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Shinigami Schemer Quest #3

!h2dr3Wvvmk ID:wpE+jttG No.5552267 View ViewReplyOriginalReport
<span class="mu-s">BLEACH QUEST: SHINIGAMI SCHEMER #3{/b]
The year is 1866.
You are Hokkyokusei Danketsu, and you are about to lead a squad of shinigami into the Rukongai for what is supposed to be a routine patrol. Despite this, you have a sneaking suspicion this could be anything but, considering the strange size of your team, its composition, and the fact that as a 20th Seat, prodigy or no, you shouldn’t be anywhere near leading your own squad yet.
However, you knew that Hirako-taicho wasn’t exactly an orthodox man, and so you were also sure that he had a reason for every strange decision he was making. You’d come to the conclusion that the whole setup was to test your leadership skills, and so considering that, you…
>Gather up your team, deciding to do things by the book
>Play it by ear, feeling that sticking to rigid tactics and orders would only harm you when something strange occurred
>Fight unorthodoxy with unorthodoxy, and do things completely your way</span>