>What is a quest? An interactive story in which the QM (Quest Master, Quester Molester, Queer Masochist) writes and provides the readers with options on how to proceed. Dice may or may not be included due to on-site functionality.
Questionably Useful links:
>https://pastebin.com/Z78p8gXf A collection of guides which may or may not still be active, but can be good for general writing advice to avoid common beginner's traps. Badly in need of renovation.
>Archive of quest reviews: http://pastebin.com/u/QuestReviewsArchive Worth reading through, because the best way to figure out how a quest might go right or wrong is to see how it's been done before.
>Archiving guide: Go to
http://suptg.thisisnotatrueending.com/requestqstinterface.html Fill out the request form to archive a thread.
Threads are also automatically archived by other websites, such as archived.moe.
>/qst/-related Discords: QTG:
https://discord.gg/bAnhvd83WV Evo Games:
https://discord.gg/USm4dAVw Skirmishes:
https://discord.com/invite/DZCVvVU >Formatting guide: Only the thread's OP can format.
Remove the spaces between the [] brackets and the letters:
Bold:
<span class="mu-s">text</span> Italics:
<span class="mu-i">text</span> Red: [ red ]<span class="mu-r">text</span>[ /red ]
Blue: [ blue ]text[ /blue ]
Green: [ green ]text[ /green ]
In addition, anyone can spoiler:
spoiler or by pressing alt+s in-thread
>QM Question: How do you keep yourself from getting burned out or discouraged while writing, especially now that threads last so long on the board? Especially if you've ever run a longer quest.
>Player Question: Would you rather have faster, possibly smaller or sloppier updates or consistently high-quality writing (or art, in the case of drawquests)? Which do you think is more important for a quest and why?
>General Question: If you could give every QM one piece of advice, what would it be?
>Misc. Question: Which two /qst/ characters would you want to see meet up? What two quest characters should never meet up?
>Lurker Question: There is no question. Vote. Why aren't you voting yet? We won't make fun of you for posting from your phone, pinky promise.
Anonymous
>>5603637 >If you could give every QM one piece of advice, what would it be? consistency, everyone is dogshit when they first start, even the people who're great at it, the reason why they're great is that they keep churning out material and refining their skills by doing so
SQM !zB2uQN3VrA
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>How do you keep yourself from getting burned out or discouraged while writing, especially now that threads last so long on the board? Especially if you've ever run a longer quest. My threads are usually 1-3 threads long. I usually keep myself motivated by having outlines of the plot / NPCs and changing things around to fit what the players are doing. Improvising and thinking about new ideas on the spot is also important. Sometimes it takes only an hour or so, and sometimes it takes nearly half a day.>Would you rather have faster, possibly smaller or sloppier updates or consistently high-quality writing (or art, in the case of drawquests)? Which do you think is more important for a quest and why? It depends on the original pace of the thread. I usually do one update per day but with Sira cannot run a brothel! I decide to do 2-3 updates per day with ~7-12 hours of voting. Personally I feel like shorter and faster updates are better since the players votes then to happen after a couple hours and then drop off anyways.>If you could give every QM one piece of advice, what would it be? Don’t push yourself to write something too long. Get rid of anything that feels like a slog to write. >Which two /qst/ characters would you want to see meet up? What two quest characters should never meet up? Tyrant Queen Quest’s Isabella and Elf Maiden Quest’s Lagneia. >Lurker question: for the fantasy QMs, what time period do you draw inspiration from?
twistedfork !!pVN8YQqjTbe
twistedfork !!pVN8YQqjTbe ID:do1E1sCC Fri 17 Mar 2023 04:06:15 No. 5603927 Report Quoted By:
>>5603637 >QM Question: Dunno man, I just post when I arrive home.
>Player Question: I like meaty updates.
>General Question: Don't run civ threads.
>Misc. Question: I think the guy from lamplighter should meet the guy from the sayan quest. I think the hero should never meet the princess, it is anti climatic. Maybe the dragon was the princess all along.
