So in this example players voted to see the PoV of a knight in the player character's service who we sent home to our father accompanying a political refugee. At the end of the update he had a choice of staying in the father's service in the hopes of getting land someday, serving for a campaign but not committing long-term, and going away to join the player character again. The players voted for the knight to stay in the MC's father service so that he becomes a landed knight one day.
AAA !!j7swIIWyuUa
Anonymous
What makes a quest coomershit?
Anonymous
Quoted By:
>>5537455 Sorry you didn't enjoy it, anon. I liked it.
ObserverQM
>>5537629 From knockdown and knock-in experiments I know that, women are necessary but not sufficient.
Anonymous
>>5537629 The higher the volume of cum spilt, the more likely a coomer is lurking nearby
Anonymous
Random questions>Best quest currently on-going >Best quest that is no longer active (done/flaked) >Quest with best / most-fitting art >Quest with best discussion
Anonymous
>>5537896 >Best quest currently on-going Depends of taste.
Dragonborn Antipaladin and Pokemon Fork are solid contender for narrative-driven, with the former drawing to an end, and the former still in thread 1.
If you love warhammer fantasy, have a look at my turbo-diceroll light tone in a dark world Dragon's Dungeon.
>Best quest that is no longer active (done/flaked) Newfag, so won't answer that one.
>Quest with best / most-fitting art Digital evo world is a cooperative evo drawquest, feel free to get a look and contribute.
>Quest with best discussion Dunno, but the one with the worst is Space Monkey
OverseerQM !!e1/B6M6TwtP
>>5537896 I'm just going to put a "in my opinion" in front of all of these.
>Best quest currently on-going Biased towards the SCP quest due to my niche interests in anomaly based stuff. Enclave Quest is up there too.
>Best quest that is no longer active (done/flaked) There was this really interesting SMT quest that had a protag with a gun arm who tried his best to handle an ongoing apocalypse. QM got super sick and had to drop, which was said.
>Quest with best / most fitting art The only draw quest I follow is Beneath a Moaning Mountain so that wins by default.
>Quest with best discussion. Enclave Quest is honestly really nice when it comes to that. There's usually not a lot of bickering (from what I've seen) and it's overall neat to see.
>>5537181 You're on /qst/, shit is gonna be autistic (You're not wrong, though.)
DragonfagQM !2gxW5JDLSc
Speaking of Autism, Souvarine are you around?
My last post (
>>5537924 ) have a character directly inspired by you
OverseerQM !!e1/B6M6TwtP
Quoted By:
>>5537923 Meant to say sad. But yeah, a lot of good quests I've read have ended up dropping. Too many to name, really. It would be harder to mention the dropped quests I've read that actually sucked dick.
civ spam quests need not apply
>>5536882 Mostly because, from how I've seen it, it can be pretty hit or miss when it comes to execution. Sometimes it's just quicker and easy to go "YOU ARE X, YOU ARE HERE TO GROOVE, ROLL 4d6 TO GROOVE", ya know?
Anonymous
>>5537896 >Best quest currently on-going That depends on what youre looking for
A narrative driven quest? — Dragonborn Antipaladin (although it is very long)
An easily accessible short adventure? — greenhorn quest and hedge quest
A mixture of cunny and fantasy? — Elf maiden quest
>Best quest that is no longer active (done/flaked) Slumlord’s cyberpunk capeshit
>Quest with best / most-fitting art Haremvania and Normal game night
>Quest with best discussion Idk
Anonymous
Quoted By:
>>5537629 >>5537725 >>5537811 >reading the Iliad (Butler 1898 prose translation) >it is exactly like on qst when people fight and argue about imaginary girlfriends Achilles interrupted him. "I should be a mean coward," he cried, "were I to give in to you in all things. Order other people about, not me, for I shall obey no longer. Furthermore I say — and lay my saying to your heart — I shall fight neither you nor any man about this girl, for those that take were those also that gave. But of all else that is at my ship you shall carry away nothing by force. Try, that others may see; if you do, my spear shall be reddened with your blood."
Anonymous
>>5537926 hehe I read this, I did not really understand it (have to admit my Lizardmen skink / slann wfrp lore is a bit weak, all I remember is Malekith and the Naggaroth dark elves maybe went into the jungle?)
By "Black Dwarves" do you mean the old warhammer chaos dwarfs? I liked the iconography of those miniatures - they had a slightly Babylonian / Akkadian looking beard braids, and also Phyrgian caps (furthest right miniature here)
https://en.m.wikipedia.org/wiki/Phrygian_cap AAA !!j7swIIWyuUa
Quoted By:
>>5537896 In my completely unbiased opinion,
>Best on-going Mine.
>Best quest that is no longer active Mine with a time machine.
>Quest with the best art Totally mine. Shout out to Smacky Jackson.
>Quest with the best discussion Mine again.
>>5523772 Anonymous
>>5537940 The other chaos dwarf hats also a bit reminiscent of the Deshret, red and white crowns of Egypt; fantasy hats are very important
Anonymous
Quoted By:
>>5536767 Is what it is. I've been running quests since the board was made and I think I've only seen like two of them specifically mentioned, and just in passing like, once, at that.
Just accept what readers you have and enjoy the collaborative writing process.
Anonymous
Quoted By:
>>5537094 They just almost always die after like a week. I'm always tempted to run a dwarf fortress one, but I'm too into running dungeon core quests at the moment.
Anonymous
>>5537162 I've got a concept in my head where the MC has a tablet device that displays the content of the thread, and is largely dependent on the anons for advice and research. The trick is that the MC is a European peasant in a high tech situation, so he's hopelessly out of his element. There's no votes or prompts or anything, just this guy trying his best to handle a situation he doesn't understand.
Anonymous
>>5537896 >Best quest currently on-going HFY quest.
Mecha pitfighter would have taken the spot, but then QM nuked the original character when anons went off the rail and now only like 3 anons are voting
>Best quest that is no longer active (done/flaked) Magical girl for hire
>Quest with best / most-fitting art idk
>Quest with best discussion HFY quest, as long as anons aren't thinking with their dicks
Anonymous
Quoted By:
>>5537920 >>5537930 >Dragonborn Antipaladin D'aww, thanks anons.
Anonymous
>>5537896 >Best quest currently on-going Mine.
>Best quest that is no longer active (done/flaked) A Herald's Journey.
;–; >Quest with best / most-fitting art Spess Quest/Wizard Tower/Normal Game Night.
>Quest with best discussion Doesn't exist.
AAA !!j7swIIWyuUa
>>5538203 >Doesn't exist. AHEM...
>>5538193 Mechagirl pitfighter was mine. Glad to see you liked it! How's HFY? Any good girlfights in it?
Anonymous
Quoted By:
>>5538062 Reminds me of that one furry drawquest ran on another site, where people could only communicate with MC through magic book. Thing was, the MC didn't understand English so the players had to communicate via drawings. Fun times.
GrandDragonQM !!YgSxLM4WPvL
GrandDragonQM !!YgSxLM4WPvL ID:Q5nS55hG Thu 19 Jan 2023 22:55:46 No. 5538281 Report Quoted By:
>>5530667 I have no idea who most of these people are, but that was beautiful. 10/10, have watched twice.
Anonymous
>>5538208 HFY is pretty nice. its more of a power trip than anything and sadly there aren't girlfights, but the writing is engaging and the interactions between characters are pretty neat
AAA !!j7swIIWyuUa
>>5538294 >More of a power trip than anything Nothing wrong with that. There's room for dramatic, "literary" quests and quests made for sex and violence and fun.
How are the girls in HFY? Any that would make good fights, hypothetically speaking?
Anonymous
>>5538353 yes, there is some actual variation now that i think about it. there is your usual catgirl focusing on agility and ambushing the enemy, an ork-ish girl that is just raw strength and a literal last addition, the ship the characters are on was made a robot body and she basically shits on everyone; she's literally indestructible in hand to hand combat, has a gravity generator that she uses to change her weight and because she's a robot she has no human weaknesses or downsides for that matter. she was the first character the MC had to tap out of a fight
AAA !!j7swIIWyuUa
>>5538365 I take it robot girl is the strongest. But what about orkish and catgirl? Who wins in a fight between them?
Anonymous
>>5538403 NTA, but the ork girl. She literally killed a poor fuck in 1 hit. Catgirl isnt gonna survive getting withing grab range against someone like that
Anonymous
>>5538455 Is goblin girl still best girl?
Anonymous
The flake that hit me hardest was probably Hive Queen Quest. COMFY EMPIRE BUILDING/HUMAN BABYSITTING COME BACK!!!
Anonymous
Quoted By:
"But Mum, I want XCOM!" "We have XCOM at home."
Anonymous
Hey, I'm the gay wizard ethnostate quest guy again. (Should I start using a tripcode?) I ultimately intended when starting this to get practice writing on a schedule, with some amount of improvisation, so that I could ultimately pivot to a web novel on Royal Road. But I have some questions, and I hope somebody here knows the answers: 1. Is it inappropriate to turn what I've written here with the input of the voters into a web novel? Obviously I wouldn't claim to have written it entirely alone, but I did write it all. 2. Is it possible to monetize (in a donation based way only ofc) being a quest master without pissing people off by asking for gibs? I write high quality prose (or high enough anyway) and I really need to make money and get the fuck out of my parents' house and not be a neet anymore. 3. If not, what is the optimal way to switch to a more traditional web novel, and is it possible to do this while maintaining the quest feel, which I've grown to appreciate? That is, daily posts with prompts at the end. That's not standard on Royal Road, but are there sites where you can do that and get Patreon supporters etc too? Or maybe I could have some kind of private Discord for supporters where I present each day's prompts and those people vote? Dunno if this is really the appropriate place to ask this but I thought I'd try.
Anonymous
Quoted By:
>>5539138 1. I see no reason why not. You did all the actual writing and worldbuilding. It's a collaborative effort in that you ask for inout on what the MC should do at specific junctures, you you write the prompts and results.
2. If you try to be a paid QM, someone wilk always be mad at you. Some of them are artistic purists. Some are suffering crab-in-a-bucket syndrome. Ignore them. That said... You have two players right now, maybe three. I'm sorry to say your current quest is probably not monetizable here.
3. A traditional novel will lose the questing feel, because it's not a quest. If you released it a chapter at a time and then requested reader feedback on how to proceed, maybe that would work, but I wouldn't think most places would operate on a "daily feedback" basis. Furthermore, if you monetize it, people are going to feel more entitled to lash out if they don't get the exact outcome they wanted.
Anonymous
Anonymous
>>5539138 >Dunno if this is really the appropriate place to ask this but I thought I'd try. I'm not really sure where the hell else you would ask, besides in a completely arbitrary other quest on this board.
>1. Is it inappropriate to turn what I've written here with the input of the voters into a web novel? Obviously I wouldn't claim to have written it entirely alone, but I did write it all. It wouldn't be inappropriate at all, though the format of a quest means that the logic behind character actions and their thought process may need to be rethought or shifted. There's a reason that Quest Main Characters tend to exhibit symptoms of schizophrenia and suffer from inconsistencies that might need to be patched up in an actual scratch-constructed narrative.
>2. Is it possible to monetize (in a donation based way only ofc) being a quest master without pissing people off by asking for gibs? I write high quality prose (or high enough anyway) and I really need to make money and get the fuck out of my parents' house and not be a neet anymore. My actual advice for the end goal of that is to get an actual job no matter how much it sucks. There's nothing wrong with trying to monetize your craft, or e-begging, but it's not going to be a reliable or significant flow of cash unless you're somebody like Cambrian who has a lot of popularity while also taking actual writing commissions.
On the bright side you don't need to be good at fucking all to do writing commissions. Side effect of saturation.
If you go down the path of taking up writing as a career, though, you have to be warned that it will be bitch work for peanuts, especially starting out, and that people hitting it big are the exception rather than the rule. Plenty of writers who were recognized for their talent only had such happen after they died paupers.
Anonymous
Quoted By:
>>5539138 1. Go for it. You wouldn't be the first.
2. Not here. Too few people and too many would make asses of themselves over it.
Fiction Live (Akun) might be worth looking into. I've never used it, but it actually has tools for interactive fiction so it might have tools for premium content.
Anonymous
Quoted By:
>>5539155 >If you go down the path of taking up writing as a career, though, you have to be warned that it will be bitch work for peanuts Same goes for animation and art
Yeah, theres a lot of artists on twitter with big followings and paterons, but most arent gonna hit it big
Anonymous
Quoted By:
>>5539138 As a QM who has turned one of their quests into an (unfinished) RR webnovel years ago, might be able to provide some input.
>1 I personally see no issues with converting a quest into a novel. You did all the writing of the original quest text and the revised novel text. Votes can send the story off in unexpected directions and comments by players have inspired me to make a change in what I planned to write before, but I've never had them have such a big effect that it feels as if they need to be credited. The main exception would be if you run a quest that is based entirely around
>what do Where essentially all of the MC's actions are defined by the player.
Personally, I wasn't shy in mentioning that it was adapted from a choose your own adventure at several points, and that the story would be different if it weren't, but there's no point where I thought "anon was a major collaborator on the original version of this project and this is wrong to claim as my own writing".
This brings me onto a a major point relating to:
>3 If you want to make the shift from quest to webnovel, there is a very important thing to consider: What do YOU want the story to be like? You're not beholdened to voters any more. This means you lose out on the fun of the collaborative writing process, and not being sure where things might go next, but it gives you more freedom to do long-term plotting and to make anything you want to happen happen. You do not have to carbon copy your quest. I didn't carbon copy my quest, but I don't think I took the fact that I had no voters, and could change the story as I wished, into enough account when I attempted to make the jump. What I wrote gained some tracking on the rising starts tab and got a decent readership but by that point I felt very unfulfilled by my writing and its quality. The idea that I could make whatever changes I deemed interesting hadn't quite sunk in, and I had effectively only rewritten and made minor changes to my original quest threads, even though I knew I could do better. In the end I just acknowledged the reasons, abandoned the project, and decided that it would probably be for the best if I didn't try to make projects jump between mediums partway, or if I did, to take those changes into more account next time.
>what if I want to do a RR novel in a quest format I have seen this actually, and if you're the kind of person who writes very long updates and asks for changes infrequently I imagine it can work. It's uncommon on RR, but you can include polls with your chapters, so while I don't know if there would be issues with people getting used to the format, it is 100% possible to run a choose your own adventure on RR.
>what if I want to make money Personally I've only done writing as passion projects so I can't really attest to this. Generally, from what I know, the webnovel format is much better than quests for this. Check out RoyalRoad and Moonquill, and talk to authors there.
Anonymous
>>5539138 [continued]
To get in a few last words, the webnovel market is much more used to monetization and it can be done much less obstructively. As far as monetizing choose your own adventures goes, it's uncommon, and especially uncommon on 4chan of all places. If you really wanted to I imagine writing porn quests on akun would be your best but, but, well, I wouldn't want to do that I an presume you wouldn't either.
As far as monetizing a quest here... I guess you could drop a Patreon link, like a couple QMs, but I wouldn't go in expecting anyone to contribute. It's just not very established here (I know a couple QMs have done it but eh), it feels odd, and you can't offer the standard webnovel benefit of <donate x amount per month to read y chapters ahead>. You can't offer extra votes (ruins the integrity of the quest and makes it pay2win, so to say), or extra updates ahead of time. Maybe you could write some short sidestories about other characters, or something, but eh.
tdlr; quests aren't really a great idea if you need to make money, if you want to adapt a quest into a webnovel remember that you're the one in charge of the plot now; RoyalRoad and Moonquill seem good for authors, other sites can work but haven't panned out as much for me; avoid WebNovel (the site) like the plague; and ultimately if you want to make money just get a job working wherever you can in 3D-land unless there's some reason that's not possible, it's easier and doesn't ruin a hobby
or just write porn commissions, if possible and willing, it seems like it makes more money, although the market might be oversatured Anonymous
i know a few female qms, but whats tha ratio for qst posters? like 90/10%?
Anonymous
>>5539217 We did a survey on this a while ago and it was 25% female posters.
Anonymous
>>5539220 They will never be a woman.
Anonymous
Quoted By:
>>5539238 >thinking that it's more likely for .03% of the population to be using /qst/ than 50% of the population I diagnose you with internet brain poisoning.
Anonymous
Anonymous
>>5539304 voted
only thing here is that people lie yknow
and the only other way out of this is filling the qst with tits with timestamp
Anonymous
>>5539238 >>5539321 Why is it unthinkable that being a brain damaged retard online is not a male only thing?
archivebro
Quoted By:
>>5539335 I mean, there’s a part of me that wants to believe that some of the screwier shit I see isn’t even people, but bots.
Wrong, I know. Sometimes I want to think things are better than they really are.
Anonymous
>>5535786 >I can't recall the name, but another star wars quest that had Palpy return and you had to manage his empire whilst also playing as an imperial captain, was really good too. Think that was the Dark Empire Quest where we switched between Palps and a female captain who eventually wound up as an Admiral - great quest
Forgot how it ended…
AAA !!j7swIIWyuUa
Quoted By:
>>5538455 >>5538680 Somehow we need to convince them to take up catfighting for plot and profit reasons and totally not because we want to see them wrestle.
If Outlaw Star can make it work, we can too.
ToT !Vjbe4vrS4s
Quoted By:
>>5539435 New Elf Maiden Quest post is up. Neia has secured an audience with a so-called Baron, who she has surmised is a con-artist who grabbed a bunch of old and beaten up equipment from a long dead house to put on enough arrogation that no one will question him.
She has also unleashed her ultimate seduction technique upon the guard captain and his men, to devastating effect! Anonymous
Quoted By:
>>5539433 Palpy won the Admiral marries his apprentice
Anonymous
Heyo. Any words of wisdom for an aspiring qm? Really like this board and I’d like to contribute a bit more than just lurking and playing.
Anonymous
>>5539610 Homoerotic themes seem to be trending. Have gay sex in your quest.
Observerqm
>>5539610 You can do it! Have fun and your players will too!
Anonymous
>>5539610 incorporate gay sex as a core aspect of your narrative
AAA !!j7swIIWyuUa
>>5539138 >Should I use a tripcode? Sure. It'll keep you from having to identity yourself again and again.
>1 Not at all. I kind of do that already on my website.
Martin's Quest is canon to the Power of Stardust webcomic.
https://www.capeworldcomics.com/capeworld-worldbuilding/ >2 What kind of pill would give someone grief over passing the hat around after running an rpg for free? Post your patreon or whatever.
You shouldn't rely on it because you aren't going to get enough to make a living, lets be real, especially after the government takes half of it, but no one should grief a guy over a tip jar.
>3 It's hard to answer because I'm not sure what you're getting at. A choose your own adventure book or something?
I know a guy that does something interesting called Colony Corps.
https://colonycorps.com/ Does this look like something you'd want to do?
SchizoQM
>>5539610 Have an outline for your npcs and plot — doesn’t need to be very detailed, but just enough to know the general direction
Try to be consistent with your updates
Also when writing sex I’d recommend you use ao3 or google docs (using a ghost account) and then posting the link here
DemBones !!ehWv9n5C1mz
>>5539610 Good attitude, anon! The most important thing is to enjoy what you run--don't use player numbers as a metric. If you're having fun then other people will too.
Second, take a bit to examine some of the quests you enjoy. How are they formatted? What do they do that you think works well? You can usually incorporate your observations into your own quest.
Above all, though, running a quest oughta' be FUN. Can't stress it enough. If you need to take a break, take a break. If you need some advice, ask for advice. Running a quest can be really fun as long as you put your heart into it, and again, don't worry about the numbers: players will come if you keep going!
AAA !!j7swIIWyuUa
>>5539610 What's your idea for a quest?
Anonymous
>>5539610 At least have a glance at quests that don't interest you or seem bad or amateurish, especially if they don't work out. Might help tell you what makes quest fail (besides flaking) as well as what makes them successful.
Anonymous
My quest cannot return until I find a good OP image Unfortunately, I've got nothing good or fitting
DemBones !!ehWv9n5C1mz
>>5539735 What quest? Can't help if we don't know which one it is!
Anonymous
Quoted By:
>>5539671 I'm referring to a serial web novel like the stuff on Royal Road, which is updated several times a week but isn't really a quest.
>>5539166 Thanks a lot for your thorough advice! I actually am the sort to write rather long updates (well, if two to three thousand words each counts). Also, I have nothing against writing smut, I just wasn't going to do it here since there seems to be some rules about it on /qst/. I'm looking at Fiction Live now and it seems kind of interesting though I'm not sure how much monetization there is there.
Anonymous
Quoted By:
>>5539744 Well it used to be Irrelevant, and now its Unimportant... Truant Quest! But without the ellipsis.
Anonymous
>>5539650 >>5539673 >>5539675 >>5539723 Thanks for the encouraging words and advice, will do.
>>5539676 I have an idea or two, nothing concrete, no arc or end goal in mind. We’ll see…
>>5539639 >>5539660 …but by popular request it will seemingly be very gay.
Anonymous
Quoted By:
>>5539820 Don't write any sex or sexuality you aren't personally enthusiastic about. If you're uncomfortable or uninterested, it will land like Christopher Nolan romance.
Anonymous
>>5539820 I feel like those requests might be a joke. I'm technically doing a quest about a gay wizard but... I'm too much of a serious writer and have failed to put in basically any actual gay activity yet...
Anonymous
Quoted By:
>>5539835 I they mean Transgirl Transfer Student, it's not a joke but it is so far way more focused on the physically and mentally infirm cisgendered male
spooky murder ghost in the transgirl's house. Anonymous
>>5537896 >Best quest currently on-going Pokemon: Fork & Spoon is probably my fave writing style on the board right now, but for longer runners which have been consistently great and are pretty on-par I'd say Kobolt Klan Adoption or Forgotten Realms. Rage Across Pennsylvania is also VERY well done, as is Gay Wizard Ethnostate. Batquest is a solid one, too, but its script style of writing is probably not for everyone; give it a look!
>Best quest that is no longer active (done/flaked) Space Monke Supreme Ruler or the Government-Issued GF series
though Violent Masquerade and Royal Rumble had real promise >Quest with best / most-fitting art Space Monke again, with the QM currently doing beneath the Moaning Mountain with slightly less involved (but still very good) art. Greenhorn/Haremvania has spectacular art in a very cool and distinct style, too, and anything Sojourner does is artistically awesome.
>Quest with best discussion Mine. I appreciate you, anons! Hex Maniac and Rage Across Pennsylvania have some good, friendly discourse, too, as does Kobolt Klan Adoption.
Anonymous
Quoted By:
>>5539835 If they mean Transgirl Transfer Student, it's not a joke but it is so far way more focused on the physically and mentally infirm cisgendered male protagonist or
spooky murder ghost in the transgirl's house. Anonymous
>>5533906 So, what are YOU playing, /qtg/?
!!SoCTM9kn5dN
Don't mind me, just testing to see if I can remember an old trip
!!thPRl/yoFpo
>>5539920 Well that aint it,maybe?
!!BaOaLNKZJdV
!!qihniX9RQDo
>>5539924 I guess I'll just leave it at that then.
Oh well.
!!BQcsObP7Mq1
>>5539925 Last attempt sorry for shitting up the general
!!MFj2g30egZx
>>5539929 Ok I got like two more ideas than I'll stop
!!wk0Bk60pEsS
!!UzMHO5/Ga8D
Quoted By:
>>5539932 Last chance saloon
Anonymous
>>5539880 >willow quest Never forget what the (((mods))) took from you
ToT !Vjbe4vrS4s
>>5539938 >>5539880 >Looks at Willow Quest's two lines of homosexual non-con >Mods deleted it How on Earth did I not get banned for the 10 Humes, 1 Elf Maiden scene in Part 1?
Anonymous
Quoted By:
>>5539945 >>5539938 It was not that graphic to begin with
No vivid paintings, just saying that the protag is raping willow
Anonymous
Quoted By:
>>5539820 im the anon you quoted last. if you are gonna write gay, write from the heart. no bitching. no pandering. no validation seeking. be brave and let it flow and crash
Anonymous
>>5539820 Based. The gay must flow, anon.
t.
>>5539639 >>5539835 >writes gay wizard >no gay sex It's honestly why I find it hard to follow your quest, lol. How can I read a story where MC is as lonely as me? I'm here to escape, not get depressed.
Anonymous
Quoted By:
>>5540008 >How can I read a story where MC is as lonely as me? I'm here to escape, not get depressed. Heres an omake about how an incel got together with the vtuber he watches
>>5515000 Anonymous
Quoted By:
>>5539945 They liked it.
No reports.
Anonymous
If anyone is online rn go report this asshole he’s flooded the board with bullshit
Anonymous
Quoted By:
Oh dear, there’s a bot/retard on the loose
Anonymous
>>5540142 for what purpose would anyone raid this board
what sort of clown timeline is this
Anonymous
>>5540148 To try and push a quest that you don't like off of the board, hopefully before it can be archived.
ChronoQM !!YEc5FNwshuU
Quoted By:
>>5540150 Quests can still be archived on suptg if they're pushed off the board for as long as 4chan's archive holds them. It only stops working when they 404 entirely.
!!gMUoqgpF/xK
Please let this be it, my early onset alzheimers.
Anonymous
>>5540186 how about you start deleting your fucking posts
Anonymous
>>5540186 at least souv's spam is funny schizophrenia, this is just shitting up the place
!!gMUoqgpF/xK
>>5540188 >>5540187 Eat shit, I remembered it.
Not like you were going to do anything productive either way, faggots.
Anonymous
>>5539929 >Last attempt sorry for shitting up the general >>5540189 quite a stark difference, huh?
There's a button to delete your faggot posts but no, you gotta act all retarded. You act like you mean well but youre just a dumb nigger that throws a fit when someone calls you out.
I hope you get raped and killed soon.
Wukong !!gMUoqgpF/xK
>>5540193 You're the one acting like a faggot here, anon. I was just trying to recall my old QM trip after a PC Wipe and the delete post wasn't working in typical 4chan fashion.
Take your own life you literal waste of space.
Anonymous
>>5540008 The answer is I'm shit at writing and care massively more about worldbuilding. And the main character is just me, a pathetic loser who can't imagine not being a pathetic loser well enough to write one. I've pretty much chucked the quest; I'm not writing any more of it. I might write something else eventually, but I can't handle losing control of my own idea like that.
Anonymous
>>5540194 oh it's this queer, didn't you leave after your last impotent suicide threat?
Anonymous
Quoted By:
>>5540194 >i remember the delete button >why not delete it >fuck you asshole the delete button didnt work as expected of a saiyan retard
also fuck you mods for deleting my post
Anonymous
>>5540194 not trying to antagonize by why didn't you delete your posts anon? board didnt let you? or do you think nobody should be bothered by that? also fuck captcha
Anonymous
>>5540216 Board didn't let me. Obviously I was trying.
>>5540200 ??? Ok retard.
Anonymous
i saw that deleted post anon, you were right. This saiyan wukong guy is a retard. FUCK mods.
Anonymous
Quoted By:
>>5540194 not trying to antagonize but why didn't you delete your posts anon? board didnt let you? or do you think nobody should be bothered by that? also fuck captcha
Anonymous
Quoted By:
>>5540219 You sound mad anon.
Typical buttfurious /qtg/poster.
Anonymous
Quoted By:
>>5540218 k, i just deleted the post u quoted cuz i wrote 'by' instead of 'but'
Anonymous
Quoted By:
Classic /qtg/!
Anonymous
I want you all to remember that I shall be waiting for the time when the good of anon fails again, and evil pollutes this board once more. Only then will I, the Dark Lord of /qst/ awaken from my slumber. Only then will you see the return of the dark times where I ruled over you all.
Anonymous
Quoted By:
>>5540199 Oof. Sorry to hear it.
Anonymous
Quoted By:
>>5539945 If jannies like your smut scene they won't delete it
Anonymous
Anonymous
>>5540199 ...did I happen to be the final straw that broke the gay quest's back? Fuck.
>The answer is I'm shit at writing Simply not true.
>a pathetic loser who can't imagine not being a pathetic loser Hey, stop that! I'm sorry if I made you feel bad, anon.
>can't handle losing control of my own idea Could you please elaborate?
Anonymous
>>5540584 I think your tone did demoralize him, but the QM was seemingly already annoyed at how we steered the MC towards being a bleeding heart softboi who doesn't actually have much animosity towards women.
Anonymous
>>5540606 >bleeding heart softboi This seems to describe QM so idk how to understand this.
>who doesn't actually have much animosity towards women Was MC supposed to be an incel?
Anonymous
>>5540612 >describes QM Yes, he was just lamenting how he did not like how similar the MC was to aspects of himself he perceives as negative and weak. Remember?
>incel No, not celibate, just gay and very anti-woman. QM was very attached to the demiplane as being a haven exclusively for men, from women. We ended up inviting a celibate priestess to live there and repeatedly being nice and diplomatic to chicks as long as they weren't evil witch women or whatever.
Anonymous
Quoted By:
>>5530565 >Player Question: Maybe 6 or 7? It's more of a limit of how many quests I feel like reading through the backlog of and that are interesting enough to keep up with than anything else. I guess you could follow so many that it affects your outside life, but that seems like a tough ask.
Anonymous
Quoted By:
>>5540584 dont feel bad anon, your feedback was pretty good. we can only be so much careful; half the cake is up to the others
AAA !!j7swIIWyuUa
Quoted By:
>>5540200 >impotant suicide threats Tell me more.
>>5540226 Your time will never come. Not while I'm around.
AAA !!j7swIIWyuUa
>>5540624 >Guy with women issues so severe he needs an anti-woman demiplane >So severe he goes gay ...Are we SURE he wasn't an incel?
Anonymous
Quoted By:
>>5540746 He wasn't celibate, so yes.
Anonymous
What happened to tanq? Wasn't he supposed to start ashen dawn again a few days back?
Anonymous
>>5540906 According to his twitter, he's taking another week to get everything together
Anonymous
>>5540938 I did not know he used twitter, what's handle?
Anonymous
Warden !!GZu3fE9MaLA
Quoted By:
>>5540956 Enclave Remnant Quest is now live again, shockingly without half a years wait.
Anonymous
god I need a creative outlet for my writing but I know there is no way im going to finish a quest without flaking.
Anonymous
>>5541240 do it anyway, most quests flak
once you get an idea you like writing about you will take it to fruition
Anonymous
>>5541240 Run a one-shot to build confidence.
Anonymous
>>5541279 >>5541318 You don't understand, I have been running quests for years some flakes some completed. I cant see that in the current place my life is at that I will be able to complete a quest, but I still need an outlet.
Anonymous
>>5541320 Write side stories for your old quests? Write something that just isn't a quest?
Anonymous
>>5541322 I don't want to write something no one will ever read. May as well be in my brain then.
Anonymous
Quoted By:
>>5541330 I don't know what you want me to tell you, man.
Indonesian Gentleman
>>5536882 Most of the time, poorly implemented chargen is the tar pit where quests die. It's much easier ans faster to present, at least, a brief dossier of premade characters.
Anonymous
>>5541407 >>5536914 +1
It allows the plot to be more heavily tailored and focused around a ‘playstyle’
If a character is skilled at a specific thing from the get go, players would be more inclined to choose options related to it
Take Elf Maiden quest for example
Langenia is a prostitute with magic powers with a goal to reunite people
She does get a spear (recently) but its clear that her role isn’t a frontline combatant 24/7
Even when she does assist an army it was more of a buffing spell thing
Anonymous
Quoted By:
>>5541420 Elf Maiden had chargen, it’s just anons
and someone who admitted to samefagging decided to not beat around the bush with how she was stated to be really horny in the opening.
Anonymous
>Be me. >Have a quest going that's not doing too well, almost no voters. >Have another quest idea. >Prep for it. >Friday morning: it's almost ready for posting. >Less than an hours later, get a phone call. >Job-related, next 8-10 weeks are now packed. >Don't even know if I can keep running the first quest. Can't run the second one. Did I just get struck by the QM curse before starting the bloody quest? Is that a thing?
Anonymous
>>5541431 you got lucky, could of gotten that phone call right after you started
Nosewise
>>5541499 Looking for votes for BTMM to maybe try a new direction.
Chartman !!RtTRSNxm597
Quoted By:
Captain, we've lost a security officer and the enemy are making a push. What's the your orders?!
>>5541558 Chartman !!RtTRSNxm597
Quoted By:
Captain, we've lost a security officer and the enemy are making a push. What are your orders?!
>>5541558 # DemBones !!ehWv9n5C1mz
Quoted By:
>>5541431 >>5541436 +1 to this. Think of it as an opportunity to prep more and run once you're in a better place!
Anonymous
Been watching vids of the Dead Space Remake - great game and universe Would it possible to create a quest in-universe, or are the parameters too limited and lethality too high? Also, it is very difficult to convey body horror in a pure text form
Anonymous
Quoted By:
>>5541914 If you're worried about it too lethal, it could always be a one shot. Therefore if the MC dies it's not as damning
Anonymous
Quoted By:
>>5541914 instead of fighting make que characters dance. that way, if you lose, you don't lose the whole quest
DemBones !!ehWv9n5C1mz
Quoted By:
>>5541914 Body horror's not impossible with the right imagery--it'd require a bit of research to do it justice without being too on the nose, but it's possible! There's also the art route if you have the means to do it.
As for Dead Space Quest, though, I think it's VERY doable especially with everything set up with EarthGov, Unitology, and the lore in general. Lethality's there, of course, but simultaneously you have characters losing limbs, eyes, and all manners of other stuff all the time--if you're really worried you can just have the protagonist hopping around on one foot by the end if you really felt like it.
Anonymous
Quoted By:
>>5541914 Sounds like a challenging quest to QM, but with some effort, it should be fun.
If I were to QM something like that, I'd not focus on the minutia of fighting as much as the games did, instead going into more detail of the grotesque horror paired with some resource management aspect - But then again, that's just how my Quests have turned out thus far.
In regards to lethality, just be sure to have a way of keeping the quest going should the players fuck up - It would be a shame to stop a quest while it's still rolling along.
Also, there was a body horror quest that ran for some time, maybe you can grab some writing examples from that one - I haven't read it much tho.
Anonymous
Wonder what it would take to run a MTG quest
Anonymous
Quoted By:
>>5542020 a fuckton of cards
not running it in standard format
lore up the ass
urza
waifus etc
its a good idea bro
Anonymous
>>5542020 Do we get many quests with card playing mechanics instead of rolling mechanics?
Anonymous
Quoted By:
>>5536882 a QM has too ultimately write about something or someone that interests them, players will not necessarily be interested in the same thing but will see a quests premise as interesting.
taking out Character gen or limiting the options therein is a good way to do that.
Anonymous
Now that the dust has settled, was it really THAT bad?
Anonymous
Quoted By:
>>5542618 Pls no buli Bananas
Anonymous
Quoted By:
>>5542618 It was not, until the ending
I actually quite liked the story, even if it was a bit too on the nose, but the ending fucking sucked, and it was clearly just rushed out because bananas didn't want to make it
It didn't even make sense. If akule didn't want the golden hand to continue being terrorists and getting attention (which would have led to an airstrike), why in the everloving fuck would he kill the people who literally love him as family and lead the group?
He could have easily convinced his brother that he needed to make it look like he was infiltrating them and fuck off with the gold and then task him with stopping the golden monkes from continuing to stir up a mess and grab attention.
Realistically, the other golden hand terrorists would have just struck out and kept assassinating people in retaliation for the murder of their leaders, leading to the group being, much like he said, kaboomed out of existence.
tl;dr yes, but only because of the end
Anonymous
Quoted By:
>>5537896 >Best quest currently on-going Batquest for style and flow
>Best quest that is no longer active (done/flaked) Gaol by that Indonesian guy
>Quest with best / most-fitting art Do Your Best Quest, though it is very long and the character links are very convoluted
>Quest with best discussion HELP WANTED! though its me and 2-3 other people
Anonymous
Quoted By:
>>5542618 I had a whole text block prepped, but Bananas has no doubt read enough of those. the tldr: yes, and no. it was a very good quest (and hopefully will return), but the dies stories and Thread 7 had issues, and I think Unspeakable in particular (with its very pointed and unsubtle analogies to real world ethnic groups, racism/sexism/homophobia, and globalism/ nationalism) is probably the chapter that most polarized people and got them thinking, voting, and debating /pol/itically.
Anonymous
Quoted By:
>>5542618 I had a whole text block prepped, but Bananas has no doubt read enough of those. the tldr: yes, and no. it was a very good quest (and hopefully will return), but the side stories and Thread 7 had issues, and I think Unspeakable in particular (with its very pointed and unsubtle analogies to real world ethnic groups, racism/sexism/homophobia, and globalism/ nationalism) is probably the chapter that most polarized people and got them thinking, voting, and debating /pol/itically.
Anonymous
what if one day i tell my players that the mc is now black to promote inclusion?
Anonymous
Quoted By:
>>5542978 You get an immediate interview offer from disney
ToT !Vjbe4vrS4s
>>5543259 New Elf Maiden Quest post is up. Bit of a perspective change and an introduction to the so-called Baron who has been charging exorbitant fees to cross between the Goldengrass Wastes and Anatol.
Anonymous
>>5542069 Cards could be kind of cool. I saw a dungeon builder on space battles that ran on a card system.
Pardon the phrasing, but a somewhat Souvarine idea comes to mind, presenting all player choices as three randomly dealt tarot cards for an otherwise typical quest. Players would need to understand the meaning of each of the cards to make meaningful choices.
Anonymous
Anonymous
Quoted By:
>>5543264 chunni not darklord is cute lol
Anonymous
What happened to that Dungeon Core quest a while back, I dunno, maybe a year ago, where you could get 'broken' if you got invaded, which gave you a trait boosted your strength and changed your personality somewhat? I remember reading it and don't remember if I stopped because it died or if I just stopped using /qst/ for a while.
Anonymous
>>5543327 The QM lost his notes and was struggling with motivation to get things back together. He promised to return some time back but the promised date has passed and there's been no word from him since that I'm aware of.
Anonymous
Quoted By:
>>5543334 yeah he lost like 50k words
Anonymous
>>5543334 I think he lost the random tables he had built out for it too, which was at least three 100 item lists, plus however many core corruptions.
I absolutely adored the quest but I totally get the mind fuck of losing all that.
Anonymous
>>5543389 The QM Curse is real. Never forger this
Anonymous
Quoted By:
>>5543390 After seeing it assault Heretic Cultivator I can believe it. Come to think of it I just finished a d100 list of dungeon themes myselves, should probably back that up somewhere.
Anonymous
what do you draw inspiration from to write a quest
Anonymous
Quoted By:
>>5543417 I feel passionate about something that no one I personally know is interested in, so I use /qst/ as an outlet for it instead.
Sys !!6M532nrc88/
>>5543417 Anything you have some interest and passion for will work, as long as it's open ended enough for the quest format to work.
My current project is kind of a conglom of reading way too much dungeon core fiction, and wanting to explore the mechanics and concepts more.
Anonymous
>>5543417 Most things I see/encounter, my imagination runs away with. /qst/ is an outlet for that, never any lack of inspiration for it.
It's nice to not have ever experienced anything like writer's block, but at the same time it's a challenge for losing interest when the next interesting thing comes along so often.
Anonymous
Where is Local Lord, sirs?
Anonymous
>>5543268 There are a few storytelling techniques I use from Tarot, that you can use to inspire random stories.
One looks like this: take a familiar story, and reduce it to its bare outline (say 3-7 bulletpoint synopsis / archetype event or landmarks) So for example Star Wars sequence might be this
1 The Orphan
2 The Sage
3 The Fortress
4 The Princess
etc
Hamlet might look like this
1 The Grief
2 The Ghost
3 The Vengeance
4 The Maiden
...etc
What you then do is draw random Tarot cards to mutate the archetypes setting ambience and events / emotional feeling of the original story. So for instance, maybe in the Star Wars or Hamlet one you drew the Queen Of Swords for the hero protagonist, oh no now it means either you created Daisy Ridley Skywalker, or even worse decided to perform an insipid and intellectually dessicated retelling of Hamlet with instagram Millais graphics and bland lifeless dialogue from the perspective of Ophelia. But you can use this technique to produce imaginative and camouflaged retellings, adaptations or variations upon narrative themes. Another thing I like to do sometimes is to use this technique to explore the shadow narrative (think of an inverse synopsis - all the less salient elements unwritten but still present in the story. For example both Star Wars and Hamlet have ghosts and missing fathers)
Ultimate Hamlet (Elizabethan) insight: not Oedipus, but did you know it is about regime change. The unfortunate Polonius = Poland? Think about how Hamlet ends, the entire royal family is now dead with the invisible Fortinbras somehow just becoming king...?
Anonymous
Anonymous
>>5543480 Hello, Souv. Please mind the image limit.
Anonymous
>>5543417 >>5543491 Images are very helpful for inspiration! Collect huge amounts of fashion art and videogame pictures and shuffle them randomly to provoke the imagination, it also helps with creating an exact idea as to what your settings look like and resemble!
There is actually another recursive Tarot storytelling technique I know of that resembles the picture within a picture idea. What you do is draw a random card, say it is the Rider-Waite Colman Smith deck Fool (carefree cheerful man with a dog wandering near a cliff). You then look at the picture, and draw another random card for the symbol elements (eg the dog, the cliff, what the traveler has in the bundle carried on his stick etc) and so on again and again recursively for the image symbols in the new card etc. It is of course quite dependent on the art imagery of the Tarot deck you choose, but you can rapidly build a random world story from these associations. You do not have to use a Tarot deck even the wikipedia random picture could be used, but it is better with a thematic or consistent aesthetic art sequence etc
Anonymous
Quoted By:
>>5543268 You activated him!
Anonymous
>>5543494 I don't look at 80% of your images, fren. Please don't hit the image limit or everyone here in this general will force-feed you garlic.
Anonymous
>>5543500 Yes I think some anons mentioned they use some text-only (?) 4chan apps, browsers or readers that may disable or compress resolution of images, it ruined some of my elaborate picture puzzles in past games noooo. No alluring barbarian princess pictures for you (lustful sobbing) You must blind yourself! Otherwise it will be like the cursed gaze of Orpheus turning back to glance upon Eurydice, or Lot's Wife transforming her beckoning flesh into a pillar of salt! The better part of that story is when Orpheus gets torn apart by maenads (cannibal lesbians?) and his decapitated skull drifts across the sea.
Anonymous
Quoted By:
>>5543515 I don't use some gay 4chan reader, just don't have interest in 80% of images you post. You post too many pictures for anons to care and for general to handle.
SchizoQM
Hello /qtg/ What is your preferred helmet?The sallet with the large tail is my favorite
Anonymous
Quoted By:
>>5543522 barbute is funky
Anonymous
>>5543522 The technical perfection of the armet tickles my insides.
Anonymous
Anonymous
Quoted By:
>>5543536 better picture of that Henry VIII horned helm, where you can see the etched wrinkles of the eyebrows /crows feet etc and chin stubble. wikipedia claims the face resembles the medieval Schellenunter / Knave of Bells playing card or jack of diamonds (Page Of Pentacles), there is a bit of a Tarot connection too.
Anonymous
Quoted By:
>>5543522 I've never seen this civilization quest template before
Anonymous
Quoted By:
>>5543522 I also really like those Indo-Persian style spiked helmets with the dangling veil mailed chainlinks, this is the ultimate sword and sorcery helmet look to me. There are some chaos warrior styled horned versions from the wikipedia as well
https://en.m.wikipedia.org/wiki/Kulah_khud https://en.m.wikipedia.org/wiki/Turban_helmet Anonymous
Quoted By:
>>5537940 >>5537945 >>5543522 >best fantasy hats More obscure hats: there is the symbolism of the mural crown (corona muralis) you probably have seen this heraldry even if you do not know its name.
It looks like a castle hat, a hat shaped akin to the crenellated fortifications and battlements of a castle wall, and there is another variant which looks like a hat shaped as the captured masts of sailing ships or war galleons. This symbol adorns a lot of medieval city heraldry, as the tutelary deity / city god guardian tradition of the Romans (given as a crown or laurels to those who captured a city or ships etc) Wikipedia has a lot of examples that exist up to the modern day
https://en.m.wikipedia.org/wiki/Mural_crown Anonymous
>>5543522 Also surprisingly missing from your cool list is the amazing Conquistador Morion Helms.
I am a bit suspicious of that middle kettle helm armour look from your picture (I have a vague feeling kettle helms were sort of flat-topped iron hats, a bit like the Bretonnian peasant men at arms helmets from old warhammer?)
Anonymous
>>5543522 >>5543555 This is what I imagine as a kettle helm, the sort of crude warhammer Bretonnian peasant men-at-arms look. But I am not a historian hehe not sure how this is precisely delineated
SchizoQM
Quoted By:
>post a picture asking a question for qms and players >6 replies are souv’s
Anonymous
>>5543557 The middle one here has a kettle helm, the two others do not.
Kettle helmets have many variations btw, the unifying factor is the presence of a rim.
Anonymous
Quoted By:
>>5543559 yes sorry that is the one I meant, the middle one. I am trying to find an exact picture of what I mean, I was trying to remember some game which exemplified it (maybe Kingdom Come Deliverance? cannot find a good picture of it) It looks like a brimmed iron hat sometimes flat topped or iron riveted sometimes with a very squat triangular point at the top but yes always with a brim almost like a metal cowboy hat. Whereas the middle purported kettle hat looks a bit uncharacteristic to me.
SchizoQM
>>5543555 It seems that the original creator of this list mainly takes helmets from middle ages or earlier
Likely that he started with the viking helmet and moved on from there
Or he just googled some medieval helmets and shit
Thats probably why the kettle helmet img is the same as wikipedia’s
Anonymous
Quoted By:
>>5543566 I think that picture grid is fine, it is a very clever way of presenting character choices.
Fashion is essentially another form of language, a very concise conveyance of cultural values and hierarchy, behaviour customs and status. I always like to think about these microaesthetic details, the look of the world is very important!
Anonymous
>>5543522 frog helm really does it to me desu
dont think ive seen something like it in dark souls, could be wrong
Anonymous
>>5543610 Fun fact: it's purely a tournament helmet, very protective but completely unsuitable for battlefield. Basically sports gear.
Anonymous
>>5543610 >frog helm Loyce Knight from dark souls 2
https://darksouls2.wiki.fextralife.com/Loyce+Knight I was so enraged in dark souls 2 when you ascend that staircase lift place and reach the lava tortoise knight level?? Lava above a staircase?? The level design made no sense lol. That said the chariot circular arena boss was an interesting one, not a lot of people mention it. The boss fight is almost like a puzzle, very clever
https://darksouls2.wiki.fextralife.com/Executioners+Chariot Anonymous
>>5543610 >>5543623 also Lapp's helm the dlc from Dark Souls 3? DS3 was still fun but not really very original, it just felt like a reprise of all the earlier games.
https://darksouls3.wiki.fextralife.com/Lapp's+Helm Anonymous
>>5543617 oh so basically it's useless for anything but jousts because you can only see ahead?
>>5543623 >>5543632 wow i forgot about both of these even though i managed to clear ds2 without dying a single time. also yeah, ds2 has a fuckton of flaws but it makes up for these with the sheer amount of content
and ds3 with the super bananas boss-fights. we wont be forgetting nameless king anything soon
Anonymous
None of these helmets as good as using a bird as a hat Here is Philip Treacy for Alexander McQueen, I saw this back at the Isabella Blow Somerset House retrospective. Unfortunately all these people actually committed suicide, it was very sad.
Anonymous
Quoted By:
>>5543522 Got to be a sallet or frog helmet
Anonymous
>>5543522 The armet is beautious…
Anonymous
Quoted By:
>>5543522 Helmets are gay. Real men take an arrow in the eye.
Anonymous
>>5543644 she got egg on her face
Anonymous
Quoted By:
>>5543673 I wanted to play MGS IV and admire the cyber bdsm robot tentacle women with p90s, unfortunately Kojima makes you watch endless cutscenes of fried egg yolks instead
Anonymous
Quoted By:
>>5543522 >>5543532 >>5543652 >armet I remember reading some DXHR designer interview (this was after the Rembrandt anatomy lesson arm dissection trailer lol but before Deus Ex Human Revolution had actually released) where they were listing their inspirations and they mentioned how they designed a lot of the future soldiers based off renaissance armour (I think maybe the Belltower mercenaries?) I cannot find that interview anymore maybe this is not the exact concept art, I think the original I remember was just a closeup of the armoured head itself, but you can see some influences in the helmet
Anonymous
>>5543635 You can only see ahead in any visored helmet. In this one you can only see if you bend down a bit. Then you straighten up right before the clash to protect your eyes. The construction avoids any joints for more toughness.
