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Fire Emblem: Three Houses Quest #15

ID:dQDvYObs No.5595564 View ViewReplyOriginalReport
You are Blair Weaver. Mercenary Captain. Dark Flier. Witch. Over the past five years, you’ve been busy making a name for yourself as the leader of the Blackwings, a renowned mercenary company that has seen victory across several fronts of the ongoing Fodlan Unification War. Recently, you had been contracted to assist the heir to Ordelia, Lysithea, in reclaiming her territory from an unknown enemy.

Having arrived in Ordelia, you find the city to be in utter ruin. Diogenes, one of the Seven Sages of Agartha, has used his dark magic to turn the population against itself. Your hunt for the Sage leads you into the bowels of Castle Ordelia itself, where Diogenes seeks to pit his various experiments against you. Adding to your party the dark mage Lysithea, as well as a mysterious stranger who had been gifted the powers of the Crest of Indech, you managed to overcome the first trial you faced. Now, you find yourself against a host of creatures that have had their essence twisted by the mad Sage. If you wish to save your allies and put an end to Diogenes’ rule over the city, you have no choice but to press forward into the unknown.

Archive: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Three+Houses
Blackwings Company Info/Supports List: https://docs.google.com/spreadsheets/d/1ESxa3V-d3Mb27ZG97cbRoVMeD6HHEIySF9nJqqd48dc/edit?usp=sharing

>Blair Weaver
>Level 36 Seraph Knight (0/100)
HP: 56 (90%)
STR: 28 (40%)
MAG: 25 (50%)
DEX: 25 (45%)
SPD: 39 (65%)
LCK: 28 (30%)
DEF: 23 (50%)
RES: 22 (40%)
CHARM: 23 (45%)

>Personal Skill:
Fiery Blood+ (+4 Damage and +3 Speed when HP is not at Max)
Transmute: Up to 5x during a battle, you can make a physical attack deal magic damage
+2 STR
+5 HP

>Offensive Skills:
Lancefaire: (+5 DMG when attacking w/ Lance)
Black Tomefaire (+5 DMG w/ magic)
Darting Blow (+6 SPD when attacking)

>Defensive Skills
Rally Spectrum+ (+5 to ally’s stats)
Swordbreaker (+20 Hit and Avoid when facing Sword users)
Alert Stance+ (+40 Avoid when not engaged)

>Proficiencies:
Lance: A
Authority/Tactics: A
Reason: A
Flying: A
Axe: D
Sword: D-
Heavy Armor: D

>Spells:
Fire (E Rank, +3 DMG, 10 Uses)
Thunder (D Rank, +5 DMG, +10% Crit, 5 Uses)
Aircalibur (C Rank, +3 DMG, 3x DMG against flyers, 5 Uses)
Fimbulvetr (B Rank, +12 DMG, +10% Crit, Area of Effect, 3 Uses)
Bolting (A Rank, (12 Damage, 15% Crit, Long Range Siege Magic. 2 Uses, Range: 20)

>Inventory: Killer Lance+, Axereaver, Magic Staff, Blessed Lance, Elixir(x3)
>Gold: 6850g