>Lurker Question: I don't vote if I think my vote is pointless
Anonymous
>>5603637 >How do you keep yourself from getting burned out or discouraged while writing, especially now that threads last so long on the board? Especially if you've ever run a longer quest. I have a vague outline of where I want it to go and a few ideas or setpieces I want to explore at the beginning, but I make sure not to get too attached. Nothing burns a quest out faster than getting super fixated on an event or endpoint which the layers steer WELL away from. There are huge battles which never happened, specific adversaries, allies, and waifus which have never been met or only glanced at and ignored, and spectacular twists which never occurred in my quest. Gotta' roll with the punches and find joy in the unexpected.
Also, adjust your schedule to your energy levels, but keep SOME sort of schedule. Habit-forming is key to follow-through.
>Would you rather have faster, possibly smaller or sloppier updates or consistently high-quality writing (or art, in the case of drawquests)? Which do you think is more important for a quest and why? Either is fine, but I have an easier time following quests which update no more than two or three times on most days. Otherwise, it's easy to fall behind, especially if the posts are long or numerous. Plus, it gives me more of a sense of participation, as I miss fewer vote. If your players are around and active, though, you can certainly do more! For a good enough quest, I'll make an exception.
>If you could give every QM one piece of advice, what would it be? Shut down outright hostility and IRL political bickering in your quest ASAP. Arguments about "fags, trannies, kikes, and niggers" or "trmptards and liberal snowflakes" or whatever else can be fun times for everyone
that hangs out on 4chan routinely , but if you let the accusations start flying and the real world parallels get established to characters, events, and factions in your game, it will usually lead to shitflinging that will spoil the whole experience and drown your post in a sea of piss and vinegar until people are trying to sabotage the quest itself out of misguided spite.
Exceptions can be made for historical quests, or for quests ABOUT concepts like racial tension or sexuality, sometimes, but even then it's important to make your basic understanding of history and events clear and to discourage personal attacks and lengthy, barely-on-topic rants. Make it clear the basic approach you're taking, and let the people who can't jive with that filter themselves out. Encourage their departure, if you must. e don't need to be polite or politically correct, but this medium breaks down without basic civility and restraint.
Anonymous
>>5603968 >Which two /qst/ characters would you want to see meet up? It's a bit self-indulgent, but I'd quite like to see a meeting between the Dragonborn Antipaladin and his Novice Fleshweaver (Dragonborn Antipaladin) and Reynauld and Paracelsus (Kobolt Klan Adoption). Alternatively, Gurie Niamic (Hex Maniac Prison) and Penny Pudding (Pokemon: Fork & Spoon)
>What two quest characters should never meet up? Probably the above combos, which is why I’d want to see it. Maybe… Lagneia (Elf Maiden) and Wyald Honta (Dragon Ball: Legacy)? He’s too pure for that level of lewd, and too fit and adorably naïve for the elf to keep her grubby orifices off of him.
Anonymous
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>>5603637 >Player Question It honestly depends on the QM, Forgotten QM's updates seem to have vastly improved due to the relaxed schedule of his updates whereas someone like Munkun
who I sincerely hope is still around in some capacity seemed to crap out decent writing in even sloppy posts.
>General Question Don't get discouraged by infighting but clearly settle issues for better or worse when you think its necessary, If you play tabletop of any kind the same Etiquette and sensibilities apply to managing players
with the exception being you dont need to be half as polite about your own needs or players being shits >Misc. Question >who should meet up Snake eyes and Emille for the laughs
Prince and Emille because they are complete opposites
>who shouldn't meet up Prince and Emille because it can only end badly and in suffering.
Chairman !X/XIPHReAk
Inner District Blues continues with intermittent updates.
>>5590114 Anonymous
Do only square braces [b:lit]bold text[/b:lit]? Or do brackets (b)bold text(/b)? Or greater/less than signs <b>bold text</b>? Or curly brackets {b}bold text{/b}?