Anonymous
>>5543710 But what if you are Matt Damon from The Last Duel, and you confused yourself with A Knight's Tale, UBI FP For Honor and Two-Face cosplay
Anonymous
Quoted By:
>>5543711 Then your superpower is making historians cry blood.
Anonymous
>>5543644 >>5543711 Just another Philip Treacy couture hat, I cannot decide if this is the opposite aesthetic as Matt Damon medieval Two-Face, or in fact the same
Anonymous
>>5543417 >>5543428 >>5543437 >>5543494 You see, from these pictures alone you already have the makings of a good artpunk OSR dungeon adventure:
- It is set in the castle of a sorceress spun from strands of her own bewitched hair
>>5543726 - The castle is haunted by Half-Helm Knights (they all look like Hollywood clones of Matt Damon, utterly terrifying abominations)
>>5543711 - The Half-Helm Knights hate all beings with unbisected faces, and have decided to make war against them and harvest and gather their helmets
>>5543522 to please the dreaded Hair Castle Sorceress.
Anonymous
Quoted By:
>>5543522 Great helm or armet
Anonymous
Quoted By:
>>5543740 recent cinematic depiction of this predictably grim dungeon scenario. I stopped watching after my eye was gouged out by Elrond's weird chin
Sebastian !1oveagvAGI
Quoted By:
>>5543522 The Great Helm. It's just so iconic.
Anonymous
Quoted By:
>>>5543994 Trying this whole quest thing again. Let's see where the winds take us!
NightKnight
>>5542584 Advertising my quest here to try and get a vote or two to keep it going. So if anyone is interested I'd be very thankful.
ObserverQM
>>5544024 Your quest looks great qm! The writing is strong and the setting is atmospheric. Most original setting quests take a while to get started and attract voters, but i am definitely following now!
NightKnight
Quoted By:
>>5544044 Thanks for the feedback and I'm glad it's to your enjoyment.
Anonymous
which one of you is still using the Daitzsa chatbot?
archivebro
Quoted By:
>>5544226 Not me. I tried getting into that quest, but reading all the shit anons posted gave me a headache. I had to drop it.
Anonymous
>>5541240 Assume control of a quest that someone flaked on, just make sure The QM actually flaked out since I made an oopsie and accidentally took over someone's qst when they were on break.
Anonymous
>>5544357 Transgirl Transfer Student?
SchizoQM
Quoted By:
>>5541240 do a oneshot
any genre is fine but try to have an outline
Anonymous
>>5544359 Yep, First time doing a quest too so give pointers. Also yes there were a lot of typos because I wrote the entirety of that on my phone
archivebro
Quoted By:
>>5530565 As an update to OP
>Player Question I am now up to 13 threads open, including this. Not including one on another website. I am considering two others. Plz send help.
Anonymous
Quoted By:
>>5544376 You're doing fine for a first time QM rolling with a half-abandoned low effort quest. However, maybe post a bit more frequently given the bare bones nature and short update length, if you can? Interesting decision to move from Slice of Life right into some weird supernatural horror plot, btw.
Anonymous
hey i felt like doing a very small quest just to pass the time, but i mean im not sure it would justify taking a spot on the board, should I just go for it? its about a demihuman spider hybrid who is so insanely good at giving advice that even the king of the enemy kingdom comes to her with menial bullshit
Anonymous
>>5544472 >hey i felt like doing a very small quest just to pass the time, but i mean im not sure it would justify taking a spot on the board Just run the fucking quest and don't fish for validation and attention. If you've been here longer than a day you know that no one cares that you're "taking a spot on the board' so long as you're not a spam thread.
Anonymous
>>5544474 now i dont wanna
Anonymous
Quoted By:
>>5544476 >proving that it was attention whoring all along Very cool.
Anonymous
So I made a little blank concept overworld map, it looks like this. On the last qtg thread I mentioned I wanted to make some exotic oriental sword and sorcery setting with WAR ELEPHANTS and not the Tolkien Legolas mumakil kind lol The inspirations are - Southeast asian jungle archipelago stuff (this is what Langkasuka is sort of meant to be from my past games) - That vaguely Mongolian steppe Conan the Barbarian 1982 film look - Vaguely Taklamakan desert / Kingdom of Loulan look, a bit like those sand dune scenes from Crouching Tiger Hidden Dragon but probably also some Prince Of Persia videogame stuff - no samurai sorry it is too anime but also because Sekiro and !notFeudalJapan Legend Of The Five Rings Rokugan ttrpg already exists, I think that setting is pretty well covered - setting is probably all human, that is just how I like my games. You can make your own races if you want by being racist towards other people. Maybe there are some changeling demon feral jungle !notElf people but they are probably called yakshas. They look more like Magua from Last Of The Mohicans and not Legolas. There are demons like Sanskrit Mara (night-"mare", etc) I am not very good at photoshop stuff, besides my game design philosophy is to only use free materials designed on free nameless open software that does not require registration or signup login lol, so this is just what I made from blending and edge blurring some transparent pngs of stuff I found on the internet. The base of this map is a splash painting from the more modern Zhang Daqian, I blended some actual old mountain paintings from the Wang Ximeng blue green landscape painting style as well as some other ink type mountains waterfalls and trees. I am aware of Inkarnate etc and those software rpg map makers but they all produce generic fantasy cartography that all looks the same (and not a very good "ancient Asian" look that I want) so I just made my own. The idea here is that the desert is created by the rain shadow of those northern mountains against the winds, they can be your wuxia cliche flying immortal mist Stone Forests or whatever but maybe they are also just a dream.
Anonymous
>>5544597 Also my idea is to keep the City Names monosyllabic simple and very short. I learnt this with regret from inputting ridiculous long names in my last virtual tabletop battlemap game setting lol. So like this:
-Sai, Bastion / Border Fortress. Sort of fortified desert citadel
-Ku, Bitter City maybe ruined and a bit haunted. And it might actually look a bit like the Bronze Age Nubian empire Kingdom of Kush Egyptian stuff THERE ARE BLACK PEOPLE
-Lun, Wheel City? Maybe merchants? Also there must be a fighting pit because Conan
-Nue, Pit Of Tigers (some dungeon of torment, yay magic realm)
-Gen, Root City? some treetop jungle place a bit like Dark Sun cannibal halflings, maybe replace this with a better name I have not thought of yet
Anonymous
>>5544599 And the iconography of all these places just single vermillion character calligraphy glyphs from wiktionary and
shufazidian.com etc In fact I am thinking of making all the magic derive from oracle bones, all sorcery comes from burning these runes on divining bones because GRIMDARK.
Anonymous
>>5544600 Some factions: there is some vaguely Chaos Warrior looking warband, called the Brotherhood Of Eankke. Imagine templar crusaders but their armour is not European medieval great helms they are adorned more like those warhammer !notMongolian Ogre people, with those big round metal chest plate medallion armour things and sabres / scimitars, round shields and furs.
I imagine them going around collecting a Sword-Tithe, it is sort of like the Ottoman devshirme but here it is pay a tithe of swords (too expensive for villages with no iron) or see sons taken / to serve in a Slave Legion for the Empire Of Eankke etc.
Anonymous
>>5544602 The narrative is that the Brotherhood Of Eankke have discovered an ancient ruined city in the parched sands of the desert, this might be like the Altar Spire from my other game settings.
The ruined city is called something like Khimaire or Chimerica as described by the demented blabberings of the mad recluse Ialle Ergusen.
But the Brotherhood Of Eankke think it is basically a Temple To The Blessed Lamb, some sacred deity (it is of course Chaos! Demons! I like GRIMDARK) So the Brotherhood Of Eankke worship the flesh of this Blessed Lamb and anoint themselves with it, they go around branding flagellants with the mark of this Goat Cross and other chaos cult stuff.
hmmm this has become a bit less wuxia but unfortunately I only really know warhammer stuff hmmm hmmm
Anonymous
>>5544605 (Yes the Blessed Lamb is probably some sort of chimera or hideous goat demonic abomination. Look I also really like Beastmen from warhammer.)
Anonymous
>>5544608 Goat Cross glyph of Eankke. I adapted / borrowed / plagiarised some javascript font code from github that lets me modify the opentype.js glyphs of character sets directly in canvas, so I can alter or distort the kerning etc if I want. Phonetic transliteration here Eankke 洋疾
I think I might use all these ancient character seal script fonts for City Names and spell runes etc.
Anonymous
Quoted By:
>>5544611 I still need to come up with a name for this setting lol and actually some more vaguely Asian factions as my knowledge of wuxia is pretty limited I basically watched Crouching Tiger Hidden Dragon lol.
Unfortunately due to historical accuracy there is a lot of footbinding so no female martial artists are permitted it is far too indecent. Oh alright then if you must insist here is just an attractive Sekiro-inspired girl tee hee hee
SQM !o0ijVHZh6w
Skirmish of the incel deities has updated. Our first combat encounter is coming up!
>>5544624 Anonymous
Quoted By:
>>5544602 oh I tracked down what that swords and sorcery looking massive embossed disc plate cuirass is called, it is known as mirror armour or Char-aina (four mirrors) according to wikipedia. This and a loincloth is the look you want if you are a marauding barbarian horse raider riding across the grass sea of the far steppe. The armour design is sort of interesting because it is common to Ottoman / Turkiye, Russia, Mongolia, China, Persia, India etc.
https://en.wikipedia.org/wiki/Mirror_armour Anonymous
Quoted By:
>>5544597 I like to gather huge amounts of NPC look concepts; these are some archetypes I gathered for potential player characters or NPCs.
The idea I have in my mind is to move as far away as possible from the Tolkien or generic dnd urgh but also not into the stereotypical wuxia look either (I do not know how to describe that art style, but it is sort of floaty immortal girlyMan animeSmoothFace argh noooo). So the world is still fantasy low magic but it has a tangentially exotic historically plausible and consistent look. Basically imagine House Of Flying Daggers with warhammer Chaos Warriors or something.
Also I am trying to avoid samurai stuff because A LOT of videogames have done it, I speak as someone who once tried to play every iaijutsu videogame (this is an interesting theme) and also spent hours replaying and unlocking all the cringe endings in Way Of The Samurai 4.
Japonaiserie is like 150 years old since at least Gauguin lol so the game setting should be more inspired by stuff like Gandhara (the Graeco-Indian stuff) and Ancient Silk Road / Persia things etc. I want to include some obscure Thai or Indonesian island themes but I have no historical or mythopoetic knowledge of those areas and legends beyond just searching wikipedia lol, I really want to know if there is a set of King Arthur / Avalon etc type equivalent mythological names I can use or adapt and incorporate into the setting. For example in my last game I featured some Bird People, this was going to lead into the kinnaree thing (some Thai bird legend?) Except later on I looked on wikipedia and discovered I remembered it wrong, the Asian version is not birdFace lol but instead human face bird legs, oh well.
I am probably missing some Indian or Southeast Asian type characters (I need jungle temple rainforest stuff...!) maybe I will just have to use Aztecs but if anyone knows some good videogames with this sort of style please recommend (I will harvest all the pictures and concept art tee hee hee)
Chartman !!RtTRSNxm597
"That was a close one, Sir! What are your orders?"
>>5544692 Anonymous
>>5544705 p90s yay, they always look cool! This gif animation is incredible, I really like the laser burn glow effect!
I always preferred the beam type laser look compared to the star wars "laser bolt" type hardlight projectile. Whilst the new Dune film may have had less imaginative fashion and overall design they did make the lasgun fx in it look impressive.
Anonymous
Schizophrenia is not a personality souv
Anonymous
>>5544845 >>5541914 hehe I really wish more people would share their worldbuilding setting ideas on the qtg, it doesn't have to be incredibly original I just like seeing what inspires and intrigues the imaginations of other people. I have a feeling not many people are capable of worldbuilding though, they have fairly insular perspectives hehe
I suppose I should also reciprocate for the Dead Space anon; I am a huge fan of that series I completed every one of those games on hardest difficulty (not the 1 life / 1 save challenge though). My feeling with Dead Space is that it is of course an action game, the first game had some tense moments but eventually you max out the pulse rifle / whatever preferred weapon and it just becomes a cool gore dismemberment shooter. I will never forgive that jump scare in the lift (proving that yes Dead Space attacks you during the lift level transition scenes) or that pretend dead corpse near the save checkpoints argh noooo hehe
If I were to make a Dead Space rpg game, I would make it a bit more like The Thing (yes I know there is a videogame of this too, I did play it). So what I would do is make it like a detective game.
You have an initial cast of say 6-8 characters, maybe they are your mining friends on the Ishimura planetcracker etc or it could be in a city like Dead Space 2. Everything is COMPLETELY NORMAL. Utterly normal. Then there is a necromorph infection and you need to work out which one of the NPCs is the carrier / contagion vector. For dramatic effect, delay the gore shock necromorph dismemberment stuff for as long as possible (you could make it so that no NPCs believe you, no-one believes necromorphs exist etc). So you need some test and social persuasion mechanic maybe to gather enough evidence to sway the group into taking action etc. And then maybe save the plasma cutter line gun and pulse rifle antics for the finale escape denouement like Ripley at the end of Aliens 2 etc.
Also I think you could try something like Alien Isolation. Literally have ONLY ONE necromorph. ONE necromorph that is literally unkillable, it just chases you around with those stabbing arm spike bone thorn spine things. You can slow it with some bullets and fire and plasma but it just keeps coming. The puzzle might be to try and lure it into some environmental hazard (if I remember correctly, Dead Space 1 had that necromorph that kept regenerating until you froze? killed it a special way etc). But maybe this requires sacrificing some beloved NPCs... etc. I think these formats might be more interesting tham just a pure straight guns blazing adaptation, because that would kill the tension very quickly.
Anonymous
Quoted By:
>>5544884 >>5541914 ULTIMATE HORROR Dead Space adaptation
- the entire quest is the zero g vacuum space level where you need to shoot the asteroids
- the entire quest is the bit from the first game where you are hanging upside down because a random tentacle grabbed your leg, please shoot this glowing nodule with inverted controls using your plasma cutter (I raged at this section and the unskippable cutscene. Then I played The Last Of Us... they do the exact same thing!! Why upside down hanging shooting mechanics why?!?)
- the entire Necromorph body horror infestation quest is a metaphor for EA, remember when their CEO Andrew Wilson was so evil someone literally designed his face in as the likeness for the ultimate villain in Mirrors Edge Catalyst. I have not actually met the EA CEO, I met their old CFO Blake Jorgensen many times but I think he moved on though. I can tell you he does not play videogames, he likes money and stock options much better
Anonymous
>>5544845 He's the most inconsiderate motherfucker in this general. Least he could do is use a trip if he loves his thread celebrity status so much, so he could be filtered out once and for all. Won't even fucking do that, so I need to change the filters every once in a while like a vacuum.
Princi-pal !!j7swIIWyuUa
>>5543327 >Dungeon core So were you playing -as- the dungeon? Like a living dungeon?
>>5543390 I came down with a nasty case of bronchitis after starting, so yeah, can confirm.
>>5543417 The general inspirations for the Capeworld setting are "post superhero" superhero settings like Top 10, Tom Strong, and Astro City, where superheroes have been around for decades and supertechnology has changed the world. No one's surprised by aliens and sorcerers and ghosts, and superheroics is just one way superhumans make a living.
The webcomic Top 10 is also a huge influence, especially with its subplot of superhuman kids that don't want to grow up to be superheroes.
X-men and MHA were influences only so far as they demonstrated what I didn't want for my setting. I never liked the self-important paramilitary stink of those two settings. Ishinomori is a gentle parody of the X-men/MHA model.
>>5543522 Barbute, I like how it looks like a welder mask.
>>5543632 DS2 was the best and I will never change my mind. Best DLC too.
>>5544024 >Isekai Sorry bro, not my flavor, but I wish you the best.
Anonymous
>>5544957 >So were you playing -as- the dungeon? Like a living dungeon? Yes
Anonymous
Quoted By:
>>5544899 >Half the image cap for the general-use thread to the entire board and users, is hogged by one poster lol
lmao
Princi-pal !!j7swIIWyuUa
>>5544474 >Validation and attention You're acting like that isn't the reason everyone does this.
Why do you think QMs make quests? Money? No, it's because the format provides immediate engagement and validation from the audience whereas publishing a webnovel means you write an entire book, put it online, and maybe, maybe, after you spent all the time writing to yourself and by yourself, someone will comment "Eh, pretty good.
All QMs are attention whores.
>>5544961 That's pretty kickass, not going to lie. Did you go full AM/Dexter?
>>5544899 Explain the hatred, I love petty 4chan drama.
>>5544705 Looks good!
Anonymous
>>5544899 He seems like he has little professor syndrome. He needs to cut back on the posts.
>Guy who has posted in in his quests. >>5544472 Having some shorter quests would be good. When i preordered Final fantasy X the cashier said he would like to et into it but didn't have the time to play the first 9.
>>5545027 >Explain the hatred Spam. Needs a blog.
Anonymous
Anonymous
Quoted By:
Has any quest genuinely unnerved you?
Anonymous
>>5545027 I know of three dungeon quests
First was little dungeon that could, the one we are talking about. Our corruptions were Sadism and Crazy Scholar, so we acted like an evil scientist.
Also we had goblinoids and undead floor, with a demonic hobgoblin and an angelic banshee as the bosses. Qm lost his notes and dropped it.
The second quest was inpired by the first, we were a dungeon from space with the goal of finding our pieces. We went for golems, so we had a bunch of robots with wheels and guns, but turned out it was the OP option and we never lost and invasion, so we got no corruptions. QM eventually got busy and dropped it.
And now there's the lost garden quest, it's a bit different in that instead of killing invader we focus on having them enjoy their visit, gather resources and beat challenges that we build, like mazes, puzzles, fishing, etc. We have dealt with a few hostiles though, and we aren't defenseless anymore. QM said it's going to end soon, since it was meant to be an oneshot.
I think Dragon's Dungeon was meant to be similar, since Dragonfag was a player of Little Dungeon that Could, but the quest ended up going in a completely different direction. ChronoQM !!YEc5FNwshuU
Quoted By:
>>5543390 Can confirm. I had no idea before I began my quest. No one suspects the truth until it hits them.
Anonymous
>>5544739 Yeah p90s are such weird guns that they look almost native in a sci-fi setting. If they're good enough for Stargate they're good enough for me. I spent way too much time trying getting that laser glow to look right but... worth.
I like the concept of a dead space quest. The setting is a great mix of sci-fi and engineering, e.g loved parts with puzzles that made you use telekinesis to spin up big copper coils to kick-start reactors . Being able to craft an improvised and interesting assortment of weapons is also neat, It'd give me an excuse to give something like the line gun a cool hit profile to roll with.
Anonymous
>>5544899 >>5545035 I suppose everyone relishes a modicum of acknowledgement hehe, there is no need to psychopathologise but for me I really enjoy it when random ideas, observations or questions from others trigger your imagination to develop the world and game setting in unusual ways.
I mean you can just roll on random tables look up things on tvtropes etc or even solo rpg with oracles but the best thing is when players collaboratively immerse themselves in the setting, maybe bring in ideas or possibilities from other videogames films books, actual history or some genres you have never heard of which you can weave and cascade through the setting to make it unique. It helps if the players understand the overall tone and look / aesthetic of the world but sometimes bizarre nonconformist chaotic random ideas can also work too.
>>5545035 yay, I received an academic title I am so flattered tee hee hee! But to be honest the reason why I did the vampire sorcery is I was somewhat contemptuous of academics back then (lol macroeconomics lol) they actually tried to discourage internships but so many got flung around. If you read my UNSUBTLE HINT worldbuilding paragraph here
>>5544605 maybe you understood the allusion to the work of the academic I once met? (This was a long long time ago, before he even wrote the terrible stuff referenced lol) You can achieve such great pecuniary reward just by not being an academic though of course you have to first make the Faustian bargain, and surrender your soul.
tee hee hee I hope I have not upset anyone, I find a lot of people are very fragile on this board the entire world is indeed very aggrieved nowadays, I do not want to add to anyone's stress as it is stressful enough already and 4chan is literally the worst place to come (NO NOT LIKE THAT) to come on the internet if you feel emotionally persecuted by mere text electrons flung across the void, but to placate your distress I will of course refrain from posting hehe, I just wanted to share some potential future game and worldbuilding ideas I had, maybe if I cannot use them other anons can salvage a few novelty themes or even invent something of their own. I guess if everyone is enraged then they are probably not too intrigued or inspired by my wuxia exotic swords and sorcery worldbuilding idea exploration, maybe I will just keep it for myself yay
Anonymous
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>>5545134 Just post titties souv
Anonymous
>>5545129 >craft an improvised and interesting assortment of weapons I wonder did you ever play Dead Space 3? Because in that game you can combine any of the iconic weapons, eg you can make a flamethrower revolver or a sawblade plasma rifle etc, the game was still fun and the shooting still engaging but the horror atmosphere was completely lost (also it is mostly set on an ice planet colony, it was sort of like The Thing but I felt they missed out on the sci-fi tension the level environments were not as good as on the spaceship). Dead Space 1 is my favourite of the entire series it was amazing for its time (that integrated HUD projected from the suit was very cool back in 2008).
As mentioned, I feel the modern game that most closely resembles Dead Space tense horror atmosphere is Alien Isolation, I think that can be recreated in a text or ttrpg format versus pure focus on shooting or customising guns. There is one level which I remember vividly, it is the reactor room level (this screenshot cannot really capture the sheer atmosphere of it). You are in a nearly pitch black cavernous chamber, and there are sporadic flashes of lightning arcs crashing around you illuminating the vast hollow darkness and vaulted reactor columns. It was an incredible piece of level design.
Anonymous
>>5545148 Mike is that you?
GenkaiQM !!JEaSfbxZnA7
Quoted By:
>>5530565 >>5545313 A brand new quest. Yet another dragonball quest, because we clearly haven't had enough of them yet. Only shilling here for initial awareness.
See you there, or not. This is the only time I will ever post in QTG.
Sys !!6M532nrc88/
>>5545042 I adored those Golems but god were they a nightmare in every way. Impossible to balance and way too complex mechanically. I had to add bonuses to invaders to literally double their power every two levels, and it wasn't enough.
>>5545027 It really can't be understated how insecure the average QM is. Validation is a hell of a drug.
DragonfagQM !2gxW5JDLSc
>>5545042 Yes, you were supposed to have a tragic backstory lived first hand, go flee on your own, brothers and sisters as plot hook, carve a cave somewhere and dungeonning out, creating some guardians on the way.
The game turned into warhammer.
Anonymous
Quoted By:
>>5545564 and we actually kept our siblings together, instead of having to find them latter. hurray!
Anonymous
Quoted By:
>>5543417 >inspiration etc Best source of inspiration is not films or videogames but the real world; just wikipedia if you do not want to expend great effort or scientific and news articles of miscellaneous phenomena if you want to exert yourself.
For example, I saw this quest here with the snail person hehe
>>5517237 >>5517239 Snails are interesting, they feature in a lot of weird OSR dungeon settings. But how about something like this (no, this picture is not a computer render, it is from a scientific article) the VOLCANO SNAIL chrysomallum squamiferrum.
It apparently possesses iron yes IRON sulphide scale armour (sclerites) over its adorable fleshy pink slime gastropod foot thing and lives upon towering hydrothermal vent pillars beneath the sea. When I saw this I immediately thought it would make for an incredible dungeon setting, imagine a parched sea trench (maybe it is post-apocalyptic or just some evaporated desert that was once ocean) and there are huge former volcanic gigantic smokestack stone pillar columns piercing the skies belching pyroclastic fumes upon this barren shattered wasteland and maybe there is some Snail God cult or the snails themselves are enormous mounts used to traverse it or something. There is actually some iron-sulphur theory of abiogenesis (I read about this researching my setting The Lightning Sea) some people think the volcano snails might be some of the earliest manifestations of self-sustaining autocatalytic chemical reactions that produced life (probably back when everything on earth was a volcano, the Pangaea continent stuff etc) it is an intriguing scientific conjecture
Also just randomly browsing the wikipedia there is this bizarre phrase
>The rectum does not penetrate the heart, but passes ventral to it. https://en.m.wikipedia.org/wiki/Scaly-foot_gastropod Anonymous
Quoted By:
>>5545134 I'm not interested in explaining exactly why you should shut the fuck up. Being physically unable to express yourself in under 2000 characters isn't the sign of intelligence you think it is. Use a damn trip already, my eyes glaze over every wall of text you cream your own pants over.
Anonymous
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>>5545221 hmmm I am confused, there are a lot people named Mike. Not sure who you are referring to hmmm
Anonymous
Sorry for barging in and just asking for help, but i need to know whats the preference of /qst/
I'm preparing a game in which players are taking control of an expedition into the unknown.
problem i have gotten stuck in player perspective.
Why? high mortality is planned and that’s not good if there is only one MC.
my options are:
1- Five player game + one shared. people are expected to die so if you get done you make a new one. repeat till no more people are at the expedition.
2- Will die, that’s a problem if we don’t have a pile of premade PC’s and if they are part of the expedition as NPC they might die.
3- No PC's. You take control of the expedition as a whole. We go from scene to scene (All ready made some) and you try to keep people alive.
4- Don’t know, please help.
If we go with individual characters we would use this, a bother that makes me doubt the idea due to the high mortality.
(If you want to take something for your game go ahead.)
https://docs.google.com/document/d/1O8KHWhGprKz9gTQSBtI67UpKwOdUl9q12--R8GD07kE/edit?usp=share_link Or the third option that is just this. More streamline but maybe too simple (?).
Expedition resources = 40
You can spend 2-6 to create 1 NPC, 1-3 to create an item or X points for something else.
You can create items and NPC's at any point but it cost -1 at a rest point.
NPC’s have each a special skills that can be used for free.
The expedition fails if you reach 0 Resources.
Ex. NPC:
>Tarek (Tyr/Noble) [Expedition leader][Add +2 to rolls when interacting with figures of authority.] Thanks in advance, sorry for the inconvineance.
SchizoQM
Quoted By:
>>5543417 real life history for my fantasy quests
and recently, irl animals
>>5544626 The humanoid reptilian Glairborn are based on Komodo dragons and water monitors since I wanted thermal stones to be a major part of the story, and having a cold blooded species will mean the players will see them more
I also based their gear off Dishonored guards
SchizoQM
>>5545639 I think the resources option could be interesting
Have the players make an NPC and reward more resources when they accomplish something
This way, they can die occasionally and have the choice to either come back fresh or have better gear for the remaining NPCs.
Kinda like early game darkest dungeon
Anonymous
>>5545639 Option 1 or 3 could both be interesting. I didn't understand option 2, did you mispaste something?
Anonymous
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>>5545651 I like the idea but this was supposed to be 1 or 2 threads.
It still is a better plan.
Would the players control all the NPC's at the same time?
>>5545672 Fuck, yes, sorry.
Its regular game with a pile of Pc's to get through as they die.
less than ideal.
Anonymous
>>5545639 Hey I'm a demon QM, looking forward to it
I like the third option
Anonymous
>>5545703 I didn't think demons could be QMs.
Anonymous
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>>5545728 Well, demons are isekai'd humans in his universe.
At least the ones most of the people think are demons Anonymous
Quoted By:
Rolled 3 + 2 (1d10 + 2) testing roll
Anonymous
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>>5545639 >3- No PC's. You take control of the expedition as a whole. We go from scene to scene (All ready made some) and you try to keep people alive. That's my preference. Also, just excited that IaD is coming back!
Anonymous
hey i've been thinking about possibly running a quest set in the avatar universe, specifically because after watching the second movie, i feel james cameron missed out on alot of possible discussion when it came to the human side of the conflict, specifically the people on the ground, actually being there in person. the morality of the normal person in this entire operation. would anyone be interested in that? it probably wouldn't be a very big quest in terms of combat and rolling alot, but i personally liked the concept of trying to have actual narrative to the conflict happening on pandora, and think having a quest might be a good way to do that. (this would also be my first time running a quest)
Anonymous
>>5546027 I'd check it out, but I find the worldbuilding in that franchise (especially the sequel) to be really lazy.
Anonymous
>>5546027 >>5546059 of course it is just space pocahontas but I think you are supposed to just look at theJames Cameron VTOLs and mech walkers and not think too hard about it all.
If you run this game setting please can you explain why it is acceptable to USB hair copulate with your horse, dragon and tribal lady companion using the same hair braid appendage, please clarify thank you
Anonymous
>>5546088 The hair braid is a spiritual/psychic communion organ, not a sex organ. The tail and actual genitals are the sex organ. They just also commune when fucking, the same way you might pet a dog or pet your wife's hair, but not because petting is itself inherently sexual.
>Space Pochantas I could deal with that when it was quasi-Iroquois with some Apache/Comanche tendencies and a shitty Nigerian accent. At least they were mixing it up. The sea/reef peoples were JUST Maori, though.
Anonymous
>>5546092 ah it makes sense, thank you! But I am a bit suspicious still, am I correct in thinking they removed that hair scene in some of the re-release versions (even though everyone remembers seeing it in 3d in cinemas?) James Cameron must have been secretly ashamed hehe.
Pocahontas works really well just as a story, Tom Cruise The Last Samurai is basically the same, it is also enjoyable.
I have not seen the second Avatar film, but I still quite enjoyed the original just on the level of dumb CGI spectacle, I liked the guns and mechs as James Cameron delivered what was expected. I also really found the actor who played the colonel (Quaritch?) to be fairly compelling, I forgive him for whatever he was trying to do in the Dothraki Jason Momoa Conan remake lol
ObserverQM
>>5546113 I watched the second one recently. Visuals were technically great but i did not like it as much. Watching humans fight aliens in an asymmetric way with cool tech was the reason i liked the first movie, and there simply wasn’t much of that in 2. Supposedly there is more “characterization” but i have found almost all of the characters in the franchise boring (main character) or annoying. I found it really hard to care about the new tribe or what not, especially the family drama. Still kinda worth the price for the pretty underwater rendering though.
ObserverQM
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>>5546027 On a separate note this sounds interesting! Would def. take a look.
Anonymous
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>>5546140 ah thanks, I thought as much from reading some of the reviews. Probably no rush for me to watch the sequel film. But maybe Avatar QM anon can do better...!
Anonymous
thanks for the feedback! the reason why i wanted to possibly make this quest is because well, i thought (as was pointed out above) that as the entire avatar series is an allegory for the colonization of the america's by europe during the 16'th century, and i especially wanted to go into the concept of "why?" why do people wanna escape to pandora? why is it that people might tolerate what is going on on pandora? the whole idea basically being a deep dive into the actual experience of a person in the universe, it can either start with the navi or as a human, but i really want to humanize the people in the universe, not because i think their actions on the planet are inherently good, but because i wanna ask the question james cameron is afraid of asking: "when is the suffering you cause enough to outweigh the benevolence you give in return?" because, from the descriptions in the movie about the earth, the only thing i can think is "well of course people wanna live on pandora, it's a shithole, happiness comes to die there, and compared to earth, they are only trampling a few thousand to tens of thousands of navi, compared to the BILLIONS of people who's happiness depends on this, is the people on earth not just as entitled to a chance at life as the navi are?" i wanna explore that, and have an actual discussion. which is why i wanted to hear if people were interested :)
Anonymous
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...oh right, the new coomeron isekai came out. Thanks, /tv/.
Anonymous
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So I think in Avatar, the exo mech walkers are called AMPs (amplified mobility platforms?)
I read about a company called Gravity Industries, DARPA was reviewing some of their stuff. Regardless of how feasible this is, they have something called a PPAMS Portable Personal Air Mobility System, it looks like this.
I have a feeling it is impractical but just from a worldbuilding inspiration visuals perspective it is quite interesting. I think a lot of the aerial stuff deflated hehe after Larry Page (of googl etc) gave up on his Kitty Hawk VTOL flying car project around Sept 2022 I believe
https://gravity.co/ https://taskandpurpose.com/tech-tactics/military-jetpack-prototypes-darpa https://www.bloomberg.com/news/articles/2022-09-21/kittyhawk-larry-page-s-secretive-flying-car-company-will-close ObserverQM
>>5546158 Yea this is a very interesting idea to build a quest on! I expected people on this website to be at least somewhat one sided on things like this but i was 100% wrong - players often have really nuanced views and discuss cool things if you give them dilemmas. If you explore the setting and background in this way it could be a fantastic quest. I will still probably advocate for napalming the native blue people if it is ever up to vote though.
Anonymous
>>5546158 That would be interesting material for a quest! I think the human perspective in particular would be interesting, as the films pretty much give us the Na'vi side of things already.
As for the ethics of it, I think what makes the humans unethical in the films in spite of utilitarian number-crunching is HOW they go about the colonization of Pandora. Rather than forming unobtrusive refugee enclaves or integrating with the natives, they arrive as technologically-advanced cultural chauvinists and set about bullying the Na'vi into adopting their ways. They then start systematically destroying their ecology and culture for resources, be it (ugh) “unobtainium” in the first film or sapient whale adrenochrome in the second.
I’ll leave it up to you whether you feel this is accurate to the American colonization analogy.
Anonymous
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>>5546158 >>5546171 >is the suffering you cause enough to outweigh the benevolence you give in return? Noooo moral arithmetic, this is straying dangerously close towards the VAMPIRE SORCERY or welfare economics hehe.
Maybe there is some Pareto efficient level of planetary colonial conquest, or Rawlsian redistributive social contract. What sacrifice or trade-off ratio of colonised to conqueror optimal argh
Well instead I adapt an observation from Arthur Schopenhauer. To evaluate the balance of morality, one only has to...
>compare the feelings of an animal that is devouring another with those of the animal being devoured. (On the sufferings of the world, Studies In Pessimism 1851)
And this is probably the case too with those embarking upon conquest vs those being colonised hehe
>napalm the blue people Just from a videogame decision perspective everyone must inevitably want to try this, because the guns bombs and cool particle fx explosions etc.
ObserverQM
>>5546174 The adrenochrome plotline pissed me off greatly because it was so absurdly stereotypical. Like really? Just selling it for rich people?
I mean at least they could have added some nuance by saying that it will be used as samples for pharma research or something.
Anonymous
>>5546171 It is surprising how surprisingly tolerant and nongrimdark /qst/ can be at times. I really didn't expect my quest players to form a multicultural empire, let alone tolerate an ugly and arrogant subterranean raider or ally with a civilization of genderfluid, egalitarian black people.
Anonymous
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>>5546186 It is not a franchise concerned with nuance.
Anonymous
>>5546186 exactly, and one question i wanna ask in this quest as well kind of ties into adrenochrome, specifically "is one life worth sacrificing for one eternal?" as in when does one the immortals life become enough happiness and experience to outweigh the taking of another life, if one personally sees that as being able to be weighted on a scale/ as a trade. since i wanna have the actual discussion more so than trying to say what anyone specifically should say or think specifically.
im going to begin writing now, hope what i make is pretty ok!
Anonymous
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>>5546158 >>5546174 To make the cultural imperialism dilemma more difficult (realistic?) have the colonised faction that want to be true to their native traditions be in the MINORITY.
Make it so that the vast bulk of the natives are overawed by the militaristic sci-fi conqueror technoexploitation, they willingly embrace it and naively think that they are integrating or modernising.
Those few who still cling to traditions are instead the ones who are outcasted (unlike in the first Avatar film, where all the tribes are conveniently united against EVIL MILITARY SPACE EXPLOITATION MAN, HE HAS FACE SCARS TO MAKE SURE YOU KNOW HE IS EVIL). Maybe they can see the end / ultimate extinction fate path etc but no-one else believes them.
Historically most colonial successes relied on divide and conquer tactics that sowed division amongst the local populace, they spent more time fighting and killing each other whilst the outsiders just took over and brought relative "order" their rules-based order amidst famine / deprivation strife and chaos.
archivebro
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>>5546193 >In the grim darkness of /qst/, there are only diplomancers. But more seriously, you have a bunch of people hanging around to read and engage in stories. If QM seems like they can deliver, why not give them the excuse to keep writing the stranger stuff?
It does depend on the crowd, of course. As long as you signpost appropriately, you’ll probably get the type of players you’re looking for if you want a story with possibilities like that.
Anonymous
>>5546193 In my time from those that I've done, I've tried like five different quests, with varying degrees of how evil, intolerant, hostile, etc... the MC is from the outset. Not because I care for it really, but just to kind of experiment and see what would happen.
Ranging from a lovable rascal to a literal evil monster, every single time the players always ended up going the goodly and tolerant route. It's admirable though a little stifling how avoidant /qst/ playerbase usually is, towards evil or reckless actions. Even when the label on the can is basically
>This setting is awful! You can be evil to get by! Anonymous
Anyone see Trippy of Advent Soul Quest around? Wondering if his Spring 2023 return is still up-to-date, or if it's gonna be an even longer hiatus.
Anonymous
Is the /qst/ discord chill?
Anonymous
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>>5546422 It is (most of the time)
Anonymous
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>>5546196 While this all sounds quite intriguing, expect certain players to get very agitated if you become too explicit in your exploration of such themes. Monke Quest is both a great quest and a cautionary tale about tackling certain political and philosophical issues in this forum.
Anonymous
>>5546308 I've noticed a bit of this, too, though Scumbag Antipaladin and that Frogcore quest, plus Beatfolk Quest and a couple others I've played had some proper evil or depravity. Even mine has the MC being a slaver who tortures and executes people sometimes. The moral compass of /qst/ DOES seem to curve towards a sort of surly social liberalism, though.
Anonymous
Quoted By:
>>5546422 Yes. I know that it has a somewhat questionable reputation here, but I've never felt that it was anything less than welcoming and supportive when it comes to questing. If you wanna take a look around, I would encourage you to do so.
archivebro
Quoted By:
>>5546391 I haven’t. I’m hoping June(July?) is still the date. I liked writing interactions with Drianni and the arrancar.
I still owe Trippy trap maid cafe Koharu…
Anonymous
>>5546422 I went there. first interaction was them talking about femboys and cum. Left soon after.
Anonymous
>>5546533 Did you actually talk to them or did you make a snap judgment and vanish?
Anonymous
Quoted By:
>>5546533 Dude showed up for all of thirty seconds and immediately disappeared. We said hello but alas! Gone like tears in the rain.
Anonymous
Quoted By:
>>5546468 Yeah, I do remember Beastfolk at least. Players were definitely able to get into character for that one, at least as far as evil actions/motivations.
DemBones !!ehWv9n5C1mz
Quoted By:
>>5546422 It gets a little wacky at times, but it's been a great resource over the last few years I've been there.
>>5546027 I'd be interested in seeing where you take it--haven't seen the movie in ages, but I feel like a story with a different angle could be fun!
Princi-pal !!j7swIIWyuUa
>>5545409 Players have no idea how good it feels to have someone say "Thanks for running." or ask questions about the lore and characters.
>>5546468 The moral compass of qst is, charitably, bronze age, uncharitably, sociopathic.
Ostensibly, they want to be Ultima IV. But they're Ultima I.
Anonymous
>>5546756 >Bronze Age Maybe.
>sociopathic Some players, sure, but it doesn't seem to be the way that payers on aggregate behave in most quests I've played or run.
Princi-pal !!j7swIIWyuUa
>>5546765 Sociopathy is the uncharitable take. The truth is somewhere between it and bronze age.
Machiavellian might also be a good way to describe it. But "Ultima Dark Ages vs Age of Enlightenment" is probably the best way of describing it.
QM's want the players to be the Avatar, to hold to a certain consistent personality and through discipline and hard work become someone a varied cast of characters can rally around as someone to support.
And if they swerve from that morality, that ideal of conduct, there are repercussions.
Player's want to be the Stranger. Morality is negotiable and updates by the moment. They want to take quests from the kings of the realm until they outlive their usefulness, then shoot the guards, save the princesses (all of them, in fact), then come back in with a funny hat and mustache and ask to do more quests, They want to travel to the future to buy a laser gun then go back to the past before Mondain assembles his gem of immortality and Terminator him,
It's a constant struggle between the QM making rules and the players seeking to break them
Anonymous
>>5546772 What the fuck are you talking about anon? I've seen souv posts with more clarity than this.
Princi-pal !!j7swIIWyuUa
>>5546812 Have you ever played Ultima?
Anonymous
Quoted By:
>>5546765 >>5546772 I would say it depends on what the quest offers. Most times where the players moralfag is when they care for a character in a quest I think. Or in some occasions to spite the evil fucker in the quest.
Anonymous
>>5546772 >>5546812 >>5546813 I never played Ultima but I read about its innovative character creation system from this article
https://www.choiceofgames.com/2011/07/7-rules-for-designing-great-stats/ Instead of 3d6 down the line str dex con etc I think one of the Ultima games began with a series of moral questions eg
Honesty vs. Compassion:
Entrusted to deliver an uncounted purse of gold, thou dost meet a poor beggar.
Dost thou
A) deliver the gold knowing the Trust in thee was well-placed; or
B) show Compassion, giving the Beggar a coin, knowing it won't be missed?
And this moral choice questionnaire determines the character disposition etc.
You can find the complete Ultima moral choice questions here, many of these scenarios could be transposed to non fantasy or other settings.
https://gamefaqs.gamespot.com/pc/562660-ultima-iv-quest-of-the-avatar/faqs/7807 It reminds me also of the Pendragon ttrpg, where you do not just have monotonic increasing stats (+3 str always better, -3 str always bad) but instead a moral virtue axis (eg PIOUS/WORLDLY). And either opposing extreme could offer advantages (think HONEST vs DECEITFUL etc) For example you could have a stat like SUPERSTITION vs RATIONALITY, where if you +3 science you become more academic or logical, but worse at occult magic etc.
Anonymous
>>5546756 >>5546772 >>5546812 (I hope I got this right and this is what I assume the Ultima anon Princi-pal anon is referring to? As mentioned I have never played Ultima just read about the intro morality choice system, do correct me if I got it wrong)
Anonymous
>>5546872 The questionare is simply what chooses your character class. He is reffering to the in game morality system of Ultima 4/5. which could be further expanded into the open ended format of a quest.
A ultima 4 quest would be based.
Anonymous
Quoted By:
>>5546772 Holy shit souv is that you
Anonymous
The typical properties of /qst/ players include:>Hatred of Authority They hate being subordinate to anyone, beholden to anyone or having responsibilities and obligations. If they can rebel against this authority figure, they will.>Love of Optimization If they're going to do something, they're going to go out of their way to do it in the most optimal way possible, no matter how long it takes or how tedious it is.>Fear of Risks They are prone to choosing the options with the least risk, even if that lack of risk comes with a lack of reward. They will only take risks if they feel like they will be punished if they don't.>Hatred of Commitment If they commit to something, they will lose other options or suffer consequences for their commitment. They will avoid taking sides for as long as possible.>Love of Metaknowledge If a quest is run in a setting that players know about, those players will painstakingly plan for the future and use their knowledge to try and dictate the direction that the quest will go in.>Fear of Looking Bad Rather than stick to the principles of the main character, they will often vote for whatever option that they believe will make other characters like them, or at least not dislike them.
Anonymous
>>5546892 whatever, arm chair therapist.
How about you back it up with a source instead of saying esoteric shit
Anonymous
>>5546893 You are a gorilla nigger. You are the blackest discord tranny nigger I have ever seen.
Anonymous
Quoted By:
>>5546892 >They are prone to choosing the options with the least risk, even if that lack of risk comes with a lack of reward. They will only take risks if they feel like they will be punished if they don't. this one is pretty true for the most part
Anonymous
>>5546896 lol triggered sjw
Anonymous
Quoted By:
>>5546892 I can vouch for Love of Optimization and Fear of Risks
I ran a quest a while back, Reset knight, had a map in tiles.
They explored ALL the tiles searching for the best equipment and events.
They didnt want to risk missing out on anything.
I would also add
>Need for Exploration. They like to be on the move, uncovering secrets, and unearthing lore. It can be political intrigue or simple exploration they like to be in the know
Anonymous
>>5546892 >Fear of Risks I would add that this is true only for "serious" quests. If you establish that there's no consequences for risky actions, the players will do the dumbest shit just to see what you'll write about it.
Anonymous
>>5546573 Yeah i talked, stayed for about a week
Princi-pal !!j7swIIWyuUa
>>5546868 >>5546872 The tldr is that Ultima 1-3 were rather goofy games where the hero could mow down people for exp without so much as a slap on the wrist it was about wish fulfillment and power fantasy and you could get a spaceship and travel through time and shoot knights and pistols and laser guns.
Ultima 4-6 were about a story, and about playing a role, and had a definitive vision of what the Ultima hero should be like and a karma system (in fact, the first karma system in all of video games).
>>5546882 Yomiel's world in my quest takes elements from Ultima and other 1975-1985 CRPGS, though the Ulima influence isn't as strong as the Adventure, Swordquest, and Pedit5 influences.
>>5546892 And let's see how it works with the Ultima metaphor.
>Hatred of Authority Ultima 1-3 encouraged you to dick over Lord British. Ultima 4-6 established he was your benevolent liege who you owed your life too. You could kill his guards and loot his stuff without consequence in 1-3. Not so in 3-6. In some cases, it prevents you from finishing the game.
Anons would rather turn evil than kneel to Lord British and go "Thank you my liege for resurrecting me. I go now to fight for Britannia," because the idea of anyone having authority over them burns them up.
>Fear of Looking Bad Ultima 1-3 was about earning more and more accolades. Ultima V features you as an outlaw who the average person thinks is a false Avatar. Ultima VI reveals you accidentally started a multiverse jihad and are the Great Satan to a race of gargoyles.
>Love of Metaknowledge Okay, this one doesn't work, because all Ultima games reward metaknowledge. If you remember the mantras from V, you're going to have an easier start in VI, and that's not even factoring in the carry-over bonus.
>Hatred of Commitment In Ultima 1-3 it was no big deal to shoot up the palace. You leave, you come back, everything is good. You don't have to take a stand. Is a party member not working out in 3? You can delete them and make another. Come 4, you must commit to being the Avatar, and even after you become the Avatar, you can lose your Avatarhood by sliding into evil. Party members are individual characters with their own personalities and interests, and if they die (in some cases) they die for good.
>Fear of Risks In Ultima 1-3, you could flee from enemies without worry. In Ultima 4-6, it hurt your sacrifice and valor scores because you're the Avatar, you don't run when the odds are stacked against you.
>Love of Optimization Ultima 1-3 protag was a munchkin. Dude had a laser pistol.
Anonymous
Quoted By:
>>5546892 >Fear of Risks Very much the opposite. Players are ready to risk everything if they believe that they will get something worthwhile at the end of it
The rest are partly or mostly true
Anonymous
>>5546882 >>5547008 Ah ok, many thanks for the explanations kind anons!
Maybe I will give Ultima a try or watch some no commentary longplay of the series. I keep hearing about how it pioneered a lot of crpg ideas (even before Bioware BG1 etc) I believe Ultima was maybe the first game to do the inventory character armour/weapon equip hud thing? And that opening moral choice intro is very clever as already mentioned.
I think you find more inspiration nowadays by going backwards in time revisiting old videogames, not new ones where the successful games just repeat and adhere to established commercial gameplay loops and design patterns eg Assassins Creed. I have been replaying huge amounts of fanmade free Neverwinter Nights 1 modules recently, there are incredible amounts of creativity in these (over 6000 modules made for free over two decades!) Someone converted entire series of the pen and paper dnd original 1970s and 1980s modules into the old NwN engine, you can play them all solo with no DM. There are some user mods such as Cave Of Songs and Swordflight which possess superior gameplay and atmosphere to the original Bioware campaigns; I already think whoever made that Cave Of Songs mod wrote a better storyline than whatever forgettably transpired in the entirety of Dragon Age Inquisition lol. I played through some vampire masquerade themed one in a medieval city, was genuinely quite frightened lol by one dark crypt section despite the antiquated polygonal overhead perspective ancient graphics, the story was pretty twisted.
Also a lot of these fanmade Neverwinter Nights modules have amazing text and social character encounter NPC puzzles, I am keeping those secret and stealing them for future use tee hee hee
Anonymous
>>5541531 I was reading what the Moaning Mountain / Nosewise QM wrote here
>>5541499 >I really want my quests to have some amount of tactical decision making and real consequences for mistakes. I don't think it's right that every quest needs to have arbitrarily easy dice rolls and the protagonist(s) never suffer serious setbacks. What's the point of a dangerous adventure if nobody dies? Well since it seems like most people weren't happy with the previous results and the dice game didn't seem fair (and the outcome a little nonsensical since I couldn't think of anything that made more sense at the time) especially given the win/loss state of the combat and who is involved not being telegraphed better. and I have to say I agree with this feeling, it is almost an exact echo of what I repeated many times before: very few quests here seem to provide serious consequences or instadeath results etc. most of the quests do just coddle the players without any life-or-death heroic decisions. That is fine, sometimes you just want a relaxing minimal involvement/exertion whimsical entertaining game setting but I quite like life and death rpgs hehe ever since the Lone Wolf gamebook days.
