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Good Morning America, welcome back to Enclave Remnant Quest
Here's the Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Enclave+Remnant+Quest
The Character sheets and general information can be found here: https://docs.google.com/document/d/1--Lg-RaDz7yqRx1DwUsE6P3qZzQyJlgBekMXIHUR_WU/edit?usp=sharing
The base calculations for Squad and larger scale combat can be found here: https://docs.google.com/spreadsheets/d/19aZKpugV9t3Y8P4zmBPgpuAASRjE1kHmDyEb3iUY5fQ/edit?usp=sharing
Those calculations do not account for situational modifiers like commander competence, tactics, terrain etc.
A thorough explanation of the System can be found here: https://docs.google.com/document/d/1piKHWUbQHIF1G8F9WsXAJvWg7yWCkyP-Lxw_ba7djRg/edit
Please take your time to familiarize yourself with the rules there if you're new or returning or if you need clarification. You may also ask me if something is unclear.
If there is a tie at the end of the designated voting period then a designated tie breaker period will be established if by the end of the period the tie isn't broken I will roll a d100 and it will be split accordingly to decide.
Last Session saw Ford go through his down time, from spending time with family to training his squad in night combat, as well as witnessing the execution of Granite. There was a strategic meeting at which there was discussion over how to handle the divide, Ford suggested a guide, and this put him in a very tenuous position with the rest of the cell. Then the squad went off to Santa Rosa on an expedition to acquire more useable vehicles for transportation. They found a number of things as well as quite a bit of valuable loot, none the least of which was a Z.A.X computer which gave them the first connection to a remote Enclave Cell they've had. Returning with this information to the camp Ford finds himself at odds with his father in regards to remaining at the meeting.
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Here's the Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Enclave+Remnant+Quest
The Character sheets and general information can be found here: https://docs.google.com/document/d/1--Lg-RaDz7yqRx1DwUsE6P3qZzQyJlgBekMXIHUR_WU/edit?usp=sharing
The base calculations for Squad and larger scale combat can be found here: https://docs.google.com/spreadsheets/d/19aZKpugV9t3Y8P4zmBPgpuAASRjE1kHmDyEb3iUY5fQ/edit?usp=sharing
Those calculations do not account for situational modifiers like commander competence, tactics, terrain etc.
A thorough explanation of the System can be found here: https://docs.google.com/document/d/1piKHWUbQHIF1G8F9WsXAJvWg7yWCkyP-Lxw_ba7djRg/edit
Please take your time to familiarize yourself with the rules there if you're new or returning or if you need clarification. You may also ask me if something is unclear.
If there is a tie at the end of the designated voting period then a designated tie breaker period will be established if by the end of the period the tie isn't broken I will roll a d100 and it will be split accordingly to decide.
Last Session saw Ford go through his down time, from spending time with family to training his squad in night combat, as well as witnessing the execution of Granite. There was a strategic meeting at which there was discussion over how to handle the divide, Ford suggested a guide, and this put him in a very tenuous position with the rest of the cell. Then the squad went off to Santa Rosa on an expedition to acquire more useable vehicles for transportation. They found a number of things as well as quite a bit of valuable loot, none the least of which was a Z.A.X computer which gave them the first connection to a remote Enclave Cell they've had. Returning with this information to the camp Ford finds himself at odds with his father in regards to remaining at the meeting.
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