Anonymous
Quoted By:
>>5604045 only square braces
[b:lit]bold text[/b:lit] is the correct way
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Fri 17 Mar 2023 07:07:28 No. 5604062 Report Quoted By:
>>5603969 The funny thing is that, the only character seen eating meat in hex maniac is the Teeth Man from the little side cutscenes. So Gurie seeing a fish restaurant would be interesting.
Anonymous
So over the past year I've been trying to gather quest ideas, concepts, or requests from the /QTG/. Some of these are posted by myself, some by others, and some sucked up from the general thread posts. I've tried to keep this project a bit of a secret(?). While I'm 100% sure I missed a bunch, I tried to search each document with words like "concept, ideas, quests like, quest where-" etc. The document was originally organized by month, but since QTGs sometimes go more then a month it wasn't a perfect split. I also made a few observations I'd like to share while I post these.>The most popular genre for quest ideas was Fantasy, which is almost exactly tied with Modern or Supernatural. The least popular genre was alt-history or historical quests, which were still very represented. >Fan-fiction settings or established settings are almost exactly tied with original or new settings. >Quests with a specific theme or tone were about twice as likely to be "dark" or grim compared to bright/uplifting/heroic, etc. However comedy or shitpost quests were even more popular then grimdark. >Quest ideas focused on mechanics or with unique forms of interaction were actually more popular then quests that were more "plot driven", but not by much. >Requests for "Drawquests" were the smallest of all categories, only being mentioned a handful of times >According to this list, civ-releated quests are about twice as popular as waifu or romance related quests >The least popular genre or subgenre was Superhero quests.
Anonymous
Anonymous
Anonymous
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>>5604092 >The least popular genre or subgenre was Superhero quests. this can't be true. all the best and most popular quests i've been a part of has been capeshit quests. i think it's more so that not many people want to run a capeshit quest so there's not that many of them and that skews the result.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Fri 17 Mar 2023 12:54:55 No. 5604190 Report Quoted By:
>>5603637 >QM Question: That's the need part. I don't. Help.
Joking aside, before it was mainly by just stopping once the thread was on page 9 or so and then getting back to it the moment it fell off and needed to be archived. Now it's easy because it usually takes a day or two to get more than two responses.
>Player Question: High quality. I'd rather have one update a day that is of good quality and length than ten small updates a day that are meh.
>General Question: Try and go for a middle ground between planning out everything and just going off the seat of your pants. Do some set up and make some basic outlines or things that can happen if dice go a certain way. Don't go so far into planning that one move by the players makes an entire plot impossible, but you also shouldn't just constantly be making things up on the fly either.
Also, if you really want a plot point that everyone is ignoring to happen, do it in a way that makes sense. Say, gently nudge the players to it and give them the option to do something that can lead to them engaging with it. Don't just force it down their throats.
>Misc. Question: I haven't a scooby.
Anonymous
>How do you keep yourself from getting burned out or discouraged while writing, especially now that threads last so long on the board? Especially if you've ever run a longer quest. pic rel
>Would you rather have faster, possibly smaller or sloppier updates or consistently high-quality writing (or art, in the case of drawquests)? Which do you think is more important for a quest and why? The latter. The former is probably more important for keeping it alive and the audience engaged, but I've always preferred waiting for better stuff.
I wish I could apply that mindset to my own quest without going insane. >>5604092 >>5604095 >>5604098 ooh, interesting. Surprised civ quests are so popular, weren't they just being shit on last thread?
Anonymous
>>5604248 >Surprised civ quests are so popular, weren't they just being shit on last thread? It's a loud minority, and at least some of that group is made up of people who mostly are just embittered by the abundance of low-effort, quick-to-flake template civs. The reason those get spamme dso much, though, is they attrwct a lot of voters in soute of being so basic and likely to fail, attsting to the enduring popularity of a good civ.