The pain tolerance of most players here is very very low compared to the feel of ttrpgs; I always go into these seeking heroic death lol. Maybe it is the collective or anonymous decisionmaking, often there seem to be just two modes: KILL EVERYTHING (expecting to be all-powerful), versus kill nothing wander endlessly amongst the frivolities, there is little nuance in between hehe.
I also found in my quests that very few players ever seemed to bother asking questions (either prompted directly or unprompted), but then seemed perplexed when they had no understanding of the situation hehe.
This is particularly dangerous because nearly all my games revolve around a "hidden thing" and you get the bad outcome if you cannot anticipate what it is or how it is going to affect you in the game world.
Maybe you can say my games are the opposite extreme I am too harsh GRIMDARK and parsimonious with the fulfilling fairytale endings hehe but you have to be a bit masochistic and willing to risk a setback sometimes (as the QM mentioned above) if you want to see fulfilling or heroic outcomes.
Sys !!6M532nrc88/
>>5547113 People avoid tough consequences because they're hard to deal with both as a player and a QM. They're hard to write and setup in a way that feels acceptable, and it's hard to cope as a player when your plans for the future get completely derailed. A character death needs to serve a purpose in the narrative, not be the punchline to a dice roll. I think players cope a lot better with tough choices than they do with tough consequences, because tough consequences from a dice roll are by definition arbitrary.
> I also found in my quests that very few players ever seemed to bother asking questions (either prompted directly or unprompted), but then seemed perplexed when they had no understanding of the situation hehe. Souv, most of the time I don't have enough of an idea of what's going to even ask questions. I'm like a toddler staring at a chalkboard full of linear algebra equations, I don't even know where to start, and that's before I find out that half the equations are written in chalk that is only visible in the electromagnetic spectrum.
Anonymous
>>5547158 Thank you for your detailed comments, Sys QM!
I still think anons are scared of setbacks pain and GRIMDARK hehe as that Moaning Mountain QM mentioned (eg. my own Usurper quest, the game ended when the player gave up the first time they received an injury hehe. oh well, it was fine. Also, it is notable that the one quest of mine so far which the players won, they did so through some self-sacrifice and by pushing through against an overwhelming seemingly mortal injury etc)
I like to create the hopeless ultra desperate catastrophe situation sometimes... it is never really hopeless, but you might need to think really hard. In those situations I always allow mulitple sets of solutions. Alternatively, just charge in NO FEAR for the last desperate stand, something might turn up (it is death, muahahaha) I find a lot of anons here just give up by that point though.
And I really like your dungeon maps / graphics Sys QM these ones
>>5546622 Your quest format, setting and game structure are all very clever and admirable, I am not too familiar with this genre but it does remind me of old dungeon maker games I heard about. I really want to see more pictures, please anons put more pictures in your quests! Scenery, character profiles, equipment loadouts, faction emblems... Gun muzzle flash / explosion fx, detonating spells or wound status / disorientation... Even random abstract pieces to convey mood. It matters little if they do not exactly look like what you have in mind, the pictures always help convey a sense of the imagined world! I have ridiculous hoarded amounts of image folders just for faction emblems in my world settings lol. But you can also auto generate them, for instance that Azgaar github fantasy map generator automatically creates heraldry for each village and town etc.
I am still undecided over whether virtual tabletop is a good idea or not, I do like making 2.5d jpeg miniatures and diorama setup arrangements, but I think the forum thread format makes it difficult to fully utilise and also changes the gameplay a lot. I actually gave up on my last two game setting ideas (will probably recycle them into ttrpg campaigns, not here) the 19th Century vaguely Jack The Ripper / Sherlock Holmes one and the stage theatre / audience performance "dungeon" scenery change one because I don't think they can really be accommodated by this audience hehe. But I have been in a traditional dnd pure dungeon mode for a while (probably from playing all the Neverwinter Nights) so still hunting around for new ideas!
ObserverQM
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>>5546931 Wait…prosefag is that you??? We miss you!
Anonymous
Quoted By:
>>5546928 Well that's because it's not an actual RISK if there are no consequences, right?
>>5546892 THIS lines up very well with my experience, moreso than
>>5546868 .players are often too scattershot and concerned with being cool/likeable, as well as not causing any character they enjoy to suffer, cry, or leave, to be really Machiavellian. For similar reasons, in any setting where NPCs are written displaying feelings, players often seem to curve towards a kind of benevolence (even if it's antiquated "bronze age" sort of authoritarian benevolence). They demonstrate regret when they cause genuine distress in anyone who isn't an asshole adversary.
Anonymous
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>>5546904 >SJW >calling people "gorilla nigger" and "tranny" Uh
Anonymous
>>5547113 A quest with lots of "instadeath" or "hard mode" moments will do poorly not because players are thin-skinned and don't like setbacks (or not JUST because of that) but because they usually are long-running narrative-driven adventures centres on a single character who is controlled by multiple voters. The idea that you can follow, enjoy, and help guide a character through a complex narrative for months, then get sixk/busy for a weekend only to come back to find the quest is completely OVER because some other schmucks voted for a dumb decision while you were away and were punished with immediate death rankles people. For that very reason, while death is on the table in my quest, I try to make sure that the MC himself can only be completely ENDED as a rwsult of a few votes in a row, generally telegraphed.
Anonymous
>>5547113 Oh, and as for asking questions... Souv, your quests move at a breakneck pace, sometimes getting a multipost update only a few hours after the last one and with only one player having voted. People are busy, and any time spent asking you questions to clarify your elaborate and intricate settings and their hidden metaphorical menaings is time not spent voting, meaning they may be unable to actually affect several outcomes.
Anonymous
>>5547314 >>5547315 All your points are completely valid, I do not mean to say everyone should follow my instadeath speedrun update mode, hehe. There are lots of very different and long established successful quests here without masochistic instadeath grimdark mode, they should absolutely carry on doing what has kept their player audiences captivated.
I just mean that there should also be some opportunity too for more intense and serious dramatic quests with severe choice consequences, I wish anons would experiment and create more of these (and I was trying to cite the Moaning Mountain QM comment / sentiments he posted as evidence in support).
I am encouraged though by the Avatar film quest QM anon, it sounds like they are very interested in exploring a deep theme!
Just reading the posts here I know there must be a lot of anons who played dark souls Sekiro Bloodborne, Halo skulls challenge etc and a lot of even more hardcore old school games (in my opinion, anyone who has played Ultima is a pretty hardcore rpg gamer, I am not that old school lol and so complete respect to those that have done so!) So there must be some out there who are seeking the hardcore death serious consequence gameplay
But generally glancing at the board, most quests seem to have a lighthearted or cartoonish tone and look (even if they are dealing with violence or horror genres etc) - this is absolutely fine, but I wish there were more serious ones too; they seem to come and go.
I wonder if the reason why dnd has endured with bestiaries of bizarre pseudo-medieval monsters conveniently available to loot and slay, as well as proliferations of weird tiefling races etc is because if you roleplay dramatically with all human named characters all the time and then have to injure or murder them in your fantasy worlds it actually becomes too psychologically traumatic (hence the anons choosing as they do / conflict avoidance etc) I also wonder if this is why anons generally prefer the cartoon art style, it makes everything seem more like lighthearted fictions or a game, whereas I always try to find photorealistic art to increase the immersion. (This is just what I enjoy, not saying it is the best or only correct way.)
At least if you are cartoonishly fighting tieflings and gnomes or even better just the orc and goblin, there is a bit of fantasy dissociation and less psychological bleed of culpability for what you are make-believe writing, imagining and pretend performing.
Anonymous
>>5547342 >Just reading the posts here I know there must be a lot of anons who played dark souls Sekiro Bloodborne, Halo skulls challenge etc and a lot of even more hardcore old school games (in my opinion, anyone who has played Ultima is a pretty hardcore rpg gamer, I am not that old school lol and so complete respect to those that have done so!) So there must be some out there who are seeking the hardcore death serious consequence gameplay When you die in a soulsborne game, do you delete your save and uninstall the game? Or do you respawn at the campsite and try again, having lost only the time it takes you to reach the spot where you died again?
Why would you think that a quest with no respawning mechanic should work similarly to a game with one, when the stakes are so vastly different?
archivebro
Quoted By:
>>5547357 General question since you bring it up, what quests have had a save/respawn mechanic like most video games do? Ones where you play it “straight” if that matters, there’s no special caveats or meta stuff going on with the respawn. You’re just expected to die a lot as you learn.
I remember reading one quest that parodied a VN with that mechanic until it turned into a horror. That half-counts since you could save/load whenever but the loading did have repercussions so it’s not really encouraging anons to play around. Also, the VN structure didn’t leave much room for playing around anyway.
Anonymous
Quoted By:
>>5547357 Quests usually don't have respawns? But I can understand the difference between the two. Even in the most hardcore of "one death, get out" games (ala the really hard roguelikes) only make you waste a few hours if you die.
Quests tend to be far more time and energy consuming, for player and QM. A sudden and unexpected death in a quest burns up days to weeks or months of engagement.
Anonymous
>>5547357 >one life permadeath mode etc This is a great point, another anon made it to me before which I concede. And I said myself earlier
>>5533517 that I completed Halo hardest difficulty only with most of the challenge skulls but NOT the one life (ie no checkpoint) skull turned on, same with Dead Space hardest difficulty but NOT the 1 save only mode etc. So I am not that hardcore a videogamer hehe but I guess this is the difference between rpgs and videogames.
The leeway you get is because in a videogame, you MUST adhere to the mechanics and pre-programmed rules of the game physics and game world, otherwise death. Eg in Bloodborne, if you try to complete that rocky castle section with the Brain things without equipping frenzy resist, if you so much as even look at those brain tentacle people: inescapable death from the exploding Frenzy meter.
However, in ttrpgs you have leeway to negotiate the fictional situation. This is what I mean by "moral physics", in a ttrpg you can modify in real-time what actions get rewarded and punished because unlike in a videogame the DM can do ANYTHING.
The player is not constrained by a palette of predetermined menu choices or controller input options, you can literally imagine anything that seems fictionally consistent and plausible within your understanding of the imagined game world.
This requires some effort and imagination but this essentially becomes your superpower. I even said this (in one of my games to the players) if you are playing a Barbarian and you decide to fight eight armoured riders unarmed (because of a desperate situation) I will probably just let you survive similar to what happened in Conan films when he got overpowered, crucified to the Tree Of Woe and then just lives. But this requires a shared unspoken understanding between the DM and players of the fictional situation and what is possible (maybe in another, less heroic situation, you do just get overpowered and trampled or speared to death etc).
I think there was some anon here who mentioned in the past that generally the DM is always trying to help you overcome the desperate / catastrophe hopeless danger situation, I absolutely will spawn in equipment / npcs / random magic etc within reason to aid players as much as possible to pursue a fulfilling or meaningful goal. But often I find that the anons just give up before arriving there, or do not even dare to confront the situation etc.
Anonymous
>>5547357 >>5547412 So to use the example from my last Dungeoneer game (which was just a pure loot treasure and slay monsters dungeon delve using virtual tabletop battlemaps) there was a choice between a very dangerous hard outnumbered fight against guards on a series of bridges, or exploring some cave lair of a weird axe crocodile monster... both seemed pretty difficult. At the table I would probably have just hinted it, given out some solutions, eg goad the crocodile out, try to lead it to the guards as a distraction? Some plan like stealth kill some of the guards then fire their own bridge arcuballistas back at them? It is hard to give hints on a text forum without just ouright saying the answer and coddling the players etc. Maybe it was just the Christmas holidays lol but I think anons maybe looked at the setup, thought it was just too hard and gave up lol.
Anonymous
>>5547414 I once played a skirmish quest where the QM wanted to encourage experimentation. The skirmish was also high lethality and declared as such upfront. No one experimented, thinking it's likely to end in death.
I think you could find this relevant.
Anonymous
>>5547420 I think I know what you mean. It is probably the DM (ie me, my fault lol) for the inept setup hehe, it is incredibly difficult to push players into doing things that do not seem to be very rewarding. I find it does depend on the personalities of the players, some people are just more daring or experimental and if you are lucky enough to play on a rare occasion with other dungeonmasters it can also be better.
But I am interested in this skirmish, what was the setting / game scenario? What ruleset? Any more details as to what happened?
Anonymous
Quoted By:
>>5547434 I only remember it was one of Monday's later skirmishes.
Anonymous
>>5547414 >I think anons maybe looked at the setup, thought it was just too hard and gave up lol. How much time did you give them? Did you wait for people to think and vote, or did you move forward when a single retard said something, you impatient, obtuse fuck?
Really, the only reason I can believe you were an investment banker is that just like them, you rush forward thinking only of short-term gains, your projects tank as a direct result of your shortsightedness, and then you blame anyone other than yourself and do it again.
Anonymous
>>5547950 hehe these distinctions are obtuse but I was a global equity fund manager, though I did begin in equity swaps and M&A and briefly work in "investment banking" but that was a very very long time ago hehe. And institutional pension funds / traditional long only investment managers actually have quite long-term investment horizons, or at least this is what is professed in the marketing materials. Usually you see some statistic like years of experience the fund manager possesses, a tenure of 15-25 years is not uncommon. But of course everyone still has to account for short-term fund performance every quarter, and also provide daily reassurance to trustees or their consultants during exceptional market turmoil.
I do like to move forward really quickly, if you make any choice in my games you will definitely see some impact. And I like to try out new ideas in every quest, each of the game settings is intended to be self-contained / vague attempt at uniqueness (with some recurrent themes or npcs or world names etc). I also alluded to it before with that experiment game that was tied to SPX hehe, but sometimes I run a setting to coincide with or mirror a news phenomenon happening concurrently in the real world, if the event does not happen or the trajectory of it changes, it can affect the game too. I thought it was interesting how anons avoided confronting the Troll King of Ritterskeep in the last game (I was hoping for a huge castle battle), hehe maybe in real life you can get away with anything...! But mostly it is just minor cosmetic or setting tone changes.
I want to see more experimental quests with serious choice consequences and setbacks etc (just like that Moaning Mountain QM articulated) ideally in original settings, I do not think they take away anything from longrunning quests in established franchise universes that maybe provide a more relaxed or gentle set of decision choices. The reason why I invent these settings is to try to create games that I want to explore which do not exist anywhere else.
Reading his quest I saw one of the characters lost a leg (?) lol, I probably would not go that far in my games (never really enjoyed osr obsession with random mutilation tables for losing limbs lol) but it made me think of that videogame Kenshi (again I have not played it, there are just far too many games nowadays not enough time).
From what I have seen of Kenshi, which is pretty brutal postapocalyptic slavery / wasteland survival etc. you can lose limbs like arms and legs and still come through and survive (in fact there are youtube playthroughs beginning the game with custom starts no items no legs or just one arm crawling through the desert).
I have not played the game myself just watched a lot of it, no idea how frustrating it is or might be. But I just mention this videogame to demonstrate that sometimes punishing circumstances and consequences can actually lead to a more enjoyable or original gameplay atmosphere.
Anonymous
Quoted By:
>>5547979 Kenshi is not the prettiest game but I generally find you watch or play these games for originality not the graphics or shader effects; at some level the misfortune also becomes unintentionally comical. Come to think of it I generally think a theme I enjoy is self-contrived difficulty challenge modes - playing dishonored with no magic / no whalebones / no blink / no guns etc. (dishonored is a fairly easy/overpowered game though), playing halo with the famine or no shield regen, increased and upgraded enemy skulls. I enjoy neverwinter nights custom modules because they implement rest restrictions (cannot spam long rest to regen health regain all spells / abilities etc which makes Baldur's Gate fights trivial. In some custom mods you have to plan and hoard resources and complete dungeons in one go) In PUBG there is some achievement for winning a game without equipping backpacks or picking up armour (I did try this many times I failed lol). Maybe not everyone enjoys heightened difficulty and desperate challenges but this is often the appeal for me.
Anonymous
>>5547950 Maybe I should phrase my question a different way.
Which popular or successful quests are actually challenging or difficult? How would you measure / quantify, parameterise or describe their difficulty? How would you create a difficult quest that was also fair?
Many of the traditional videogame "difficulty" criterion do not apply to the ttrpg format. Videogames are characterised by preprogrammed "world physics" that are instantiated by the game engine, gameplay loop mechanics of computation etc. In a videogame you can increase difficulty by for instance reducing hp, reducing ammunition or drop rates, increasing enemy targeting accuracy etc.
Now in a ttrpg as I mentioned the dungeonmaster can do anything, the nature of the fiction and "morality physics" action risk reward is negotiable. You can decrease or increase hp but it has no impact as the dm can just spawn in healing or drop in and imagine a bigger hardened monster etc etc in myriad disruptive ways that a videogame engine cannot capture. If you just play rigorously according to mechanical rules eg dnd 5e roll to see lol this is more akin to the hardcoded videogame world than the imaginary fictional one of fantastical storytelling opportunity etc.
In my games the difficulty comes through interpreting fictional meaning, trying to guess or anticipate the hidden thing. Sometimes the idea of the hidden thing itself can change or evolve as a consequence of player actions or behaviour. I generally reward any player action that increases the "meaning" of the game world, this can be actions that behave in accordance with genre conventions (whether heroic or "evil" etc) or that generally lead me towards inventing more lore for the world and characters. Player actions that seem inconsistent or incoherent and utterly baffling get punished (I may not always be correct in how I do this though). But I am definitely open to hearing how other people interpret difficulty in fictional worlds.
Anonymous
If I was in a room with souv, Anne Frank and George Floyd and had a gun with only 2 bullets, I would shoot Anne Frank twice and watch souv be raped by the gorilla nigger
Illuminati !bbRMQZAfVI
Quoted By:
After a long absence Anti Isekai Spymaster will be back on Sunday. Or Monday, I dont know when I will be able to post after this trip. For those who remember, Uilliam and Alys' bizarre adventure is finally continuing. I spent about six months helping my Grandma on top of work, not a lot of free time. Terrible comms on my part, apologies. Also put my drinking problem to bed so expect better updates.
Anonymous
Quoted By:
>>5548053 Are you frustrated?
Anonymous
>>5548053 hmmm you unfortunately get this poorly functioning cringe 2-shot derringer thing with the strange cam action trigger from doubletap defense or maybe it is Heizer, I think there was a trademark dispute. It is a weird looking firearm but I thought this videogame render of it looked interesting
Anonymous
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>>5548053 Why not shoot the kneecaps and make sweet love yourself?
Anonymous
>>5548065 The reason why I researched this gun is because they also made some dangerous break action derringer tiny tiny miniature concealable pistol that fires a single 7.62 ak round I think it is called the Heizer PAK1 pistol or something. I thought the idea of an easily concealable pistol that fired a single rifle round would be cool for a cyberpunk game but after watching some videos of it I concluded it is not a great idea at all lol (the gun is apparently very dangerous, it jams)
Anonymous
>>5548069 Rifle rounds are also pretty high pressure which I would be somewhat concerned about in a thin pistol design
Anonymous
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>>5548071 That is definitely the case, I have no firearms knowledge I just play lots of shooter videogames and look up imfdb lol, as you know both UBI and ATVI call of duty got it wrong, in England our version of Tom Clancy tactical assault squad looks like pic related.
I was thinking of creating HITMAN videogame style infiltration game scenarios, looking for transforming or disguised concealable weapons the size of phones or ordinary objects etc. Those derringer weapons are fairly small (probably about phone size and atriving to be about as thin as just the bullet). But nearly all of my battlemaps are generic medieval fantasy, it is hard finding high quality graphics of even vaguely Asian / other fantasy genre settings never mind cyberpunk or urban infiltration ones.
Coach !!j7swIIWyuUa
>>5547089 Ultima isn't the first CRPG, but it is the first CRPG with multiple installments. To give you an idea how old and influential Ultima is, Ultima IV came out a few months before Dragon Quest I, and Dragon Quest was greatly influenced by Ultima and its mechanics.
It's good if you're in the right headspace for it. It's from a very different world from modern video game RPGS. It's got a lot of Colossal Cave Adventure in its DNA. You're expected to read the manual, and the spellbook, and put pins in the little cloth map they give you--yes, they shipped with spellbooks and maps in the box and it was so cool.
For an "authentic" Ultima experience, you're going to want to break out the graph paper and notebook. But there are so many guides online that "cheating" is easy, and for a more modern experience, critical.
Play IV. That's the definitive Ultima experience, then do V and VI. I and Alkalabeth are breezy solo dungeon adventures. III is like IV but not as good and with more complicated party mechanics (you have to distribute the food).
Skip II. It sucks ass. Which is a shame, because it's the weirdest and most novel in terms of setting.
SchizoQM
>>5543522 Alright, how about another one
What sword would YOUR quest’s protagonist choose?
SchizoQM
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I always preferred something that can cut and thrust. It’s the sidesword for me.
Anonymous
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>>5548228 thank you kind anon for this very detailed overview and the recommendations! I think I will just end up speed watching playthroughs of Ultima, I have to admit that graph paper and notebooks (when it comes to just videogames) is probably too hardcore for me, my default is always mindless shooters etc.
I think the one time I did try plotting a map for a videogame was maybe that cave or forest (?) maze section in Vagrant Story that had the dragon in it at the end? I actually gave up on that game even with gamefaqs lol but I still admired Vagrant Story a lot, it is very pretty. I did however complete the entirety of Planescape Torment including the modron dungeon (it is three levels of a stupid maze where every room looks exactly the same, just to unlock an annoying useless crossbow cube character) but it soured my opinion of that game a lot lol I think it is a bit overrated the combat is not great though the writing has a few exceptional highlight moments. Probably the worst maze also was that Hexen stupid steel fire ice level with repeated teleporting and key backtracking, can still hear the horrible clanging grinding metal door activation sounds lol it is not even enjoyable yet I felt compelled to complete that too. I do not think there is even a map of it online (because of hub and spokes type level key /unlock backtracking etc, sometimes the keys can be collected out of order but this will confuse you endlessly unless you do it exactly according to guides) you just have to look up text or video walkthroughs and suffer. And if you are watching a walkthrough guide to play the game... you may just as well watch a video playthrough lol
Well I suppose I now know one way of making a quest difficult, set it in a maze and challenge anons to essentially outpace themselves with pathfinding as a human Djikstra or A* algorithm nooooo
Anonymous
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>>5548264 After this intimate yet involuntary encounter
>>5548053 I have come to prefer the mambele or kpinga. No idea as to its purpose or context, but look it has so many... angles
Anonymous
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>>5548264 Also none of these swords have crocodile mouth pommels or TASSELS. Red tassels! How about a kampilan (was thinking about these for potential southeast asian exotic jungle island sword and sorcery setting)
Nosewise
So I'd like some feedback and advice for my current quest, Beneath the Moaning Mountain. This quest has continually under performed in voters and retention rates and I have no idea why. Despite being a drawquest and being shilled a bit; it really hasn't been popping off like I hoped. Is there a reason for this? Is the fact it's a semi-generic fantasy quest not interesting? Is the premise of a bunch of mostly-human non-magical dungeon delvers not captivating enough for a /qst/ audience? Too much rolling and mechanics? Not enough waifushit?
Anonymous
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>>5548264 Maybe to go the other way with swords and sorcery, in contrast to how the Lord Of The Rings films depict generic Oakeshott looking weapons or silly !notSamurai curved elf blades I often imagine Elves in my worlds as being a bit Irish or Celtic looking in weaponry (I dislike how they designed the Elven architecture in the films). Always liked the distinctive Celtic hilts of these old swords.
Anonymous
>>5548264 Something very satisfying too about the renaissance cinquedea short sword; imagine some thief guild of hooded renaissance dwarves on gondolas wielding these?
Anonymous
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>>5548311 Have fond memories of this wedge shape cinquedea short sword design because one of the original Lone Wolf gamebook weapon tables used it (they changed the short sword to an ordinary gladius picture in some later or maybe Magnakai series edition though)
Anonymous
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>>5548264 Where is my homie Swiss saber?
Anonymous
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Finally there is the macuahuitl, this is probably what a volcanic Glass Sword or edged obsidian weapon should actually look like compared to how Skyrim does it. I do not think many videogames feature mesoamerican weapons, maybe some of the lizardmen wield them in warhammer total war games though.
Anonymous
Anonymous
Quoted By:
>>5548264 >>5548325 If you are looking for pictures of exotic weapons especially Asia, China Islamic or African weaponry for rpg settings, I recommend this website, I think they are auctioneers
https://www.mandarinmansion.com/items/all They have lots of pictures (you can filter by region and weapon type etc) and also some interesting historical descriptions. There are a lot of fascinating details that make for illuminating narrative beginnings or item detail. Eg I was not aware that a lot of Chinese daoist swords had the seven star Ursa Major / Polaris constellations etched on the blades, there are detailed descriptions of this as well as some poetry in the full article on this daoist dual (ie double, not duel) sword
https://www.mandarinmansion.com/item/longquan-daoist-shuangjian https://www.mandarinmansion.com/taxonomy/term/203?type%5Bitem%5D=item Anonymous
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>>5548264 The Dragonborn Antipaladin likes sabres and cutlass-style blades (or at least that's what people rolled for his legendary weapons both times he found one).
Anonymous
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>>5548301 It's a quite popular quest, Bananas. Space Monke was the outlier. Your five-or-six vite average is pretty normal here.
Anonymous
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>>5546113 I secretly and shamefully still enjoyed the cringe adaptation of Conan (2011) but here is Colonel Quaritch of Avatar demonstrating how not to make a fantasy sword. Everything about this is wrong I have no idea what this hinged parallel dual prong blade device actually is (incredibly obscure reference: is it some bizarre homage to the Albert Pyun 1982 low budget film The Sword And The Sorceror, which featured a similarly designed grotesque weapon?) This incomprehensible bewildering artifact is the true nemesis of the entire cinematic ordeal
Anonymous
>>5548301 >This quest has continually under performed in voters and retention rates and I have no idea why. At a quick glance, it seems that you have ~5 very active players, which is not too bad for an oc quest. I'd say this is more a problem with your expectations being too high.
>Despite being a drawquest There is this impression that drawquests are way more popular than they really are, but it's just wishful thinking. People are here for the writing. Well-written fanfic quests are consistently the most popular, and making your quest a drawquest does not add that much to its appeal.
>Is the fact it's a semi-generic fantasy quest not interesting? This is not a problem.
>Is the premise of a bunch of mostly-human non-magical This is not a problem either, the most popular quest currently on the board is a GoT fanfic that fulfils all these criteria
>dungeon delvers Now this is a problem. Your quest gives the impression of being nothing more than a dungeon crawler, and dungeon crawlers in text format are boring as fuck. Players read quests for the story, the characters and their interactions. They want to identify with the MC and his struggles. A dungeon crawler promises none of that. Why should they bother with your quest?
>Too much rolling and mechanics? This is also a problem. What compelled you to have these mechanics? Requiring two dice per character per round of combat, minimum, one each for attack and defense, and allowing only one die per anon? Autistically and harshly punishing your players when they didn't even make a mistake, just because they too few of them chose to read and get invested in your quest? I'm actually surprised that people didn't bail when you pulled that shit.
>Not enough waifushit? A good waifu certainly enhances the appeal of a quest, but from what I've seen, I don't believe you are capable of writing one, and it wouldn't help with all the other problems anyway. I also suspect that you mean having gacha-style waifu pokemon instead of a single good waifu and this comes with its own set of problems and also is not nearly as popular as you might think.
Anonymous
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>>5548301 It looks like you have 5-6 consistent voters from what I've seen. That's pretty normal if not more than some other quests.
Anonymous
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>>5548301 I dislike dungeon crawling. Just not my thing. Prefer something with a meaty plot.
Anonymous
>>5548301 So after reading your opening posts here's my take away on why I haven't read it.
1. No hook. There's a dungeon, there's a pair of would be adventurers, and we're going for it apparently. The most interesting part of the opening is that one of the characters is a milk maid, which I find unusual. There's no urgency or curiosity here, just a pretty standard opening.
2. No interesting characters or motivations. You've got some people here and I have no idea why they're doing any of what they're doing.
3. The first decision is not particularly interesting and I don't have much information on how it effects things going forward. What is the pode capable of? What benefits would I get from equipment? How much is any of this costing me? Why would a random pode I just insulted even deign to join me?
Anonymous
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>>5548264 That messer is looking sexy as hell
Anonymous
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>>5548461 Most of those concerns are addressed and the characters elaborated upon as the quest goes on, in fairness. I can see how the start could have put you off, though.
Anonymous
Sebastian !1oveagvAGI
Quoted By:
>>5548264 Messer.
Alex is a big lad.
Anonymous
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>>5548301 If you put "NGHHHHHHHHHHHHHHH" on the OPic, it'd get more attention.
Anonymous
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>>5548301 When the MC is completely bland and unremarkable what you could do is turn them into a cute girl. Seriously, it's worth 4-6 voters at least.
The Hypercrisis Bro !!wy0RzVFRI8k
The Hypercrisis Bro !!wy0RzVFRI8k ID:Z0ucJTUX Sun 29 Jan 2023 00:31:42 No. 5548827 Report Quoted By:
>>5530565 The Man Who Laughs continues in a new thread.
>>5548812 Come to enjoy Superheroic action as we decide the fates of some of the post legendary characters in comics
ChefQM
Quoted By:
Whoever helped me archive the quest on suptg, thank you! I'm making thread 2 at the moment. We'll immediately resume as per usual. Still decently busy lately, and have been having trouble doing two updates a day like the original pace, but I'll hopefully have time to do so soon.
Anonymous
>>5548433 >too few of them chose to read Anonymous
Quoted By:
>>5549375 I think anon means that, as success in combat used to (and still somewhat is) tied to how many anons are playing, the result is that each time a player leaves those who choose to remain will see diminishing returns in combat. Each anon gets one roll; any character who doesn't have offence or defence rolled for them is potentially useless or vulnerable.
Anonymous
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>>5548301 Don't really like pure dungeon crawling.
Also it the dice mechanic seems to be weird as fuck
Anonymous
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>>5548301 besides what's been suggested, also add more waifushit
Anonymous
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>>5548301 Your numbers are hardly bad, though? Monke was just, really way more popular than average.
Though i will say that, while i personally like the characters, some may feel they are a bit bland, style-wise. It's mostly kinda there.
>Not enough waifushit? Eh...i mean, you got Elly. I don't see much else you could add without wildly changing the style. Especially since the protagonists are already a couple, so there's no "waifu competition" bonus.
Anonymous
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>>5548301 Well, as opposed to Monke Quest, Monke was very controversial, which made it very good for cultivating votes and fostering (a very heated) player discussion. Moreover, even the "bad" characters were at least compelling enough to maintain readers' attention, like Val for instance.
I kind-of dropped BTMM early on cause I'm just not big into dungeon crawls myself, but, like all the other anons are saying, 5-6 votes is above average-- nothing to complain about imo.
If you love your quest/setting enough, votes shouldn't matter anyhow.
Anonymous
I have this rabid insane idea that involves starting my quest with a puzzle poem, and the number of hints or clues figured out from it, give he spotter additional votes on what exactly happens during character creation? Is there a formalized process for doing this, or is this completely insane, or is this so insane that it might be fresh and new?
Anonymous
>>5550009 So anons who solve more of the puzzle get to design more of the MC?
Anonymous
Anonymous
>>5550009 This is definitely fresh and new.
Anonymous
>>5550009 also completely insane
Anonymous
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>>5550054 >>5550064 Agreed to both. But, hey, if anons have fun with it...
>>5550047 Definitely not my cup of tea.
Clean
Anonymous
Anonymous
>>5550009 I like the idea of meritocracy format for a quest and would like to see it implemented, like, all the way, where anons are competing in aspects related to the quest to earn more votes.
Unfortunately with small numbers of people I don't think it's super feasible and it encourages samefagging in the lust to 'win', but I think it has promise given the write execution.
Anonymous
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>>5550402 I would and have valued the votes of people who stuck to a trip or an IP. Consistent players generally don't try to crash the quest into a ditch.
Anonymous
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>>5548301 I consider it comfy Nosewise. I don’t think it’s underperforming, I think it’s got solid numbers. I think you should focus on the story- not just of the characters, but of the mountain itself, and maybe the wider world. Don’t be discouraged by the initial numbers, if you do solid storytelling, the anons will come. Just give it a couple threads.
Clean
ToT !Vjbe4vrS4s
Quoted By:
>>5551351 Elf Maiden Quest #3 is up! Lagneia has come to the Baron with a proposal, but he had an unexpected counter-proposal that has put her on the back foot.
Anonymous
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I hope Mahou Shoujo Academia quest returns soon. It was a fun 2 threads ride 5 months ago and QM didn't even make a twitter to warn us.
Anonymous
finally making a concerted effort to start a quest up after distracting myself for a while. still a newfag here so I do want to ask if the board's generally more active on weekends or if it doesn't matter when I can be active as a QMand do I need to give myself a name, if I actually manage to pull something off?
Anonymous
>>5551596 sundays can be pretty slow
give yourself a name if you want to
Anonymous
>>5551596 It's actually slower on weekends
DemBones !!ehWv9n5C1mz
>>5551596 Fridays and Saturdays seem a bit more active, Sundays are pretty slow like the other anon mentioned. Weekdays can be hit or miss since lots of players work/go to classes on those days, but they're usually pretty active if you're updating regularly!
As for a name, it's probably a good idea if you run the quest for a thread or two and want people to be sure it's you updating and not some other goblin.
What type of quest were you thinking of running anyways?
Anonymous
Quoted By:
>>5551597 >>5551598 gotcha
>>5551599 Subnautica quest due to sheer autism, hoping to tell a story in the world rather than just emulate the game so I'm making sure to switch some things up. I actually think I recognize you from when I was asking questions about a month ago before vanishing
Anonymous
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>>5551596 A known and respected name can (or otherwise recognizable tell, like a distinctive art style) can help reassure players that you won't flake, and tell them something of what to expect in tone, pace, and style.
(Though I'm not sure if I'll keep mine when doing non-RIQ/DAQ setting quests in the future)
If you don't want people going in with expectations to a second quest, or are just more comfortable with anonymity, I don't think a name is NECESSARY, though. Neophyte QMs get players, too, with a good concept and opening post.
Anonymous
>>5539860 >anything Sojourner does is artistically awesome. Thankies, on and off about trying this again.
Anonymous
>>5551715 Personally, I'm excited for more of that SoB quest someday.
Anonymous
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>>5551740 do people REALLY want to see MORE 40k over a nice unique quest about two dudes just hanging out?
Anonymous
>TFW no Fear and Hunger quest By All-mer, there is no hope.
Anonymous
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>>5551849 Considering the fact that everyone has REFUSED to run a Hylics quest to this day, I say get in line buddy.
Anonymous
Quest idea: Sentient AI was sent to a world to terraform it into something hospitable to humans, but the humans never came. In the name of research and just killing time, the AI continues experimenting on the land and all the creatures it has created within it. As as result it turns into a magnificent, but incredibly dangerous place filled with monsters that barely represent the animals they once were. Now, hundreds of years after the planned arrival date of humans, a singular human vessel crash lands on the planet. These things don't stand a snowball's chance in hell. The AI has to desperately try to keep the humans alive, but without revealing itself to them as that would violate its protocol and cause the AI to shutdown (Humans have arrived. terraforming complete, job done, shutdown). Furthermore, it can't simply nuke all life on the planet in an attempt to start over as that would violate its primary objective -- making a place that is hospitable to humans. The best thing the AI can do is slowly and forcibly evolve and mutate the humans to survive in the current landscape. --- Your role as the players would be similar to being a dungeon master. The AI pokes into its databases and spawns enemies and places where the humans can actually gain strength throughs mutations, boons, items, and the like. The survival of the humans is dependant on rolls, strategy, and choices. (Do you spawn the difficult dungeon with the good rewards? Or the easy ones with meagre ones?) There would be a bunch of timeskips and many generations. Humans can die, new ones can be born, items and gifts could be passed on. Bloodline powers might form. Trash idea or worth trying?
Anonymous
>>5551876 Fuck it. I'll just do it. Sounds interesting enough to me.
DragonfagQM !2gxW5JDLSc
ChefQM
>>5551876 That sounds really cool, yeah. Gently guiding humans into self-sufficiency. Kinda like sci-fi kingdom death. Would absolutely play this.
Anonymous
archivebro
>>5551879 Whether I’d join or not long-term is an open question since that’d put me at 16 quests open (plus this thread) but it definitely sounds fun!
Anonymous
>>5551882 >>5551888 >>5551934 >>5552009 I'm putting together a basic system and ripping some tables from various third-party sources.
I think I'm gonna write it in third-party omniscient since I want to practice that a bit.
I'll put up the first thread somewhere tomorrow.
NC-17 !!5BuukXGLH01
Just dropping by to say Final Girl Quest ain't dead just yet. Work's been knocking my dick in the dirt lately, is all, and I've had zero free time on my hands. Chapter IV coming soon™.
>https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Final+Girl+Quest Anonymous
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>>5552044 Hope never dies! Truly, faith in QM is the FINALEST girl.
The Messenger
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Well, I figured it’s time for another obligatory Sun Belt Crusader post. If you’re out there QM, let us know.
Chartman !!RtTRSNxm597
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All boarders successfully repelled, Captain, and your friends are safe and sound. Standing by for priority orders.
>>5553078 Anonymous
How do you guys avoid running out of steam when your threads get long?
Anonymous
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>>5553205 I update a bit less.
It's okay not to output tons of update every day of every month.
Anonymous
>>5553205 Cuddle in bed with your loving wife.
Anonymous
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>>5553231 Believe me, this doesn't help.
>>5553205 What usually helps is to read or watch something new. The well has run dry so it needs to be replenished.
Local Lord
>>5543456 I am finally back, I will begin to write the prologue of Local Lord quest VII in the next few days.
Anonymous
>>5552038 I managed to write down the system and the introduction, but will make the thread tomorrow as I won't have the time today to actually process the answers to the prompt.
Anonymous
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>>5553334 Awesome! Been excited to return to Local!
Anonymous
>>5553334 Oh thank Lord. My prayers were answered!
Please drop a reply when you post, if you remember. Anonymous
Man, /qst/ has been even slower lately.>Captcha: PHARM
Anonymous
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>>5553547 slow>Souj autism
Anonymous
it's February already, so hopefully gnoll quest gets going again soon
Anonymous
Anonymous
If the opening post of your quest starts with any of the following:>this is a quest where >first time running one of these >I owed you guys a quest >I hope you guys like this concept >I haven't seen anyone try something like this before >because nobody else will run it Or links to previous threads or archives without spoiler text- I will instantly hide the thread. And will not read that quest unless the QM tries again. Putting any of the above shows a lack of professionalism, and it ruins the immersion of drawing the reader into the quest world. It is unacceptable to start a quest with this as an op post.
DragonfagQM !2gxW5JDLSc
>>5554425 >Lack of professionalism You want me to be professional, better pay me.
Either way, stfu and enjoy the free entertainment
Anonymous
>>5554425 >this is a quest where 1 example of this.
>first time running one of these 1 example of this.
>I owed you guys a quest 0 examples of this.
>I hope you guys like this concept 0 examples of this.
>I haven't seen anyone try something like this before 0 examples of this.
>because nobody else will run it 0 examples of this.
>links to previous threads or archives without spoiler text The only common occurrence and these QMs already have an audience so it doesn't matter if you choose to read or not.
Anonymous
>>5554425 Standards of professionalism on Venezuelan basket weaving forums is a constant source of amusement.
Anonymous
>>5554433 >>5554438 >>5554441 The post you're replying to is a copypasta that appears in the general now and again to generate (You)s.
Anonymous
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>>5553661 He said early february, so within the next 13 days gnollbros!
Anonymous
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>>5554489 Don't you go ruining my internet outrage! I haven't seen 'No Good Fantasy Quest' anon in weeks! I need my troll fixins!
Anonymous
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>>5554425 I should start doing that just to filter you. Imagine demanding "professionalism" in a free passion project made by a stranger to entertain you. Some people are so weirdly entitled.
Anonymous
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>>5554425 You are a faggot!
Anonymous
SchizoQM
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>>5555243 It can be pretty cool
There’s a lot you can do with it
It ultimately depends on what flavor you are going with
It can be plot changing because of the pregnancy
bones quest, dragonborn antipaladin It can be a resolution to a romance
Or it could be integral to the quest itself
elf maiden quest Just don’t put the text directly here lol
use google docs and shit
Anonymous
Hey folks, OP here. It's February now, and QTG's going to be hosting something special this month, so stay tuned!
Anonymous
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>>5555243 I used to write it, now I just draw a strips worth of porn. Honestly, im not sure which is better.
Anonymous
Anonymous
>>5555326 special ed, but for free!
Anonymous
Sebastian !1oveagvAGI
Quoted By:
>>5555243 Save it for pastebins or Akun. I've seen
and written full-on romance novel scenes, and its quality varies greatly.
Anonymous
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>>5555243 Id say it all depends on circumstance. While this is a sfw board, jannies and mods themselves have generally left links off the site to pastebin or google docs alone, since it might be an integral part of the story.
Anonymous
Hmm... Do you guys prefer yellow or green?
Anonymous
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I wonder if someone will make a qst on Johnny 5.
Anonymous
Anonymous
Anonymous
WE CAN'T LET BASEDFAGS STEAL OUR GET!
Anonymous
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>>5555558 Fuck.
>>5555555 Let's see here...
>>5555536 >>5555549 Interesting spread of opinions. Personally, I'm a fan of both.
Illuminati !bbRMQZAfVI
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>>5555603 We are back. On a positive note, I can now warn everyone of the consequences of alcoholism. Come join the autistic journeys of a man dedicated to murdering misplaced Japanese teenagers.
Anonymous
ObserverQM / Retaliation gunship anon, I know you have gifs in your quests I thought you might like this game mathematics / programming article about missiles hehe. I actually learnt the name of that "anime missile swarm effect" the one with the sinuous curving trajectory twisting contrail blizzard attack you see in Armored Core and many mech / spaceship games etc, it is apparently colloquially called Itano Circus originally from Macross. But this article shows how to make it with quaternions
https://blog.littlepolygon.com/posts/missile/ DragonfagQM !2gxW5JDLSc
>>5555641 Souv, that one was interresting in term of game design and feel. It was only tangentially irrelevant.
So please, try to keep it at this.
Here's my out of subject contribution to animation : I love swarm effect modelized as attraction to the center of the swarm, repulsion to individual and predators, and direction of the swarm :
https://www2.ece.ohio-state.edu/~passino/PapersToPost/ClassAttRepSwarm-IJC04.pdf This can create some awesome mill movement, and is used both in video game and robotic control of small agent swarms.
Anonymous
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>>5555641 You may also now post your best Itano Circus missile swarm gifs; I want to see HUNDREDS OF HOMING MISSILES
This reminds me of an old videogame I played on xbox360 called Project Sylpheed, it had lots of missile animations like that webm above. The only thing I remember was that one of the best guns I think it was maybe called the Monoceros Cannon? it was shaped like a gigantic pink strap-on lipstick mounted to the undercarriage hardpoint. I am trying to find a picture of it online but there do not seem to be any unfortunately. The main enemy in this game included the ten thousand flashing strobelight HUD elements and enemy spaceship markers designed to bleed your eyes and overload your brain into paroxysm
Anonymous
>>5555642 Ah thank you for this, I will have a look at this detailed paper it may be too much advanced calculus Lyapunov functions and nablas for me to digest hehe.
I have very minimal knowledge of this, I programmed some simple Braitenberg vehicles
https://en.m.wikipedia.org/wiki/Braitenberg_vehicle myself once just following the p5.js / natureofcode tutorials you can implement some basic flocking with the Braitenberg steering, but I think it is much easier to just find and plug in some github swarm behaviour libraries to do this, probably soon ChatGPT or copilot will just write it for you hehe.
Anonymous
Quoted By:
>>5555663 The interresting things about those Lyapunov functions is formal proof of stability of the swarm model.
But really, the individual-based three functions with a bit of random directional noise is wonderful. I hope to implement a bee swarm in a video game project using that one day. Alas, I have to work for eating and getting a roof over my head.
Anonymous
New qm here, is there really no way to edit a pastebin I make? I swear I've seen others use pastebins that they update, but I can't figure out how to do it myself.
Anonymous
>>5555759 If you use
pastebin.com you need an account and then you should be able to
Anonymous
Where is Drunk QM with more Sunbelt Crusaders? I need my fix of meth-laden narratives
Anonymous
Anonymous
>>5550121 Naturally, after the poem part stopped, interest died up. Either that or people are scared of spending money when they have no idea how much they have.
Anonymous
>>5550009 >>5556135 >>5550121 >>5550135 oh sorry, I missed this one hehe, I got distracted by lore posting on that Bakker quest tee hee hee
>>5555850 >puzzle poem Here is a famous one; I feel the solution is a very familiar theme for qtg (eg
>>5555243 unsubtle hint)
...
My first displays the wealth and pomp of kings,
Lords of the earth! their luxury and ease.
Another view of man, my second brings,
Behold him there, the monarch of the seas!
But ah! united, what reverse we have!
Man’s boasted power and freedom, all are flown;
Lord of the earth and sea, he bends a slave,
And woman, lovely woman, reigns alone.
Anonymous
I may be partially insane, but I am not stupid.
Anonymous
>>5556193 oh, do you know the answer to this riddle?
>>5556189 It is a fairly famous literary one. The two that I can think of are this one, and also the gold silver lead box poem from Shakespeare Merchant Of Venice, that one partially features as a warning omen in my Usurper quest hehe (when players picked up the golden skull...) Another riddle I remember from an Irish legend of Diarmaid Of The Shield or Diarmuid is the one that asks "What is more plentiful than blades of grass?" (A lot of things, but the idea is to come up with a clever answer eg dewdrops, because each blade of grass glistens with many dewdrops - this is the answer Diarmaid gives in the old Jackanory storybook of folklore I read as a child)
https://en.m.wikipedia.org/wiki/Diarmuid_Ua_Duibhne Anonymous
>>5556213 PORTIA
Go, draw aside the curtains, and discover
The several caskets to this noble prince.
(The curtains are drawn aside, revealing three caskets to Morocco)
Now make your choice.
MOROCCO
This first of gold, who this inscription bears:
‘Who chooseth me shall gain what many men desire.’
The second silver, which this promise carries:
‘Who chooseth me shall get as much as he deserves.’
This third dull lead, with warning all as blunt:
‘Who chooseth me must give and hazard all he hath.’
How shall I know if I do choose the right?
PORTIA
The one of them contains my picture, Prince.
If you choose that, then I am yours withal.
I must say, the actor playing the Moroccan Prince in the Joseph Fiennes / Jeremy Irons / AL PACINO ??? Merchant Of Venice adaptation lol of this Shakespeare riddle is really funny, he delivers a memorable comedy scene.
https://m.youtube.com/watch?v=LBfdNbdHWT0 WH Auden perceptively notes in his lectures that the theme of Love needing to "give and hazard all he hath" is succinctly the theme of this entire Shakespeare play.
Also, Jews. If you played Assassins Creed: Syndicate, maybe you know about this Elizabethan doctor / spy:
https://en.m.wikipedia.org/wiki/Roderigo_Lopes https://assassinscreed.fandom.com/wiki/Roderigo_Lopez He is thought by many to be the historical inspiration for Shylock in Shakespeare.
Anonymous
test ....................../´¯/) ....................,/¯../ .................../..../ ............./´¯/'...'/´¯¯`·¸ ........../'/.../..../......./¨¯\ ........('(...´...´.... ¯~/'...') .........\.................'...../ ..........''...\.......... _.·´ ............\..............( ..............\.............\...
ReptoidQM
>>5556242 I had Pacino's Shylock in mind a lot when writing Lord Yosef in Reptilian Infiltrator Quest. Not so much the character, but specifically Pacino's mannerisms as him, when angry and distraught, though I suppose Shylock and Yosef were also both motivated by a great and burning sense of grievance and a need to avenge it.
