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Eat the Sky

!pJnTbY47k6 ID:r3VHVV+J No.5548423 View ViewReplyOriginalReport
The old gods are dead after a cataclysmic event happened, their shrines and people abandoned. In the depths of a dark forest, a group of beings gather that intend to take their place. While there may not be a place for all of them in the god realm, they are forced to work together to achieve their goals, for now.

You are one of these beings.

How to participate:
1. Claim a name, make a trip.
2. Pick what kind of being you are from the following options.
3. Wait until the quest starts. You can talk to other players in the mean time.
I doubt we'll hit that number, but I'll be accepting no more than 10 players. I'll try to update once a day but may take longer since it's a multiplayer quest and there's ungodly amounts of data to parse through. idk how long this'll last until I burn out but hope it's long enough to finish. I'll try to make it short, like 5 threads or less.

Skeleton - Undead
These moving bones are one of the lowest tiers of undead creatures that exist. You start off equipped with a weapon of your choice (sword by default), a shield and some rusty armour. You primarily gain power through rituals, much like the imp and the witch.
Skills:
Battle training - Old combat skills that passed on to you through the boundary of death.

Imp - Demonic
The weakest of demons, a small humanoid creature of trickery and malice, red skin and wings included in the package. You start off with some magic and a spear. You primarily gain power through rituals, much like the skeleton and the witch.
Skills:
Basic pyromancy - You can throw a couple fireballs in a fight and set an enemy on fire if needed.
Limited flight - A useful tool for escape and quick relocation.

Dire wolf - Wild
The most physically powerful of the bunch, a wolf, but bigger and stronger. You start off with nothing, but your strength makes up for it. You primarily gain power through devouring your enemies.
Skills:
Strength and endurance - It takes much more than usual to take you down and you can snap a man's spine with your jaws no problem.

Wisp - Ethereal
Beings of wispy mana condensed around a small core. You start off with nothing, but your aptitude for magic is the greatest. You primarily gain power through a lengthy process of consuming mana from unconscious, freshly dead, or otherwise incapacitated people.
Skills:
Limited elemental magic - You are a spellcaster. You can make powerful elemental and direct arcane attacks, as well as create illusions and blink short distances.

Witch - Man
A man that has forsaken some of their humanity for greater power over magic and unholy knowledge. You start off with a weapon of your choice (sword by default), some clothes and survival gear. You primarily gain power and subsist through rituals, much like the skeleton and the imp.
Skills:
Knowledge - You are a minor spellcaster. You can place hexes and blessings. You can also create charms and other enchanted items, as well as weaponry and armour.