Anonymous
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>>5603717 My main problem is committment. I feel like I'll just drop the shit out of nowhere because I'm thrown off balance IRL and can't recalibrate
Anonymous
Quoted By:
Elf Maiden when
Steller
Quoted By:
Rolled 6, 1, 6, 3, 2, 2, 2, 4, 2, 5, 4, 1, 1, 1, 1, 2, 5, 1, 5, 4 = 58 (20d6) Testing something for a goblinic idea I had, unrelated to my current quest.
Also new update for Quest Within
>>5604289 Vank the Jester experiences near death, memories and yet more mysteries.
Anonymous
>>5604092 >It's a "people request quests that no one reads or writes instead of things that are clearly already popular" episode so basically everything here is wrong and the opposite is true. Steller
Quoted By:
>>5604388 >>5604092 I have my doubts that civilization can beat elf slave wat do? But it's easier to enslave all the elves in civ isn't it?
Anonymous
>>5604388 What are you talking about? Last QTG, someone tallied up all the quests on the board. This isn't THAT far off-base. Fantasy dominates, supernatural elements in a modern setting are popular, fanfic quests and OC are both abundant (though fic is more popular by posting volume on average. Grim/dark/edgy content is more popular on 4chan in general. The only stats that don't line up neatly are superherodom (capeshit's pretty popular) and civs.
Anonymous
>>5604092 Here's an idea: Space Jihad quest! You play as a follower of Mohammed the Younger, the 4th and final prophet on his crusade to bring neo-islam to the heathen galaxy of men.
Anonymous
>>5604630 When was last time there was a Dune quest, actually?
Anonymous
Anonymous
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>>5604600 I don't want to argue
Anonymous
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>>5604928 It's a shame it got dropped in one quest, but people didnt show much interest
Anonymous
New thread, new opportunity to drop this custom DE skill chart. Somebody please use this, I'm too busy flaking on three quests to use this right now.
Anonymous
Quoted By:
Why you acting like Civ threads aren't popular? If one stuck around long enough it could do great.
BananasQM
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Sat 18 Mar 2023 04:52:41 No. 5605493 Report Quoted By:
>>5605251 I already have a disco elysium skill list set up, each of the powers are based on the 18 pokemon types.
Anonymous
Anonymous
Has there really only been a single Half-Life quest before? I was looking through the archives and the only one I could find ended 2 years ago. The universe is so rich with story and mystery, I'm surprised only one guy's done anything with it. Not even an Escape from Black Mesa quest?
Anonymous
Quoted By:
>>5605589 Vidya quests in general aren't very popular, as far as I can remember. Exceptions, particularly Japanese ones, exist.
Anonymous
Quoted By:
>>5605589 That wasn't two--
>May 2021 fuck me it was
I recall they said they had some plans for a sequel quest but seems like they got cursed
archivebro
Quoted By:
>>5603637 >QM question If any answer worked for me I’d be a QM instead of doing long-ass write-ins.
>Player question I am personally okay with either, though too many spelling/grammar mistakes do start to break my immersion. I have a limit of about 2 or 3 posts daily though. I get too far behind past that. Exception for continuous sessions that only run a couple days a week, of course.
More generally, anons will go both ways so it’s more important for the QM to figure out their style and go with that. Deviations are fine too, just keep yourself from burning out like question 1 discusses.
>General Have a general game plan. The few times I’ve started and finished any short stories/writing on my personal leisure time have been cases where I had a general idea of the world and the characters. Getting words onto the page was easy, then came the hard part of cleaning up, reworking the paragraphs to make sure everything still flowed properly since I could have changed tack multiple times during writing, and adding things I thought of later.
You can’t control anons or always account for them, but you still control the world, characters that react to anons, events that happen outside the scope of player action, and events that DO happen from player action. Find that right combination of planning and flexibility to keep yourself chugging along without spending hours building new stuff for anons or nuking several days worth of ideas because anons voted/dice rolled something unexpected.
>Misc Hmm. I suppose Huan and Beta from Heretic Cultivator and Core of Steel. Not because of any particular interaction between the characters, but because a combined Wuxia/Mecha genre quest where cultivators pilot mecha with AI supplementing them would be interesting.