BecchiQM !cA75R4LBa6
Sorry for the extended break, wanted to feel fresh when I came back so I wasn't just going through motions until I burnt out again, but I don't plan on abandoning the Berk Quest as long as there's interest on it. Still I'm somewhat busy right now and I want to think of how to properly do this third part of the story, so I'll push it to March 1st just to be safe. Thankfully the boat hell didn't take that long...
Anonymous
Quoted By:
>>5556363 Kek, message received loud and clear anon o7
Anonymous
Quoted By:
>>5555523 for me it's green.
Anonymous
>>5556375 How intriguing Reptoid! Al Pacino's accent in that Merchant Of Venice (2004) film is a bit questionable hehe, but the costumes, mise en scene lighting and overall look of that adaptation are visually so impressive - I often think of that film alongside another Joseph Fiennes film the Shekhar Kapur Elizabeth (1998) as basically being the fantasy rpg city look for all my imagined worlds.
My favourite Al Pacino performance is probably Heat (1995) by Michael Mann, though in that film De Niro is the more sympathetic character. I liked how he performs the Mozambique drill (two-shot / double-tap then headshot) handgun execution thing and his cool suit is a prototype for Tom Cruise doing the similar assassin thing in Collateral another Michael Mann film too. I pay homage to all these films and the Mozambique drill in my Golgotha quest opening hehe. That cool Heat bank heist shootout is also recreated in Kane and Lynch 2 (IO Interactive the Hitman videogame studio made it, they borrow a lot from Michael Mann films) which is why I completed that entire game despite the weird deliberate graphical digital video glitch flare effects, the NAKED TORTURE SHANGHAI running gunbattle (this is the most hilarious gunfight in any videogame ever) and the horrifying control responsivity.
Neil: You see me doin' thrill-seeker liquor store holdups with a "Born to Lose" tattoo on my chest?
Vincent: No, I do not.
Neil: Right. I am never goin' back.
Vincent: Then don't take down scores.
Neil: I do what I do best. I take scores. You do what you do best trying to stop guys like me. [shrugs]
Vincent: You never wanted a normal-type life?
Neil: What the fuck is that? Barbecues and ballgames?
Vincent: Yeah.
Neil: This regular type life, that your life?
Vincent: No. My life is a disaster zone. I got a stepdaughter so fucked up, because her real father's this large-type asshole. I got a wife, we're passing each other on the down-slope of our marriage. My third. Because, I spend all of my time chasing guys like you around the block. That's my life.
Neil: A guy told me one time: Don't ever let yourself get attached to anything that you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner [pause] Now, if you're on me and you gotta move when I move, how do you expect to keep a...a marriage?
Vincent: That's an interesting point. What are you, a monk?
Neil: No. [pause] I got a woman.
Vincent: What do you tell her?
Neil: I tell her that I'm a salesman.
Vincent: So, if you spot me around the corner...you gonna walk out on this woman? Not even say goodbye?
Neil: That's the discipline.
Anonymous
Quoted By:
>>5556490 Of course, the BEST EVER De Niro cinematic performance is this one on board the flying lightning harvesting skyship in that Neil Gaiman Stardust (2007) film. Here is the appropriately named sky pirate, Captain Shakespeare, being discovered in an intimate private moment by that bloke who did the voice of Titus in Warhammer Space Marine.
https://m.youtube.com/watch?v=_NrqftLip64 Anonymous
>>5556490 In case you have never played the naked Shanghai street battle in Kane and Lynch 2 it looks like this. Yes, you are naked throughout this entire fight (it is very long). This memorable bullet rampage is utterly hilarious comedy, it may be the reason why sometimes in my quests you have no clothes. I visited Shanghai for an investment conference on the Bund once, I was very disappointed my experience differed to this videogame depiction
Anonymous
are these walls of text ai generated
Anonymous
>>5556535 Souv is actually a bored AI theory confirmed.
Anonymous
>>5556535 It's not artificial intelligence, it's natural stupidity.
Anonymous
>>5556535 >>5556549 >SOUVARINE >Stochastic Ontology User Validation Adversarial Recursion Intelligent Neuroadaptive Engine pic related; sorry the Green Knight was a terrible hipster film I was so disappointed why did they make the Arthurian legend about masturbation why (seriously, the ending) there are better ways to do Freudian oedipus mother stuff
Most emotional Alicia Vikander film for me, not silly ai Ex Machina but The Light Between Oceans. lol the ending (insert Lord Of The Rings Agent Smith Elrond I WAS THERE 3000 YEARS AGO meme) when she becomes old
Anonymous
Quoted By:
>>5556535 >>5556549 >>5556550 >>5556554 >AI, Ex Machina Alex Garland etc Mild rage memory too of that Andy SerkisFace AI ending scene from another silly Alex Garland AI videogame, Enslaved Odyssey To The West. It came out in 2009 I suppose I give him a small modicum of prophetic credit but it is the worst way to adapt Monkey King Pigsy Triptaka Journey To The West narrative themes
https://m.youtube.com/watch?v=tPk-cwMqDSQ The captions lol
>Is this the man behind it all? >Stop! >Why are you attacking me? Anonymous
>>5546868 >>5546772 I was thinking again about the anon suggestions for things like Ultima introduction morality character generation and also Pendragon ttrpg etc
Now in dnd attributes are monotonically increasing, +3 STR is always good, maybe you get hit with some disease or contagion spell oh no your STR is now -2 or CHA -4 etc you are so annoyed you just want to get rid of it as quickly as possible and go back to bashing orcs in the face with +3 to hit etc
Separately, a lot of ttrpgs or storygames have dramatic flaws, eg Everway the original version tarot rpg has this, Burning Wheel has this combined with artha / xp which is very clever, and uncountable pbta clone games. But often the storytelling flaw just comes from nowhere (just randomly roll on a table, or invent one) which seems a bit contrived.
Anonymous
>>5556582 So I came up with this idea which I tentatively call the Hamartia system; I intend to use this for diceless dramatic storytelling games.
So say the stats are Strength (warrior things), Instinct (thief hunter things), Will (wizard priest scholar things) Charm (witch courtier shaman things).
What happens with my Hamartia system idea is that you make actions as usual, let us say you choose Hit Orc With Sword. This is a warrior Strength action. You just succeed and get a rank in Strength +1. You are now better with warrior sword athletic endurance fortitude strength things etc.
But each of these stats has a flaw counterpart. Unlike in pbta or storygames where the flaw is declared from nowhere or some convoluted character backstory, as each attribute modifier increases STR +1, +2, etc, the flaw correspondingly increases.
The flaw is tied to the CORE STAT. So for instance:
Strength:
++You become physically imposing, athletic, intimidating; you can endure and resist more damage, stamina etc
--You appear brutish, violent and ruthless. You are inclined to solve all problems with threats coercion and killing
Instinct:
++You are alert and agile, dexterous, swift and possess insight and aptitude with mechanical devices / ranged weapons
--You cannot resist daredevil risk-seeking behaviour. You are always compelled to attempt the most death-defying stunts for thrills; caution fatigues you.
Will:
++Your intellect and self-command enables you to perform astonishing savant feats of mental recall, debate and overwhelm opponents with oratory and rhetoric.
--Your knowledge inclines towards abstraction and paranoia. You see conspiracy and scheming even in those innocent, and cannot trust anyone in your isolation
Charm:
++You are gifted with the ability to seduce and enthrall anyone. None can resist your allure, because you know and become what they most desire.
--You are jealous and vain. You cannot bear anyone surpassing you or countenance another as cynosure.
etc. so the idea is to create a dramatic currency with the CORE STATS molded through a history of the player actions, that then can become flaws for the dungeonmaster to propel the narrative forward. Instead of random backstory flaw, oh here is your character quest, the flaws come from player choices which then get payback from their more powerful actions etc.
Does any of this make sense? Has any system like this been done before? Does it sound too frustrating? It is just something I made up hehe
Anonymous
>>5543268 >random card deckbuilding dungeon, Tarot etc >generated layout So here is an idea I just borrowed and adapted from an unfinished OSR style
itch.io ttrpg called His Majesty The Worm.
Lets say you have a tarot card deck, you can assign minor arcana items suits like this
Swords: bladed weapons
Wands: blunt weapons, magic, guns/firearms, utility items / tools
Chalices: healing, or emotional state items (berserk, despair etc)
Pentacles: treasures, trade goods jewels amulets etc.
You then draw 5 cards and arrange them in a North South East West compass rose like this
__N__
WmE
__S__
The middle card, m, signifies the ruler / authority of the dungeon. So you could do something like this:
Major Arcana, eg, Sun, Hierophant, Magician etc. a powerful sorceror / god / demon. Use the tarot archetype eg Sun = Sun temple dungeon? Or some other less obvious mythological allusion
Court Card, eg King Queen Knight Page some mortal ruler or noble, highborn, can be literal King or lord etc or maybe some merchant, guildmaster, ship captain? etc
Minor Arcana the authority of the dungeon is contested. Use the emotional state imagery of the cards to suggest who is fighting over it. eg, Three Swords - some site of a love triangle, elopement? With storm clouds and rain? etc.
So then spiralling out from the centre theme you repeat the process and traverse / generate the dungeon populating it with NPCs items and features as described above etc. Just an outline idea I adapted and embellished hehe
Anonymous
>>5556592 also in this system, the Minor Arcana swords in addition to just being sword items lol, can also represent insight, lore impartation, scrolls history knowledge old tomes and incunabula etc. The idea is whenever you draw a card in the dungeon tile, and are not sure what it means, you then clarify and populate the dungeon by repeated drawing more cards and looking at the imagery etc until the item / location / npc archetype attains a coherent manifestation. Probably just 3-5 dungeon "layers" of cards sufficient in the north south east west directions to situate the random associations of the dungeon in fairly unique and defined manner with inspiration prompts; it might make for a good solo rpg imaginative game experiment
Anonymous
01 I: The MAGICIAN 02 II: The HIGH PRIESTESS 03 III: The EMPRESS 04 IV: The EMPEROR 05 V: The HIEROPHANT 06 VI: The LOVERS 07 VII: The CHARIOT 08 VIII: STRENGTH 09 IX: The HERMIT 10 X: The WHEEL of FORTUNE 11 XI: JUSTICE 12 XII: The HANGED MAN 13 XIII: DEATH 14 XIV: TEMPERANCE 15 XV: The DEVIL 16 XVI: The TOWER 17 XVII: The STAR 18 XVIII: The MOON 19 XIX: The SUN 20 XX: JUDGEMENT 21 XXI: The WORLD 22 0: The FOOL 23 ACE of SWORDS 24 ACE of CHALICES 25 ACE of PENTACLES 26 ACE of WANDS 27 TWO of SWORDS 28 TWO of CHALICES 29 TWO of PENTACLES 30 TWO of WANDS 31 THREE of SWORDS 32 THREE of CHALICES 33 THREE of PENTACLES 34 THREE of WANDS 35 FOUR of SWORDS 36 FOUR of CHALICES 37 FOUR of PENTACLES 38 FOUR of WANDS 39 FIVE of SWORDS 40 FIVE of CHALICES 41 FIVE of PENTACLES 42 FIVE of WANDS 43 SIX of SWORDS 44 SIX of CHALICES 45 SIX of PENTACLES 46 SIX of WANDS 47 SEVEN of SWORDS 48 SEVEN of CHALICES 49 SEVEN of PENTACLES 50 SEVEN of WANDS 51 EIGHT of SWORDS 52 EIGHT of CHALICES 53 EIGHT of PENTACLES 54 EIGHT of WANDS 55 NINE of SWORDS 56 NINE of CHALICES 57 NINE of PENTACLES 58 NINE of WANDS 59 TEN of SWORDS 60 TEN of CHALICES 61 TEN of PENTACLES 62 TEN of WANDS 63 PAGE of SWORDS 64 PAGE of CHALICES 65 PAGE of PENTACLES 66 PAGE of WANDS 67 KNIGHT of SWORDS 68 KNIGHT of CHALICES 69 KNIGHT of PENTACLES 70 KNIGHT of WANDS 71 QUEEN of SWORDS 72 QUEEN of CHALICES 73 QUEEN of PENTACLES 74 QUEEN of WANDS 75 KING of SWORDS 76 KING of CHALICES 77 KING of PENTACLES 78 KING of WANDS 79 22 0: The FOOL 80 21 XXI: The WORLD 81 20 XX: JUDGEMENT 82 19 XIX: The SUN 83 18 XVIII: The MOON 84 17 XVII: The STAR 85 16 XVI: The TOWER 86 15 XV: The DEVIL 87 14 XIV: TEMPERANCE 88 13 XIII: DEATH 89 12 XII: The HANGED MAN 90 11 XI: JUSTICE 91 10 X: The WHEEL of FORTUNE 92 09 IX: The HERMIT 93 08 VIII: STRENGTH 94 07 VII: The CHARIOT 95 06 VI: The LOVERS 96 05 V: The HIEROPHANT 97 04 IV: The EMPEROR 98 03 III: The EMPRESS 99 02 II: The HIGH PRIESTESS 00 01 I: The MAGICIAN
Anonymous
Rolled 4, 18, 58, 84, 24 = 188 (5d100) >>5556592 >>5556594 >>5556597 hmmmm let me give this deckbuilding dungeon a try with my old 1d100 custom Tarot table below, see what I can imagine hmmmm
For all rolls X>78, 101-X denotes the Major Arcana numeral.
01-22 OATH
23-78 SONG
79-00 WILD
SWORDS: Warguild
fangs, winds, feathers, talons, trials
CHALICES: Church Of Envy
petals, rivers, vessels, hearts, tears, visions, dreams
WANDS: Vagabonds And Drudges
thorns, fire, trees, staves, branches, rites
PENTACLES: Unbidden Court
stones, thrones, gardens, seeds, gifts
KING
Father
QUEEN
Mother
KNIGHT
Youth
PAGE
Child
Anonymous
Is he capable of going a single /qst/ thread without tarot spam?
ChefQM
Quoted By:
>He’s spamming 100 lines of Tarot cards now God save us all
Anonymous
>>5556598 >Rolled 4, 18, 58, 84, 24 >04 IV: The EMPEROR >18 XVIII: The MOON >58 NINE of WANDS, vigilance, prophesy >84 17 XVII: The STAR (inverted!) >24 ACE of CHALICES hmmm, maybe the artifact of this dungeon is some Star Grail (Ace Of Chalices), that enables whoever drinks from it to leap from the Moon to the Stars. There is a legion of warriors who covets the Star Grail, (Nine Of Wands on the right) and they are preparing to seize it from the Emperor...
Anyway, you can elaborate on this story or scenario by just drawing more cards. I chose the gentle imagery of the Shadowscapes deck for this one, the artist lady drew a lot of fantasy rpg lorebook illustrations
Anonymous
Quoted By:
>>5556600 last qtg wasnt filled with tarot spam iirc but there was that jackass that said he was gonna insult rqm for some random bullshit
Anonymous
>>5556603 Hmmm so the dungeon is probably a ruined palace, because of the central Emperor card.
Maybe because of the Moon card above it, the floating ghostly haunted Moonlight Palace dungeon only appears during some Lunar Eclipse (or maybe I steal from Castlevania hehe).
Also I am looking at the woodland Moon card imagery vaguely dryad woman on that pretty card I drew, the palace is probably overgrown with twisted vines in a forest; maybe a few lines from Keats to evoke it:
O thou, whose mighty palace roof doth hang
From jagged trunks, and overshadoweth
Eternal whispers, glooms, the birth, life, death
Of unseen flowers in heavy peacefulness;
Who lov’st to see the hamadryads dress
Their ruffled locks where meeting hazels darken;
And through whole solemn hours dost sit, and hearken
The dreary melody of bedded reeds–
In desolate places, where dank moisture breeds
If you look at the fish on that leftmost Ace Of Chalices card, it is echoed in the image of The Star whose miasma of darkness in turn spreads to the mounted spear warrior legion on that rightward Nine Wands card. So maybe the passage to the ghostly eclipse Moon Palace is revealed by some moonlit shoal of fish swimming through a forest pool... the spear warriors have not worked out the entrance yet, and they are desperately seeking it...
Anyway, you can have endless fun just looking at these pictures and drawing more cards to just inspire strange dungeon theme layout ideas.
ChefQM
>>5556607 Cool! When are you running it? When’s the next time you’ll attempt to run a quest instead of ideating for 150 posts to an audience that has no escape from you? Maybe you could even get away with Souvarine General /svg/ since we don’t have jannies in the first place.
DragonfagQM !2gxW5JDLSc
Quoted By:
>>5556611 Would unironically follow a /svg/
Anonymous
>>5556611 tee hee hee you cannot eat me I have pauldrons
(sorry I do not know anything about pokemon sorry)
Also
>World Of Pokemon >World Inhabited By Pokemon ChefQM are you familiar with pleonasm? It can be an emphatic rhetorical technique hehe to begin an exposition but I mostly tend to avoid it (not always successfully). Otherwise you can end up tautologically looking with your eyes into the black darkness whilst walking with your feet speaking with your mouth circumlocutive verbose paraphrasis etc etc lol.
It is fine probably voiced in character with anime hyperactive frenetic enthusiasm though, anime argh anime noooo
>just run quests well you can see all my quests so far linked here,
https://archived.moe/qst/thread/5493567/#5532385 As you can see I create and run completely new settings every few months or so, I like making bizarre different things and mixing/mashing together genres that do not already exist. I ran out of genres hehe I did various fantasy and cyberpunk things already. I am still debating if I want to do my pseudo 19th century Victorian one, I have a feeling it might not be for this audience hehe.
I actually learnt about another speculative fiction genre the other day. Have you heard of Mannerpunk?
(urgh not meaningless suffix -punk everything)
https://en.m.wikipedia.org/wiki/Fantasy_of_manners Sometimes I wish anons would just come and discuss their ideas on qtg more though (the discussions are very interesting, like the idea debated by that James Cameron Avatar film QM anon).
ChefQM
>>5556647 I mixed/mashed together some veggies, meat, carbs, candy, and juice, and now I’m squeezing out a shit on the toilet. Guess nuking the quest because SPX crashed or making a 56 consecutive post update over 9 days talking to yourself is a less than ideal way to run, regardless of pseudo intellectual inspiration. Stop spamming the thread. Are you literally too retarded to see how irrelevant a post like picrel is?
Anonymous
>>5556677 hmmm well I can offer you only minimal toilet assistance with this tactical flashlight foregrip picatinny rail device, but this is all that I can really offer tee hee hee
The SPX quest thing in Song Of The Oath And Wild was a bit cruel, but unfortunately that is just how it works in real life hehe. I actually completely gave away what I was doing with SPX and that Five Hundredfold Banner theme in that quest within the qtg thread general discussion beforehand, maybe none of the players remembered or read it though. I do try to incorporate some of the qtg thread discussion topics or feedback into my game settings, and provide hints hehe
I just thought it would be entertaining as an experiment because no other videogame (or interactive fiction game that I am aware of) has ever done it. Ok you can buy and sell stocks in GTA V but they made it easy, you can assassinate and short or long things with the game narrative forewarning (that GTA V motorbike murder mission with the black guy player character). Whereas in my game the outcome consequence was linked to a real-life real-time index, you had to be aware of what the reference even was to win.
Another (unsubtle) secret: did you notice what was going on with the dream sequence in that game (the promised delivery of weapons? How you could choose any weapon you wanted? The strange fake Beowulf poem at the beginning, the knights from the Imperial Reichskloster, and their leader named Olaefyr? Maybe you noticed that every character / description section I wrote has a picture in the game - except him)
Anonymous
Anonymous
>>5556712 >Imperial Reichskloster faction in my 2022 May game setting >Reichsburger movement (is it fake?) This was probably a complete coincidence: (?)
https://en.m.wikipedia.org/wiki/2022_German_coup_d%27%C3%A9tat_plot 2022 German coup d'état plot
On 7 December 2022, 25 members of a suspected far-right terrorist group were arrested for allegedly planning a coup d'état in Germany.[4] The group, called Patriotic Union [de] (German: Patriotische Union), which was led by a Council (German: Rat),[5] was a part of the German far-right extremist Reichsbürger movement.
I do not speak German, but I just thought it was a pretty name.
Sometimes though, even reading news on wikipedia is not how events really occurred. Is it fake? Who knows what is really happening, hehe
A true story: once I went to visit Marburg. It is just a castle in Germany, it was another dull routine investment conference, even more boring than the Shanghai one I attended over a decade ago.
Whilst I was there, I heard some colleagues debating how two of their other investment colleagues were skipping a meeting to take a visit to a certain... tomb. It almost sounds like some dungeon adventure. But apparently in Marburg, there is a special tomb.
https://en.m.wikipedia.org/wiki/Paul_von_Hindenburg >The remains of Hindenburg and his wife currently lie buried in St. Elizabeth's Church, Marburg. I had no idea about German history, or who this person was. But apparently he is buried in Marburg, and these colleagues were debating why these other colleagues wanted to visit this tomb.
You see, this man was apparently some patriotic WWI war hero, but his legacy was tainted because he... appointed a certain other man, whose insignia features a lot on pol and 4chan.
So these unnamed investment colleagues were very keen on secretly visiting this Marburg tomb, even if they had to skip some investment forum, because they wanted to pay indirectly their respects to the... tomb, perhaps because they could not openly declare their fervour in memorialising the other special man that some people on 4chan like very much.
Maybe someone who is actually from Germany can explain it better than I can. At the time I was really confused over why a lot of people were panicked over skipping a dull investment meeting though.
I remembered the episode and it inspired me to create the Imperial Reichskloster faction in my games.
I feel like they have gained a lot of power and are ascendant in our world nowadays, strangely despite arrests and what wikipedia news articles claim, hehe
Anonymous
I'm thinking about running a new thread of Primordial Multiplayer God Quest. How do I make sure it succeeds?
Anonymous
Quoted By:
>>5556763 oh my god, nobody fucking cares, just shut up
Anonymous
Quoted By:
>>5556829 All the multiplayer gods must collaborate to defeat existential anguish, disillusionment and civilisational estrangement produced by relentless acquisitive-performative dissociation attributable to the incapability of any isolated individual / economic agent to meaningfully alter outcomes in postmodern society, hehe
The gods must collect followers. Maybe the gods are birthed through algorithms (see CY_BORG rpg) in an economic simulation that optimises for the most efficient theological doctrine to inculcate economic agents (also simulated) in order to maximise a production frontier, allocate scarce resources, or achieve some other objective (interplanetary colonisation / conquest?)
ie "what cult make gdp big"
hmmmm not sure best acronym for scifi GDP. I think Endless Space (I have not played it, only read about it) had some FIDSI acronym Food, Industry, Dust, Science, Influence. Is there some tvtropes article on "sci-fi GDP" (I cannot find it).
Also, if an interplanetary civilisation achieved Kardashev scale star capture,
https://en.m.wikipedia.org/wiki/Kardashev_scale (think Halo scale engineering)
they probably do not value GDP lol, maybe they would be after pure units of energy? Some logarithm of stellar capture like those colourful Hertzsprung Russell diagrams?
Or maybe something even more abstract, some peak civilisational Shannon entropy information / computational measure? Flavours of achievable consciousness? Some O (n) time complexity speed-up? Because if you could ascend the Kardashev scale, you could create planetary or solar system sized computers that simulated anything you wanted etc instead of travelling or physically procuring the thing itself.
Interested in anons who have played lots of 4X or apace colony games, what are the "space GDP" sci-fi econometric concepts hehe
Anonymous
Quoted By:
>deep autistic breath YOU SHOULD HAVE PICKED PHASING
Anonymous
Quoted By:
Chapter Quest is now running
>>5556904 Help command a chapter of the Adeptus Astartes as they reclaim space for the Imperium.
ToT !Vjbe4vrS4s
>>5557021 A day later than usual, but a new post for Elf Maiden Quest is up!
Still laughing that the Baron botched his roll to resist Lagneia's blown kiss so hard that his heart stopped, kek fucking w. Anonymous
>>5556583 It's probably fine in a setting that encourages corruption or downfall, but it's completely incompatible with heroic archetypes. It'd be great for a villain.
It also feels like it squashes character personalities flat. Strong characters are always violent, charmers are always jealous, intelligence always leads to paranoia... there's no life to the system.
Anonymous
>>5557085 >probably fine in a setting that encourages corruption or downfall >completely incompatible with heroic archetypes >it squashes character personalities flat hmmm true, I think you have a good point there. Hehe I like GRIMDARK and wfrp or Burning Wheel style corruption yay all magic eventually gets wiggly demon tentacles nooooo.
But I actually think dnd possesses greater propensity to flatten characters Barbarian is just rage, thief is endless sneak attack hide, Ranger Hunter's Mark (what does this even mean???) etc. And the backstory is mechanically detached from actions and characters.
The idea of the dramatic system is really to encourage more experimentation ie the Barbarian is not always just sword smash with +3 Strength (because eventually the DM invokes that hamartia flaw) and the Wizard is not always monotonously repeating +3 Will spam sorcery. Maybe sometimes the Wizard has to voluntarily use Strength for a bit... You see this a lot in Shakespearean tragedy the interesting story comes from the flaws / hamartia.
Maybe what happens is that the actions increment the core attribute ranks +1, +2, +3... to some level and then when the DM invokes the "payback" hamartia it resets the core attribute to 0. And maybe you get some xp or artha like in Burning Wheel rpg from taking the negative consequence (it is like learning through adversity). It can just be a memory (mechanically like a skill in other rpg games) that you gained from the traumatic or arduous experience.
Also the "negative traits" (I have a list of these stolen/borrowed from a long list of rpgs) can be varied; I just gave a brief example in my original demonstration of the most obvious ones.
So Wizard stuff ++Will does not have to be just Paranoid, it could be Obstinate, Inquisitive, Secretive, Arrogant, Resentful, Forgetful, Superstitious, Deluded, etc many many traits or even several that accumulate in combination. But like you mentioned to avoid "flattening" or excessively hampering the characters, there should be a way or means for these traits to reset after the DM unleashes some consequence etc. hmmmm
Also something I mentioned a lot in my game settings is I do not believe in "negative traits", the idea is to try and use even the worst drawback traits in surprising or advantageous ways (Burning Wheel rpg emphasises this a lot).
So even outright bad traits, Lame, Maimed Disfigured etc - maybe you can try and use them to win sympathy, or appear so hideous that people stay away and avoid you / pretend not to notice you (Inconspicuous etc) or try to use them to frighten people etc.
Anonymous
>>5556583 >>5557136 One mechanic I really liked in Burning Wheel is the Conspicuous Inconspicuous thing. Imagine in DnD a skill which is ANTI-STEALTH, a roll to get people to even notice you hehe. This is extremely clever, and immediately sets up some interesting social situations (you are a peasant. Why should that watchman or lord even deign to notice your presence in a crowd...? What if... you are horribly Disfigured? Aha!) and it gets really interesting when you alternate in various contexts ie sometimes Conspicuous other times Inconspicuous. Note that in Burning Wheel this skill is completely distinct from Stealth or actual hiding camouflage etc, it only works amongst a crowd of people.
But I think the inclination amongst the audience here is just to play superheroes and lords hehe. I noticed the anon here
>>5530744 was asking for WFRP quests like Marienburg setting, but to be honest most of the players here cannot take the SUFFERING muahahaha. Even I am not too fond of the OSR diseases or wfrp limb mutilation tables (seriously, why does every OSR game come with tables of dismemberment) in my games I just prefer to describe it as some variant of You Are Wounded And Bleeding A Lot though as I have noticed here
>>5547240 sometimes the players just give up and run away even before that occurrence hehe
Anonymous
Quoted By:
>>5556829 Limit the number of actions per turn. Codify combat rules early, and limit how many times a player can attack or chase/pursue a fleeing foe. Do NOT make HP and creation points the same thing.
Anonymous
>>5556583 That's actually a really neat idea. I've been toying with having something of a "double-edged" stat system in my next quest.
Anonymous
Quoted By:
>>5557169 >SUFFERING hehe Excerpt from four extremely detailed pages of gore dismemberment tables from wfrp 1e. I would not go this far inflicting this upon players it is not enjoyable but a lot of OSR is also just like this. But the idea with all the hamartia traits is essentially to introduce some dramatic tragic consequence akin to this but instead for each of the other attributes (not just fighting, but social / intellect etc too) that arise if the warrior keeps spamming their best attribute strength, the thief keeps spamming only instinct actions, etc. You can think of the hamartia idea and those traits as a narrative tragic counterpart to these tables
Anonymous
>>5557175 yay, I hope some of this was helpful! But to be honest I do feel like it is a rip-off of Pendragon hehe.
What world setting / genre do you have in mind? Please share and link your quest when you get round to it...!
I do agree with this anon
>>5557085 If you just want superheroes or Heroic High Fantasy the whole tragic hamartia storytelling thing is probably antithetical to the mood, hehe
Anonymous
Quoted By:
>>5557190 I'm ReptoidQM on mobile, so it would probably fit my tone quite well.
Anonymous
Quoted By:
>>5557040 Fucking jobber unworthy of our love
ChefQM
>>5553347 Looking forward to it!! Been eagerly waiting for the quest, remember to link it here please.
Lotus !!DPT/TEq4IDq
Quoted By:
>>5557476 New WF Quest just dropped.
The Hypercrisis Bro !!wy0RzVFRI8k
The Hypercrisis Bro !!wy0RzVFRI8k ID:Z0ucJTUX Sun 05 Feb 2023 04:32:21 No. 5557654 Report Quoted By:
>Do you so any prep before your thread? If you do, how much time do you think it saves? The first two Issues of Batquest were done freestyle, which led to a lot of lag time as I had to think of the rest of the plotline. For Issue 3, i basically took a month out to write out outlines of the different pathways, akin to what an old choose your own adventure book would. I overlapped this with my screenwriting training which gave me a "bible" i could chunk out into each update. It made Issue 3 and now 4 a lot smoother than the past ones, and I can tell because updating got a lot harder when I got to a less detailed section of the outline. Nationquest is breezier. If Batquest is a Visual Novel or Choose Your own Adventure game, Nationquest is an open world RPG. I basically have most of the setting fleshed out in broad strokes and then let the players roam until they bump into stuff. Because of this, it doesn't need much prep and is easier to update. Nationquest is like a sweet cotton candy, while Batquest is a laborious roast. Both good with pros and cons of there own. One bit of prep I DID do for the last round of Nationquest was maps for both settings. IOt probably didn't speed things up too much but I loved how cool they were and how they let players visualize things.>What's the most quests you've followed at once? Do you think it's possible to follow too many quests? I think two. Monkequest and Imperor Renavatii. I think maybe three back when Final Girl was up with them. I think my thin attention span means I cant keep up with too many, like some weesk ill binge Imperi Renvatii till 4 am but then others i cant make it through a single update/
Anonymous
>>5557367 I should probably just go ahead and post it.
I've been waiting for the "perfect" moment when I have plenty of time to respond to replies, but that's not happening.
Anonymous
Quoted By:
https://archived.moe/qst/thread/5481242/#5487561 This was probably also just a coincidence; I was very disappointed the anons did not choose it for their sky galleon loadout in my quest
>4/ Barrage Balloon >Useful for both surveying and sabotage, as the trailing rigging and cables can entangle ships. It can be charged with explosives or flammable gunsulphur (QM: effectively a mine-layer in the sky) Of course, the real reference was hidden here. Those devious cannibal halflings!
https://archived.moe/qst/thread/5481242/#5491666 Anonymous
>>5556647 >Sometimes I wish anons would just come and discuss their ideas on qtg more though The product your shipping has flooded the market. While the sales have been good the prestige has seemed to have tanked. It's no longer seen as a high quality brand. We're thinking of cutting back on production to let people miss it.
Anonymous
Anonymous
Quoted By:
>>5558838 >High quality brand No such thing exists! It is all just trickery!
I was at the IPO of Prada, and I also once had two meetings which saw the entire management of CFR VX replaced, including the CFO Gary Saage. Brands mean nothing, hehe. Most of the time, the people who calculate and rank them like Interbrand just use market cap.
Anonymous
Quoted By:
>>5530667 >slander video chad moment
Anonymous
Quoted By:
>>5538757 I cry every time.
Anonymous
Quoted By:
>>5556382 You are back !
No problem man. we are ready for return with Vlad when you are.
I don't usually check the qtg, but glad i did it for see if you would post anything here.
Anonymous
>mods deleted the trans naruto quest >kept the other one Arbitrary censorship makes no sense
Anonymous
>>5559166 Correct, they should have deleted all of them
Anonymous
>>5559166 well that other one at least has some followup OP posts, even if they look to be from the same lazy mold as previously seen in "white man in wakanda", "taylor hebert in fate" and "sherwood cuck fantasy"
I'd still like to know what inspires someone to start such threads.
Anonymous
>>5559166 Wait, there was a Trans Naruto Quest?
(I hope Transgirl Transfer Student comes back soon, it was actually beocming interesting.)
Anonymous
>>5559166 If only they deleted them all
Anonymous
>>5559171 >>5559175 It'd honestly be better if mods came out and said no trans quests instead of keeping one and deleting another
>>5559174 My childhood trans girl rival or something. It actually looked higher quality than the other
both are prob troll quests tho Anonymous
Quoted By:
>>5559172 >taylor hebert in fate This one didn't seem like a bait quest. Just generic fanfic
Anonymous
>>5559182 A blanket ban on any quest with a trans person in it would be silly. 4chan has few virtues, but one that keeps me writing here is that moderation is generally light and not ideologically motivated. I won't pretend to know why this short-lived Trans Naruto quest was taken down, since I never read it, but the idea of a sweeping ban on a specific subject would be enough that I would probably find somewhere else to QM.
ToT !Vjbe4vrS4s
Quoted By:
>>5530565 >Do you so any prep before your thread? If you do, how much time do you think it saves? Not on the quest itself, but on the world I have quite a bit of prep. I don't really have a plot line set out beyond core ideas of "Lagneia wants to get the treaties signed and will gladly use her body to get it done", "Lygos is a den of fucking snakes where no one is to be trusted", "the Blight emerged from the northern Jungles of Giskonis (not!Africa) and ate that continent, wants to eat all Nine Lands but is mostly quelled at this time", and "the Golden Intellect is a dangerous sociopath who will do everything in her power to ensure Yggdrasil's survival". There will definitely be some stuff between Divine Spear Wielders, but that's high concept and at least one of them is a Blight Elf.
Anonymous
Quoted By:
>>5559215 I think anon's point is that rules need to be consistent
Anonymous
>>5559166 Can anyone recover the deleted Trans Naruto quest? I'm curious why it was deleted
Anonymous
Can we mass report souvarine, now that he has made it clear he's going to continue shitting up the general despite countless attempts to stop it? I'm quite fed up with this shit.
Anonymous
>>5559390 Has he broken any rule?
Anonymous
>>5559401 Spamming/flooding countless fucking times.
DragonfagQM !2gxW5JDLSc
Won't report him if he commits to a /svg/ with a right to link it once a day in this thread.
Anonymous
>>5559408 I don't think that's actually against the rules, though, is it?
>>5559414 Ironically, I think we're only supposed to have one "general" thread, so that might be...
Anonymous
>>5559455 Ironically Souv's posts are MORE on topic than most others since they tend to either directly relate to quests he runs/follows or inspirations he's drawn from to run them. I can understand some people getting tired of it, I skip over them fairly often, but it's always really funny to me that most of the people who've bitched about him doing his thing are the ones who haven't contributed anything productive to the thread anyway. It's very "oh no, my shitposting is being interrupted by something some people might find useful for the activity the board is made for".
That said, if I had to choose between souv's ramblings and the era of quest reviews, I am much more interested in hearing people break down and discuss ongoing quests and potentially exposing me to something I'd like to check out than I am adding more esoteric writing ideas to my already full trunk of ideas.
ToT !Vjbe4vrS4s
>>5559750 Elf Maiden Quest has updated. Lagneia presents the options to heal the Baron Soimul to Sir Hael
and learns just how fleeting the lives of men are compared to those of the Children .
Anonymous
Quoted By:
>>5559762 THE ELF MAIDEN QUEST IS REALLLLLLLLLLLLLLLLLLLLLLLLLLLLL
Anonymous
>>5559274 >You are Kaito Uchiha, a 15 year old ninja from the Hidden Leaf Village. You come from a long line of Uchiha clan ninja, known for your mastery of fire-based jutsu and sharingan, a special bloodline ability that grants heightened senses and the ability to copy jutsu. Despite your heritage, you have always felt like an outsider among the other members of the clan and have struggled to find your place. You are determined to prove yourself and make a name for yourself in the world of ninjas, and have trained tirelessly to hone your skills. >Your rival since childhood is Uzumaki Naruto, the 15 year old son of the 4th Hokage. You and Naruto have been rivals since you were young, each determined to prove yourselves as the strongest ninja in the Hidden Leaf Village. Despite your competitive nature, the two of you have always had a grudging respect for each other's skills and determination. >As children, your rivalry manifested itself in playful, harmless pranks and challenges, each trying to one-up the other. However, as you grew older and began training as ninja, your rivalry took on a more serious tone. You, as a member of the Uchiha clan, were determined to prove that you are the superior ninja, while Naruto, as the host of the Nine-Tailed Fox, was motivated by a desire to overcome the prejudice and hatred that many in the village held towards him. >Despite your different motivations, the two of you continued to push each other to new heights, each determined to be the best. Your rivalry became a driving force in your training and missions, pushing you to constantly improve and become stronger. >As you approached the age of 15, your rivalry had reached a fever pitch. Each were determined to prove your superiority once and for all, and the two of you were often paired up on missions together, providing ample opportunity for you to test your skills against each other. Despite the intensity of your rivalry, however, there was a mutual respect between the two of you, and you knew that you could count on each other when the stakes were high. >Naruto was assigned male at birth. But at the age of 15, she suddenly came out as a trans girl and took the name Naruko. What is your reaction to this shocking development? >[] Acceptance and Support: You are accepting and supportive of Naruko's decision to live as her true self. >[] Confusion and Uncertainty: You are struggling to understand Naruko's decision and feel unsure about how to react. >[] Resistance and Conflict: You are struggling to accept Naruko's gender identity and resist the changes she is undergoing. Anonymous
>>5559952 The action and AU aspects make it more interesting on the face of it than "My Childhood Friend is a Trans Knockout".
Permafrost !!KBYz/Io/h1V
Quoted By:
>>5519223 Doing an event for Digital World Evogame until the thread falls off the board. If any of you checked in before, would love to have you come by again for the end of thread 1. Right now the evos will revolve around establishing Digivolution lines to serve as the starters for thread 2 (Whenever that comes)
After that I'm eating lunch and updating Pokemon fork and spoon, so that'll be in an hour or two.
Anonymous
>>5559957 It was safe for work and had decent grammar. I'm also curious why it got deleted
Anonymous
What the fuck this is an actual reportable rule.
Anonymous
>>5560123 Was it always there?
Anonymous
Fortuna
Test comment, please ignore
Anonymous
Anonymous
>>5560195 Read you loud and clear
Fortuna
>>5560203 >>5560204 Now testing for image post - on a public computer with a shit ton of limitations and "public security measures" so this kind of poking-at-stick-to-see-if-works is a necessity, please do ignore this! Anonymous
>>5560206 You're still not my supervisor.
This could inspire me a thread :
Treaded on thread. QAnon was right, but didn't convinced enough people. After event where the uprising was unsuccesful, the elites which are a indeed a pedo-reptilian-satanistic cabal launched a greater memetic psyop to drag in the mud free thinkers.
You are one of the last remaining one. You saw a glimpse of the truth on the insurection day, on a movement of lunny you joined for the lulz out of boredom.
Who would play?
archivebro
Quoted By:
>>5560217 I’d pass. Setting aside the number of threads I’m currently in, I prefer straight-up fantasy/sci-fi. Too close to real-world topics there and I wouldn’t want to trawl through what anons talk about.
Anonymous
Quoted By:
>>5560217 I wouldn't, it sounds absolutely retarded.
Hello, Fellow Humans !pmHuEnKqnU
Hello, Fellow Humans !pmHuEnKqnU ID:S+oUE8dF Tue 07 Feb 2023 15:31:55 No. 5560241 Report Quoted By:
>>5560217 Now why would you run a ridiculous quest like that
Anonymous
Quoted By:
>>5560123 I almost feel like that's an intentional joke. It's pretty funny.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Tue 07 Feb 2023 16:13:00 No. 5560272 Report >>5560217 Might as well make a Make America Again civ and just play a shattered america when it turned out jan 6 really was a insurrection and they actually took capitol hill, kickstarting a civil war where the confederacy somehow ended up in the hands of Kanye.
Or SOMETHING, you dont really got anything thatd last past the first few posts.
Anonymous
Quoted By:
>>5560217 strangely plot reminiscent of one of the anti-woke gay werewolf fictions on kindle that fooled me into thinking it was satire
I would observe the thread out of morbid curiosity
Anonymous
Quoted By:
>>5560217 Would depend on how it was written, and whether it came across masturbatory.
The Mahoney Experience
>>5560217 Only as Nick Mahoney
TrashQM
It has been a bit, but after Space Peon Wrecker Quest got booted into the archives unexpectedly early by a glut of posting (or at least, that's what I think happened) and taking some time to get things squared away on my end, I am ready to resume QMing once more. I said at the end of the last thread that there would be a vote as to what Quest of mine I would do next, but because the end of the thread sneaked up on me I wasn't able to hold it. For other QM's who have had votes on what Quest of theirs to continue - and I suppose the general at large - do you think it would be a good idea to hold that vote in the general, or would it make more sense to have a third thread of the current Quest, and then hold a vote at the end of it instead? Thanks in advance for your input!
The Mahoney Experience
>>5560291 For those not in the know-
Nick Mahoney used to make a living out of writing in for a magazine, the Mahoney Herald, that ranged from topics such as UFOs to Bigfoot and other conspiracy theories. When the US Civil War started, he closed himself inside his home-made bunker, convinced that the Civil War would end in nuclear armageddon. Despite the fact that his supply could've lasted for years, after a few months the loneliness and curiosity got the worst out of him, so he came out one day outside to a Mobile now occupied by the cult. Himself being well aware that the other factions like the Chinese and Paxtonites are secretly lizard people puppets or NWO, he quickly joined the Sun Belt Crusaders, whom he regards as the only faction fighting for humanity and worthy of his unyielding loyalty and devotion.
He was one of the best parts about the Sun Belt Crusaders.
https://suptg.thisisnotatrueending.com/qstarchive/2021/4592969/#p4598459 >>5560299 I mean, I’m here Trash. I’m willing to vote here.
Anonymous
Quoted By:
>>5560299 If you are primarily interested in input from your existing player-base, hold the vote in-thread. If you want to expand your audience to include other anons, hold it in the /qtg/.
Anonymous
>>5560217 Only if the mc is Alex Jones
Anonymous
Quoted By:
>>5560217 All political-type quests end up imploding on themselves. Seen it happen too many times.
If you can keep it going without going too politico-autismo and don't go too gratuitous on /pol/-fantasies, it may just work, but otherwise consider revising your plot.
Anonymous
Quoted By:
>>5560299 I just want Chlot back
Anonymous
>>5560206 Are you THE Fortuna?
SkyQM
Quoted By:
>>5543994 >>5543994 >>5543994 The Swansong has made landfall! If you were looking forward to leading a colony on a pristine floating island beyond the Souther Veil - Now is the time to pile on!
Anonymous
Quoted By:
>>5560299 Bring back Graverobber
Fortuna
Lotus !!DPT/TEq4IDq
Quoted By:
To the like, five people interested in my warframe quest, I'm back. There's an update out.
Anonymous
>>5556647 I'd like to discuss ideas, but I feel like they either aren't good, have been done multiple times, or would get stolen.
Anonymous
Quoted By:
>>5560700 You can't steal an idea, just execute on it. And besides if someone else executes on your idea that means you don't have to fucking run it yourself, you just get to sit back and enjoy the quest.
Anonymous
Quoted By:
>>5560700 Everything in existence has been done. It is your job to make it unique and stand out from that.
I highly doubt your idea will be stolen, anon.
Anonymous
>>5560544 Nice, are you planning anything?
Anonymous
Ideas? Well, after priming a boatload of battletech miniatures, and rereading the Weapon of an Empire threads I came up with another mecha quest idea. (Real original, I know) Really liked the battles and background world of Weapon, didn't like the social and waifu things as much. Idea would be being an AI core for a mech, deployed as an attempt to turn the tide of an ongoing war. However, AI is shackled and restrained by human operator, thus it can't operate without a human yes-man inside. Able to pull off absurd calculations for shots and dodging by calculating trajectories and stuff, but only if running at full power, and isn't usually running at full power because doing that tends to degrade the operator into a gibbering wreck after enough time. Usual next-gen mecha things. Players control the AI, control it during battles. Also pick from list of who the pilot is at the start of the engagement, and what level of power they're running at. Also means players need to convince the pilot on the course of action, otherwise they get shut down, or take various penalties to actions. Example, attempt to war crime a village to flush out hostile tanks, but pilot disagrees, pilot hits the AI Override button and you need to either convince the pilot to not Override or just try and do it anyways by dice rolling against the pilot's will. Weak-willed pilot might be easier to Override, but do it enough times and the poor guy's gonna be toast and then without a pilot you're shut down. Strong willed, and you would be in for an internal fight whenever you try and deviate from orders. Also override pilot enough times and you're gonna be looking at harsher shackles or other countermeasures to keep you in line when you return from a mission. Enemies would be non-AI piloted mechs, conventional forces like tanks/poor exosuit infantry, all the usual modern and sci-fi weapons of war. Dice system's still a work in progress, was thinking like rolling various numbers of d6s depending on stats and looking for successes (4,5,6), against opponent's number of successes. Also some special abilities to add dice, modify dice, or just gain X number of successes when doing specific actions if you are specialized in that. Like, if you're packing AA-mounted missiles, when engaging aircraft, you get 2 successes before rolling your regular dice from Attack stat. All very up in the air and work in progress, but feeling inspired. Thoughts?
Anonymous
>>5560854 pilot selection range: lolis to musclegirls
archivebro
>>5560854 I like the idea. Sounds like you’ll need a fair number of tables to track all the equipment and enemy units to toss around. Godspeed to you if you’re good with all that number-crunching.
Anonymous
>>5560854 I'd play that. Oddly enough I've been workshopping a story like this to try and work into a book or, failing that, a web novel. So yeah, I'd be really down to partake in this quest, if only cause I dig that kind of shit greatly.
>>5560864 I also dig this, Pilot x Mecha is the purest form of love there is, though I would also like a chance for pilot husbandos. Mechas can be chicks or gay to.
Fortuna
>>5560843 Aside from the reluctance many readers would have in spending time on the quest of a known serial runner, my current status as a conscript in a nation with multiple ongoing border disputes rather limits my time and available tools (such as reliable and lengthy access to internet-capable devices, preferably with physical keyboards instead of bloody mobile touch screens). The only reason I am able to be online right now is because I am currently hospitalised. The QM curse lingers on, even to those who abruptly abandoned their claim to that title such as I.
I am also in serious doubt as to my capability as a QM. I haven't written much in years, and I am not sure if I am still able to write to standards past. A spent candlewick am I - maybe.
But I am looking at my options, testing the waters. Seeing if the computers in the barracks can access 4chan (it can), or allow saving images for pictureposting (sort of, though it is a pain in the arse). The loss of my personal cache of pdfs and epubs and images gathered over the years makes the prospect daunting, too.
But there is said to be hope even to the sick, as long as there is life. A hospitalised conscript I may be, but I am not dead yet
Not Russian, by the way. That would have been a REAL QM curse.
Anonymous
Quoted By:
>>5560868 Tables are always fun
Anonymous
>>5560854 Regarding system, something that work well with d6 are stats can be splitted in between attribute and skill
Attribute : Something like Wit, Strength, Constitution, Movement for a classical RPG. The attribute defines your threshold of success.
A poor attribute let you succeed only on 6.
A very good one let you succeed on 3+
You're Einstein? Succeed on 2+ for tests of Wit.
And then, you have skills, defining the number of dice rolled for the challenge faced
Anonymous
>>5560873 Well, I for one am happy to hear you're not dead. I've still fond memories of Caesar.
Fortuna
Quoted By:
>>5560959 ...Thank you, lots. So do I.
ChefQM
>>5560854 This sounds really fun, holy shit.
>>5557989 Any update on this?
DragonfagQM !2gxW5JDLSc
Quoted By:
>Dragon's dungeon new thread dropped >>5561214 NewbQM
>>5560700 Got plenty of ideas and not enough time to run any of them, hopefully maybe one of you anons will like one of these and start up a quest !
Three 40k ideas:
You're just a guardsman. Good fucking luck. You go through your first engagement, perhaps surviving it you get promoted, now you have to manage people under you, you've gotta steal and beg for extra equippment since the uplifting primer ain't gonna do shit against that firewarrior's plasma shot.
Of course, I wanted to run an A.I. quest for the longest time, since they are always fascinating and interesting. The premise would be that the A.I. is an old damaged deep space exploration vessel probably somewhere on the far edges of Ultima segmentum.
Something I had dubbed the "High command" series. You are the commander-general, lord-general, big boss of the retarded ferals, what title have you. It is your job to get numerous different regiments, commanding officers, factions and everythign else going at the same direction, making choices of appointing certain regiments to certain battles and certain commanders, do you risk putting two CO that absolutely hate one another in that one battle, since they are both excellent for it ? Or do you risk a potential loss just to avoid potential political fallout. Do you give that one very popular commander further chances at glory, since he's really good, or do you sideline him since he's becoming a potential threat ? Stuff like that.
As for warhammer fantasy:
I want to revisit my first attempt at a border princes campaign where you establish a princedom there.
Then there a state trooper quest. Just like the guardsman quest really, but set in warhammer fantasy.
Stuff that I just found neat:
There was a quest whose premise was, you're undead, some fuckos disturbed your tomb, what do you do ?
It also died instantly. You come out as a king of a long forgotten realm in a world of pike and shot, where cannons, arquebuses and the like are the norm.
Finally, my Unbroken Empire setting:
Continue the space game, naturally.
You are the brand new governor, founder, owner, etc. of a new colony at the empire's fringes, how do you deal with the needs of your people and dangers all around you.
And one where you are a freedom fighter, or a terrorist, maybe even just a simple dissident, rising up against real or perceived injustices done upon you and your people.
That's about it. I am planning on running these after I am done with Renovatio Imperii, but with my rate of updates, it will take a while, so as said before, maybe one of you anons will decide to give QMing a go !
Anonymous
>>5560958 Not quite sure those are the attributes I'd go with, but thanks for the input.
As silly as it sounds, I'm trying to strip down the system to keep it simpler rather than more complex, so it's not too arcane for people dropping in or out to follow along.
I say that and right now my system for determining how many dice players throw at a problem is:
Pilot Sync level multiplied by Base Stat plus Equipment bonuses and Special rules
Trying to make it so a low sync is decent, which can be compensated for by loadout, but a high sync level is just a monster which can tear through almost anything. For a cost to pilot and machine, naturally.
>>5560864 >>5560868 >>5560869 >>5560958 >>5561174 Ty for support, I'll try to put something out in a few weeks.
Is it amusing that I'm struggling coming up with names for different mechs and AIs that aren't just ripped straight out of other settings?
DragonfagQM !2gxW5JDLSc
Quoted By:
>>5561220 Make the Mech maker a huge nerd and pull names from champion from League of legends.
Make the Ai maker a huge gourmet and pull name from a french cookbook.
Boom, (You) have Cassoulet driving the mighty Yasu-0
Anonymous
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>>5561220 Name the mechs after war deities of different pantheons - Wikipedia has a list. It's thematic and sounds cool.
Anonymous
>>5560873 Let me guess, Armenia?
Nosewise
Quoted By:
Sorry about the short hiatus. We are now back, for however long that may be.
>>5561265 Nosewise
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Sorry for the hiatus. We will be back now- for however long that may be.
>>5561265 Anonymous
>>5559465 >quest reviews Is that still a thing? Nobody ever reviewed my quest :(
Local Lord
Oyez oyez ! Coupez Cordes, Hurlez bataille !
Noble ladies and gentlemen, brave retainers, pious clergymen, outrageously fat burghers and filthy peasants I am happy to announce you that the Local Lord is back, and his quest too ! Let us celebrate and rejoice with a feast worthy of being mentioned in the chronicles of our descendants for generations to come. Or, at least, with a reply to the thread.
>>5561322 And I shall not forget to mention you good sir, as you have asked. A man who posts so many dead elves cannot be a bad man.
>>5553485 Anonymous
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>>5560272 A Make American Again Civ sounds like the most genius idea for a quest ever
Anonymous
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>>5561220 My personal setting I've been drifting towards Arthurian and Celtics myth for the mechs
Mostly cause Mordred is a killer name for a mecha and an ai
Anonymous
>>5561340 It is not anymore, but only because people lost interest in doing it. Which is maybe for the best, because it started with a reviewanon who would read your entire quest's backlog then come back with a huge multi-post breakdown examining the writing quality, style, narrative execution, and mechanics of your quest. If I recall, they'd take snippets and screenshots from the quest being reviewed to post alongside the review as example pieces to help show what they meant. It was interesting to read and it got me into a couple quests I'd probably have never read because the title just never jumped out at me.
Why it's maybe for the best it isn't anymore is because after the first reviewanon either lost interest or moved on, some other people picked up the reigns and they... Were bad at them. They didn't so much as review another quest as they did shitpost and joke at each other, so besides the reviews not actually being of any use advertising to potential readers, I am doubtful they were much use to the actual QMs either.You can sorta see what I mean though, the link to all the reviews is still in the OP:
https://pastebin.com/u/QuestReviewsArchive . Only thing is it doesn't include the screencap examples I mentioned.
Still... It was probably the MOST on topic and productive qtg has ever been, and I always prefer qtg on topic and productive in some manner to being nothing but shitposts and whining.
Anonymous
>>5561218 I'm not too familiar with 40k or most other settings people usually use. I've only read some of the archives of 2nd Primarch. I like the AI ones but they usually seem pretty hard to run.
So I have a handful of ideas I want to try out, even if some of them may be a bit ambitious for a first time QM.
The first one is Sleep Quest. You take control of a pale, skeleton of a man who has amnesia. Our main character lives in one of the most interesting places in the world, a borderline city-state called Paradise. He embarks on a journey to figure out who he was, who the people around him are, and what's wrong with everybody. It starts out with him waking up in his sleep, in a world that connects with many others. (Player choice by how he wakes up and who.) He figures out that he and others can and have to interact with this new world to survive, as it can be dangerous as it is inviting.
So it's pretty much a dual worlds kinda thing going on. Think Catherine but on Steroids. Don't wanna give too much away cause I believe discovery is part of the fun.
Second is generic fantasy quest. This particular quest has a colorful cast of characters with interesting personalities, both allies and enemies. Everyone but our main character is quite skilled to be an adventurer that has many skill sets to help facilitate what playstyle the audience wants. Our main character isn't completely bland, as he houses inside him an annoying entity who influences not only his worldview, but how he interacts with it. Some options may only be available through a write-in, you may have to roll to successfully choose it, or rarely some may be flat out not available (due to prior choices.) The world building will get interesting after a certain point because after a certain event, this world gets stitched with multiple others, allowing for people to come from various timelines/dimensions. (Though there are rules so they can't do this willy nilly.)
Third idea is Chunnibyou Arena quest. You play as a disillusioned young man who believes he has the potential to wield super powers that haven't yet been unlocked. Spoiler events happen here but he doesn't get killed to Isekai. He travels to a strange waiting room with various beings of varying strength walking by. Some are giant demons and angels fighting as champions for their Gods/Rulers, others can be small little mice men adventuring out to fight to gather food for their kingdom. Our MC has to use whatever power he has to win whatever fight he signs up for. There's various systems such as ones for points (which can be used in various ways) and how contestants are matched. MC can (depending on what choice he makes) travel back to his world to use his power(s) for whatever he wants. This one is the most loose one but I think could be fun nonetheless.
Anybody interested in any of these?
Anonymous
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>>5561445 I like the first and third ideas! Both seem equally interesting. Decide which one you'll have more fun writing and go from there!
Anonymous
So I'm trying to put together a deck building/card playing quest. Any suggestions on managing the complexity and mechanics of that? So far I'm thinking a ten card deck with three card draws, discarding the entire hand each turn, with standard MTG style play after that with creatures and spells, but nothing off turn to keep interupts from bogging things down.
Anonymous
>>5561343 "Elves" you say? I'm afraid I know not of these "elves" my good sir, did you maybe mean "guelphs" perchance?
Either way, thanks for the heads up, you're a man of your word! Even more so, because you gave no word and still remembered!
Anonymous
>>5561445 These all sound very broad in their strokes, with the potential to be very good or very bad based on your writing quality, QMing style, and the many secret hidden variables. I think you'd find an audience for any one of them, though!
Local Lord
Quoted By:
>>5561501 Tonnerre ! An ennemy of the house of Anjou ! Draw steel you Ghibelline swine and hope that your Nuremberg steel holds against my axe ! But if you meant the pointy eared and biblically long lived kind of guelphs then I can understand you.
And no problem at all good sir, you wrote, I saw, I answered it is normal.
>>5561218 I have always wanted to see or run a Lord-General quest and your idea seems interesting, I would definitely play if you ran one. Especially if the main protagonist is the kind of retarded general obsessed with the cleanliness of the uniforms and not trusting of tactics that not involve a bayonet charge.
State Trooper quest seems funny too, and a bit of Warhammer Fantasy might be a good change from the 40k content.
>>5561445 The third idea seems to be the most interesting to me but pick the one that you would like to write the most. Good luck !
Anonymous
>>5561502 The latter two are very broad but I already have plenty planned for the first one. The only thing that's bad is that I can't really draw so these would be text-only which would probably turn a lot of people away.
Anonymous
>>5561515 Most quests on here are text only, including some of the most popular (Pokemon: Fork & Spoon, Rage Across Pennsylvania, Elf Maiden).
Anonymous
>>5561564 Though having a repository of interesting/related art to help build the mood always helps.
archivebro
Quoted By:
>>5561564 Maximum Spider, DC:Henchmen, Hex Maniac Prison… there’s a lot of text quests.
>>5561445 To your point, you’d really only need appropriate tailored art if you’re running stuff that needs a visual aid to make sense. Stuff like Tyrant Quest has a regional map for strategizing with, Dungeon OS Quest is grid-based dungeon management so anons need to see the dungeon, Voidship Bridge Simulator ran a full X-Com battle grid so an “arena” was needed at the minimum (they went beyond that but that’s on them) etc.
None of the ones you’re describing sound like they’d need something special unless you wanted to make positioning part of the combat system, then some grids for arenas would be warranted. That’s about it. The rest can be mood images like
>>5561579 says.
Anonymous
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>>5561564 Elf maiden does have some pictures (although thats mostly because the qm used fanart of Nahida from Genshin impact to represent Lagneia)
Anonymous
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I'll probably try to do Sleep Quest, I just need to find/get a good image for the OP first.
TrashQM
>>5560299 Judging from the feedback, I'll hold the vote here.
> Please choose ONE of the following: > Collapsing, A Quest to Survive the Apocalypse - R. Mantle, a young homesteader, scrapper and junk peddler who moonlights as an Animal Control Officer must apply his skills and knowledge to help the population of Debouche, Maine - or at least the portion of the population that is not actively being expelled as useless eaters in the aftermath of the Cold War suddenly and unexpectedly turning hot. It is not entirely clear what has happened yet, but the belief is that during a nuclear exchange, the Reds somehow managed to induce Yellowstone to erupt it is actually a lot worse than that . Even though he is immobile after an injury, he is still leading an expedition (on a hospital gurney in the back of a truck) to secure the livestock and equipment of an eccentric crab-farmer . > The Graverobber's Daughter - Chlotsuintha, a Witchlet who has a better grasp of chirurgy and thievery than of the Many Mysteries is trying to exfiltrate without leaving behind her he-witch father's equipment and library. As an unchaperoned fifteen year-old girl, getting shopkeepers to sell her anything more than food would be hard enough, but the ground is shrinking underneath her feet. The Inquisition is snooping around the graveyards where she works after recovering constructs made from human remains, presumably made by her father - and it seems that no good deed goes unpunished, as in the process of cleaning up some dangerous magical byproduct, she inadvertently left behind clues that could lead the Inquisition straight back to her. The Middenguard has the Midden on a curfew searching for a murderer and narcotics-peddler who unbeknownst to them died trying to break into her house - and after her attempts to dispose of the body backfired, she was forced to kill several guardsmen. So far, she is not aware of any response from the Middenguard ... but even if there isn't any, with the curfew still in effect, she might find herself in another life-and-death situation just trying to sneak in and out of the Midden. There is also some evidence of a third Witch in the city, one hostile to her and father ... who is overdue after leaving to go steal something presumably magical. Naturally, she fears for his safety. Chlotsuintha must balance her need to get out of the city as soon as possible with her need to not leave a trail and her desire of saving her father's life's work from the Inquisition, AND her desire to find and help him. But as time runs out, these desires and needs are increasingly at odds with one another. > Space Peon Wrecker Quest - E. Slickwick, an ex-pirate and peon-wrecker aboard Integrated Living Labor System's prison ship, the Commissioner, uncovers an undeclared cargo of weapons aboard a derelict. He must now decide if he is going to turn them in to buy his freedom ... or use them to turn pirate once more and earn his freedom. Anonymous
Anonymous
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>>5561922 We both know you want to run the graverobber's daughter.
Anonymous
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>>5561922 >The Graverobber's Daughter Come on Trash, there is no other choice
Anonymous
archivebro
Quoted By:
>>5561922 >Graverobber’s Daughter I started reading it in the archives when you were running the last thread. By the time I finished, it had dropped off. I would like to attend one of the sessions this time!
Anonymous
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>>5561922 >The Graverobber's Daughter Complete our escape
Fortuna
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>>5561237 I plead the fifth, so that I may not betray what shreds of anonymity remain under my name.
Anonymous
>>5561174 XZ-3298-R - #1
Sentient AI was sent to a world to terraform it into something hospitable to humans, but the humans never came.
In the name of research and just killing time, the AI continues experimenting on the land and all the creatures it has created within it.
As as result it turns into a magnificent, but incredibly dangerous place filled with monsters that barely represent the animals they once were.
Now, hundreds of years after the planned arrival date of humans, a singular human vessel crash lands on the planet.
These things don't stand a snowball's chance in hell.
It is up to the AI (you) to mutate, empower, and train these things to survive in the world you created.
>>5562228 Anonymous
>5558861 Is that Heihachi Mishima as a chicken? Another American Balkanization/Civil War Qst would be sick, although I'm still waiting on Drunk QM's return, & Mahoney's inevitable canonization to Sainthood. Graverobber's Daughter & Collapsing both sound interesting. A Warhammer Fantasy Qst automatically has my attention vs WH40K. AI Mech Qst sounds rad too, could include deployable drones, foes with drone swatters & more advanced EMP weapons, gauss & rail guns, etc. Thinking about running a few Qsts at this point:
DragonfagQM !2gxW5JDLSc
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>>5562258 I, too, happen to be a sucker for warhammer fantasy.
A peasant with a pitchfork in a Khorne demon assaulted village? Hell, yeah.
Anonymous
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>>5562258 I was really intrigued by that future American one where we began by playing a secret agent of the Chino-Anglo Mormon theocracratic state sneaking through the Mad Max wastes of ancap Texas trying to stymie an advanced artificial general intelligence. Shame it died.
Anonymous
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GTA-Esque QST- Possibly set in the 3D Universe (3, VC, SA, LCS, VCS) or a completely original setting. Lots of guns & melee weapons with different mechanics that can only be acquired from certain arms dealers; hardware stores & pawn shops have low end stuff, gun shows & bikers better gear, post-Soviet international smugglers & GLOW types have top shelf for example. Driving/chase mechanics to evade police, street race, & intercept marks. Start as a lowly hoodlum in the inner city, race determining what gangs will have anything to do with you, & work your way up to Level 99 Boss™ (lmao). Balance gang rivalries, your standing with an outfit, henchman loyalty, active wanted level, & passive investigation level. Agencies like the Firearm Authority Group/FAGs/notATF, GLOW/MIB/ZOG, & IRIS Omega Unit/IOU are late-game enemies, while whacky factions like a Mime Mafia from France, Mormon Mob, Beggar's Guild, Horrorbillies in Hearses, or Hare Krishnas would show up too. Inspirations from the first couple GTAs, Saints Row, Max Payne, Dead to Rights, etc. Complex narcotics market & other rackets, with PC use affecting stats in different ways. Bribes & blackmail are crucial at higher levels. City amalgamations like a combined Atlanta-Miami-Louisiana analog, or Toronto-Philly-Boston
Anonymous
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Provo/IRA Qst- Fight in The Troubles as a partisan, establishing contacts among the Guardai, arms dealers, other IRA cells, etc. Start with decrepit WW1/2 guns & only a few Finian Brothers at your side, advancing in influence to command more men, get better arms, recuit specialists, & have more improvised fighting vehicles built. Lots of Provo songs to be included in the threads. (Post-Apoc) Metro Station Management Qst- Set in Metro 2033's universe or something similar, taking place somewhere such as NYC, Moscow, London, etc. Manage resources & factors such as food & water sources, trade & livelihood, security, authority groups, demographic tensions including age, mutation & immigration policy, scavenging, weapons & defenses, funerals & religion &/or ideology, lighting/visibility, medical & housing, neighbor station relationships, etc. If the station collapses or you are overthrown, the Qst transitions to one of Tunnel Survival & Surface Stalking.
Anonymous
Quests are cyoa soap operas got it.
Anonymous
Hey, what happened with the Werewolf The Apocalypse Quest? I know it was at page 10, but I came here to see if any player or the QM said something about it or when it's going to be the next thread It's one of the few WoD qst that it didn't suck ass, and I hope it doesn't get dropped just at the start like others
Anonymous
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>>5562373 Hench said he is going to make a new one soon, he wanted the old thread to fall off the board first
Anonymous
Anonymous
I still kind of low-key want to run a Homestuck Quest.
Anonymous
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Russian Civil War Qst- Start at the Eastern Front in February of 1917 (choose which theater among Austro-Hungarian, Bulgarian, Ottoman, German, etc.). Choose your starting background amongst the classes/professions of Imperial Russia, your ethnic stock, & then lead troops while narrowing down your ideology through player choices and proclamations. Bonuses to recruitment among certain groups based on prior factors. Tzarists/Whites, Republicans/Kadets, Separatist Nationalists/Yellows?, Central Powers, Entente Powers, Mercs such as the Freikorps, Greens/Peasant Communes, Cossack Hosts, Anarchists/Blacks, Socialists/Reds, & the Bolshevik Internationale/Even Redder Reds all play a role, with Russo-Fascists emerging in 1925 if the war lasts longer than IRL. The PC is free to forge alliances if feasible, & even go their own route. Negotiate with, betray, or go to war against the leaders of the day such as War Commissar "Trotsky," Baron Sternberg, General Wrangel, "Father" Makhno, General Tukhachevsky, General Graves, Admiral Kolchak, Ja Lama, etc. Management of major factors such as food, ammo, morale, civilian discontent, corruption, warmth, etc. Alternatively a Qst following a Free Cossack Outlaw, Freikorps Veteran, Tzarist Bogatyr, or one of Sternberg's surviving Buddhist Knights in a Western-like take on the conflict, surviving against Bolshevik hordes, deserters, gangs, the Cheka, etc. with a 7.62x54mmR Lever-Action, a horse, & a pair of Nagant 1895s or .44 Russian pistols.
Anonymous
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>>5562383 Then do it frog poster.
Anonymous
Anonymous
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>>5562361 Yes, sometimes. Or multiplayer skirmish boardgames. Or variant D&D games where everyone shares a character. Or worldbuilding exercises. Takes all kinds.
Granbell !!srJuYsWgKpk
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>>5559549 >>5559549 Djinn x Hogman civ oneshot
Anonymous
Can you combine tags such as bold and italics?
Anonymous
>>5562757 >Can you combine tags such as bold and italics? Yes, but you have to invert the order on the other side, so bold+italics would be
[b:lit][i:lit]TEXT[/i:lit][/b:lit]
Anonymous
Anonymous
Is there a good Cultist Sim quest yet?
Anonymous
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>>5562868 No, but Neckbeard Warlock seems pretty close.
Anonymous
>>5559952 >>5559992 Different websites have different types of censorship. Spacebattles ban you for saying nigger, 4chan bans you for transexual anime fanfiction
Anonymous
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>>5560123 Pretty sure it's there for people trying to derail a quest or debate/harass the QM and other players into conceding to their demands.
Anonymous
>>5563003 The sanctity of Naruto was in jeopardy. Had to be done.
Anonymous
Anonymous
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I have the sudden taste for a Signalis Drawfag Quest, if a drawfag QM is interested in such a premise. I desperately wish to achieve a happy ending.
>>5562868 Sun Belt Crusader Quest dude.
Anonymous
>>5561340 >Nobody ever reviewed my quest :( This is the case for the overwhelming majority.
The jist of it is gone over here-
>>5561434 but to add on to that, writing quest reviews is much like writing quests in that it's a lot of effort for not much payoff besides the enjoyment gained from it. The potential fame and (yous) is limited to a very small population, and with quests being even longer these days, the barrier to entry in reviewing is even steeper. The investment and effort is greater, so it's less worth doing for those who aren't so critically inclined that they spend days poring over quest archives and analyzing everything.
Writing good criticism is also a developed skill. It's easy to say that everybody's a critic, but not many people know how to express their thoughts on something in a way that's entertaining and comprehensible. Articulating yourself is an important part of review writing. Pretty much everybody has a general feeling of what they liked and disliked about a piece of media, but don't necessarily know how to put it across to others.
TL;DR Everybody wants to have a nice well constructed review, very few have the skill and willingness to sink time into making reviews.
That said my favorite was not necessarily an articulate or enlightening review, on an xcom quest. It brought up salient points, but it was also generally inflammatory and had an entire segment on the rating it gave it of "ant shit" where it was described how one would go about discovering what ant shit was like.
>>5559992 >>5559274 If I were to guess, it's because the format is a clone of other "X is trans" """"quests"""" that have come out that were nothing but low effort bait to piss off election tourists. It mirrors the activity of another person who spammed out low effort civ quests and immediately left them to die.
People get tired of this shit and report reflexively. There were other ones before that stayed up.
Anonymous
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>>5563018 >>5563029 Picrel is janny banning the tranny naruto quest
Anonymous
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>>5561922 >The Graverobber's Daughter Anonymous
>>5562270 Emergence Quest
Crawl out of a lake of warm wet blood and take your first uncertain steps into a predator filled hellscape
Anonymous
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>>5563188 >Emergence Quest 177013
Anonymous
>>5563138 >There were other ones before that stayed up. That's the confusing part. The blatant low effort ones stayed up but the more high effort one got nuked
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:Oa3zf9SG Fri 10 Feb 2023 13:39:46 No. 5563290 Report Hey anons, perhaps I could get some help or inspiration here. One of the characters in my quest is an alien that doesn't speak a language per se, and instead communicates primarily via song. They're the medic of the squad, and they communicate solely in music lyrics as that is the closest translation wise. It's fun to include from a writing perspective, and the character is popular even among the xenophobic voters, but I'm trying to justify why it should follow that they can speak in human songs but not words? Or not write down snatches different lyrics into cogent sentences for that matter. Even though music and melody is inherently important to their species (and a reason why they initially got along so well with humans after first contact) how do I justify the use of human music lyrics without it being a gimmick? Why should the lyrics work but not then be auto-translated into actual words, which hey might be important in a squad based combat situation?
DragonfagQM !2gxW5JDLSc
>>5563290 You can go with memetics of music. The way their brain works use music to store and display information among species member. The same way you can't start to run in the middle of a jump to move forward, they can't cut up and butcher lyrics to fit into sentences.
Anonymous
>>5563290 Oh man, is it coming back?
>>5563334 This is basically what I wanted to propose. With the addition that they don't use auto-translators because of corporate bullshit like subscription costs or rights to data collection.
archivebro
>>5563290 >>5563334 I suppose the question is why they don’t just make new songs using the human language. They clearly have to be capable of making them as they’d need to make their own songs to communicate with each other, before they made outsider contact.
Though it could be justified if they’re actually a symbiotic species. Some other species actually comes up with the “words”, and the singers are empathetic enough that they read the “impression” of each piece of the song to a high degree, allowing them to use those songs to communicate their own feelings. Shorter songs leave less of an impression, so they struggle to communicate in shorter verses unless it’s something that they’ve heard very often.
Which would lead to an interesting maturation cycle, as their ability to express their own emotions is limited by the “songs” they’ve been able to learn. Young children would need to be exposed to essential short songs often, to familiarize themself with the impressions so they can communicate quickly, then they learn longer songs so they can hold actual conversations.
So the alien wouldn’t actually understand human music and the words in it. They have a fine-tuned sense of what a song can “mean” once they use it on people though, so they can parrot it back to communicate exactly how they feel. Exposure to more human songs gives them more ways to communicate their “impressions” back to people and exposure to more people gives them a greater understanding of the impressions each song can invoke.
If this is for the Mizarians, I figure this won’t work. I’ll keep thinking. Anonymous
Quoted By:
>>5563256 The highest effort one, Transgirl Transfer Student, stayed up long enough to change QMs and reach a cliffhanger involving a gaggle of weird friends showing up to save the chronically-ill MC, the titular Transgirl Transfer Student, and her florty older sister from a deadly house-haunting. I hope it comes back soon.
archivebro
>>5563290 >>5563367 For some reason I read everything here, typed up my response, and somehow deleted all that from my head, replaced your name with ObserverQM, got the Mizarian communication method wrong, and typed out the spoiler text. I could delete the post and remove it, but I’ll let it stand as a lesson to occasional stupidity.
Anonymous
>>5563371 It happens to the best of us
Anonymous
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>>5563373 the best of us are dead
THEY'RE DEEEEEAAAAAAD
Anonymous
How do you guys settle on one idea? It is something you might be running for one year, maybe longer.
ToT !Vjbe4vrS4s
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>>5563499 Elf Maiden Quest #3 has updated! In this update, the Baron and Robert have been healed, the plans for the Hotsprings have been handed off, and on the final stretch to Lygos, Neia has run into some trouble...
Anonymous
>>5563459 Just do what you want most. It'll either work out or die off. Then do the next one.
ChronoQM !!YEc5FNwshuU
>>5563459 What anon said
>>5563566 . I had three quest ideas before I began (Chrono Trigger Quest, Fire Emblem: Fates Quest, Death Knight Quest) and ended up writing what I liked the most out of them. It worked and I love it. My forced break has me itching to get back to it.
I may get to one the other two ideas after I've finished Frozen Moment.
Anonymous
>>5563700 It seems either /qst/ is slow or my quest is shit. Shame it hasn't even gotten out of the prologue. What's everyone interested in lately?
Anonymous
>>5563709 /qst/ is pretty slow, people are used to 1 update a day, and writing a weird OC quest is hard mode. Don't get discouraged, more people will give your quest a chance if you keep going.
Anonymous
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>>5563727 Thanks Anon. I just wanted to see if I was doing something wrong so I could change it. I'll just have to be more patient for now.
Anonymous
>>5563709 I'm following Bastard of Westeros, STV, and hopped back onto Neon Terminus Evangelion's new thread.
And praying that Elin Veteran Quest's QM hasn't died or had something happen to them. Been very invested in that and reaching the end of this arc. They've until recently had a really consistent update schedule, and went radio silent a couple of weeks ago.
Apart from those threads, nothing else has really kept my attention.
Elf Maiden Quest made me chuckle a few times on a read-through.
Anonymous
>>5563748 I haven't touched Elf Maiden since it doesn't look like my thing. I only glanced at Westeros but haven't really read it. None of the others I've really heard of.
Anonymous
>>5563761 I checked in on it. Loli makes me uncomfortable, but if I skip past the lewder bits, the lore and humour are pretty great and the writing undeniably talented.
archivebro
>>5563761 >Wizard 2wer Slow drawquest. Travel through 50 floors of the tower. If you want dumb fun throwing out silly ideas, it’s nice. Has a previous thread, most of the way through now though.
>Voidship Bridge Simulator Play a cadet
trapped in a simulation where you are now Captain of the last ship to safely travel the void between stars. It’s also ancient, has malfunctioning AIs, and can only be commanded by your bloodline for reasons. Nice story, and the images are 3d-modeled .webm formats. Had an XCom section that was pretty fun. Only 1 thread so far.
>Maximum Spider Follow along with Ben Parker as Huntsman, the spider-themed criminal that is becoming rather hero-adjacent. Currently in an arc that has taxed both Ben and anons in true comic fashion, but you’d have a lot to catch up on.
>HELP WANTED! Play as the admin of a facility in the Project Moon (Lobotomy Corporation) universe. Be prepared for long votes and effort posts. You can join the true crazies in assigning employees, do what I do and just come up with general work orders/write-ins, or vote for tiebreakers. Has many previous threads.
>Heretic Cultivator Cultivation quest, obviously. Play an enlightened cat elevated by the death of her human family and their many kids. Stick around for cat shenanigans (even when they’re ox-sized) and anons going way deep with the cultivation ideas. I like it even though I’m not very knowledgable in the genre. Has many previous threads.
>The Undersecretary Play as the Undersecretary in charges of the logistics department of the Imperium. The department has a faux-latin title and I don’t pay enough attention to Warhammer (40k or otherwise) lore to remember it. Small quest, not many threads, so it’s easy to hop into if you want something straightforward.
>XZ-3298-R See
>>5562248 > SCP: Anomalous Containment Play as a D-Boy in a slightly nicer SCP universe. The anomalies will still kill you, but the Foundation doesn’t actively hate you. We probably should have died and rolled a new character by now, but lucky D-boy still shines on. Only a few threads to catch up on.
>Elf Maiden See
>>5563886 . I’m whatever for loli, but like he said the writing and setting has actual effort in it. Only a few threads so far.
> DC: Henchman Quest A long-runner. Play Sean, a henchman working under Gentleman Ghost who maybe dreams of founding Outer Heaven. Hope you enjoy Batman autism and Batgirl “weak knees” memes, it was established early thanks to anon choices.
I can keep going if you want. I’m through half my open tabs I think, and there’s more I started/dropped after trying to get involved.
SQM
>>5563709 >Dragonborn antipaladin A very long story driven fantasy about a draconic humanoid trying to bring about an age where his race will be successful again. You can jump in and vote, but there’s a lot of background lore that will be found in the previous 7 threads. Currently, Theral is trying to infiltrate a human city to impregnate a female human because he got pregnant from having sex with a goddess.
>Eat the Sky A 10 player fantasy skirmish (currently only 8 players remain ー QM is not accepting newer players right now) Kill shit. Evolve. Try to be god. Right now, we’re in the beginning stages and not much lore yet.
>Elf maiden quest 10/10 lore
10/10 smut
10/10 reading (5-6 posts per update)
Con: updates every >2 days
fantasy story about Lagneia, prostitute with magic powers that wants to reunite different races. Recently she met a chunni dark lord, killed him with a blown kiss, revived him, and traveling to a city.
>Tyrant queen quest Princess Isabella tries to take the throne after her brother Louis imprisoned the king after a coup. Moderate length read.
>Hedge Quest Endless morning A drawquest by Peekay. Story is about Tomoe, immortal warrior chosen by a kami to kill people. We’re in a flashback arc right now. Also slow update.
>Into the Wildlands Drawquest. Fantasy story about an expedition into an unknown land. Right now, there’s only 2 players ー check it out if you like short updates and large amount of player choice when dealing with situations
>Skirmish of the incel deities A skirmish with occasional drawings. Incels from 21st century earth died and reincarnated as deities. After a war, only one religion remained and they were imprisoned. Now, they try to escape the re-education facility created by the three deities that now control the last polytheistic religion.
Anonymous
Quoted By:
>>5563952 Note: There isn’t any smut in elf maiden quest 3 yet but you can check out #2 and #1 for the smut
In #2 thread there is a Christmas special poem of lagneia
Anonymous
>>5563709 >Batquest 4chan guide bespoke iteration of Batman and Robin through a very well-researched and interesting-modified array of DC locales, making friends and enemies in unexpected places while balancing hope and fear, drive and mania. Very cool.
>Rage Across Pennsylvania Play the neophyte, human-born member of a pack of teenage werewolf ecoterrorists as they try to prove themselves worthy of joining a grand cosmic war to prevent the apocalypse at the hands of an evil conspiracy and a mad god. Also, the cute Amish girl might be mad at us. Truly, a world of darkness.
>Normal Game Night It's a little slow to update, but it's a cute and wacky little drawquest about a brother, sister, and salmonella-laden mud-woman wandering around isekai-land looking for the mysterious Japanese tourist who trapped them here (but mostly just farting around and goofing off).
>Forgotten Realm Adventures A classic D&D style adventure in a classic D&D setting, wherein we play a newly surfaced Drow fighter fleeing the wrath of her vengeful sisters and learning all about surface customs like: pretty dresses and chainmail bikinis; singing and dancing; gods that don't want to eat you; people that MIGHT want to eat you; food that isn't people OR cave-lichen; and cute animal friends (some of whom are surface elves).
>Pokemon: Fork & Spoon Penny Pudding doesn't really want to 'catch them all", but if she can catch the TASTIEST ones and fry them up for the locals in her new restaurant, that might be nice! Pokemon-themed business sim with hunting, cooking, socializing, and marketing decisions. Very cozy, and a very cool take on the setting.
>Hex Maniac Quest It turns out the Pokemon world's version Robbie Rotten from Lazytown (not quite, but close enough) has a daughter, and that daughter is a dessert-munching, work-shirking, spoiled-rotten brat with no social skills and world-threatening psychic powers. She's in prison for a crime she didn't commit, but has now committed to committing a bunch more crimes while she's there, if only to avoid being bullied into joining a different prison gang. Very cute, and delves quite deeply into the Pokelore in uenxpected ways.
>Mini Civ Quest One-Shot Alas, a one-shot... But if that's fine by you, it's a fun one. We're a genie in a lamp who has been mistaken for a god by some gross hogmen that don't actually seem to realize that they own and command us rather than the other way around, so now we're helping guide their civilization so we can accumulate power and make living with them more bearable.
>Local Lord Quest A historically-accurate 11th-century French chevalier gets his illiterate, God-fearing ass isekai'd into a semi-satirical fantasyland, where he sets about burning witches, wooing bitches, building church, instituting righteous feudalism, and mistaking every fantasy race he runs into for some strange "Indian" version of a thing he heard about from a traveling knight once. Mongols have hooves, right?
Chartman !!RtTRSNxm597
Quoted By:
>>5563930 >Voidship Bridge Simulator >images are 3d-modeled I wish I'd had the forethought to model more than just the ships. ObserverQM will have to tech me how to blender before the next thread kills me. Anonymous
Quoted By:
>the uncomfortable realization you wouldn't mind falling asleep and never waking up
Anonymous
>>5563709 >Air Wing Commander Quest It's an interesting if fairly crunch based quest that's been running for almost a year now. It's set in a sort of World War One time period where you are the commander of an air wing. Usually one other anon does all the mechanical crunch and I just support one of the few plans they give out, but I really like when it gets more into the interactions with the pilots and other people. Bit slow at times though.
>Panzer Commander Skirmish Tonk game to go with the Plane game. It's quite like an RPG DESU where you command a group of infantry, recon, motorized or proper panzers. Also has a bit of crunch but it's fun to watch. I've sadly not had the chance to join but I certainly keep my eye on it. I also like the original Quest that it's based on, but that's besides the point.
There are more I watch or actively partake in, like the Local Lord Quest or Eat the Sky but those were already mentioned.
Anonymous
>>5563290 I would simply kill the xeno
Anonymous
>tfw reviews every quest on the board except mine
Anonymous
>>5564220 Over half of the board's users probably don't bother with /qtg/.
Anonymous
Quoted By:
>>5564239 And that's a good thing.
>pic unrelated Anonymous
>>5564220 Don't worry, mine have not been reviewed either.
Anonymous
Anonymous
Anonymous
>>5564592 It was initially really interesting to me, but the very rapid pace of updates and granularity of combat during the siege on the ratfolk dungeon was a bit much for me, so I fell off. Sorry!
DragonfagQM !2gxW5JDLSc
Quoted By:
>>5564633 Well, life caught up so update pace decreased. Army battle still happen with a similar pace, although i tried to improve it. Feel free to try to caught back
Anonymous
Asoiaf players are feral lol
Anonymous
>>5564872 ....why? what are they doing over there?
Anonymous
>>5564885 Let's just say Mister Ed has stirred the pot more than the usual loli incest does there
Anonymous
>>5564896 oh shit! give out the deetz, because im too lazy to read all the thread
Anonymous
Anonymous
>>5564896 run the rumor mill anon, run that mill like it's in a hurricane of dildos
Anonymous
Quoted By:
Ok so what Quest is popping and locking rn rn? I'm finally in the mood for som reading/writing.
Anonymous
>>5564901 >>5564908 >>5564950 A little bit of meta first. Asoiaf quests are formulaic, quasi-railroaded in nature. Their qms usually have some sort of vague objective in mind and pepper in mostly meaningless choices to get there. This suits their playerbase just fine as all they really want to do is coom in every available waifu and get headpats from the big names. Now where can that go wrong...
>story starts out with a 13 year old bastard boy >he gets beat up while training and then thinks about all the times he cooms to his wicked stepmother's huge tiddies >the players ape out and plot her future rape >one player unironically posts "Emotions are for fags and women.I ain't voting for a kid to be an edgelord." >his half sister comes in >she is 12, huge bitch and on her period >she reads out an in-setting erotic fanfic at length to her friends while the players spy on her >naturally the players ape out and want to fuck her >they go to a tournament >sister has dreams of the future where she dies >players simp hard >they arrive at the tournament >bastards everywhere >they team up and form a bastard gang >more training montage stuff >the 15 year old big tiddy blonde healer bastard likes them >naturally, the players ape out and... kiss their own sister against her will? >they get jumped by 6 non-bastards over some earlier brawl >nearly win somehow >big name steps in before they lose >it's the biggest big name bastard of the time period >players coom buckets >they are wounded so big tiddy healer simps more >they fight in the tournament despite the wound and get second place with minimal effort Now this is where it all falls apart...
>stepmommy milkers comes in >"Edric my son. You have choice. Go to big city where big name bastard sempai is, or stay at home with sister and not progress plot" >players choose to stay at home >qm wasn't expecting that >bastard gang arrives >they will fund the city plot trip and will shelter the mc from the fallout of running away to the city >players say okay >but wait, they want to take the sister with them >somehow this is fine and nothing will go wrong >the big tiddy healer girl is also coming despite being a castle cook >Mister Ed, the horse, arrives >quest is flagging a bit since the recent wobble off the rails >they spend a while debating whether to spend 8 gold or 10 gold on the horse >they eventually decide that 8 is less than 10 >then players vote on the horse's name >naturally the qm provides a few because the players are creatively bankrupt >these are the sort of big choices they are usually given while the story is written around them >one name wins, but the second place name is placed in the story >the players ape out >full on planet of the apes >players spend the next week arguing >they still are Anonymous
>>5565183 I'd like to follow up with a recent evolution of the Battle of Mister Ed. One anon pointed out that the qm actually wrote:
>"Do you like the name?" you asked Maegor. The stallion continued to glare. "Well you don't have to like it," you said, "Or to like me. You only have to obey me." So, the anons are the horse in this story. Masterful.
Anonymous
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>>5565183 >>5565195 oh god, its beautiful lmao
Anonymous
>>5565183 read the quest yourself if you want accurate details instead of this shitty recap
Anonymous
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>>5565202 It is accurate thou
Anonymous
Quoted By:
>>5565202 You are the horse, anon.
Anonymous
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>>5565183 >>5565195 I can only dream of being this based of a QM
Anonymous
>>5565202 The quest cannot possibly be as good as the shitty recap.
We are the horse.
Anonymous
>>5565216 Oh man, would that my players were as biddable and domesticable as the noble Maegor.
Just joshing, anons. keep me guessing. it's more fun that way. Can't believe you madmen decided to try to impregnate a princess in a city with your OP nemesis cousin in it. MasterKustagn !2gxW5JDLSc
MasterKustagn !2gxW5JDLSc ID:Sl3O75dB Sun 12 Feb 2023 07:28:41 No. 5565344 Report Quoted By:
Want glory, treasure, and a short quest where the most likely result is the death of you and your squad? Go hunt some dragons.
>>5564783 Anonymous
>>5565183 >fine as all they really want to do is coom in every available waifu So George is putting off finishing the books because he keeps writing rape fics on here?
>>5564015 >Alas, a one-shot. Nothing wrong with new readers being able to jump in without needing to read 29 other threads.
Anonymous
>>5565183 >he gets beat up while training and then thinks about all the times he cooms to his wicked stepmother's huge tiddies ...is akun down again?
Anonymous
>>5565370 >>5565422 Just perfectly normal intro thoughts on the character.
>To your shame you had awoken more than once from strange dreams of her, hand clasping a sticky mess, or forced in shame to relieve pubescent tensions into your chamber pot. Nothing you'd dare admit, not to anyone. >But still you hated her, as she nakedly hated you. The word 'naked' brought to attention the thin fabric of her sleeping gown, and you had to avert your eyes. While fighting a boy in front of the 12 year old sister.
>See what I can do? It was your evil thought. See what I could do to you? It was your darkest thought. Dark as the thoughts you had for her mother and her mother's tits. Normal thoughts while... watching the sister sleep?
>But you did hate her. You hated all of them. And how you wished it was only hate, as you loved them too. Even her mother, at least you loved her tits. The thought made you laugh darkly to yourself. More so when the thought of her tits made you harden again and you laughed at how inappropriate it was and how tired you were. While... fighting?
>Your cock hardened, you thought you might come. While choking the sister. The choking happened with no player input.
>And you felt something dark and confusing happen inside of you, an awful hot thrill that clenched your groin as much as your teeth clenched in rage and had you pull that evil girl closer, watching the flutter of her nostrils as she struggled to fill her lungs. Anonymous
>>5565464 >While... fighting? >>Your cock hardened, you thought you might come. Fighting who
Anonymous
Quoted By:
>>5565512 Another teenage boy
Anonymous
Quoted By:
>>5565183 >one name wins, but the second place name is placed in the story >the players ape out >full on planet of the apes >players spend the next week arguing >they still are What a punchline
Anonymous
>>5565464 >>To your shame you had awoken more than once from strange dreams of her, hand clasping a sticky mess, or forced in shame to relieve pubescent tensions into your chamber pot. Nothing you'd dare admit, not to anyone. >>But still you hated her, as she nakedly hated you. The word 'naked' brought to attention the thin fabric of her sleeping gown, and you had to avert your eyes. What the absolute fuck?
Anonymous
Quoted By:
>>5565624 It's like this is written by a person who knows about male sexuality only from the internet.
Anonymous
>>5565624 >>5565464 From what I understand, the player-character of that quest is intentionally written as an absolute edgelord, rather than a malleable blank slate who ends up being schizophrenic like most quest MCs. It's refreshing.
Anonymous
Quoted By:
>>5565183 >the players ape out and plot her future rape A line like this and you know what's to follow is going to be good.
Anonymous
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>>5565464 Where do I read this? What's the title?
Anonymous
Quoted By:
>>5565633 This is pedo coomer shit. You can find a hundred main characters like this on Akun
Anonymous
>>5565202 The only thing that's not accurate is that some of the things that QM wrote were things anons were shitposting out of character, and not as votes.
Also said that if he didn't like something, he just wouldn't write about it. So it's not some meta thing where he anon's posts are Ed's intrusive thoughts, he just likes the coom incest plot.
Which isn't surprising for an Asoiaf story
Anonymous
>>5565183 >players spend the next week arguing >they still are Pretty sure it was a dedicated shitposter trying to kill the thread if I was schizo I'd swear someone has it out for the Asoiaf quests.
Anonymous
>>5565685 If there is one, they managed to do it, since Munk just quit.
Every decision had a lot of fighting since the begging of the quest, it was a matter a of time until one of them got out of control. Didn't expect that would happen over a horse's name of all things though.
Anonymous
>>5565672 Imagine an ASOIAF story without creepy incest. That would be fucking ridiculous. Itd never work
Anonymous
Quoted By:
>>5565696 You mean every asoiaf quest before this one.
Anonymous
>>5565690 I just see commonality in a lot of the arguing with the language and phrasing in some of the posts, sure its likely paranoia but sometimes it just might be related.
The fighting really kicked into overdrive over the incest and it never ended, really quite remarkable.
Anonymous
Quoted By:
>>5565690 Between that and the thread's final QM post, reminds me a lot of what became of Space Monke.
Anonymous
>>5565685 You don't have to hate asoiaf quests to think this
>>5565464 is some seriously creepy pedo coomer bait
Anonymous
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>>5565709 I didn't like but I didn't raise too much a fuss over it, just said that Hobb passed on his memes.
I was expecting that it would become less of a big deal once we got away from home, but staying kept winning at every opportunity, like refusing the hedge knight dream or training under the drunkard.
I wonder what would happen if Daemon offered to take Edric as a squire.
Anonymous
>>5565717 >seriously creepy lmao
Anonymous
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>>5565183 god i fuckn yeee
paradisal example of questing
Anonymous
>>5565690 Fucking autists killed the one quest on this board that was actually fun (incest and all).
Anonymous
TQM !UCjzwiF.lI
Christian Cult in The Underhive is returning sometime this week. That is all.
Anonymous
Anonymous
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>>5565820 Nice to have you back so soon, hope you’re doing better.
Anonymous
Anonymous
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>>5565762 Have you tried any other quests?
Anonymous
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>>5564201 >Skirmish There's something a bit weird to me about lurking/reading a skirmish. I'm not sure what it is, it's not like there's an obligation to play or whatever, but I'd think the format of it wouldn't much suit those not involved.
Anonymous
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waiting for the return of monki
Anonymous
Could they beat Gay wizard ethnostate?
CoreQM !HQdLRxFnaM
As a new QM posting something and then just getting a bunch of (You)'s and votes right off the bat is a really good feeling.
Anonymous
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>>5566170 Your quest just reads well mang
Anonymous
>>5565820 I remember an alt-hist quest there that lasted 2 updates, the first one being the character creation where they made a liberal german army capitain in 1918 and the second one where the QM rolled a dice to see whom they will get for air support and it turned out to be Goering. Some chimped out saying that it's nazi justification and historical revisionism to have Goering help and the QM abandoned the quest. Can't belive that the best quest there is the one with the
cultist pony FeMC. Anonymous
Anonymous
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>>5566083 Alas, GWEQ, we hardly knew ye.
Anonymous
>>5566400 The what pony quest? Anonymous
Any news on Kaz and starwars interregnum or should I prepare to wait for 2024
SchizoQM
hey qtg thinking of running a quest which one interests you more?>slice of life brothel manager quest Set during the mid 1550s fantasy w/ SEA inspired mythology. Relatively lighthearted story about a gangster that doesn’t do much fighting nowadays ever since the gang went legit (as a slave auditing company) and mostly handle day to day issues. Gameplay will be similar to va11halla for the most partset in the same universe as goblin assassin / a dragon’s flash >world of horror inspired cyberpunk quest Relatively hard scifi. Set during the early 2200s. Knowledge of nanoaugmentation and body modification has reached its zenith due to pharmaceutical corporations conducting rituals to request knowledge from forgotten gods at the cost of sacrificing undesirables Will have multiple protagonists to choose from, much like world of horror.set in the same universe as future blades
MasterKustagn !2gxW5JDLSc
MasterKustagn !2gxW5JDLSc ID:ppACOGvK Mon 13 Feb 2023 10:18:49 No. 5566541 Report Quoted By:
Currently running a fast-paced dungeon delve.
Want to kill tunnel thingies, avoid traps, breach walls to take trajectory unimagined by the dungeon master, and fuck up the dragon at the end? Join the fun at
>>5564783 Anonymous
Anonymous
>>5565229 >QM with racemixing magical realm has his players drop everything to go seduce, despoil and impregnate a pure maiden princess who's white as snow Dragonborn Antipaladin becoming a BLACKED parody is the least surprising development of all time.
Anonymous
When is a Chainsaw man quest coming?
Anonymous
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>>5566571 When you make one.
Anonymous
Anonymous
Anonymous
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>>5566491 The quest which had no right to be as good as it was.
Basically, its a crossover quest between MLP and Cultist Simulator where the former takes the lore and magic system of the latter and puts it on top of the pony show, the players had a female unicorn who was the cult librarian as the MC and had the objective of defending the world against what's basicaly eldritch leeches, a feature from CS, while climbing the astral plane to become god. Sounds awful? It had every reason to be: it was on SV, it was a pony quest, the MC was a married woman, it had a whole lot of grimdark elements, it had seduction powers, etc. But the thing is that the QM was an absolute effortposter who managed to keep the ship sailing without falling into waifu faggotry, pony faggotry, SV faggotry, or faggotry in general. It all ended because of the aforementioned seduction powers which, coming from CS, are less seduction and more quasi-mind controll with a spoonfull of eldritch shananigans. Anyway, the players were arguing about whether or not it's rape and cheating to use them on a character until the mods arrived and gave a warning to everybody which make the QM give up. Ran for a while and still is the best quest on SV in my opinion. ChefQM
>>5566583 Was this drawn by the same QM who did Haremvania and Hedge?
Anonymous
>>5566583 I read through it and it was one of the better quests on the board I have seen. Thanks for pointing it out for me. Now to feast.
Anonymous
>>5566696 >>5566583 forgot to note that the QM said he would come back and write a continuation to the quest once Part 2 comes out.
Anonymous
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>>5566536 Both sound cool, but...
>slice of life brothel manager quest I'm a sucker for business-themed quests. I'd give either a look and likely lay though.
Anonymous
>>5566563 >BLACKED No, no, the MC is disguised as a Mongol-Turk steppe barbarian. :)
Anonymous
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>>5563748 Hello there, fellow Elewyn enjoyer!
I agree this is very out of character, and that I'm worried too.
To give the other anons some context, the guy has put obvious effort in the quest, especially the combat system, never gone for more than a couple of days without an update or an ETA, went on a hiatus after warning us, and actually returned. And now it's been weeks with no word. So yeah, flaking isn't likely, which has me and others quite concerned with what might have happened. Best case scenario he's burnt out or gotten rangebanned. Worst case scenario...
Well, like I said in the thread, I'll be keeping an eye on it and archiving it once it reaches page 10.
>>5563709 And to belatedly answer the question, I'm lurking on Dogbuster's March and the warlock quest, the big one. Don't feel the need to vote much, the anons have it handled. Also playing in a skirmish. I don't have time to get my own quests or skirmishes rolling again, and being rangebanned on mobile does limit my voting/updating windows anyway.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Mon 13 Feb 2023 22:06:08 No. 5566924 Report I havent read a quest in a while for... some reason, I guess i burned myself out on binging for a bit, but I used to read the one with the witches who manipulate dirt and the paladin who uses fire, and the one with the necromancer in a dungeon who was gay for the grim reaper, and a quest about a mech pirate.
Anonymous
>>5566924 RIP roarke susan starwind. at least his main story concluded in a satisfying manner
Anonymous
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>>5566924 > the witches who manipulate dirt and the paladin who uses fire Lamplighter! It's dead now, sorry.
Anonymous
>>5560303 >Sun Belt Crusader What happened to that quest anyway?
Anonymous
>>5566924 > the witches who manipulate dirt and the paladin who uses fire Lamplighter! It's dead now, sorry.
>the one with the necromancer in a dungeon who was gay for the grim reaper Dungeon Life! This one finished-- you should check out the ending if you haven't.
Kaz !!ReO/ox958KJ
>>5566502 Nah, latest I'm gonna run the next thread is later this month. Needed some more time than I thought to prep the next major story arc.
Also, I'm attending Katsucon this week, so it wouldn't be ideal for me to start a thread now.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Mon 13 Feb 2023 22:37:43 No. 5566956 Report Quoted By:
>>5566932 That was the first quest I ever read...
Not sure why, or how i ended up there to be honest.
It did get a little weird in the mid bit, I felt.
>>5566946 Lamplighter taught me it was okay for a setting to be weird, if it was totally weird. A constant oddity that those living have mistaken for breathing.
Anonymous
>>5566704 lmao, is rqm still denying this is his fetish?
Anonymous
>>5567005 I have no problem with race-mixing, fantastical or otherwise. However, I will point out that I didn't choose for the MC f Reptilian Infiltrator to be a hybrid, and gave a choice between a pure-human, Reptilian-exterminating character OR the hybrid baby of the first MC for my next quest. When players choose to play a protagonist of mixed race, ANY romance options are race-mixing by default.
Anonymous
>>5567010 >Play the sequel of the quest that you liked as (you)r son >Or play as (you)r son's mortal enemy who hates everything you stood for so far This is no choice at all, just the illusion of choice.
>ANY romance options are race-mixing Yes, because that's your fetish. It's no big deal if you admit it, when you write a horny quest you should be into it.
Anonymous
>>5567018 >Illusion of choice If the players weren't enjoying playing a sort-of-slutty Reptilian-human hybrid serving a sinister and subversive cabal, they had an out to play a quest more focused on racial and moral purity.
Then, in Dragonborn Antipaladin Quest, I gave several options to prioritize Reptilian purity and to purge or suppress mammalian instincts. I offered a lot of racial supremacist options. Players voted to have hybrid kids, to take a Dwarven lover, and to create an explicitly multicultural empire.
>Yes, because that's your fetish Sure, whatever, fine. It certainly doesn't turn me OFF. I'm just saying, that is what it means to play a mixed character: any romance you have with another character that isn't the exact same mix is racemixing. Even in RIQ, I provided Degenerate romance options (including a cool mage dude whose name was even a Lovecraft reference), and apart from one brief tryst the players didn't bite.
I'm happy to run a quest where the MC is pureblooded and fucks within their own race/culture/species, but players have not been so inclined. Luckily, yes, I am perfectly content running a quest where the MC messes around with any combination of monsters and variously-coloured humans and demihumans, too.
Anonymous
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>>5566700 As
>>5566694 mentioned, they're also the QM behind Hedge Quest, so chances are that needs to wrap up first before CSMQ 2 happens
Anonymous
>>5567031 >If the players weren't enjoying playing a sort-of-slutty Reptilian-human hybrid serving a sinister and subversive cabal Then they would stop reading, making them no longer your players. All your players enjoy the direction of your quest be default, racemixing included. Any choice you offer that would change the quest into something they don't enjoy is no choice at all.
>I'm happy to run a quest where the MC is pureblooded and fucks within their own race/culture/species Evidence points otherwise.
Anonymous
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>>5567041 I'm sorry you're not enjoying the quest, anon. As you yourself point out: I'm running the quest my players want. I guess I just don't have your hang-ups. Maybe someday if I do a quest that isn't a direct sequel, I will make a quest that is your speed.
Anonymous
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>Blocks your MC's path.
Anonymous
Hey, about to make an hxh quest, should I have it take place 2 years or just 1 before the main story starts?
Anonymous
>>5567132 it depends on where you're placing the value of the question
every good hxh quest has had cannon events as background while the mc & ""oc"" characters explore anywhere else
i'm guessing you want netero to be alive and for the majority of the franchise important characters to not be going on their final voyage to the toriko inspiration? not like any qm would be able to run the boat arc but hey suicide's never out of fashion
for just keeping most of the setting status quo intact pre furry north korea apocalypse you could put it anywhere between 1 to 100 years before main story. primary draw has always been giving anons a weird character with fun nen they can get creative[autistic] with so you can kinda do whatever you want so long as you have that.
Anonymous
>>5567132 Just remember to not make the protagonist a specialist
specialists are cringe
Anonymous
Anonymous
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>>5567149 Maybe specialists could work if you have a team of them which you controlled? Definitely not if your MC is flying solo, though. Been considering doing something more squad,focused for my next campaign, personally.
Anonymous
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>>5566947 Good to know. Enjoy the con, see if you can get some inspiration from it, and don't spend your whole wad on the first day.
Anonymous
>>5567005 Turkish muslim men breeding white christian girls is hot
Anonymous
>>5567018 What's your problem with race mixing anon? Despoiling pure maidens as a dirty race is great.
Anonymous
>>5567145 Well the value of the question falls between two specific events that would majorly impact the MC. The Mafia Blitz, and the NGL Genocide. You know, cool events that would impact the character (But now that I'm thinking it out I realize if the Anons don't pick the Mafia or NGL MCs, that would basically be useless, hm) But yeah, I was planning on having most canon events be background except for those two events. But now that I type it all out, it sounds waaaaaay more fun just to OC some some events in! lol. (still keeping in Meteor and Mafia MCs tho)
>primary draw has always been giving anons a weird character with fun nen they can get creative[autistic] with so you can kinda do whatever you want so long as you have that. Lol Already got that covered, I was planning to use pics of Marco Rossi (Metal Slug) Dudley, and a loads of others!
>>5567149 Ew, why would I do that??? why would I-why would the Anons even pick that??? Conjuration's right there! You could literally have infinite swords!!!
Anonymous
Quoted By:
>>5567197 Sadly, if it occurs it will be hot polytheist-on-polytheist pagan action.
And, as usual, only alluded to or 'off-screen' Anonymous
>>5567205 god I wish I had the time to run a quest where this was the whole objective. even with stupid vanilla shit like having the dirty race be humans and the human conqueror targeting everything else a bullshit fantasy setting can offer. there's like a billion of them on akun and none on here but hey guaranteed playerbase.
>>5567210 sounds like you got your priorities in the right places anon, hope you get a chance to run.
Anonymous
>>5567217 >the whole objective Like, a porn quest all about fucking, or some sort of meta-plot about needing to breed a wide variety of children into existence for some reason? If you're not just looking for smut, Haremvania 1 and 2 are both about a human MC and his weird monster girlfriends. The sequel in particular is a lot more plot-focused and serious, while the original is wacky romp.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Tue 14 Feb 2023 03:12:20 No. 5567224 Report Anonymous
>>5567220 i dunno, I stopped thinking at the get ready get set and go fetish mark. but if I were to run a close idea to it, the MC would be the settings version of an emperor trying to culturally eradicate "monster people" (in broad terms), because that let's loose a whole host of fun problems that anons won't deal with any better than they can deal with monkeys.
Anonymous
Quoted By:
>>5567217 Already in the middle of writing the first post, it's a little bare bone desu, but after that I'll really get into the good stuff. Hoping to post before I go to bed.
Anonymous
>>5567224 Would play a quest about a mad scientist trying to create a eugenics super-army.
>>5567225 /qtg/ banter aside, players deal with a surprisingly wide array of themes maturely and politely... As long as you don't get too close to political hot-buttons, keep it abstract, and shut down the more combative stuff early. Though Space Monke Supreme Ruler was also highly POPULAR, and I imagine the more anons you have peeking in, the more likely you are to get an actual saboteur.
Anonymous
>>5567230 Don't forget Fall of the Regime, THAT was messy.
Anonymous
>>5567230 but that's the thing,
I've never been able to resist the urge to shitpost at my players. even so, it's nice to see measures of tone settlement when it comes to might-be controversies, the mature person to run the idea properly is certainly not myself.
Anonymous
>>5567233 Nah, it was VERGING on it, but Indonesian Gentleman took charge and stymied the worst of it.
Really hope that quest comes back. I was loving it. Anonymous
>>5567238 speak of the devil
>>5561708 Anonymous
Quoted By:
>>5567236 Shitposting is mostly fine. I do it a bit, and even did it around a character death and waifu war. In my experience, as long as you're not too mean or inflammatory, it really just prunes the players who can't take a joke, or take losing votes as a personal affront. I prefer not to run for that sort of anxious and combative playerbase, anyway. I don't take my quests that seriously, and while having players enjoy the writing, characters, and setting is wonderful, having them get mad because things don't go exactly according to plan really harshes my buzz.
tl;dr, shitpost away, and the players you keep will be the ones who share your sense of humour and appreciate a jovial atmosphere
Anonymous
Quoted By:
>>5567247 >hopefully sometime We'll see. I hold out hope! IG is a really great QM and artist. Would also recommend commissioning him -- he does good work!
Anonymous
>>5567205 >Despoiling pure maidens as a dirty race is great. No, that's gay. Impregnating females of inferior races with your superior sperm to uplift them is where it's at.
Anonymous
>>5567261 also a great quest idea
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Tue 14 Feb 2023 05:35:28 No. 5567333 Report Quoted By:
HuntAnon
>>5567348 >>5567348 >>5567348 Be the craziest motherfucker of crazy motherfuckers.
Anonymous
Quoted By:
>>5567354 >Be the craziest motherfucker of crazy motherfuckers. sold
Anonymous
Quoted By:
>>5566947 Thx for update xoxo
Illuminati !bbRMQZAfVI
Quoted By:
https://boards.4channel.org/qst/thread/5555603#bottom Anti-Isekai Spymaster updated. Not a huge vote for plot but a significant one for character development.
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:Oa3zf9SG Tue 14 Feb 2023 10:38:01 No. 5567493 Report Quoted By:
Anonymous
Quoted By:
>>5566932 Looking back, was Wong the most successful serial flaker?
Anonymous
Feb 14th. How are you coping today anons?
MasterKustagn !2gxW5JDLSc
MasterKustagn !2gxW5JDLSc ID:ZVOVnvgt Tue 14 Feb 2023 15:31:42 No. 5567679 Report >>5567667 Giving my player IRL mental damages
>>5567664 >>5567664 >>5567664 Also, if there are people on a board able to have succesful date it would be here. Don't misread my words, we are still autists of more high or low caliber. However, it seems the average /qst/ anon understand social and parasocial relationship, is not devoid of empathy, and /qtg/-posters even have a creative side, thus making them appear sensitive to grills.
Anonymous
Quoted By:
>>5567679 Some of us are even married with kids.
Anonymous
>>5567667 Dating in your 30s sucks.
Illuminati !bbRMQZAfVI
Quoted By:
>>5567667 For almost ten years the answer was alcohol. Ironically this led to the destruction of actual relationships with real women. I think I'm going to cook a steak. And watch a good movie. I have to be in traffic court at 2 but other than that no work today.
I think I'll watch Excalibur again.
SchizoQM
Quoted By:
>>5567667 >talked to a girl who shares my interest recently >asked her if she wanted to see a movie >schedule conflicts >yesterday I saw her headpat a friend in our friend group Pain peko.
Anonymous
Quoted By:
>>5567667 by turning the work phone off and prepping a big dinner w/so
>>5567704 dating always sucks. that's kinda the point.
if you or your date makes the date not suck that's how ya build
Anonymous
Quoted By:
>>5567704 Bleurgh, I can't imagine. Like job interviews but worse.
Anonymous
>>5567704 Has it been better when you were younger?
Anonymous
>>5567763 Yes, significantly
Anonymous
>>5567780 Let me hazard a guess, social media has made everyone expect/want instagram models, while twenty years of low wages has created a reality of depressed, unhealthy and burnt out people who can barely care for themselves let alone dress up for each other?
Anonymous
>>5530565 I've been on a bit of a reading binge on sup tg and have found myself drawn to the idea of running something in mass effect. Do you guys have any thoughts as to what might be some fun concepts as a quest?
Anonymous
Quoted By:
>>5567815 Maybe a doomed quest where you're playing in the galactic civ that failed to stop the reapers before the mainline games?
Anonymous
>>5567796 Yeah but also the lack of political, economic or social stability brought about by increasingly violent and turbulent circumstances both nationally and internationally have made relationships in general more of a liability.
That and politics and ideology in general are so wrapped around their own axel that if you don't agree with someone on every single idea, you might as well disagree with them on everything.
ChronoQM !!YEc5FNwshuU
Anonymous
Quoted By:
>>5567667 im gonna buy myself a box of ferreros and some strongbows. life is good.
Anonymous
Quoted By:
>>5567815 Play as experimental AI made by humans and released free during war with turians. You are that AI and this is exactly that Reapers wanted to prevent.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Tue 14 Feb 2023 18:41:56 No. 5567843 Report >>5567815 Illusive Man quest.
You have Cerebus and the like, but you arent beholden to his character or mistakes, its sortof a alt history game, how far do you go for humanitys position, and for what, its political power, millitary? Some reaper bs?
Anonymous
>>5567828 I'd like to get a girlfriend, but I'm pretty sure I'm going to need to flee the country soon so...
Anonymous
>>5567843 This sounds cool. Maybe give an option if we start when Cerberus is just born or much later.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Tue 14 Feb 2023 19:49:50 No. 5567908 Report Quoted By:
>>5567891 Ye, you can start during the mass effect stuff where the PLAYERS know about Cerebus, or you start as soon as aliens show up.
Its sortof like Xcom 2 except the aliens are just smug assholes at you not turning you into goo.
Anonymous
Quoted By:
We seem to have lost several QTGs. I can't find them on archive.moe and sup /tg/ doesn't take them either. The Christmas and Halloween editions from last year aren't on there. What gives?
Anonymous
>>5555253 OP again.
What I had planned was a new waifu tournament, but after receiving harassment and threats of sabotage from several serial discord posters I've decided against it. There's just a cabal of them who are dedicated to it not happening, and I'd rather not have an even bigger shitstorm than last time. Sorry if anyone was excited, but maybe we can have a husbando tournament for White Day.
Anonymous
Quoted By:
>>5567955 pics or it didn’t happen
Anonymous
Quoted By:
>>5567667 by having given up on the notion and finding solace in other facets of this transient existence
such as quests Anonymous
Quoted By:
>>5567955 Did you even have any contestants in mind?
!!CrPHulmNqwC
Gnoll Quest should resume within 7 to 10 days from now on, God willing.
Anonymous
AxisQM !!91ndTiem5fR
Quoted By:
>>5530565 >QM Question: I typically try to have at least a rough guideline as to where things are headed / major objectives to keep in mind.
I used to keep dedicated notes, but it's generally not worth the hassle; especially when things go a direction I hadn't anticipated.
>Player Question: Shit, probably only a couple. I tend to hyperfocus on the stuff I like.
>General Question: I lurked / voted / trawled the archives for a few years before I tried my hand at QM'ing. This is honestly the only board I hang out in. And I am aware that I'm here forever.
>Misc. Question: My New Year's Resolution is to get my goddamned interludes done. Haven't had the time I'd liked to get it all neat and pretty.
>>5563930 >long-running Don't let it set in.
Anonymous
>>5568027 I am not a furry but ...
Anonymous
>>5567849 Which country?
>>5567796 A lot of factors. In your 20s, most people have free time and energy, are exploring interests, have higher libidos and fewer commitments. They're open to teying stuff out and, if you're lucky, you really hit it off and it gets serious.
In your 30s, everyo e is either married to work or strapped for cash. Either way, their schedule is more rigid, their energy levels low. They aren't exploring: they either know what they want and are hunting for a speicfic (possibly fictitious) person, or they are lost and likely always will be. Most of us are damaged good one way or another by that point, myself included. Spurned and divorced, maybe embroiled in drama with an ex and/or kids.
The weirdest thing, though, has indeed been social media. It's not so much people expecting models as people's idea of how flirtation, socialization, and emotional intimacy work being fucked. A surprising number of 30 year olds seem to be desperately alone and in need of emotional and sexual validation (hey, I get it) and have turned to OnlyFans ot saucy Twitters and Instagrams as a means to get anonymously by volume what they are lacking from their social circle. They broadcast every kink and every trauma, every panic attack and every sexual experience, pouring their despair and desperation into the aether for (you)s and maybe some gibs from simps... Which, like, more poeer to them, but it doesn't seem to make them feel better, and instead seems to correlate to an awkward inability to flirt naturally in-person, or to establish the sort of gentle and natural rapport which leads organically to intimacy. They're close duntil they're all the way open, that ooenness leads to sex and trauma-dumping, and then when that doesn't bring the catharsis they hoped, they retreat back to the internet and its anonymous and adistant admirers where they feel safer and more in control... But, seemingly, still alone.
Anonymous
Reminder that female protagonists are gay
Anonymous
Quoted By:
>>5568265 Post quest/favorite quest
Anonymous
>>5568265 Many of them are attracted to other females. It's true.
Anonymous
>>5568286 Yes, and that's pathetic to read as a man
Female protagonist is equivalent to throwing all the potential of your quest out the window. Which is a shame, because some of those quests could have been good.
Anonymous
Anonymous
>>5568082 That's gross. You're gross.
Have you ever smelled how bad a dogs breath is? That's the physical feeling I get when people talk about fucking animals.
Anonymous
>>5568295 He's assblasted about Haremvania
And it's far from the first time that QM has had a female MC Anonymous
>>5568290 Gonna make my next protagonist female to filter you.
>>5568296 Furries probably brush their teeth or do other thing to mitigate that, aside from the barbarous or feral ones.
Anonymous
>>5568298 The previous haremvania MCs were male. Haremvania II was kino, and we could have gotten more of that. Instead we get gay furries for actual women.
But I'm also disappointed with how many female MCs there seem to be in general.
Anonymous
>>5568299 >Jokes on you I'm going to shit my quest on purpose Okay buddy, I'm certain you had a lot of potential
Anonymous
>>5568302 The joke's not on you. You don't get to enjoy the jokes. You're just a fragile and whony little bitch and I don't want you around.
Anonymous
>>5568305 Yes anon, I'm certaim [sexual joke about femprotag #55] was gonna be a real guffaw.
Anonymous
Still baiting, even in here? I won’t even bother with the (you)
Anonymous
Quoted By:
>>5567815 Human colonists trying to survive hostile xenos and eventually reapers
Anonymous
>>5568310 >>5568301 Anon, Haremvania is like 25-to-50% sex jokes about female characters and furries, with the remainder being spooky gothic lore and interpersonal drama. Why are you even mad the MC is also a hot goth babe?
Anonymous
Anonymous
>>5568335 Haremvania II was cool, the characters were interesting and the romance was actually nice. It was a good story, and the protagonist was a big part of that
Now it's just gay bestiality for women. I don't wanna see some story about some goth slut getting fucked by werewolves. You can't compare that to stuff like the romance between Alphonse and the Doll maiden.
Anonymous
>>5568343 Did you read Haremvania I, anon? Do you know how Ava's badass wolf-brother was made, anon?
Anonymous
>>5568362 He was a cool, grizzled antagonist. Not some disgusting fetish bait for female audiences
Meanwhile, this new protagonist is just
>Lol i wanna become a goddess and get fucked by monsters! Anonymous
>>5568366 >this new protag is just lol get fucked my monsters you have dementia or something?
>haremvania 1 >the first few posts consists of the protag stating he wants to fuck monstergirls Anonymous
>>5568370 Haremvania 1 was an extremely short one-off series. The protagonist was barely a character in that one, too.
It was not, however, gay. This new one is gay regardless of whether it's monster women or monster men.
Anonymous
>>5568366 ...That was literally the plot of the first Haremvania anon. It was only the second one where things got serious.
Anonymous
>>5568374 >male protag fucks female monsters not gay
>female protag fucks male monsters le gay
Anonymous
>>5568376 Is that supposed to make it good? If II was better, why go back to something worse but gayer
Anonymous
Anonymous
Quoted By:
>>5568366 I'm sorry life is so hard for you.
Anonymous
Quoted By:
>>5568378 >>5568379 I mean, if you don't have any faith in the QM having the skills to successfully run this new story regardless of what the main character's packing, despite all the other quests they've done, that's more of a "you" problem, isn't it?
Anonymous
Female protags are based because they filter out the worst incels on this board.
Anonymous
>>5568388 Definitely what I'm taking away here. There are definitely some players I run into in the /qtg/ that fill me with gratitude, that my reputation all but ensures they'll never darken my quests.
Anonymous
Quoted By:
>>5568399 >using interracial sex to filter out /pol/cels Absolutely based
Anonymous
Quoted By:
>>5568399 I think he’s the same guy from the old qtg lol That “I am resisting the urge to insult you” guy sounds a lot like him Anonymous
hey guys so what u think about female mcs and why also omg captcha is G4YRAT
Anonymous
>>5568416 SLAYYYYYYYYY
FEMMCS ARE TOTAL GIRLBOSSES. LIKE, THEY CAN TOTES KICK ASS AND SHIT. AND, LIKE, HOLD HANDS WITH HUSBANDO AFTERWARDS
Not gay ofc, because it is heterosexual handholding... ʕ •ᴥ•ʔ
SchizoQM
Quoted By:
>>5568416 They can be interesting, depending on the time periods / culture / norms.
An example would be Tyrant Queen quest, and how in some situations, her status as a woman helps her, and in others, prevent her from reaching her goals (gaining support of other leaders in the region)
Of course, the quality depends on the writing.
Forspoken SJW (asshole to everyone) writing will make the character unlikable regardless of gender, but Alita Battle Angel’s vulnerabilities and fallibility makes her human
Anonymous
Quoted By:
>>5568377 Both are perverse and you should feel ashamed of yourself for it.
Unless they're monstergirl/guy where it's basically human with some weird ears or shit like that.
Let me get the chart.
Anyways, the more I hear about Haremvania the less I like the sound of ANY of it.
Anonymous
Quoted By:
>>5568416 FeMCs are okay so long as the writer isn't a degen.
Sonia from House and Dominion was fucking amazing. No /U/-boats, just violence and corporate take-overs and building a gods damned empire.
Anonymous
>>5568299 >Furries probably brush their teeth or do other thing to mitigate that, aside from the barbarous or feral ones. So, fictional ones? Because the ones IRL aren't like that at all.
Goddamn petophiles.
Anonymous
>>5568416 There are basically three flavours: characters that happen to be female, characters that need to be female for the story to function, and characters that are female for the sake of exploring some aspect of femininity.
The first can be a male or female character and it will change pretty much nothing about how they behave or act. The players might sometimes alter how they pilot such a character in deference to her gender, but her objectives, her social standing, and her behavior, tactics, and feelings about things are never framed in terms of her femininity or as being uniquely womanly. For such an MC, gender is just a characteristic on a list of other characteristics, like hair colour or sidearms, which might OCCASIONALLY crop up but which mainly is just there to lend flavour.
The second sort is a character in a setting or situation where her gender/sex is INTEGRAL to the story. A story about someone striving to be the "first female X", or a female leader in a setting where that is considered a mark of weakness, or where the character is very focused on things like marrying a suitable man, getting pregnant, or avoiding a arranged marriage and pregnancy in a society where that's expected of her... That can be a Type 2. She might not be written as having a mindset or desires and beliefs any different than a man, but she's not a man, and the afct that she ISN'T a man is a major factor into what she can and can't do.
The second bleeds into the third and vice versa. Perhaps the character isn't in a stereotypical feminine role or position in society, and isn't looked down on for being female, and her girliness or reproductive nature play no role (or no major role) in the story, but the QM still framed the character's voice, mindset, options, and attitudes in terms of her femininity. She's doing a thing a male MC could just as easily due, but she reacts in womanly ways (as the QM perceives them, at least), talks and acts "like a girl would" in the context of that setting or the QM's society, and gets more feminine prompts. No matter what choice is selected by players, it will usually be framed (or tinged in some way) by what the QM understands to be the female attitudes towards what is unfolding.
Anonymous
>>5568416 I've seen a surprising amount of FemMCs in quests here and in other places. It could be selection bias though.
I have no particular opinion on them, but I am curious about one thing: Assuming that romance happens in them, do they wind up going on the yuri route, or go for a hetero option more? I'd guess the former, just for the "girl on girl is hot" aspect. But then again, most of the coomers probably get filtered out from the FemMC pick.
Anonymous
>>5568471 As an example, I'd say the MC of Pokemon: Fork & Spoon is mostly a Type 1, and for the MOST part so is the protagonist of Forgotten Realms Adventures. The former is just a pleasant lady who has a Pokemon and runs a restaurant that she hunts to stock up. The latter is occasionally interested in girly things like princess books, dancing, and maybe not being a sterile spinster, but she mostly just wants to stab stuff all day, relax at night, and not get ganked by her sister or vengeful gods and monsters.
The protagonist of Tyrant Queen Quest seems like a straightforward Type 2 (I haven't read it, but the premise suggests it), and amusingly so is the protagonist from NawtyQ's Naughty Quest! despite, from what I understand, being a dude transformed by a curse into an outwardly-female bimbo, since the plot (I assume it has a plot? it always seems insanely convoluted when I peek in) cannot happen without him having become female physically.
The protag of Elf Maiden is somewhere between a Type 2 and Type 3, in that she's a sacred prostitute (are there male ones? maybe, I dunno'), but she is on a mission that doesn't REQUIRE her to be a woman or have sex... But whether she's blowing kisses at dudes for diplomacy and magic, blowing dudes for religious or horny reasons, or blowing away armies of dudes with a magic spear, pretty much every update talks about her cuteness, her sensuality, or both. Hex Maniac Quest is like a less lewd version: it's a co-ed jail the MC is in, and she's not very lewd or anything, but her whole 'spoiled rich girl who is easily flustered and thinks everyone is trying to sneak a peek at her' persona plays a major role in proceedings, and I'm not sure it would really make sense for a guy.
Anonymous
Quoted By:
>>5568465 Fictional ones. A society of animal-people who aren't feral or barbarians, or who don't have fundamentally bestial/inhuman understandings of what a pleasant odour is, surely will not stink like actual animals.
The few furries I've encountered in person have been a mixed bag, but I do try to stay away from anyone that OPENLY and PROMINENTLY makes 'the furry fandom' a part of their life and identity. Anonymous
>>5568479 Part of me wonders if Hex Maniac would be even funnier if Gurie were male, but behaved the exact same way.
Anonymous
I've just read What its like to be a CSM by Aaron Dembski-Bowden and now I want to make a quest about a csm warband.
Illuminati !bbRMQZAfVI
Quoted By:
Anti Isekai Spymaster updated, A siege begins after wholesome cuddling.
Anonymous
Quoted By:
>>5567796 I disagree, social media has been great for casual hookups
Anonymous
Quoted By:
>>5568416 A total non-issue, as long as it's not just an excuse for COOM.
Anonymous
>>5568298 >>5568301 To be fair female harems are very cringeworthy.
Anonymous
>>5568027 I am overjoyed. How is the game going by the way?
Anonymous
Quoted By:
>>5568752 All harems are cringe
Anonymous
Quoted By:
>>5568445 >Not having the heroine select a hero who's most likely you so (You) can self-insert into him It's not anyone else's fault you're a one-dimensional thinker.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Wed 15 Feb 2023 17:25:22 No. 5568939 Report Quoted By:
>>5568416 I think ive only had one male mc in my illustrious career as funny 4chan writer.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Wed 15 Feb 2023 17:47:44 No. 5568953 Report >>5568487 Im willing to give it a try, but i think a male Gurie would look like a emo. So youd be playing a cake nomming, pervert pointing, sasuke uchia.
Personally I think Gurie hits a weird category where, because shes... Gurie, no players even really try romance stuff.
Also I do want to say as a aside that, its ironic that haremvania's mc is so controversial because running off to bitch about people is "Woman behavior".
Anonymous
why do people self-insert?
Anonymous
>>5568475 People seem to gravitate towards yuri
Anonymous
>>5568521 Add a captured sob to the quest and I'll read it
Anonymous
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Wed 15 Feb 2023 18:02:06 No. 5568970 Report >>5568957 Honestly? Its easier.
Okay so let me explain. Lets pretend Im running Dystopia Quest. You play sortof the CEO of Umbrella Corp, you think if you use Necro virus JUUUUUST the right you can raise the dead entirely, bring back your daughter, MLK, everyone, and make death a nonissue.
You say Kino, you join, and the player is faced with a ethical connundrum because for some stupid reason, I the GM decided that a Warlord finds your african Black Site for monster tests and tries to use them to take over the horn. Thats a BIG no no for so many reasons.
Now the crazy sentinent monster you have in the lab offers his help. And how do you vote?
You vote with LOGIC there are stakes here, you arent just gonna go with "What does Brett Caine think" you want General Assmasher out of the picture, and you, the playeroid, are weighing the odds.
Once you figure out what YOU think is the smart answer, you either do that, or you throw that answer away because "wait Brett Caines a overconfident retard. I will stab my leg for consistency". So most people do A. And if the character is litterally the consequence of your choices... then sure you see yourself in Brett. Brett's your fault.
Anonymous
Quoted By:
>>5568957 life is an orchestra of powerlessness and every seat in its mere audience can only look on without agency or candor
Anonymous
Quoted By:
>>5568970 This. Anons will roleplay in accord with the characteristics of a particular character to greater or lesser degrees depending on the quest, but at the end of the day there is always an amount of self-inserting in quests. The character can be what the anons make of him/her. Oftentimes what they want is an idealized version of themselves. I don't even think it's all that bad. There's always a bit of me in every character I write.
Anonymous
Quoted By:
>>5568953 Anyone who wants to court Gurie is in for a long uphill battle, being called a pervert the entire way.
Anonymous
Self inserting is retarded because other anons will eventually make the mc do something you disagree with strongly. At that point people A: leave the quest or b: double/ triple down on their autism and entitlement and start samefagging or sperging none stop.
archivebro
>>5568475 From what I’ve seen from the archives, yuri is more common. I assume there’s still a number of guys like me who don’t really care what gender the MC is, but still lean towards hooking up with women in quests. It’s not required, I will help sail any ship for my own amusement, but the preference exists.
>>5568953 I wonder if I shouldn’t try voting for Gurie to get closer to Koshmar. He’s gone several scenes without us calling him a pervert, which is a better track record than most characters in the quest.
But it’d be more amusing for Gurie and Koshmar to not actually be interested in each other as more than friends yet everyone else thinks they’re together because Koshmar is a gentleman to the Princess and Gurie doesn’t demean him like the others because they got off on the right foot.
>>5568957 Write what you know. It’s easier to be consistent about your behavior, so going “what would I do in this situation” is easier than “what would X do in this situation”.
Also feeds into my response for femMCs. What equipment the MC has is irrelevant for me most of the time, so I don’t care. I don’t need to insert myself into the character’s way of thinking in that context very often. Picking a husbando (or several) requires active thought on my part, and I’m interested in women, not guys. So if a quest advertises that it’s going to involve a lot of that, I’ll probably pass on it.
>>5568996 All-or-nothing inserting is dumb. But inserting a characteristic you identify with? That’s just being a player in a quest. I’ve had issues with anons in a few quests, and it’s never been about the character. It’s always been a matter of people saying “fuck off faggot your vote is dumb” or “you’re in this quest for the wrong reasons” etc.
Some people don’t know how to be separate themselves from the characters, but that’s not all of us. Attacking anons themselves? That’s just being a shitty collaborative player. That’s the main thing that’ll get me to drop a quest, even if it’s not directed at me.
Anonymous
>>5569002 so much this. not wholly related, but i look for qms that actually want to play with these ideas deeper than their basics, but there needs to be that foundation of those basics before they can actually play around creatively. BUT if they're willing and able it's going to almost always become an interesting quest, where they're actively engaging the differences between player and character. not in a stupid artsy way either.
there was a qm who, with excellently good intentions, played along with anons going through longstanding self insertion sourced goals. allowing players to figure things out without outright stopping them from any alternative interpretations of their character, as large parts of the character had already been settled in the background. yet many took it as a blank slate to steer wherever they wanted and that was exactly as much of a mistake it could ever be.
because the players themselves were permitted to insert all of their own flaws into the character. and that's not an inherently bad way to qm. it was a good thing in several ways, it made the consequences natural to every decision. but it was also terrible because when it felt bad, it actually felt bad. there was a real sense of collective idiocy "winning out" against what would be known in hindsight as better choices.
but the better choices would not have ever been the player's choices, because they'd already loaded up their metaphorical archetypical wheelbarrow with themselves and every time they've got to make an important decision all that's left of what they feel they can do, of what they've chosen to see, is pour their shit out on the rust fucked floor. "here I am, this is we" and the little details in all of it can be charmingly human.
Anonymous
Greenwood !!2IhCLnnO0Db
Quoted By:
For those who use this thread, Forgotten Realms Adventures will be resuming tomorrow.
Anonymous
Quoted By:
>>5568027 2 more weeks. trust the plan
Anonymous
Why are builders so notoriously faggy and how to make them balanced, with players actually interacting and with a clear end-game condition which determines the winner?
Anonymous
>>5569324 What's a builder?
Anonymous
Anonymous
>>5569040 >because the players themselves were permitted to insert all of their own flaws into the character. and that's not an inherently bad way to qm Valen Quest
Drowned
Joker Quest
What's the good new quest for suffering? Besides Drowned, I already mentioned that one.
Bathic !!1oQZB1czRDh
Quoted By:
>>5569406 I would personally argue that
>yet many took it as a blank slate to steer wherever they wanted and that was exactly as much of a mistake it could ever be. >because the players themselves were permitted to insert all of their own flaws into the character. doesn't actually apply to Drowned, since the MC came prebaked with her own distinct horrible flaws and the voterbase mostly just leaned into them. I'll accept your judgement about it being a quest for suffering, though.
>>5568471 While I'm here, I'd pin Charlotte as a Type 3. Anonymous
Quoted By:
Does anyone know where the Superman quest was archived? The one where he was the son of an actor and fought an insect monster
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 00:29:31 No. 5569471 Report >>5569333 A extinct idea for a quest that tries to make a mmo outta qming. Everyone voter has their own snowflake set up and they are all trying to get their cut of the e-clout.
They hate multiciv players and vice versa because its really just the same genre.
Anonymous
Quoted By:
>>5569406 yes, Joker is the one that got me addicted to that stuff. who knew ptsd could also be heroin? (well three major media industries but that's beside the point) STV has had moments too, but I can't call it new.
>good new suffering other than a couple that never got beyond one or two threads, unfortunately the other I was thinking of was where the QM vanished after the mc inadvertently killed himself and ate his sons soul in only three threads. it was a civ themed wizard quest and that's all I recall. i do look for the suffering, but it is rare players go out of their way to earn it. i feel like with most stuff I'm playing there's less, bite?
which translates into risk being low in social interactions/potential mc reactions, which for things like Valen are of utmost importance and for Joker (both, really) in which choosing what to say when everything you say will affect things can make catastrophic differences. it's more than a little selfish, but it would be nice to not get babied by a QM pulling their narrative punches, tone respective to the content they want. which can be difficult if you have smart players, honestly.
Anonymous
>>5569471 That sounds like it would either be a hot mess or a lot of fun, depending almost entirely on the QM holding it together at the seams.
Anonymous
>>5569471 Holy shit I love this.
Anonymous
how do you not end up with a schizo mc?
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Thu 16 Feb 2023 03:45:05 No. 5569809 Report Quoted By:
>>5569628 >>5569610 They work better on discord where you can actually track people.
They have their ups and downs, the casualty of indepent player agency is the players either will use that agency to ignore the "plot" or feel that agency was never real.
In all the builders ive been in, theres been several loud mouthed highly active players who fervantly believe the game was stupid, the people playing it was stupid, the qm was stupid, and the only thing that was the right answer was listening to them specifically. Even though that was also not going to work because the gm was cheating.
So you can see why
>>5569324 is pissy.
Anonymous
>>5569808 By not allowing waifufaggotry/cooming of any kind, as these tend to be the root cause of PC schizophrenia. It also helps to have an "ethical" PC, for even when they're supposed to be evil anons will let their own slave morality creep in.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Thu 16 Feb 2023 04:08:50 No. 5569822 Report >>5569808 >>5569813 While this is true (i have seen players drum up vote mobs to murder a waifu for the sake of not having to deal with a waifu (I think it was mostly just to grief the quest)) you can also just...
Selectively give only certain options.
Joe is a coward, when joe sees the Scary monster he doesnt get to stand in fight, the best he can do is throw a rock as bait and try to bolt. Joe can not be voted to be brave, because he's not.
So joes personallity is static, and if the players all vote for certain things you can adjust to the trends.
SchizoQM
>>5569822 That is a pretty way of dealing with schio protags
Establish a core personality or beliefs that cannot be contradicted by the players
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Thu 16 Feb 2023 04:39:26 No. 5569841 Report >>5569835 It helps i run games like Pokemon, or One Piece, or Funny Wrestling Game. The characters are inherently vibrant rather then grounded, so my players don't go "Well Gurie is reasonable. And I think doing X is the reasonable option."
Shes not reasonable. Shes a brat. So the players facilitate that.
Anonymous
Quoted By:
>>5569841 That makes a lot of sense. When layers are debating about what option would be funniest or most in-character, rather than arguing about what the objectively correct and optimal option to proceed is, they're less likely to feel personally attacked by those who disagree, AND less likely to take it personally if they get outvoted.
Anonymous
Anonymous
>>5568957 Most likely thing is Escapism.
next is depression.
>>5568960 >>5568475 the FemMCs quests only started popping up with extreme frequency since mid 2021. Most are throwaways and oneshots which get abandoned soon after.
I think its to knock off other quests off the board and make this place seem active and
inclusive . I know its mostly the discord fags doing it too.
Anonymous
>>5569919 >Most are throwaways and oneshots which get abandoned soon after. You mean, like all quests?
Anonymous
>>5569940 I mean to say they aren't even finished.
Anonymous
>>5569944 like most quests?
Anonymous
>>5569919 >its the discordfags doing it Whenever there’s a problem, you always place the blame on some jackasses on discord, huh? A discord server where ~30 people talk regularly in there
To call it an attempt to be inclusive would be very misguided. Nwords, slurs, we use every and anything there.
There’s no agenda being pushed here. And if youre thinking having female protagonists is some kind of an agenda i suggest you kill yourself immediately when you open up youtube or twitch considering how many female content creators are on it
Anonymous
Quoted By:
>>5569944 You mean, like...
>>5569948 ...oh, somebody beat me to it.
Anonymous
Anonymous
Quoted By:
>>5569958 I see. You’re going for the ‘I was trolling the entire time’ play. Typical.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 07:25:36 No. 5569982 Report Quoted By:
>>5560350 Alex Jones raiding a deep state Moloch cult FAITH: Unholy Trinity style would be beyond based.
>>5561343 >Local Not if we have anything to say about that, my man.
>>5561453 I've considered something like this for the tcg sidegame in my own quest. Simplicity is best here. Don't have them draw cards, have them draw strats and combos. Like one card represents a bunch of cards working to mill, another is putting a lot of white weenies on the board, another is making a big ol' unstoppable monster.
>>5562868 Like the video game? I couldn't stand it. Felt less like playing a cultist and more like playing a liberal arts major with no job.
>>5563256 So what's that, about 41 percent of tranny quests die?
Anonymous
Quoted By:
>>5569919 > knock off other quests off the board What, a thirty day thread instead of a forty day thread?
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 07:41:29 No. 5569994 Report >>5568416 They're invariably the QM and player's fetish.
>N-No, you see our protag was just a badass she-warrior who-- That was your fetish. You get off to Xena because you have mommy issues.
See this dude?
>>5568471 This dude right here? His fetish is writing gender studies papers. How weird is that? You guys need to find Jesus.
>>5568377 Wisdom
>>5568475 It's not surprising when you realize every QM is male.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 07:54:50 No. 5569999 Report Quoted By:
>>5569324 It's a imageboard version of playing with block towers in a sandpit. Dungeons and Dragons never went beyond civ building besides "You got a lot of minions and a big castle" for a damn good reason.There's too much abstraction involved.
>>5569808 Is this a trick question? You should be able to carve out a consistent personality just off player consensus. Like in my own it didn't take long into the first arc for Izzy to be established as being
--Overly analytical
--Cheerfully curious about the world
--Supportive of his fellow superhumans
From there interactions with secondary characters helped flesh out his personality. Sam became Izzy but older and more reticent. Edith became Izzy but younger and more spontaneous.
Anonymous
>>5569994 You literally ran several blatant fetish quests with female MCs
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:04:07 No. 5570007 Report >>5567667 I didn't even realize it came and went. I haven't the patience or the time to entertain a woman. My hunting dog is a better companion than any girlfriend could be, anyway.
>>5567796 >>5567828 >>5567704 >>5567780 >>5568093 tldr, all the old bastards that said premarital sex would ruin society were right on the money and most people are lonely humanoids shambling through the emotional congestion of their long, long lives but they're too stiff-necked and prideful to admit the oldsters were right.
>>5570001 And?
Anonymous
>>5569994 >>5570001 >>5570007 >coombrain incapable of grasping that not everybody is a degenerate like him Sad! Many such cases.
Anonymous
>>5570007 >“premartial sex will ruin society” >I dont have time and patience to entertain a woman I see. The problem isn’t the fact you aren’t willing to date a woman, but its society’s fault.
I hope get raped and commit suicide immediately afterwards if you that much of a little bitch
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:25:24 No. 5570027 Report >>5570016 It was a joke, you moron. The gender studies crack didn't tip you off?
>>5570018 I don't see how me finding happiness outside of dating has anything to do with the most sex positive society since Babylon having embarrassingly high rates of suicide, depression, and divorce compared to previous generations. The world's been marching to Brave New World minus the decanted test tube babies, and we might have that in a few years.
Anonymous
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:30:20 No. 5570031 Report >>5570030 You seriously read:
>N-No, you see our protag was just a badass she-warrior who-- That was your fetish. You get off to Xena because you have mommy issues.
See this dude?
>>5568471 This dude right here? His fetish is writing gender studies papers. How weird is that? You guys need to find Jesus.
And thought "This guy isn't taking the piss."
You actually think people have a fetish for writing gender studies papers?
Anonymous
>>5570027 You sound like a complete schizo and not one of the fun ones
Anonymous
Quoted By:
>>5570031 This is what a porn addiction does to a "man"
Anonymous
>>5570031 Dude what are you on about. I've read like three of your posts and I can't understand what you're getting at. It's like souvposting except less informative.
Also why did you change your tripcode like 3 times in this thread? Are you QMing for three different quests or something dude?
Anonymous
>>5570031 >>5569949 bro tried to pull the same shit twice
Anonymous
If you're not familiar with that guy, he wrote the Goddess Catfight quest and Mechagirl Pitfighter, two quests which spectacularly imploded after he blatantly railroaded his players to achieve his fetishes.
https://archived.moe/qst/thread/5133479/ Anonymous
Quoted By:
>>5570043 This explains a lot.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:39:30 No. 5570045 Report >>5570034 The changes were because we moved to different areas in the game. So for instance, Coach for when Izzy is in the gym.
>>5570035 But he only posted once?
>>5570043 I also wrote MGP 1, which was a great, long-running success while being far more punishing to players than the revival attempt.
/QST/has simply changed in players.
Anonymous
>>5570043 thanks anon
I remembered how that mechagirl quest died vividly. It died with a whimper. It died like a bitch, if you will.
>>5570032 honestly dude dont bother he’s just some anti sjw retard that says shit that doesnt even make sense like
>>5569994 >>5568377 CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:42:41 No. 5570052 Report >>5570047 >Anti-sjw My god, the board really has changed since I was in high school.
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Mechagirl This was the original quest. 10 months long, way more hardcore than the revival, way more blatant, way more punishing.
Nu /qst/ couldn't even go a thread, though there were a handful that wanted me to continue.
Anonymous
>>5570045 >/QST/has simply changed in players. kek
Anonymous
Quoted By:
>>5570034 I believe this CapeworldComics/AAA/Princi-Pal person is what they call a "turbo autist"
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:45:01 No. 5570058 Report >>5570055 You can look at the archive.
Anonymous
>>5570052 Have you considered that people just had lower standards back then?
Because it looks like your idea of a success is basically just you groping yourself under the desk while slopping out an update.
Anonymous
>>5570052 >My god, the board really has changed since I was in high school. Good.
And are you really that retarded that you assume I wasn’t referring to the 2023 mechagirl quest? Come on. Why the fuck would I bring up some quest in 2016?
Anonymous
>>5570052 Yeah. That is admittedly an issue on this board. I would recommend joining the discord if you want some more intellectual discussion about quests - while the board in general has changed a lot since the tg days, a lot of your old fans/readers are probably still floating around.
Anonymous
Quoted By:
>>5570052 You appear to be an election tourist. Go back to truth social or whichever alt right shithole you crawled out of
Anonymous
Quoted By:
>>5570052 >My fetish bait quest isn't as popular as before! >I blame the SJWs of /qst/! Anonymous
Quoted By:
>>5570061 I'm inclined to believe he is THAT retarded
Anonymous
>>5570058 We are like one of the most insular boards on the site the only other boards above a thousand posts a day are /s/ and /d/.
No one has a reason to come here as a newfag unless an oldfag points you here or you come in on curiosity from /tg/'s borderwall.
Anonymous
Wait a second, how has his dialogue not improved in 7 years?
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 08:52:53 No. 5570070 Report >>5570059 Considering quests then vs now, no, the players and QMs of 2016 were vastly superior. It's like "decline of the golden age" thing.
>>5570061 You're missing the point.
>>5570062 I've bumped into a few of them. It's why I brought MGQ back, briefly. But I think I'll stick with Martin's Quest. I like how it's going, and I want to stick to writing something serious,
Anonymous
Quoted By:
>>5570069 his brain hasn’t
Anonymous
Quoted By:
>>5570070 Considering quests then vs now, no, the players and QMs of 2016 were vastly superior. It's like "decline of the golden age" thing.
No, it's just you.
Anonymous
Quoted By:
>>5570070 >your quest died like a bitch >this was the og quest, way better than the new one >i wasnt referring to the old one >youre missing the point go back to /pol/ or the reactionary shitholes of youtube or something
Anonymous
>>5570070 >players no longer tolerate my low-quality blatant fetish quests >IT IS THE FALL OF WESTERN CIVILIZATION kek
Anonymous
>>5570070 >the players and QMs of 2016 were vastly superior. It's like "decline of the golden age" thing. Can you compare something to anything OTHER than men in spandex with slopper powers?
Anonymous
Come back Souv. You're a fun schizo. This guy is just an incoherent nutso.
Anonymous
Quoted By:
>>5570080 Perhaps my judgement of Souv was too harsh.
Anonymous
Rolled 11 (1d20) >>5570080 Rolling to resummon the lord of blood and numbers.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:01:07 No. 5570084 Report >>5570079 Hesiod, you idiot.
Anonymous
>>5570078 the /qst/ has fallen
Anonymous
Anonymous
>>5570084 Sorry, it looks like you lost, please switch POV's and trips and then we'll move on with the next update.
Anonymous
Quoted By:
>>5570080 Souv is insane but polite and interesting. This guy reads like a bad caricature of "autistic 4chan neckbeard" but real
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:06:07 No. 5570095 Report >>5570089 >Still upset over losing Nu /qst/, oh well. One must work with what they have.
Anonymous
>>5570070 >the players and QMs of 2016 were vastly superior. [laughs in pre/tg/ split]
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:07:10 No. 5570097 Report >>5570096 You got me there. I remember when people ran quests on /co/ and /m/,
Anonymous
>>5570007 >premarital sex >>5570027 >most sex positive society since Babylon And yet your write blatant femdom quests. Curious
Anonymous
>>5570095 The only time I ever read that shit was to check if your dialogue has improved in the near decade you've been putting fetishquests out. It hasn't.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:11:26 No. 5570103 Report >>5570099 A smut quests has what to do with irl premarital sex? Sex reticent cultures have historically crawled with erotica, but it Victorian England or Edo Japan.
>>5570101 Stop anon, you're going to break my heart. I will cry.
Anonymous
>>5570052 Listen to me, you need to get off /pol/. SJWs aren't real, they can't hurt you
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:13:10 No. 5570106 Report >>5570101 Also
>Near decade I stopped in 2016 and came back this year.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:14:17 No. 5570110 Report Quoted By:
>>5570104 But the government is and they take half my paycheck.
Anonymous
>>5570106 Sorry Otto but you've been writing for quite some time
Anonymous
Quoted By:
>>5570103 So you're a degenerate who hates degeneracy. Go join the Taliban mate.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:17:37 No. 5570118 Report >>5570111 So you're a fan of the webcomic, webnovel, rpg stuff, or that one twine game I made for freshman lit? You got a weird obsession with me, man.
Anonymous
>>5570118 There's something deeply ironic about you linking all your shit and then expecting the usual level of engagement from it, which would be none.
You having a spergout and embarrassing yourself here by spouting schizo lines might genuinely be the most entertaining writing you will make.
Anonymous
Quoted By:
>>5570104 It's too late, anon. The SJWs are in the room with him right now
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:22:51 No. 5570126 Report Quoted By:
>>5570123 >linking all your shit ?
Well do you want to talk about my writing or...
Anonymous
>>5570068 I actually came here from TV tropes after finding out about Ruby quest. It was the first and for a while the only part of 4chan i used. Anyone else like this?
Anonymous
Quoted By:
>>5570080 I never thought I'd miss him.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:26:59 No. 5570129 Report >>5570127 Oh man that takes me back. I found Ruby quest through tv tropes, but it was before ./qst/. I read it through the archives and that was my first quest experience. Remember tv tropes before troper tales? I wrote the first Pink Floyd's The Wall page. It probably doesn't look like what I wrote anymore.
Anonymous
Quoted By:
>Souv hasn't posted in one week >We got a new resident schizoposter >He seems to read and stay on topic >Enough bad faith to rebound on contradiction. Yeah, I'm entertained guys.
Anonymous
Anonymous
>>5570129 Honestly i was a lurker, I only edited 2 pages, one of which had like 3 sentences meaning that I essentially wrote it from scratch. I still use it from time to time. I found /qst/ after reading ruby quest, going to 1d4chan and then reading nanquest and finally waddling into /qst/, and then being dissapointed when most quests werent like Nan or Ruby quest at all. (And then trying to make my own knockoff and flaking after realising how hard it was)
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 09:46:01 No. 5570148 Report >>5570136 There was a Spider-Man quest but it died really, really quick.
>>5570137 I don't think I ever read nanquest. It any good?
ChefQM
Quoted By:
>>5570080 I prefer this guy, it's more fun when there's no split opinions or people actually liking the schizo.
Anonymous
>Still no SouvarineShitpostGeneral
Anonymous
Quoted By:
>>5570170 >>Still no SouvarineShitpostGeneral Where do you think we are?
Anonymous
>>5570148 Yeah I enjoyed it. Its like a spiritual successor, there are definitely strong parallels between the two but it never concretely mentions or references Ruby Quest
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 10:57:57 No. 5570189 Report Quoted By:
>>5570181 Alright, I'll check it out then.
Anonymous
>>5570080 I miss the old schizos
Anonymous
Quoted By:
>>5569949 Esh, you don't have to be this triggered.
Anonymous
Quoted By:
>>5570104 spotted the discord tranny
Anonymous
>>5570083 You glimpse a serpent, coiled tail scowling upon the strangled mane of a many-headed lion, bearing a delirious damsel upon its beastly back as she carouses and revels, grasps at the molten tears of an iridescent sun - a sun whose rays illuminate with venomous tongues...
(The card is appropriately XI: LUST. Switching to the Thoth deck, from Rider Waite silly switched viii xi strength and justice, hehe.
And maybe this chimera is similar to an image you have seen before?
>>5544608 ) Anonymous
>>5570258 >>5570080 >>5570211 I am still playing nonstop usermade fan content Neverwinter Nights modules. I am playing A Dance With Rogues I do not jest, this is perhaps the best rpg storyline of any videogame ever. It is better than Baldurs Gate IWD Dragon Age all of the Bioware stuff.
Yes there is some of THE SEX and THE RAPE, in fact actually quite a lot but it is generally appropriately situated in the narrative context.
It is an example of a game that could never be made or even discussed given the current constricted spectrum of modern discourse.
Something I noticed about the choices from a gamebook style perspective: sometimes the choices are emotion reactions (these are often a sequence of rapid-fire choices, they do not alter the dialogue or scenario but appear to be there just as an emotional catharsis or psychological venting option).
It is actually quite interesting as a technique, probably could not replicate it here as /qst thread responses are asynchronous and too slow but the effect achieved is to completely immerse and align a player within the fictional textual distress. And there is actually quite a considerable range of emotional reactions available. I think the mod maker might be a woman, a university academic? But this mod was made in the era before women existed on the internet. Maybe it is just that some of the mod creator bdsm scenarios align with some particular magic realm ideas hehe
>be dnd rpg woman thief princess >captured dungeon naked helpless torture scenario, (very graphic high threat, involves dogs) >escape then standard rape revenge castle rampage ensues; kill everyone revenge massacre (this is very very satisfying) Also see
>>5556510 game battles always improve when naked
>later on the dog becomes a beloved travelling companion, fights at your side >somehow evolves into philosophical nature vs nurture discourse. Was the dog evil? Trained to be evil? Now when it smells your groin and menstrual period etc it is adorable comedy >strange perverted bewildered feelings playing this?!? The game is also quite challenging on hard NwN difficulty, cannot use rest, also most of the time cannot fight anyone unprepared directly and the beginning chapters actually quite low magic.
The economy prices and shopkeepers are handled really well, you never attain the 100,000 gold you get in most dnd games from looting lol, everything feels scarce and desperate.
I really recommend this free user made mod, there is a dedicated wiki and walkthrough for it online. You can even install and play NwN on a spare tablet or phone.
https://neverwintervault.org/project/nwn1/module/dance-rogues-part-one https://adwr.fandom.com/wiki/Lesson_7 https://adwr.fandom.com/wiki/Dog_(Mastiff) Also this mod creator convincingly demonstrates how you can use all those male and female wounded videogame injury grunting sound effects... for other purposes, hehe
Anonymous
Quoted By:
>>5570211 >this is the future you chose schizoqm top kek
Anonymous
>>5570259 Can you shut the fuck up and kill yourself at long last? First thing you do when you come back is talk about doggy rape. What in the absolute hell is wrong with your brain? Who the fuck is the target audience of your sex mod escapades?
Anonymous
Quoted By:
Hey, that was a coherent and entertaining, although perturbating, read.
Anonymous
>>5570259 I hope the anons who summoned you are happy.
Anonymous
>>5570259 Maybe the way to emulate some of that rapid-fire stream of consciousness feeling / reaction is to have some greentext running commentary "feeling" choices which are optional, that are just intended to introspectively situate / emotionally immerse the player and which most of the time do not actually impact the world (just feelings not actions).
Occasionally a sequence of feeling choices might "unlock" a special course of action. I am not sure how it works in the NwN usermade game mod (sometimes the dialogue alters outcomes very dramatically, sometimes it does not, there is minimal warning or indication).
But the running stream of consciousness of situated feelings might also help to guide the player DM reaction problem mentioned here
>>5569822 >>5569835 (question posed by this anon)
>>5569808 It is interesting as in fiction from the TS Eliot objective correlative concept etc it is generally recommended to avoid explicitly mentioning emotions; do not tell the reader how to feel lol, articulate feelings only through abstruse symbolic / narrative allusions (the stereotypical sad cinematic scene oh a lightning storm it suddenly rains etc but there are other sophisticated literary variants of this), as otherwise a story of the type "Harry's parents died; he felt SAD; then he went to magic school, he felt HAPPY" is indicative of a naive authorial style lol.
Anonymous
Quoted By:
>>5570258 speaking of lust
Anonymous
Quoted By:
>>5570267 Just admit your IQ cannot fathom his brilliance anon.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 14:35:55 No. 5570297 Report >>5570273 Id argue that it doesn't work as much for like, stuff where the character is YOU. Or rather, when the character is You, and 10-30 other people.
Sure the reader has the intelligence to go "oh my hand got lopped off, I feel sad about it", but if you only give objective info the players will operate on that objective info. You need to establish WHO the character is, or the character will simply be a schizo amalgamation of who is playing.
You cant allow players to draw their own conclusions not because they'd get the wrong one, but they'd get DIFFERENT equally valid options and act on those alternating conclusions.
You can just let your pc be a schizo but if you want consistency less so.
Anonymous
>>5570267 Well rape and mutilation was a source of fascination in literature since at least Philomel, endless idolised artwork of that scene repeated throughout history, Shakespeare amplified it by combining it with Lavinia tongueless hand-stump amputation in Titus Andronicus. Pic related is some theatre performance but I can recommend the thoughtful Anthony Hopkins / Julie Taymor film adaptation Titus (1999) incidentally I believe Steve Bannon financed that film during his investment banking days, hehe
https://www.theparisreview.org/blog/2016/11/29/titus-in-space/ I think I discussed and analysed the notorious Titus Shakespeare rape scene on qtg before, so instead here is Henry V at his most heroic or possibly questionable moment threatening the helpless innocent French townswomen of Harfleur with ravishings despoilment and infant slaughter, to the delight of the Elizabethan audience
KING HENRY V:
(...)
Therefore to our best mercy give yourselves;
Or like to men proud of destruction
Defy us to our worst: for, as I am a soldier,
A name that in my thoughts becomes me best,
If I begin the battery once again,
I will not leave the half-achieved Harfleur
Till in her ashes she lie buried.
The gates of mercy shall be all shut up,
And the flesh'd soldier, rough and hard of heart,
In liberty of bloody hand shall range
With conscience wide as hell, mowing like grass
Your fresh-fair virgins and your flowering infants.
What is it then to me, if impious war,
Array'd in flames like to the prince of fiends,
Do, with his smirch'd complexion, all fell feats
Enlink'd to waste and desolation?
What is't to me, when you yourselves are cause,
If your pure maidens fall into the hand
Of hot and forcing violation?
(...)
Therefore, you men of Harfleur,
Take pity of your town and of your people,
Whiles yet my soldiers are in my command;
Whiles yet the cool and temperate wind of grace
O'erblows the filthy and contagious clouds
Of heady murder, spoil and villany.
If not, why, in a moment look to see
The blind and bloody soldier with foul hand
Defile the locks of your shrill-shrieking daughters;
Your fathers taken by the silver beards,
And their most reverend heads dash'd to the walls,
Your naked infants spitted upon pikes,
Whiles the mad mothers with their howls confused
Do break the clouds, as did the wives of Jewry
At Herod's bloody-hunting slaughtermen.
What say you? will you yield, and this avoid,
Or, guilty in defence, be thus destroy'd?
Anonymous
>>5570298 Careful, Souv. Posting half of shakespeare work in the general instead of just linking a reference to a pastebin is seriously in "the zone". Go back playing dnd before people start insulting you again
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 14:54:40 No. 5570308 Report >>5569919 Man one of the first archived quests, all the way back in /tg/ days, was playing a female frost giant.
Some of the biggests quests of 2016 were the "The one with the hot female necromancer", "The one with the hot female lesbian pokemon orphan", and "The one with the hot female rich ninja".
Call it whatever you want but its ridiculous thinking this is a new phenom.
Anonymous
>>5570298 Henry VI part 1 had scene where Joan of Arc bargained for her life by saying that she had a bastard child and portrayed her as an evil witch throughout the play. Apparently it was very popular!
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 15:06:30 No. 5570315 Report >>5570070 Hi, QM of 2016 here.
If your from the superior golden generation then your shit should've shined if everything is as decayed as you said... buuuuuuuuuut here we are.
If the only thing that turned your success into a failure is that the audience changed then that means it was your audience that made your quest, not you.
Get gud.
Anonymous
>>5570308 >female frost giant. I remember reading that one when I was an archive reader, it started out as giantess dump thread, and then someone hijacked into a quest with a dude getting isekai'd into a frost giantess body.
The whole genderswap was barely touched upon and there was no sex, only adventure, city building and fighting in wars.
Shame it was rushed near the end.
Anonymous
>>5570308 >frost giant quest >4channer gets transported in a fantasy land and becomes a female giant >jan 2010 It was an isekai pre SAO as well.
archivebro
>>5570308 A female frost giant that had been a man in a previous life. I remember the angst in which anons argued about whether to romance or not. One of the earliest trans quests, even if it wasn’t called that on the face of it.
Took a while to get through, but it was worth it to read a piece of /tg/ and /qst/ history.
Anonymous
Quoted By:
Rolled 21 (1d100) test
Anonymous
Quoted By:
>>5570297 >the reader has the intelligence to go "oh my hand got lopped off, I feel sad about it" Actually though I would dispute this, I think a lot of players (including those who may have just skimmed the thread or not fully followed the story) would probably regard it as comical slapstick farce, it is hard to entangle oneself in such emotional distress.
As I mentioned before
>>5547113 with the tragic drama / serious emotional consequences I think most players are here for lighthearted entertainment comedy cartoon antics or power / lord dominion superhero god quests (nothing wrong with these, I enjoy Local Lord and the lighthearted Wizard Tower / 2wer quests etc very much!)
So there may be an emotional / action intention misalignment etc to the genre the author is depicting.
Often I do not think most players would be willing to countenance self-harm or even risk encountering any danger, they just do not see it as being worth the risk or perceive the precariousness etc and consequently it is hard to align one's reaction with the high threat / emotional danger of a fictional situation.
In a ttrpg you can at least observe other people's faces and body language (DM does serious frightening dungeonmasterFace, or relaxed lenient dungeonmasterFace), a videogame has the fight music or the horror lighting etc or a literal exclamation mark above your head or Ubisoft objective checklist lol, whereas this is just ambiguous pictures and text wording on a forum thread.
Some anons in my Song Of The Oath And Wild quest were confused at the sudden death lol you are told repeatedly you are being lead to execution really, it is really probably a trick really no an execution then the villain lady asks you to surrender a certain item (potentially your only weapon) it is pretty clear the moment that scenario begins you need to all out fight to survive (like literally all out desperate attack, just punch or club her in the face I even spawned in a weapon item hehe) etc not wait or delay any longer. Maybe I could have established that scenario differently or better though. A lot of the old gamebooks did things like this where if you tried to cheat with the page bookmarks they lured you in for a safe few paragraphs then instadeath and no turning back etc.
But maybe it is hard to convey with hints, so maybe you do need to repeatedly reinforce it like the anon mentioned with the coward / horror scenario etc You Feel Very Frightened! You Feel Very Unsafe! Very Very Scared! to ensure no players have misconstrued the meaning or likely outcome of the situation.
Thrn again this probably only applies to quests which you can win or lose, quests that are meant to be difficult etc.
I was wondering what anons thought about the question I posed here:
>>5548026 >which quests are actually difficult? If your intention is just to write a gentle longrunning collaborative story (this is fine), then the high threat instadeath emotional entanglement is probably unnecessary.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 15:17:04 No. 5570325 Report Quoted By:
>>5570316 >>5570317 >>5570318 Every time I see frost giants now.
Anonymous
Quoted By:
guys what the fuck
Anonymous
Quoted By:
Wizard Tower quest proposed GRIMDARK twist ending
>You discover on the final floor that the tower has actually been numbered in reverse. You actually started off by already winning, outside of the Wizard Tower where you were free to do whatever you wished. This was actually floor 50. By traversing the Wizard Tower and murdering / torturing its denizens with magic you have corrupted yourself; the final floor is actually an inescapable sorcerous prison, immurement for eternity within its confines in deathless unending solitude to ensure that one possessed of your powers can never escape to be unleashed upon the world. >>5529930 CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 15:23:48 No. 5570331 Report >>5570315 >The audience makes the quest That's every quest.
>>5570318 That's what it was about? I remember it, because it had a cool OP pic that kept changing as they gathered stuff on their adventure, it even got a little sidekick due in a basket eventually, but I never knew it was about a guy in a giantess' body. Was it just one guy or was it a legion situation?
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 15:25:25 No. 5570332 Report Quoted By:
>>5570331 I mean the QM does something too. Except for you apparently.
Anonymous
Quoted By:
>>5570331 Just one guy.
You should read it, it was kino
Anonymous
And since we are talking about old quests that were great, I recommend EVO Quest and Ogre Civilization Quest by Blorp. Neither had an ending, but they were fun rides. Star without numbers, Hive Queen Quest and Homeless Mutant too, but they were more serious, and the cliffhangers sadder.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 15:33:02 No. 5570337 Report Quoted By:
>>5570336 Homeless Mutant was great.
Anonymous
>>5570336 I recommend testament of tatamu
2 thread story about Post apocalyptic diving crew
written by kaz CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 15:38:49 No. 5570343 Report Quoted By:
>>5570340 Yokohama style or Mad Max style apocalypse?
Anonymous
Quoted By:
>>5570340 >written by kaz At first I was shocked that Kaz completed a quest, but then I saw it was supposed to be a one shot and still took two threads six months apart. Anonymous
Quoted By:
>>5570336 For House and Dominion is a must read for any old head.
Anonymous
>>5570083 >numbers I like numbers hehe. In my quests there are sometimes oblique mathematical references (there is an obscure sequence of pi digits buried in my quests somewhere, yes I know that anything beyond 9 decimal places is excessive but from shader programming sometimes you need to hardcode up to 20 decimal places otherwise you get artifacts with random generation slippage over time)
A good number approximation is sqrt(sqrt(2143 /22)), yes I know this is (2143/22)**0.25 that is just how Ramanujan originally wrote it.
I remember there was some very popular quest that had hundreds of posts and responses where anons had to guess pure number patterns, it looked a bit too hardcore for me, but I liked the premise of it and the fact that it existed.
A cool sequence I like is the Look-Say sequence from Conway, you can find it on OEIS. It is very intuitive and mathematically complex.
1, 11, 21, 1211, ... or one "1"; two "1s"; one "2", one "1" etc you literally read out the number you see.
I actually once thought about putting in some Babylonian mathematical puzzles into games, or playing as an ancient arithmetician (literally, wizards just doing adding).
The idea might be that no digital calculators exist maybe it is post-apocalyptic or just machine heresy so you must revert back to ancient numerical methods.
Something like Heron's method which is just an iterative Taylor Expansion for solving a square root in your head eg
x(i+1)=( x(i) + n / (x(i)) ) / 2, which rapidly converges. Eg square root of 2, guess 1.5 next is (1.5 + 2/1.5) / 2 = 17/12 =1.41666... which squares to 2.0069... pretty accurate
You could frame this in some ancient battlefield context like Lanchester laws (the squared one for archery vs infantry etc)
https://en.m.wikipedia.org/wiki/Lanchester%27s_laws But I had to stop myself because it is usually more entertaining writing the devious puzzles than solving them lol nobody actually enjoys that sort of gameplay (I actually do not myself as a player).
There is however a lot of interesting detail that can be gleaned from studying ancient mathematics for example I learnt apparently you know how on a 1d6 the faces add up to 7 (ie 1 is opposite 6, 5 is opposite 2, 3 is opposite 4 etc) Apparently the ancient method of astragalomancy, knucklebones (4-sided oblong, think a short rod with marked four faces used for divination in Anatolia and Ancient Greece) had this as the four sides were marked 1, 3, 4, 6 and opposite sides summed to 7.
https://en.m.wikipedia.org/wiki/Astragalomancy Anonymous
Quoted By:
>>5570358 Annnnd you've gone too far.
Back to sleep.
Anonymous
Quoted By:
>>5570043 Oooh, it's THAT anon. Ha!
>>5570127 I rarely visit other boards anymore, though I'm a /tg/ immigrant of old.
>>5570272 I sure am, at least. I'll take occasioanlly-imteresting stream of consciousness rambling from a polite vampire over whatever belligerent defensiveness the other rant-man was serving up.
Anonymous
>>5570314 >Henry VI ah, I have not read this, I am incredibly impressed you have though! I actually got dissuaded from reading the earlier history plays because Shakespeare later works are just so much more lyrical and better, Henriad IV-V and Richard II vs the (actually chronologically earlier written) Richard III etc. I did read Richard III and watched the Ian McKellen film lol (literally in this film, Gandalf plays English moustache Hitler), it is interesting for the famous speeches but in my opinion not as good as Richard II which has so much depth, also homosexuals, but the gays die so there is something for everyone.
>>5570299 >insults etc I am reading the Iliad a bit it is probably not worth it lol but also recently I read the Ovid exile poem The Ibis - this is utterly worth it. I am actually immune to all insults as a consequence of the Ovid because his poem is a litany of all the torments and agonies you can inflict upon your enemies and he is far more eloquent and sexually and murderously explicit than anything presented here on 4chan so far hehe maybe not /gif though. Maybe there needs to be some voces mysticae curse tablet magic or sorcery in my settings hmmm. I wonder if Ovid's long curse poem is the ancient joke equivalent of the SchizoQM youtube video, it is hard to tell if Ovid really meant all the execrations utterly seriously as invocations of the gods genuinely beseeching them for vengeance or if it was a partial joke for himself in exile.
Anonymous
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 17:07:08 No. 5570414 Report Quoted By:
>>5570401 What, them or their little spirit things?
Anonymous
Quoted By:
>>5570401 >the sweat, blood, vaginal mucus, and semen of hyenadoggo people permeated into sheets for several hours burn everything
i would have said imagine the smell but they did that joke right after with dwarves
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 17:20:40 No. 5570425 Report >>5570401 Well damn. I guess in light of this my sequel's problem really wasn't a kink thing and was a "anons don't like to lose" deal.
Anonymous
>>5570045 >I also wrote MGP 1, which was a great, long-running success while being far more punishing to players than the revival attempt. the revival was also good until the players made a choice that wasn't in your plans and you threw a shitfit and re-started the quest with a new character. that's on you.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 17:29:40 No. 5570433 Report >>5570426 I was banking on the fresh start clearing the air. In hindsight it did not, but it's a moot point. I know a small, dedicated group wants it to continue, but really, I think I'm having more fun with Martin's Quest. And I get more fanart for it.
!!CrPHulmNqwC
>>5568757 I figured (a bit late) that making a full fledged RPG is more tiring and time consuming than I'm willing to endure, so I'll turn it into a short simple VN with turn based encounters as you progress in the story. Other than that, things are going well.
Here's a cutscene sample
https://youtu.be/7dDyTdoKs50 CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 17:31:23 No. 5570435 Report >>5570434 Are you using Twine?
!!CrPHulmNqwC
Anonymous
>>5570433 i mean, the start of the quest was pretty good. oh well, hopefully someone else will make a variant of the quest
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 17:44:06 No. 5570448 Report Quoted By:
>>5570442 I'm all for someone else taking over. The setting is broad enough to feature sidestories. But even a general catfight quest would be nice. Maybe something with space aliens or warrior princesses. or space alien warrior princesses. Orion slave girl vs Twi'lek dancer, that sort of thing.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 17:48:01 No. 5570453 Report Quoted By:
The research and worldbuilding I've been doing for the Earthworld side of Martin's Quest has made me wonder--how many sword and sorcery quests have we had? I mean dungeon crawlers, knights and ranger and rogues, that sort of thing.
archivebro
>>5570425 I think that was always the case, and I mentioned as much. I was the anon that tried to throw the early fight against the catgirl by ripping off our own limbs, and I’m pretty sure later on when you talked about the screwed up shit anons talked about in the OG quest I pointed out that those anons never lost a fight. Unless you count constantly being belittled by Mr. E, and in that case you could have seen it coming. Anons flipped their shit against him over backtalk, and the rest of their owners over the bomb afterward.
Anons reacted badly to the loss in the newer thread for sure, though it felt understandable. Someone wants to “make you better” by breaking you down? Deny them the chance. I took up the grudge to try and maintain consistency and because I could make it work in my head as Fan Fire being flawed, and anyone who thinks they can win AND help their opponent is so deluded that they need to be corrected. The ring is where you go to break others, be broken down, or draw a paycheck. It’s not where you go to get “fixed”. That happens outside the arena, away from the people who would love to see the “real” vulnerabilities and watch them be abused.
That said, what truly killed me was the update pace. I was checking in often from work to post from the quest, and I just can’t maintain that level of interaction. I burned out before we fought Tea, and stopped when even the burnout had burned out. I tried Martin’s as well, but stopped when I realized you were the same QM and knew I couldn’t maintain the level of commitment I wanted. As thinly as I’m spread, I am trying to be an active contributor in threads regularly but I can’t do it at that rate. I take too long to write and think, let alone work being a thing.
Anonymous
Quoted By:
>>5570434 I don't know how I feel about his face.
Anonymous
For the past 25 days, when I lay my head to sleep I think about the quest I want to write and say ill write that quest in the morning. Yet when morning comes, I think about what a huge time sink it is for 0 reward and no appreciation and no longer want to write it.
archivebro
>>5570536 The 0 appreciation probably isn’t true. The time sink and 0 reward (besides internet accolades) is fair though.
Best I can suggest is to live vicariously through write-ins in a dozen quests. Most won’t win, but some will!
Anonymous
>>5570318 Questing has always been a trans inclusive medium
>be the little girl MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:gG1Pd1Xs Thu 16 Feb 2023 19:25:58 No. 5570551 Report Quoted By:
>>5570536 Thats rough buddy.
Anonymous
>>5570536 i feel you anon. that's why i write medieval gay vampire werewolf dramasmut on tapas for 79~ 5/10$ patrons. but questing has more instant feedback, and you're involving an audience in ways where if you wanted to make money doing the same thing you need to have a lot going for you in the first place, even with plenty of related websites getting built in voting now. but there is noting else like it and it's a pretty rewarding endeavor, highly validating to creativity. and
>>5570541 there is the anonymous benefit too, if you fail nobody is going to know you as "that writer that failed to deliver x y z etc", and you can scum up a new identity with little effort and try again. if you think players here are autistic, though, SV, akun, SB, Yonder, Kobo, RR, can have some of the absolute bitchiest standards for their content.
in quest on /qst/ you can do annnnything, even porn, if you're not dumb about it.
Anonymous
Quoted By:
>>5570552 >there is the anonymous benefit too, if you fail nobody is going to know you as "that writer that failed to deliver x y z etc", and you can scum up a new identity with little effort and try again This is what got me into /qst/. Ive made multiple quests that were dogshit because I had no idea what i was doing and kept coming back and improving with each new one because the anonymity covered up my past failures.
Anonymous
>>5570552 Tell me more about tapas and post your work.
Anonymous
>>5570385 >Insults Word targeted at you from a community you try to belong in will always hurt more than the most elaborated insult directed from one piece of imaginated fiction to another, even for you.
Anonymous
Quoted By:
>>5570536 Every QM I play got my appreciation.
BTW, where are you Kino SeaSlug Drawfag QM?
Anonymous
>>5570638 >tapas eh, I won't say too much. most can be learned from a well curated reddit thread. anything specific? i'll give some broad strokes.
login gated content, other restrictions as author desires.
the most popular things are the comics, they're generally manwha styled (korean manga), but you can do novels/web serials too, people posting popular romance there also post to wattapad, ko-fi/patreon gating their ahead chapters which is the most common. usually it's with a discord, because people are social animals and if you don't you're stacking cards against yourself.
the majority of the high quality comics there are commissioned by successful authors or even publishers doing translated work. artist/writer combinations exist, so do solo artist writers, but I don't know too many of them and I know even fewer with great success. you like yaoi? baitsexual progression fantasies? gayer than a daffodil shit you could never imagine getting published in any other format? things that make twilight look like high art? that's tapas.
for basic stuff like competition it doesn't function like the word makes people think; it depends on the content. romance specific web serial readers can read 120 or even 200+ chapters in a day of things they like. they're voracious. if you can be deemed decent by a small crowd you cannot write enough to satiate them, it's physically impossible. consistency is what matters most; people want to come back to 3k+ words every day or every other day or three times a week. some very good writers do 10k chapters twice or once a month, but if you know you're better at outpout than content there's no reason to front about it.
so, it can't be done if you don't actually enjoy it. i know several writers that have run themselves ragged trying to chance what they see as popular (apocalyptic litrpg) but then can't for the life them understand or write those things in ways people want to read them, and then get very depressed because they put a lot of effort into questing equivalent of six months of prep for less than three voters.
still, if you're curious about what's popular, right now, just
https://tapas.io/novels https://tapas.io/comics and tab about.
>post your work never ever nuh-uh. I am a free bird, fucking the word where I please. I've already discovered the rules regarding advertising are very interpretation dependent, and I got quite a bit of shitposting left to do this week. you'll have to search vampire and look for shitty AI art, for which there is an incredible amount.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 21:47:12 No. 5570686 Report >>5570542 It explains why so many quests kill themselves.
>>5570536 Tell use the concept you have for a quest, that's the start step.
>>5570512 I appreciate you being engaged. If the pacing was an issue, it's probably going to slow once Martin's Quest comes back, because Homil worldbuilding has absorbed me. Thank you for trying to contribute, please stop by and post if you ever get the chance.
>>5570541 It isn't true, but I understand why he feels that way. Anons don't show their appreciation near enough. 50 people will play a quest and wont' even bother to up vote on sup tg.
>>5570552 Is that through patreon or tapas ink?
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 21:52:09 No. 5570694 Report >>5570682 >Rules regarding advertising are very interpretation dependent What kind of dick would report you for sharing a patreon on the qst general? That's not reporting a shill, that's kicking a a dude's spare penny cup.
>I know several writers that have run themselves ragged trying to chance what they see as popular They shouldn't. One of my things got 'staff pick" or whatever and it didn't budge the needle on views at all. There's a very narrow bandwidth for what makes money on tapas and if you're outside it an inch you just aren't going to get anything, especially once you figure out the pittance you do make is taxable income.
Anonymous
>>5570686 >wont' even bother to up vote on sup tg. At least that's something that I always try to do.
I started reading quests through there, so it feels like I'm giving back to future anons
Anonymous
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 22:08:41 No. 5570713 Report Quoted By:
>>5570697 Bless you for that, anon.
Anonymous
>>5570686 i've disliked the ink system and made a focused effort to direct people to patreon, it's just better in my opinion. once you hit the subscriber threshold for it it's just common sense to keep the option open for those that want to support via ink, especially because tapas gives out so much through surveys. I honestly have not had incredible luck with it, and so far the few weirdos I've managed to snag agree with me. it's not consistent, other authors will swear by it and to nobody's surprise they have very good followings, which shouldn't surprise anyone. lots of luck involved.
the most valuable thing is having people more knowledgeable about this stuff on hand to actually talk with, even without a vested interest in helping out. some advice is totally worthless, others (like site specific formatting) can transform the illegible into passable.
>>5570694 >What kind of dick hey, that's 4chan. I understand though, nobody is here to read someone shill their don't-quit-your-dayjob hobbies, it's a rule for a reason, and web serial authors are basically attention whoring street performers at their core.
>They shouldn't exactly right.
oh man do people get irrational ideas when they get told they can write for money. it's just the sad way of things. you can research perfectly but deliverance on expectations is king. then, for tapas it's the comics that actually really sell, that's what most people are there for. if I hadn't run around for shouts after being a member of multiple other similar genre specific patreons I'd probably have nothing at all,
but i'll see if that stays the same in a year or two. there are guides to this stuff on various forums, TheFirstDefier has a good one on RR, but things can get fairly granular depending on the website and content people want to make. it remains a constant, though, if writing daily isn't fun for someone they will quickly despise trying to be any kind of paid online writer.
you can also tell in someone's writing when they're just trying to give you a product vs. something with a modicum of work ethic behind it in like one chapter or less, people have gotten good at sifting out stuff they don't like and the algorithms carry that through.
Anonymous
>>5570669 >words, hurt, PAIN tee hee hee have you still not guessed what features in my MAGIC REALM (please bdsm quest someone please) I thought my pictures of demons and maiden knights gave it away tee hee hee
I actually think all rpgs are sort of about bdsm because literally dungeons, dungeonmaster lol but also they are consensual fictional fear pain trauma simulations hehe. Perhaps this is just what I enjoy though, for me rpgs and games are not fun unless there is SUFFERING. This is what dark souls and bloodborne are really about hehe
Maybe all fantasy is actually psychological sublimation and about barricading unspeakable shameful desires behind an edifice or ordeal of contrived phantasmagorical nonsense that seeks to camouflage the cravings and expressions of humiliating carnal hungerings. Just pretend to be animals or elves or vampires or demons or robots "fighting" penetrating each other with swords or bullets or lasers instead of other appendages and orifices. Somewhere there is that KUBARK thing about all words repeating the first words from mother and father, the guilt/shame parental mechanism is basically the fundamental governing learning principle behind induced conformity and human behaviour (this is why one of the sorceries in my game setting lore is called The Obediences, it is weird Freudian stuff)
>belonging this hurts me, I do not wish for this belonging argh noooo such suffering never noooo I must preserve my cursed gothic wanderer vampire exile argh
>every time you shoot someone in call of duty you are really trying to do THE SEX with them Anonymous
>>5570694 Don’t advertise a patreon on this site. Anyone who does so should be shamed a little at least
Anonymous
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 23:08:27 No. 5570757 Report >>5570736 >>5570716 I wouldn't mind putting a dollar in a QM's cup. It takes way more dedication than playing a harmonica by a subway. If it was MEGATIERS GET EXTRA VOTES than yeah, I'd look askance at it, but a DROP A DOLLAR HERE TO SUPPORT THE QUEST, what's wrong with that? Webcomic artists on /co/'s /hyw/ link to patreons and they interact considerable less with threads than QMs.
Anonymous
QMs here, how often do you post updates, and how chunky are the updates usually? What’s a reasonable amount of time to leave a vote up?
Anonymous
>>5570757 i dunno, by kin nature I can't have a problem with it in any fashion by transitive hypocritical property.
it might have to do with the nature of the content and the board culture too. there are definitely QMs i'd give money to, it just so happens they're the ones that don't really post anymore. the only thing I know for sure is the truth exists beyond me.
Anonymous
>>5570735 The dungeon terminology just comes from the original proto dnd module, infiltrating a castle through it's dungeon. We're probably lucky Gary Gygax didn't have the infiltration be through a sewer or it'd be Sewers and Slimes instead of Dungeons and Dragons.
Alas, today the cigar is just a cigar.
Anonymous
Quoted By:
>>5570758 Just depends on the quest really. One a day 1-2 posts is pretty normal, but there are more exceptions than followers to that rule.
Do what works for you, and doesn't burn you out.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Thu 16 Feb 2023 23:27:26 No. 5570773 Report >>5570762 Help me understand RR. I don't get the RPG part of the litRPG. They just seem to be webnovels. What am I missing?
Anonymous
>>5570766 >sewer quest maybe Middens & Maidens? This appeals to two obscene desires simultaneously hehe
Also I commend TrashQM (?) who I think writes about middens, I strongly approve of this
Anonymous
Quoted By:
>>5570779 when I speak of maidens I am of course thinking of this pic related
Anonymous
Quoted By:
>>5570773 People like to see numbers go up. They don't care how nonsensical or unbalanced the "system" is.
Anonymous
>>5570773 depending on what they're going for many may take a couple chapters to drip feed their "system" elements. but anon has the right of it; numbers go up. that's it.
the idea is basically an rpg world, with stats. the character does things and numbers go up, skills are acquired, and power is had. varying degrees of wish fulfillment/power fantasy. the characters are usually aware of these things in the sense that they exist within an rpg videogame-like system, explaining that isn't ever a priority.
let's take what would be one of RR's most well known litrpgs.
https://www.royalroad.com/fiction/16946/azarinth-healer/chapter/198179/chapter-3-glowing-moss probably the easiest example of what people mean by litRPG, easy to understand too.
Anonymous
>>5570773 i should also clarify: a lot of stories on RR are not litRPGs. some are just OC progression fantasies without system elements. or weird stuff like first person monster perspectives, killporn, or magical girls fucking banana aliens, there is a large variety.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 00:09:16 No. 5570817 Report >>5570785 >>5570791 It feels like I'm missing something. Where does the player input come in?
Anonymous
>>5570817 it doesn't.
some people offer stuff like that through voting systems, but it's far rarer. most this stuff isn't quest-adjacent content, just webnovels with RPG elements to get the litRPG addiction flow.
there's a story iirc that was actually a port to RR from an akun/fictionlive quest, but in general RR is not for people to "play" content.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 00:40:34 No. 5570853 Report I think I archived way too soon. Would anyone be upset if I went ahead and made Martin's Quest 2?
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 00:45:13 No. 5570857 Report >>5570828 This seems so weird to me.
So the numbers and starts are just...there to be there? That's so weird. I find it hard to believe that people make 10 K a month writing several hundred chapters, and that people will pay money to read ahead in a story where the stats just keep going up, but I can't deny the evidence of my eyes.
Maybe it's not so strange? Critical Role made bank and its wasn't playing an RPG, it was watching play an RPG.
archivebro
Quoted By:
>>5570857 It’s basically just a blend of LP and regular story at that point, so the concept doesn’t seem too absurd. People pay money for books after all.
The location it’s “sold” is what weirds me out more. I wouldn’t expect it to be a market that could support someone to that extent, but I clearly don’t know what I’m talking about.
Greenwood !!2IhCLnnO0Db
Quoted By:
Forgotten Realms Adventures continues.
>>5570860 Anonymous
Quoted By:
>>5570853 It was on page ten, so it's wasn't a bad idea to archive.
I say you go ahead with the new one, but i'm just a player.
Anonymous
Quoted By:
>>5570267 >First thing you do when you come back is talk about doggy rape. Did you know there's a link between beastility and the decline of quest. Think about it.
Anonymous
>>5570853 suptg periodically updates its archives entries for as long as the thread stays live, so it doesn't really matter if you archived a thread while still using it.
Anonymous
>>5570757 > It takes way more dedication than playing a harmonica by a subway. Faggot, QMs don't even learn how to write, much less actually entertain people. If you want proof, I've read your quests and can confirm the writing is bad and not in an entertaining way.
I do agree there's nothing wrong with giving people money if you appreciate them, though.
It'll immediately go wrong, but that's because of short incels throwing fits not because the idea is inherently flawed.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 02:04:08 No. 5570928 Report Quoted By:
>>5570923 >He didn't like Izzy's cozy superhuman adventures It's okay anon, there's still time to develop taste.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 02:05:10 No. 5570929 Report >>5570903 Really? I had no idea they did that.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 02:11:14 No. 5570936 Report Quoted By:
>>5570923 Also, great learning opportunity for the thread.
This
>>5570923 Is how we lead to this
>>5570536 archivebro
>>5570929 Yep! You can technically archive a thread immediately after making it, but that’s a bit of a faux pas. Hard to come up with a description for the thread in advance too.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 02:23:10 No. 5570949 Report Quoted By:
>>5570939 Problem is I'm not sure I want to go back to it and have it fall off while trying to post. And we did reach a nice stopping spot after the judo lesson...eh, we'll see. Probably depends on how quick I knock out the Steel Dolly profile.
Anonymous
>>5570939 Some QMs archive their threads as soon as they make them as standard practice. I think some of them got burned by malicious misarchiving in the past and/or know what the thread will be about.
archivebro
Quoted By:
>>5571010 Huh. I haven’t seen that with the ones I follow, but to be fair I’m probably working with too much /tg/ quest-era knowledge in the background.
Given how much longer /qst/ threads run, I guess it makes sense to archive sooner since people have much longer to misarchive something otherwise.
Anonymous
>>5570757 Because it's a shit idea, faggot. It's like putting a tip box next next to everything. Yeah it's optional but the fact that it's there is annoying. If I wanna make money I would work more, not mix it with my hobbies.
Anonymous
>>5571093 Good for you.
I actually agree about not wanting to monetize my quest, and I don't much care for Cape's attitude in here in general, but it shouldn't be verboten to consider a tip box or something. I wonder sometimes if it might result in more quests with commissioned art or music to represent characters and setting elements, for instance, which would better all our enjoyment by providing more cool contributions to the local ecosystem of creativity. At the very least, it might be nice for QMs who struggle with life getting in the way to have more time and energy to dedicate to this place, and creating for the rest of us.
>>5570757 The downside is that if one relies on player goodwill for their budgeting, one may become too cloying in their desperate need to appeal to anons and to cater to their every whim lest they cancel their subscription or fail to donate. By the same token, players may become entitled to a certain rate or level of output, or a expect special consideration or positive results for their actions -- after all, shouldn't they "get what they paid for"?
Anonymous
>>5570757 >It takes way more dedication than playing a harmonica by a subway Learning an instrument, learning the songs, having to stand in an area for several hours per day, and having to avoid danger (pickpockets / thugs / police)
those are a lot harder than sitting on your PC or writing shit on your phone.
You can write a 4 year old quest? Impressive. Is it as impressive as that guy going to a subway every goddamn day just to feed himself? No.
You can quit any time. Take breaks. He cannot.
Anonymous
>>5571099 I wouldn't mind someone linking a ko-fi at the end of their thread, but doing it more than once or trying to shill a Patreon is going to put me off the quest. Occasional small tips =/= a monthly subscription with expectation of rewards in return.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 06:10:31 No. 5571104 Report >>5571093 Perhaps you should ask yourself why it annoys you.
>>5571099 >If it might result in more quests with commissioned art or music Now you're getting it.
>>5571101 >Busker means starving near-vagrant who must perform or die and has to duck the police and thugs Jesus man, I can smell your upper class WASP-ness through the screen.
>>5571103 This, exactly this.
Anonymous
I'm planning on doing a quest with planes trains and automobiles but the thing is I know jack shit when it comes to specific models of most vehicles. Should I just use nondescript "truck" "SUV" "Jeep" "sports car" and the like in the quest or should I ask players to throw out specific models they'd like to see for these categories?
Anonymous
>>5571104 >Jesus man, I can smell your upper class WASP-ness through the screen. Impressive. You got my race wrong, my religion wrong, and my social class wrong all in one sentence goddamn
I'm not the one being naive here.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Fri 17 Feb 2023 06:15:32 No. 5571110 Report Quoted By:
>>5571106 How important are the damn trains planes and blah blah blah.
If its integral id just flat out make ones up so you can have consistent lore.
If its not go with generic.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 06:15:41 No. 5571111 Report >>5571107 I totally believe you, guy that thought busker=imperiled panhandler.
>>5571106 How important to your quest is the difference between one kind of car and another?
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 06:17:27 No. 5571112 Report Quoted By:
>>5523772 What the hell, I'm going ahead and wringing the last drops of life out of the thread. Come eat hardtack with pirate ghosts.
Anonymous
Quoted By:
>>5571106 One thing I've learned is that, unless you have time, energy, and inclination to research a subject, it's best not to centre a quest on anything highly-technical which you know little about. Anons are often very fixated on their specific field of interest (such as vehicles, racing, etc.) and those anons will flood a quest like that and fill it with infodumps and arguments about how the different vehicles would or should perform in different circumstances. They'll call out any lapses and make it a whole thing. Use general terms or fictitious models, methinks.
Anonymous
>>5571111 I don't expect someone who thinks writing fiction online somehow requires more dedication than playing an instrument to have any good grasp on reality either
Anonymous
>>5571117 Your average busker can't write a long-form piece of engaging, interactive fiction, I'd bet. Your average QM probably can't play an instrument well enough to make even a respectable side-incoming or bare-bones living. Both are valid forms of artistic expression. That some buskers HAVE to do it to get by and virtually nobody is writing or running games as a means to make ends meet (or COULD) is just a function of which talent society values more on the whole, not a testament to the skill or difficulty of performing in those mediums.
Anonymous
>>5571104 I know precisely why it annoys me. As I mentioned in my last post, I don't like it when people try to pseudo-monetize everything. Either sell my a product/commission/episodic series or don't do it at all. Don't half-ass it by posting a patreon link on a story that is nominally free. It's like the "optional" tip payment screen that greets you in every shitty cafe and restaurant has these days.
But yea I did overstate it a bit. i probably would be more OK with a ko-fi or a one time donation link as this anon said, but only if it's used sparingly.
>>5571103 Patreon in general leads to faggotry where people make special discord roles, have stupid rewards, or half a system where the QM will write more chapters based on patron numbers. It's especially bad on /qst/ given the nature of this board - what the fuck are we even doing here anyways?
Anonymous
>>5571111 Also why do you keep changing your t
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 06:36:06 No. 5571136 Report >>5571117 The comparison, which went over your little head, wasn't musical skills vs writing skills, which is a foolish comparison to make. The comparison was a performer performing in a public place gratis with a little tip jar next to them.
>>5571123 I can play bye bye bird on my harmonica and a little piano.
The stereotype that buskers have to busk is a pernicious stereotype that they've been trying to push back against for centuries. Busking is not panhandling. Buskers do not "have" to do what they do anymore than any other profession "has" to work.
Busking is a trade. Buskers have unions. Buskers have their tips tasked. Busking is not panhandling.
>>5571130 >A system where the QM will write more chapters based on patron numbers Has this ever happened before?
>>5571133 I don't know bro, maybe it has something to do with that quest and the part with the pretty picture of a boardwalk. I can't figure it out. Maybe you can help a brother out here?
https://www.youtube.com/watch?v=NZq9nNeGa-0 Anonymous
>>5571136 >Buskers do not "have" to do what they do anymore than any other profession "has" to work. thats exactly what I said. Writing shit on /qst/ is not a job. Now youre just cherrypicking shit I say
Anonymous
>>5571099 it does seem a bit more complex to accomplish a fair disparity to value in questing. with non-player driven content it's x chapters ahead and discord roles, or a create a character day. it's just a matter of promising more of the same content and an open ear to people who read the same garbage you do. tipping as
>>5571103 says would be the better handling.
as well, uh, might be a bit mean to say this. but I don't think most QMs currently running have enough of a lurker base to benefit from a patreon in the first place? I can think of maybe four on /qst/, and aside from some very notable exceptions on SV and akun, if someone wants to think in financial terms about these things and how many eyes you'd actually need, and how this isn't the place that has them. 1m views can be anywhere between 0 and 1500 patrons, for a realistic example. generally not before having at least 80k words or having posted a story already for half a year. and, most writers in those places where it's half expected aren't getting anything out of it. and this place is even more niche than them.
and in /qst/ being niche, that is why it is good. things can exist here uninfected by the dross of modernity and addiction based reward structures. i can play things like voidship bridge simulator and say "i admire its purity" while gendoposing like a turbofaggot. can't get that shit anywhere else.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 06:41:18 No. 5571141 Report Quoted By:
>>5571137 Whether or not busking is a full or part time job depends entirely on the their skill, time invested, and how much people are willing to put in their tip jar. Which is the exact same idea behind online writing be it on /qst/, tapas, royal road, etc.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 06:45:47 No. 5571145 Report >>5571139 It's not mean at all. I don't think any QM can actually get a substantial cash flow going. Anons rarely click the upvotes on sup tg, they aren't going to give up a dollar save once in a blue moon. Like, hypothetically speaking, if all 400 Bastard of Westeros IPs pledged around 5 dollars a month, government takes about half of that, that's about 1 K a month. That's sub standard in the extreme for a job, though it would be a nice little bonus from a hobby.
Anonymous
>>5571145 Where do you live that the government takes 50% of a $2000? That's like making $12.50 an hour and a 9-to-5. I live in Canada and that wouldn't even happen here, not even to me at a substantially higher wage in a progressive taxation scheme.
But yeah, I doubt anyone QMing here could ever making a living off of it. it would be, at best, a "commission more media" fund.
Anonymous
>>5571136 God you are such a faggot
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 07:03:20 No. 5571163 Report >>5571153 I'm being hyperbolic. The government doesn't actually take 50%. I don't even think megacorps take 50%.
>>5571158 Do you feel it yet?
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 07:05:10 No. 5571165 Report Quoted By:
>>5571163 It would be like, 1,750 after state and federal.
Anonymous
Quoted By:
>>5571153 His brain is mush from /pol/ and alt right propaganda. I checked his twitter out of curiosity, he unironically shares Jack Posobiec, Charlie Kirk posts.
Anonymous
Capeworld’s line of thinking Say retarded statement -> gets answers he doesn’t like -> deploy either 1. I was merely pretending to be retarded or 2. I was exaggerating and not serious -> repeat
Anonymous
>its not ok to dream about making a living doing the hobby you love >it makes me unreasonably angry that you would even suggest it! >you WILL concentrate on your meaningless desk job >you WILL continue to pump out content for me for free in your spare time and thank me for it
Anonymous
>>5571176 Theres no way you could make a living posting on /qst/
Anonymous
>>5571179 Maybe elsewhere, if you're an exceptional writer with broad appeal and good luck/timing.
Anonymous
Quoted By:
>>5571176 Moron, you're lucky to make 20 bucks here, much less pay the rent. You might as well complain about people telling you it's dumb to dream about being a billionaire or the President of the United States.
>you WILL continue to pump out content for me for free in your spare time and thank me for it So this is the hobby you love, but you're mad about doing it for free in your spare time? The definition of a hobby?
Anonymous
Quoted By:
>>5571175 Like all /pol/cels, Capeworld is a spineless worm
Anonymous
>>5571176 There’s a reason why only a few have successful youtube careers
Anonymous
Quoted By:
>>5571176 >you WILL continue to pump out content for me for free in your spare time and thank me for it Yes! I offer my heartfelt thanks to all of my readers for their contributions to the collaborative project we have made together.
Anonymous
Quoted By:
>>5571176 You can make a living writing quests and fanfics. Just remember not to drop quests or insult your readers
ChefQM
Quoted By:
>>5571130 I think anything other than what you've said is obnoxious, yeah. If you put a tip box there and never rattle it, it's just saying 'Give me money if you think I deserve it' and nothing else. Drawing attention to it past maybe a thread starter or something would be irritating as shit, I don't read quests to get advertised to.
Though, Akun feels like an exception. You're already milking coomers of their semen, so just milk their wallets too if they're willing to pay you. There's no dignity there, so might as well, right?
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 08:05:24 No. 5571204 Report >>5571176 /qst/ is a crab bucket.
>>5571180 Royal Road seems the most viable and replicable.
Anonymous
>>5571204 There is only one crab, and it is you.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 08:17:49 No. 5571216 Report Quoted By:
Anonymous
>So this is the hobby you love, but you're mad about doing it for free in your spare time? The definition of a hobby? Qm and reader is a two way street. I enjoy writing, you enjoy reading. Ideally, I appreciate you, and you appreciate me. Unfortunately, I don't snap my fingers and the update gets done. All the work in this relationship is on me. We all have busy lives, adding QMing on top of that isn't easy. You show your readers your appreciation by putting out updates and working hard to entertain them. Making sure you are consistent and what not. And readers can show some appreciation back by maybe making a meme of your quest, or drawing you something, or honestly just saying something as simple as "thanks for the quest QM, I'm really enjoying it great work". A simple "hay man, thanks for putting in the extra work for this thing we both love". Its ok if they don't want to put a tip in your jar, its not a big deal. But then you have assholes (such as yourself? Poissibly) that simply feel entitled to the work the qm puts out. They samefag, they throw hissy fits, they sabotage the quest when things don't go their way, they hound the /qm/ across boards and quests. All because in their tiny brain they think getting their way is whats owed to them. "Im the one giving in this relationship", "its my precious time, the QMs doesnt matter". There is no two way street and no appreciation here. No QM wants a player liek that in their quest and would ban them if they could, but since they're anonymous, they get away with it here. It comes with the territory of 4chan, but just because you accept that it doesn't mean you LIKE it.
Anonymous
How it all relates back to the idea of a tip jar: Its not about the QM making a buck or two, its about you getting ASSBLASTED at the idea that the QM would make a tip jar available to anyone who wants to buy him a coffee. Dreaming of making a small side hustle doing what you love is such a simple thing. Yet you're filled with so much contempt (probably at yourself) that you go out of your way to try and sabotage it. Its such a "bad player" move, its such an entitled little baby play. Going out of your way to sabotage the person who is entertaining you, thats the ultimate bad fan I think. Who the fuck wants a fan like that? Not just a QM thing, If you are a musician, or an artist, youtuber, comedian what ever. That fan who hates the idea that you will succeed and starts downvoting your videos and following you around at comedy clubs to heckle you. Get the fuck out of here lol. If you get mad at the idea of a QM putting out a tip jar you are walking garbage. Truly I speak for every single QM, fuck off. The kind of mentality that you attach yourself to someone, but then try to drag them down is such a bitch mindset. If QMing is too much of a joke for you, go up to any musician and tell them "wow I really love your stuff I listen to all of it, but I hope you never make it and im kinda mad that you got your cds out here. You shouldn't try to make any money man go pick up another overtime shift at your job". They will all tell you the same thing, fuck off. I idea that YOU would be listening too an enjoying their music will leave a bad taste in their mouth. I would tell you to kill yourself but your probably already dead inside holy shit. Literally have to break my post into two fucking parts.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Fri 17 Feb 2023 08:46:04 No. 5571229 Report Quoted By:
Anonymous
Quoted By:
>>5571225 >>5571226 This entire post is made under the silly assumption that I'm not also a QM.
> Truly I speak for every single QM, fuck off. You don't.
Also,
>Dreaming of making a small side hustle doing what you love is such a simple thing. >>5571176 >its not ok to dream about making a living doing the hobby you love Please pick one.
SchizoQM
>>5571226 >Truly I speak for every single QM, fuck off. Shut the fuck up nigga you don’t pull that shit
Players are not obliged to give compliments or fan art. While they usually say ‘thanks for running’ at the end of a quest, it is not an obligation.
The reason a lot of qms dislike the tipbox idea is that it can snowball into a big problem really quickly.
Advertising your patreon too many times can be annoying, the players that pay might expect their votes / ideas to be prioritized which could spilt the playerbase.
It is also not viable as a career or even a part time job on /qst/
Most quests aren’t that big. Even in big ones, out of 10-30 players, how many are willing to pay?
SchizoQM
Quoted By:
>>5571242 and inb4 i was exaggerating lol refer to this
>>5571175 Anonymous
Wait a second. MOcLfS4v is Sojourner. LMAO
DragonfagQM !2gxW5JDLSc
As a QM, I wouldn't really feel comfortable about getting monetary tips. However, it might be a cultural thing : where I come from, monetize service to community or friend is quite a taboo and so is lending/borrowing money among friends (and giving out money is not even to take into consideration) As a friend of mine coined : " The [redacted] habitant is strange as he will never give you one euro, but is ready to work without any kind of counterpart a full day to help you repair your roof. If you mistake it for selfishness, you are completely out of it and have never been invited to eat by one of them." So, as a [redacted], i'd prefer contribution in terms of memes and fanart than financial.
Anonymous
Quoted By:
>>5571250 Memes and fanart are the ultimate form of appreciation a qm can receive, with thoughtful discussion just a tiny bit lower.
Anonymous
>>5571226 Are you missing a full chromosome faggot? I am a QM, and I put a fair bit of effort given I run drawquests.
The only reason I run my quest is because I find it rewarding. Given that i started the story the responsibility to finish it is on me. Talking about work in the relationship is pure faggotry. While I very much appreciate good discussion and thoughtful engagement, I don’t expect my players to be simpering clowns. You are presenting your work to other people willingly, and it is indeed their time you are asking for if you want engagement, which includes critique of your quest and how you run it.
If I ever start putting a patreon in my quests I hope to god that my players will call me out so i don't stoop to your level of faggotry.
Anonymous
>>5571226 >>5571226 Are you missing a full chromosome faggot? I am a QM, and I put a fair bit of effort given I run drawquests.
The only reason I run my quest is because I find it rewarding. Given that i started the story the responsibility to finish it is on me. Talking about work in the relationship is pure faggotry. While I very much appreciate good discussion and thoughtful engagement, I don’t expect my players to be simpering clowns. You are presenting your work to other people willingly, and it is indeed their time you are asking for if you want engagement. It is perfectly fair for that engagement to include critique of both your quest and your qming practices.
If I ever start putting a patreon in my thread, I hope to god that my players will call me out so I don’t stoop to your level of homosexuality.
Anonymous
Quoted By:
>>5571257 >Implying the existence of fractional tards missing fractional chromosomes Enlightment.
Anonymous
>>5571259 Creating your own set of arbitrary ethical rules, and enforcing them onto others
SchizoQM
Quoted By:
>>5571269 Funny, you could say the same for
>>5571225 Why should a played be obligated to make fan art or compliment the qm
I dont expect my players to suck my cock every time i update
Anonymous
>>5571226 Shut the fuck up Soj. People would actually be inclined to tip and treat you better if you did not fucking flake for every single perceived slight any anon gave you. It's amazing how ass blasted you still are by that one wrecker in RR.
Anonymous
Quoted By:
White Noise quest when?
Anonymous
>>5571190 22 Thousand YouTube Creators Have More Than 1 Million Subscribers
Anonymous
>>5571250 Hate to break it to you, Dragonfag, no one here is your friend. They won't fix your roof or treat you to dinner
Anonymous
>>5571363 113.9 million YouTube channels, only 22 thousand of them are making a livable wage from it. That's a success rate of 0.0001
Anonymous
Quoted By:
>>5571368 Well, if you ever makes it to [redacted] and let me know, I'll treat you.
Anonymous
>>5571369 1 million is beyond livable, I would say 100k is enough to make livable wage on youtube.
Anonymous
Quoted By:
>>5571293 Content creators need to be both consistent and likable to make a living off donations. Most QMs are serial flakes and genuinely unpleasant people so this isn't viable as a career
Anonymous
>>5571373 >The average YouTuber salary for those with at least 1 million subscribers is $60,000 per year. 1 million subscribers is barely livable wage
Anonymous
>>5571380 I watch a guy with 50k subs and he lives off youtube. Almost none of the full-time youtubers I watch are 1 million.
Anonymous
>>5571380 >$60,000 per year. >barely livable wage Where the fuck do you live?
Anonymous
Quoted By:
>>5571392 Same thought. Either Manhattan or switzerland.
Here a tip.
>Be you >Get a million subscriber and 60k salary >Go live in [redacted], I'll even help you with your roof, with that kind of salary you can easily get a 20 year mortgage for a freakin castle Anonymous
>>5571382 He's either lying or has a side job. You can't live off adsense with 50k subs
Anonymous
>>5571392 >The median U.S. income in 2021 was $69,717 Your local plumber makes more money than 99.98% Youtubers
Anonymous
>>5571250 I'll keep making shitty memes and drawings for you quest then.
Anonymous
>>5571396 Median is far from "barely livable" you moron. Besides, where are you getting your data from?
Anonymous
Quoted By:
>>5571397 You're a good player. I wish I had people making shitty memes and drawings for mine.
Anonymous
Quoted By:
>>5571397 And I'll keep appreciate them, treasure them, and put them in my "fanart and meme based on creations" collection
Anonymous
>>5571380 That's why a lot of bumtubers live in the nicer parts of the third world like Bali or Maldives so they can live like kings and not pay taxes.
Anonymous
>>5571400 Unless you live in some shithole town in bumfuck nowhere, $70k is nowhere near enough to live a comfortable life
Anonymous
Quoted By:
>>5571411 $10k/yr lets you live like a king in south asia. Which means Indonesian_Gentleman can easily make a living off questing but Norwegian_Neanderthal can't
Anonymous
Quoted By:
>>5571418 Your mistake is assuming everyone here is American, friend
Anonymous
>>5571418 So more than half americans earn nowhere near enough to live a comfortable life?
Anonymous
>>5571433 >As of December, 64% of Americans were living paycheck to paycheck, according to a recent LendingClub report — up from 61% a year earlier and in line with the historic high first hit in March 2020. Yes.
Anonymous
>>5571418 Get the fuck out of LA holy shit.
Anonymous
>>5571395 Well, he does live in Romania.
Anonymous
Quoted By:
>>5571433 >In the third quarter of 2022, 68 percent of the total wealth in the United States was owned by the top 10 percent of earners. >In comparison, the lowest 50 percent of earners only owned 3.3 percent of the total wealth. The people making less than $70k own less than 3.3 percent of the country's total wealth. They're modern day peasants living with the delusion that they're middle class
Anonymous
Quoted By:
>>5571450 Let's just say Top G had other sources of income
archivebro
Quoted By:
>>5571444 Pretty sure I couldn’t live on that alone even where I’m at in Florida. I’m nowhere near the cities either.
Housing isn’t cheap in a lot of areas where people live in America nowadays, disregarding cities because they’ve always been laughably expensive in exchange for higher wages. If it weren’t for student debt being suspended, I’d also be paying over 8k a year just for that. I have family that’s getting older, so I’m helping support them as they retire etc. etc. That limits my ability to take lower-pay jobs in cheaper areas, so I have to live/earn in more expensive ones to meet those fixed costs.
Remote work is an option for me, but that’s another thing that is difficult to transition to the really cheap areas. Connectivity is nowhere near “good” across rural America, so I’d have to stick to suburbs or cities to work the jobs I’m good at. Just like everyone else working those jobs, which drives up the price of housing and yadda yadda yadda.
Like
>>5571436 pointed out, things are a lot more expensive than people may realize. God, my dad still talks about the time when he was able to own a home and support a family on a single income, and when student debt to him for everything up through a PhD would only have been thousands of dollars instead of the 110k I had going to a 4-year public university for just my undergrad.
Chartman !!RtTRSNxm597
For anyone who keeps up with it in here, VBS will return tomorrow some time. I'm still tying to fix my sleep schedule so no 4am post this time. Also last vote before the 404 ended up with a tie so i'm still working out what to do with that, as wells as making a recap and new OP image.
archivebro
>>5571468 Aww, that’s cute.
I wish we hadn’t deadlocked at the end. Makes things awkward for the next thread.
If it were still up I’d switch my vote to just supporting Peedee. I was the one who voted for that + the explanation. Chartman !!RtTRSNxm597
Quoted By:
>>5571475 I was already counting it that way, which locked it up. If nothing else you guys manage to keep me on my toes with ties and write in options I never considered. Anonymous
>>5571245 Soj is a huge flake and fragile AF, but he's not entirely wrong. Too many players and QMs are eager to stoke drama, "punish" bad QMs, and drag their fellows here down. Nobody's foing to get rich on /qst/, but a tip jar is not a capital offense.
Anonymous
>>5571516 The secret is not giving a fuck. As long as you get (you)s and have players who like what you write, why care what anyone else says?
Anonymous
This is not a drill Valen Soon (?)
Anonymous
Quoted By:
>>5571535 One can only hope
Anonymous
Anonymous
Anonymous
>>5560217 >>5569908 >that MAGA quest >QAnon was right, but didn't convinced enough people. After event where the uprising was unsuccesful [...] IMO, the new QM is better than the first one.
DragonfagQM !2gxW5JDLSc
Quoted By:
>>5571557 In the end, I threw that idea around and never did anything on it - did a Q quest spawn from that?
Anonymous
You ever seen an option in a quest that just makes you wonder 'what in the everliving hell was the QM even gonna do if people picked it'? I don't mean 'this option could have changed a lot of stuff' or 'crazy write-in', just an 'what the hell was going to even happen if people picked this'? option
Anonymous
>>5571645 That's the golden rule of QMing, never have a prompt you don't want to write.
Anonymous
Quoted By:
>>5571649 Thus the question, 'what in the everliving hell was the author going to write in that one'?
Anonymous
>>5571645 had the misfortune of making that foolish mistake once.
Anonymous
Quoted By:
>>5571645 Options is the last thing I come up with for an update so sometimes there are quite some bad ones.
Anonymous
Quoted By:
>>5571673 what made you put such an option in the first place?
Anonymous
Anonymous
ToT !Vjbe4vrS4s
Quoted By:
>>5571709 Elf Maiden Quest has updated! In this update, Lagneia gets the conscript's cooperation before pursuing the woman in red. Unfortunately, that gave her a bit of a headstart, but it shouldn't be anything she can't catch up to.
Anonymous
>>5535380 hey queen of spades it's been over a month did you forget, have you done anything besides playing monster hunter you cuck?
overworked blue collar meguca
overworked blue collar meguca ID:li+vsPiO Fri 17 Feb 2023 23:47:51 No. 5571861 Report Quoted By:
>>5571742 im about done here
just waiting for decu lol
YourAndYourWaifu !!S7iWoz56vJi
YourAndYourWaifu !!S7iWoz56vJi ID:y6DaLtPY Sat 18 Feb 2023 00:04:34 No. 5571877 Report I plan to start a new quest soon. Keep me accountable. Not a waifu quest.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 00:10:05 No. 5571879 Report >>5571877 Going by the pic you certainly got the right mood for a non-waifu quest. Is the MC going to be motivated by revenge, bloodlust, justice, or all of the above?
Anonymous
>>5571877 Based on that pic I already got a quest name for ya: Revenant in the West
Or maybe: Wicked West: Revenant
Anonymous
>>5571877 Is that a husbando quest?
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 00:36:09 No. 5571900 Report >>5571884 Wicked West: Wevenant
Anonymous
>>5571884 The first thing that Wicked West makes me think of is Wow Wow
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 01:23:00 No. 5571959 Report Quoted By:
>>5523772 Our first supervillain. Random drunk guy.
archivebro
>>5571900 Rickets Rest: Revenant.
The story of little children in the wild west who suffered from various medical conditions, died, came back, and seek vengeance against lackluster medical care out on the range.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 01:26:45 No. 5571963 Report Quoted By:
>>5571960 All died on the Oregon trail. The ones that died of dysentery form the largest mob.
Anonymous
>>5571900 >>5571903 Well I was gonna go with Weird West but there's already a game named after that.
also please no bulli :( Anonymous
Quoted By:
>>5572013 No bulli, only buffalolololololololo
archivebro
Quoted By:
>>5572013 No bully intended. I just enjoy taking oddball jokes and running with them every once in a while.
I once made a Carlos joke with so many layers that I saw additional puns after posting that I didn’t intend. Good times. I’m glad the other person tapped out because I wasn’t topping that run.
Q
Quoted By:
Come join MAGA Civilization quest! Get up to all sorts of wacky hijinks as you decide the future of America in Donald Trump's Second term! New vacancies in cabinet now available!
>>5563473 Low Speed Anti-Divine QM !!A9p5Qjj4pzy
Low Speed Anti-Divine QM !!A9p5Qjj4pzy ID:y8gTX+Uc Sat 18 Feb 2023 02:36:36 No. 5572062 Report Quoted By:
In case my players check here: I haven't dropped the quest, just taking a couple days off. Next encounter is in the works. Pic semi-related.
Anonymous
>>5571884 >>5571877 Dawn never came.
A revenant and his faithful horse, wandering the wild west, trying to make the world less ugly, no matter the cost.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 04:27:17 No. 5572201 Report Quoted By:
>>5572193 >Dawn never came Anonymous
Quoted By:
>>5566944 On hiatus, pending whenever the QM decides to abandon the drink to come update us. Also obligatory Sun Belt Crusader shoutout!
If any of the old guard are here, I think we should pay off the Warden to travel through his territory. Originally I was against it due to the recent shakedown and lack of an actual point to traveling though his territory, but with the recent Pester Juan ending, I think the incentive far outweigh any bad blood generated by the Warden. Thoughts?
Anonymous
>>5570043 No shit? I’m surprised that hostile anon is still around.
>>5571293 Tbh, I still find Hostile Anon to be a riot. Shame I’ll probably never see him again.
Anonymous
I need a scifi quest with spaceship battles.
Anonymous
>>5572600 Retaliation Quest
Voidship Bridge Simulator
Both are between threads now
Anonymous
Quoted By:
>>5572600 >>5572652 These but also Spess Thing Quest is good!
Anonymous
Quoted By:
I have a sick idea for a new quest but not gonna share it or run it until people stroke me off for it in the next QTG thread. Get on it already.
TQM !UCjzwiF.lI
Quoted By:
Christian Cult in The Underhive is returning tonight, at around 5-6 PM EST! Also many thanks to the anon who archived the last thread for me, I really appreciate that.
Chartman !!RtTRSNxm597
Quoted By:
>>5572652 >>5571468 Between threads no longer!
VBS is back, and we'll pretend we didn't 404 mid conversation with a distraught AI.
We need you to line up a shot, Captain, and deal with with this pesky boarding craft once and for all!
>>5572653 Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 18:18:28 No. 5572792 Report >>5572456 Scroll up two.
>>5572652 Any space carrier battles? Like Yamato and Galctica?
Anonymous
>>5572792 Retaliation quest, no. We’re not piloting a carrier.
VBS, maybe eventually. We have fighters, but the ship is too crippled at the moment to use them.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sat 18 Feb 2023 18:45:47 No. 5572829 Report Quoted By:
>>5572817 Nice. Nothing better than scrambling the fighters.
YourAndYourWaifu !!S7iWoz56vJi
YourAndYourWaifu !!S7iWoz56vJi ID:y6DaLtPY Sat 18 Feb 2023 23:12:49 No. 5573117 Report >>5571879 >Is the MC going to be motivated by revenge, bloodlust, justice, or all of the above? There will be revenge, bloodlust, justice.
>>5571884 >Based on that pic I already got a quest name for ya: Revenant in the West I got a name, I think.
>>5571887 Well, it won't be romance focused.
Anonymous
Quoted By:
>>5573117 Sounds like a cool title for a quest anon! Excited to see your thread.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Sun 19 Feb 2023 01:55:11 No. 5573327 Report Quoted By:
>>5573272 We are back bay bay
Seraph DM
I'm finally getting back in the QM Saddle after losing my entire quest due to my tablet dying and wiping all my notes clean. Rewriting everything with a laptop is a pain and burnt me out from Hazbin Henchman and I feel terrible for letting it die but losing everything kind of kills motivation. I hope you guy don't mind if I ask for help with dice and such. I'll be making another type of quest hopefully by tomorrow based on that other hell show. That or a One Punch Man quest based around being a monster. Good luck on all of your questing adventures my guys!
Anonymous
Anonymous
Quoted By:
>>5573488 Good luck! Looking forward to it!
Anonymous
Quoted By:
>>5573488 Good luck seraph qm
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sun 19 Feb 2023 04:12:08 No. 5573515 Report Quoted By:
Anonymous
Quoted By:
>>5570434 >pic related lol that face, really looking forward to getting the chance to play it. Based on that one cutscene alone it looks really enjoyable.
>a full fledged RPG is more tiring and time consuming than I'm willing to endure. From what I heard that kind of project can take years, especially if you are doing it solo man. Props to you for being able to limit your scope, waay too many indie devs try to make their scope bigger than they can handle.
Anonymous
>>5570434 don't really read this quest, but damn, that speech sounded fucking retarded
>oh uh i mean yeah you're in hunger, (seemingly) an societal outcast, and generally in a shit situation, but like...what about staring at the sky, bro? Anonymous
>>5574363 in fact, look at her 'examples
>you can uhh...stare at the jungle!! and you can also....stare at the sun!!! and you can also....stare at the skies!!! Yeah, damn bro, sounds like a good life, feeling hunger and looking at the scenery alone.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sun 19 Feb 2023 18:28:38 No. 5574416 Report >>5574370 I think the point was that you arrive at where your mental focus leads you. Someone that dwells on their own circumstances will be trapped in those circumstances.
Anonymous
Quoted By:
>>5574416 Her point was that he shouldn't complain because he 'had good stuff in his life too!", he asked what, and she just said three variations of 'stare at the scenery'. Not 'oooh you can improve your life', but 'your life is good because is said so, quit being a bitch'
If anything, the goblin man was closer to that, since he's saying you should just go and get yourself power.
Anonymous
>>5574363 I mean, it's not that different from advcie you find floating around the timelines of well-meaning people IRL for the lower class.
>"Look, money doesn't buy happiness. REAL happiness is time together with friends, exploring nature, making the most of leisure-time..." You can say "but with fewer resources, I also can't afford to take my time wanderings round and enjoying things, and being in my lowly station I have fewer opportunities to make friends and socialize as well," but that's just your negative attitude talking, silly billy!
Anonymous
>>5574446 Yeah, but i guess it's "right" and he's just being "grumpy" because it's a woman saying it.
Goblin man has got it right, letting a woman lead you around the thumb is stupid. Especially one who wouldn't even share food with you despite your hunger.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sun 19 Feb 2023 20:28:29 No. 5574588 Report Quoted By:
>>5574482 Come help Izzy test out his new DRAGON POWER.
Anonymous
>>5574457 Remember kids, it's ok to starve and die young of malnutrition as long as the scenery is good!
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sun 19 Feb 2023 22:40:42 No. 5574746 Report >>5574446 >>5574457 >>5574717 I got the sense she wasn't supposed to be fully "right" but she was trying to give him something since her culture didn't allow her to give him extra food.
Anonymous
>>5574746 >I know you're a starving social outcast who is literally made as a lesser being by our goddess, but like, you can look at a cloud! >No i will not help you or give you food >Wtf why are you so mean, I'm leaving Love from Kazakhstan
archivebro
Quoted By:
>>5568953 Given the current deadlock in the thread of Gurie’s first possible not-date(?), I find this amusing on reflection. Anons may not have voted romance in general, but the dice had funnier ideas.
I do not apologize for asking anons to support the crit. I was thinking mostly thinking you’d do a good job of making it funny if it did win. Anonymous
>>5574746 >I got the sense she wasn't supposed to be fully "right" So then why did the protagonist instantly relent on his opinion and start whinging when she went away and decided 'actually, its okay to be a starving pariah because i'm not literally fucking dead'
Anonymous
>>5574817 they're both wrong and he has the normal characterization of a loser?
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Sun 19 Feb 2023 23:37:56 No. 5574823 Report >>5574817 I don't know, I didn't make the thing. Don't think you're being a little hypercritical about a short stick figure cutscene?
>>5574818 Yeah probably that.
Anonymous
>>5574818 That certainly isn't how the narration portrays it.
You can tell a lot about the meaning of the scene with how the narration actually goes by it. The 'feel', so to say, and the 'feel' here, the overall 'narration' is that he's just being grumpy and she was trying to be 'nice' to him.
>>5574823 >Don't think you're being a little hypercritical Not really, how would you react if you were in severe hunger and then some woman, who you know has no fear whatsoever of being hungry, just goes
>uhhh but like, you can go watch the clouds dude lmao stop being so negative MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Mon 20 Feb 2023 00:26:28 No. 5574866 Report >>5574347 I could use a tie break my dudes.
archivebro
Quoted By:
>>5574866 Ask and ye shall receive! Launch the crack ship! It may not have been intended, but little in Gurie’s prison life seems to be.
Anonymous
>>5574824 It was more "be grateful for the gift of life, the people around you, and natural beauty. " I agree that she's wrong, but you're really fixating on the dumbest possible interpretation of what she said.
>>5574457 Also, please note that this is a hyenaman society, so women are to them as men are to us. Grub is essentially a feminist by their standards. Iris is just asserting a natural (as she sees it) hierarchy and trying to cheer him up as best she can within that paradigm.
Anonymous
>>5574887 >be grateful for the gift of life, the people around you, and natural beauty. Ah yes, the great gift of...starving, having the option of being basically an third class citizen, and staring at the scenery.
> Grub is essentially a feminist by their standard No, he is not. Not in any feasible way. The difference between these 'femdom' societies and our normal society is extreme. In a normal society, the MEN would have been the ones foregoing food in order to give it to the women and children. Not the other way around. Hyena women treat hyena men WORSE than human men treat human women, even in societies like greece or rome that were as patriarchal as you could get.
The way it works in a patriarchal society, men protect the women, whereas in this hyenamen society, men are the ones to be left in the dust to starve, as he clearly states - she has food, he doesn't.
Anonymous
Quoted By:
>>5574894 >a third class citizen or being an pariah outcast* He can either choose to be a bitch boy who gets left to starve in hyena society, or not be part of hyena society at all
Anonymous
>>5574894 You have a very narrow understanding of global culture. Many patriarchal cultures prioritize warriors' nutrition over noncombatants. Guess who the warriors are among gnolls?
You seem to be taking this all very personally, anon, and interpreting it very uncharitably as a result instead of attempting to understand it in light of the social, religious, and biological context of these beings.
Anonymous
Quoted By:
So is that JoJo quest where the rape of Nanking is repeated annually as a battle Royale going to start again? I remember the qm saying his art guy having problems.
Anonymous
>>5574908 >You have a very narrow understanding of global culture Hardly.
A patriarchal society always protects women first because they produce more warriors for the future. That's the entire basis of the social contract. There's a reason why women and children get preference.
Even if hyena women are still needed as mothers, this is still completely different from just an "le inversion of roles" scenario. Trying to say it is and that it somehow makes "you should be happy with starving because you can watch the clouds" any less of an insult is wrong
>You seem to be taking this all very personally, anon, and interpreting it very uncharitably as a result It's personal to point out how downright insulting that "advice" from the woman was? No matter which way you look at it, the hyena guy has every reason to retort such a dumb "advice"
Anonymous
>>5574824 >>5570434 well, i kind of assumed. my apologies.
after watching it, I agree.
he refutes her the first chance he gets to talk back and calls her out on hunger being a tangible need vs. her poor attempts at providing intangible surrogates in the name of gratitude (perhaps highlighting godly/worldly gratitude is important to her?). the glittery music starting with her speech and abruptly stopping conveys sufficiently to me a character trying to argue a bad(or naive) position until they actually get called out on it. if that's its intention, i think that's accomplished its goal.
it feels like you're meant to understand she misses his point and her speech is largely self serving, and therefore wrong (its basis is divergent of his problem and her position isn't open to that view), while the argument as a whole exists in assistance to minor worldbuilding and the characterization of their relationship.
for one possibility she's trying to be a giver, but she's bad at it and in the first place he can't actually get what he needs from her; in this case, it's food, or honor(from fighting the matriarch? not wholly clear). each might contain staying themes beyond their conversation, I'll return to that later.
on its face it appears to be standard misperception drama of two characters not unable to see eye-to-eye because of their different priorities.
after he looks away, the Iris character changes their tactic (seemingly because they've lost their patience with him) to refute the emotions that exist beside his logic from within a frame of false deprecation. either they're manipulative or they're self-centered and used to being listened to, or this is a tit-for-tat because the Iris character cares but the MC buddy challenged her logic(in a matriarchal society), which she probably believes herself, or she's an uncharitable bitch and we're meant to understand males aren't supposed to be anything like what the MC is in their culture. haven't played gnoll quest so, idk, her tool to the narrative can be rolled into many different things.
Anonymous
>>5574916 Thereafter, here is where I'll actually criticize the internal dialogue of the MC because I've begun to care after watching a 3m WIP.
He goes through the motions of self-blame mixed with reconsidering his feelings due to the light guilt of causing someone he cares for to turn away. That's okay, he seems like the dependent kinda guy, also hyenapeople I get it. Their males are subby and need to be forcibly beaten before breeding them just as they were trained to be when they were pups and their mothers spent two hours a day chewing on their genitals. Cool beans.
But he does this with several pointed and important questions at his own internal logic beat by beat, and of course as if existing to match each point now enters the gobbolin with the Civ 2/Pharaoh flute sound. Who was apparently there and listening to them for their entire conversation, what a creep.
I would have preferred seeing him double down on his initial logic before another character interrupts his thoughts just as he starts asking himself important questions. Or, he could obtain more complete characterization by having these things be represented as goals (i want x, I could try doing y,) or as internal defeats to show his weaknesses (i want x, but I cant do y), or various other flavors fit specific to him. In my opinion, you only interrupt a character's internal thoughts for narrative purpose after the reader knows how the character might actually answer those questions, because in my experience that's what people like. Newbie writers will use this as tool to push things along, and it's almost always not as satisfying as more patient (not too naval-gazing though) alternatives.
It doesn't give people enough to chew on for a character to ask themselves something, they have to give themselves potential conflict with their immediate reasoning, whether that reasoning is flawed or accurate will of course change as character/situation/plot permits. And then after have the "alternative" creep up on them, perhaps not as instantly as this goblin did, but I can see that it could be a style aim for this part.
However, the previous scene did not fully provide what answers this character could have, that piece is missing. The composition builds up a foundation with his challenges, his problems, and his legitimate complaints, but does not connect it. IE "character asks THE questions and has no answers" is almost always bad characterization unless you want to repeatedly read the ending of most Stephen King books. One good sentence between his thoughts and the goblin pulling his dick out is all it would take to help that, but it could fit in the previous scene too.
Unless it's a play on "the world will answer for you if you hesitate to make your own." In which case, eh, it's fine as is. I don't like that, but I understand it in a VN sense trying to get to the point where the player gains control.
Anonymous
Quoted By:
>>5574917 Now the goblin presents his worldview in effect to lure the Mc to the dark side of.. a different cultures tribal barbarism? With the promise that demons could give him what he wants. Since that's where it stops I won't judge it too deeply, but the framing still feels insufficient for meaningful choices to exist.
The succession of arguments being made for the equivalent drives of a determinator's spirit isn't adequately built up, but the way it's presented is obviously foreshadowing choices that will involve the Mc choosing "meat" vs. "scenery/gratitude/i live in a society", but if that's all it's trying to do I'll dislike that presentation entirely in hindsight. An alternative would be assuming that there is no thematic backing to the previous scenes, in which case they exist only to poorly springboard the Mc's narrative into following along with the Goblin long enough for him to start making other major decisions, this can be an option too. But for that I'd feel like I'm making too many unkind assumptions about the nature of the work before seeing where it first ACTUALLY develops these themes, which certainly has to have had happen long before we get to this cut of it.
So I'll amend my previous statement.
I think this presentation exists to largely show that everyone in this world isn't correct and nobody has the answers he needs. This could most effectively be used to provide the narrative push, or promise, that he'll eventually either overcome these things in seeking better answers or go on a journey to resolve the differences in whatever caused him to challenge the matriarch or be unable to get food, or create an alternative in living that works for him. I agree the narrative presentation for his case is poor; he does not show any depth of agency, and the narrative doesn't give him adequate time to develop it, it gives the feeling of "oh things are happening" without answering to the essence of the character that these things are happening to.
But it's a 3:35 test scene, there isn't much more to be said devoid of its larger contexts.
A productive suggestion I'd have is using a different sound for Grubs' dialogue vs. Iris' dialogue. It's something cool that got popular with a game everyone knows about.
Anonymous
>>5574917 If the narration is trying to imply that he's just being submissive and accepting her point for being a woman despite being extremely clearly wrong, it certainly isn't doing it very clearly
It immediately switches to a full body art while he talks about how much of a jerk he was. It's worded in such a way that implies the wiring itself agrees with her retarded point.
Anonymous
>>5574922 >If the narration is... I agree, it's muddled with accessory information that has to be presented earlier or in scene.
>It's worded in such a way that implies the wiring itself agrees with her retarded point. I think the writing is rushed, and that makes it feel like the writing agrees with her; it's not providing his own thinking in a stronger enough manner.
Anonymous
>>5574913 Hey, quick, look up who eats "last and least" in many Indian and African traditions.
Also, who got eaten in times of siege and famine in ancient China.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:pRaN3wfJ Mon 20 Feb 2023 01:49:03 No. 5574935 Report >>5574922 Submissive MCs? Cringe.
Submissive and breedable mcs? Chad.
Anonymous
>>5574930 >This country has a tradition where women eat the meal after men, therefore this is equal to letting men starve despite having food Also
>Also, who got eaten in times of siege and famine in ancient China. Literally everything, there's a reason why shit like "gutter oil" exists
Anonymous
Quoted By:
>>5574935 Stupidity must be slapped irregardless of gender
Anonymous
Quoted By:
>>5574935 >Submissive and breedable mcs? Chad. unironically true, they're also the best deuterogonists
Anonymous
Grub isn't in danger of starving TO DEATH. He gets to live and look at clouds, remember? He just easts last... And least. In a famine situation, he will suffer worst. If it comes down to deciding who lives and who dies, he will be given less, priotized least. He is smaller, weaker, less valued religiously and culturally. He cannot fight or hunt as effectively as a female, and their god is female. So it goes, also with humans. Add to this a natural tendency to cruelty and "bullying" and a possessiveness around meat, which are nonhuman characteristics without exact analogues IRL. Iris is, in light of this, just teying to help a friend of inferior status find oeace in a station she believes is unchangeable, so he'll stop picking fights with their society's leader (risking total ostracization and actual death) or pining miserably for something she views as an unattainable pipe-dream. She seems to be to be doing the best she can within her understanding of the natural order
Anonymous
Quoted By:
>>5574937 Grub isn't in danger of starving TO DEATH. He gets to live and look at clouds, remember? He just easts last... And least. In a famine situation, he will suffer worst. If it comes down to deciding who lives and who dies, he will be given less, priotized least. He is smaller, weaker, less valued religiously and culturally. He cannot fight or hunt as effectively as a female, and their god is female. So it goes, also with humans. Add to this a natural tendency to cruelty and "bullying" and a possessiveness around meat, which are nonhuman characteristics without exact analogues IRL.
Iris is, in light of this, just teying to help a friend of inferior status find oeace in a station she believes is unchangeable, so he'll stop picking fights with their society's leader (risking total ostracization and actual death) or pining miserably for something she views as an unattainable pipe-dream. She seems to be to be doing the best she can within her understanding of the natural order
Anonymous
>>5574955 >But he's not actually starving!!! Yes, because people who aren't hungry certainly go around having a constant, alarming need for food.
And don't bloody try to equate it with some stupid real world parallel, this is completely different, there is a reason why "women and children first" has always been a thing .Women are prioritized when in situations of danger, don't try to say some guy who is in severe hunger not wanting to be hungry is the same because that is just completely fucking stupid just because you found some stupid article about an random out of context quote
Anonymous
>>5574971 If you're committed to an uncharitable and unnuanced understanding of the character motivations, and willing to selectively read my posts to justify being 100% right while I'm just "stupid" and "random", there's no point in engaging with you further. Best of luck, anon.
Anonymous
>>5574989 It's a dumb comparison and you know it
Her argument is stupid
Anonymous
Quoted By:
i think all of you guys are wrong and im right
archivebro
I think I got 5 threads into GQ back when that got me to the “live” thread. Then I had to actually read all the anon posts afterward. I dropped out shortly after. Based on what I’m seeing here, I’m guessing that hasn’t improved much has it?
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 02:42:54 No. 5575005 Report >>5574992 Mayhaps her argument isn't meant to be infallible and is instead meant to illustrate her character?
>>5575003 Is goblin quest by the same guy that does knoll quest?
Anonymous
Quoted By:
>>5575005 >Mayhaps her argument isn't meant to be infallible and is instead meant to illustrate her character? See
>>5574922 >>5574925 Anonymous
>>5575005 I think you're right. She's clearly supposed to be nice, but naive and privileged, while he is an embittered outcast. I doubt the QM was trying to illustrate his philosophy on gender dynamics or whatever. it's just worldbuilding and characterization.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 02:50:36 No. 5575020 Report >>5575014 The remarkable thing is that so many anons aren't getting it. Characterization more complex than pure good and pure evil scrambles their brains, apparently. Is the goblin lady supposed to steal food for him and risk them both getting ass kickings? She probably does steal food for him later anyway, I'm guessing.
Anonymous
>>5575020 I think some anons have trouble putting themselves in the shoes of others, and instead project their personal assumptions and philosophy onto anything they read or play.
Anonymous
>>5575005 The only other quest I remember from that QM is the lioncat, which also was about a matriarchal species, an outcast and demon pacts
Anonymous
>>5575023 If the narration is simply "characterizing", then it is certainly not appearing neutral in this regard. There is nothing showing that grub is just being unassured about his (completely reasonable) thoughts and being a walking mat for the woman
Anonymous
>>5575026 I went to check, and he ran kobold quest and god quest too.
Anonymous
>>5575027 If you say so, anon. I oot the feeling that Grub had a point and that Iris sort of had to acknowledge it when he rebutted her speech and he got to give her an "I told you so" for not forking over her meat.
Anonymous
>>5575026 >matriarchal species I have yet to see a story that does this in a way that isn't cringe
It's always femdombait where the men are are treated like actual slaves and sometimes even worse and the whole thing is just "le women are le ultra strong and le men are le weak"
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 03:00:32 No. 5575035 Report >>5575026 He clearly knows what he likes. Good for him.
>>5575031 Ah! I thought he did kobold quest!
I don't know why I said gnoll quest. I'm getting my goblinoid races scrambled in my head.
What's a lioncat, anyway?
Anonymous
>>5575032 Yeah, followed by her acting like he was just being an greedy inconsiderate grump, and the character agreeing with it and feeling sorry immediately after.
Anonymous
>>5575035 >What's a lioncat, anyway? These things apparently.
Seems he ran that quest as a one shot while taking a break from Gnoll quest, so my guess is that he made up a race that would be easy to draw.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 03:06:39 No. 5575043 Report >>5575034 I guarantee a major theme of the story will be the male main character struggling against the matriarchal power struggle while getting a strong woman to fall into loving submission with him.
So it's femdom that turns into maledom. It's like all those B-movie sci-fis where astronauts find themselves on an all-women planet. They're treated by shit until one of the woman falls to the power of dick. You're complaining about a plot structure older than your grandpa.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 03:11:21 No. 5575049 Report >>5575042 So dude did goblins, knolls, kobolds, is he going to do bugbears next to finish up the list? I'm going to give a shout out to Grimlocks, most underrated Goblinoids.
Anonymous
>>5575043 Yes, it is, but that doesn't make the society itself any less cringeworthy. It's always the same, too. Strong dominant women, submissive weak men, The only difference is whether the treatment of men ranges from "would make an Islamic fundamentalist tell you to chill" to "literally just straight up worse than chattel slavery"
Once you've seen one "amazonian" society you've seen them all. No offense to gnollqm, but I'm not a femdomfag.
Anonymous
>>5575043 after reading gnoll quest for a bit out of curiosity, by the first thread at least, this indeed what appears to be a big part of the aim. the presentation of the Daitza character eases in over a little longer, and the main character appears more solidly thoughtful in their reasoning.
this actually makes me dislike the animation more by seeing that GnollQM can actually do everything that would make it better, they effectively already have. technical WIP tests aren't meant to be loved in the first place ofc, but it's a relief to see it handled better in the quest he ran.
Anonymous
>>5575049 I don't think he did goblins, only kobolds, gnolls, that lioncat thing and a evil god
which anons voted to take the form of a little girl >Grimlocks Based
Troglodytes makes every setting better
Anonymous
>>5574793 Charity does more harm than good you muppet. Just look at the parts of Africa that received mass charity, and compare them to parts that received predatory loans to develop infrastructure so that China could more efficiently mine resources. The latter are UNIVERSALLY the less shitty places to live, when compared to the former.
Anonymous
>>5575089 >Yes, you are hungry, and yes, i have foods and yes, we are literally part of the same tribe, but that would be a heckin charity!! Yeah, great comparison anon, very fitting.
Seraph DM
>Messed up the formatting on the start of my quest. Not a good first sign. I got to get used to updating on PC but error is how we learn. Quick Question what do I type to roll multiple dice at once? I'm making three other characters make actions based on these rolls as they fight alongside the protag.
Anonymous
Quoted By:
Rolled 85, 62, 49, 93, 69, 85, 30, 81, 100, 97 = 751 (10d100) dice+(number)(dice type) ie- dice+10d100 You can't roll multiple types of dice, though.
Anonymous
Quoted By:
Rolled 95, 6 = 101 (2d100) >>5575097 In the options bar, replace "N" with however many rolls you want:
dice+NdX
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 03:55:51 No. 5575114 Report Quoted By:
>>5575054 Called it.
It really is an old formula. It's just Queen of Outer Space.
https://www.youtube.com/watch?v=awWQo9gYayQ >>5575060 Trogs are great. I got a setting (Earthworld) where the universe is made of several concentric layers of ground. I got several races in it, but no trogs. I want there to be trogs, I'm just struggling with a way to have the fit.
>>5575050 Hey man, if it's not your thing, it's not your thing, but I think you're overstating the femdom elements when the point of the matriarchal society is to lose. It's like saying Rocky IV is pro Communism.
Anonymous
Quoted By:
>>5575097 To add, if you want to roll different dice (e.g. a d20 and a d100), you cannot roll these together and would need to do them in separate posts
Anonymous
Quoted By:
>>5575038 he has a moment of self-doubt because he's been raised t believe in his own inferiority. That's how I read it, anyway. That seems realistic. It doesn't make it an author-tract, anon.
>>5575092 A fictional setting, and fictional culture, do not need to neatly map onto real life, nor is narration always meant to convey objective fact about that setting or culture. It can just be how the characters in the scene feel about their place in the world. The characters are just establishing personalities and starting positions. These are all possible hooks, which the players can grab onto, and characterizations that can shift and change. The MC's inner monologue, from my perspective, is just meant to establish that he is uncertain, and to remind the audience that his values and understandings differ from a 21st century human male 4channer's.
Anonymous
Quoted By:
>>5575050 >"this matriarchy is bad and wrong, and the MC is a sucker for going along with its rearded defences!" >"hey, I think the QM is trying to set the matriarchy up as wrong and bad, and have the MC subvert and overthrow it" >"I know, but I hate that, too." ...Oh.
!!CrPHulmNqwC
Yo, just wanted to say I really appreciate all the feedback on the video. I'm trying to find a sweet spot between nuancedness and not getting stuck for too long on a single scene, which is why Grub's inner thoughts probably fell a bit short as some of you felt. Sometimes there's stuff I want to add, but end up skipping it to avoid dragging things on with extra paragraphs - sadly, this often results in leaving out important details without realizing. Something to keep in mind for the future.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 04:52:22 No. 5575179 Report Quoted By:
>>5575160 It was a good video, hang in there, QM.
Anonymous
Quoted By:
>>5575160 I too struggle with sometimes posting overlong updates. I think you did a fine job of communicating nuance and differing perspectives, while being succinct.
Boardwalker !!j7swIIWyuUa
Boardwalker !!j7swIIWyuUa ID:0AGtby4A Mon 20 Feb 2023 04:55:09 No. 5575183 Report Quoted By:
>>5574482 Our use (abuse?) of dragon power ended up far better than it probably should have gone. We can now ask the dragon king Ao Shun for a boon!
Anonymous
Quoted By:
>>5575160 I can see the compromises now. It's by no means slow.
The composition of the central conversation itself flows very naturally between them without hanging, and everything (world background included) is expressive in enhancing it. It drew me in enough to start binging Gnoll Quest.
Pacing is an ultimate challenge to every storyteller, and knowing that these pieces were picked for brevity makes me feel like you have a base of story here that people will want more of, not less!
Only itty bit of useful unsolicited advice I have left is having a story reason for them being unable to smell the sneaky goblin listening in on them. Nitpicky ofc, but it seems strange a doggish tribal people could get snuck up on so easily.
Anonymous
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>>5575005 No, goblin qm is a different person. I have heard that he is currently doing scalie porn.
Anonymous
Anonymous
Anonymous
Quoted By:
>>5575725 yet another cope concept to justify one's cynicism
!!Nj35DGS2lQu