No idea on the negative interaction one. I don’t care as much for the fireworks for two people who hate each other.
>Lurker I perpetually phone post. It’s part of why I have so many little mistakes. Can’t see most of what I typed at the end and I’m not screening everything in the tiny box.
Anonymous
>>5604264 Do you have a stroke
Zeitgeist
>>5603637 >civ quests shill time Do you want to lead the survivors of a horrific calamity trough harsh and turbulent times?
Have you ever wanted to defend your god given right to rule in a godless world?
Are you craving for a fantasy civ quest where you can establish a state monopol on serfdom?
Search no further then Godlings, a civ quest
>>5602173 Zeitgeist
Anonymous
Anonymous
Anonymous
>>5606272 Why does the Golden Council have control of all the semen?
Anonymous
>>5606433 Have fun samefriending
Anonymous
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>>5606438 ip range block stg
still disgusted I actually bought a
pass .
Anonymous
Quoted By:
>>5605948 >>5604264 >It's a loud minority, and at least some of that group is made up of people who mostly are just embittered by the abundance of low-effort, quick-to-flake template civs. The reason those get spammed so much, though, is they attract a lot of voters in spite of being so basic and likely to fail, attesting to the enduring popularity of a good civ. Mobileposting.
Anonymous
Quoted By:
>>5606435 He who controls the semen, controls the world.
Anonymous
>>5605251 >Making a quest where each anon can influence a different voice to steer the main characters choices. Anonymous
>>5605589 >Black Mesa Black Ops Good taste, I played it back in the day. I’m actually rereading it now since I’m planning a Half-Life quest and don’t want to end up copying story beats by mistake. I have always liked Laszlo’s threshold system for combat a lot, so I might lift that.
Laszlo, you still here? Anonymous
Quoted By:
>>5606591 That's Maga Civ.
Anonymous
>>5603637 >If you could give every QM one piece of advice, what would it be? talk with your players, they aren't your enemies.
Anonymous
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>>5606596 Poor Lazlo, the finest mind of his generation, to come to such an end...
I'll play your quest tho, you should just steal all that shit
Anonymous
>>5606662 In some quests, they like to act as if they are, that's for sure.
Anonymous
Quoted By:
>>5603399 >>5603399 >>5603399 Evangelion quest is almost done, can somebody help with the vote count?
Anonymous
Hey quick question, how does one do a jumpcain quest character creation? Split it all up into parts and just put some text in between? Or have them do it all at once?
Anonymous
Quoted By:
>>5606788 and that's such a big problem. i mean, even if the quest itself is adversarial at its core, the only way a quest can keep going is when the players and the QM are in agreement with what's happening on the text deliveries and that means that the players should know the intentions of the QM and the QM has to know if they're taking the quest a place the players weren't expecting. otherwise the players leave, and the QM is left wondering why did his players disappeared in just a single post
Anonymous
>>5607146 just make the character you want to run
if you make a character creation make it as short as possible, three posts maximum
Anonymous
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>>5607159 This. I don't know how Jumpchain works as an rpg, but I do know that choices comprising straight-up chargen should only be the very beginning of the quest.
Anonymous
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>>5607146 Jumpchain is retarded and everyone who participated in it on /tg/ should be permabanned and I am NOT kidding.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Sun 19 Mar 2023 05:43:47 No. 5607354 Report Quoted By:
>>5606619 Help me break this tie please
Anonymous
I'm still thinking about running an Arknights quest but I just can't figure out a proper gameplay system that could involve the classes and skills from the game. Maybe I should forego it entirely in favour of a more simple multi-choice option system with dice on occasion, since it'll be my first time ever running a quest. I'm also worried about committment and I can't quite push myself to just do it ;_; Would anyone have any advice?
Anonymous
To those who have the desire to run a quest, what’s the thing that’s keeping you from making the jump?
Anonymous
>>5607581 I can only post on the weekends but this board seems to require daily updates. It's way too slow for a live quest that runs two days out of the week.
archivebro
>>5607611 Sessions are an option. AxisQM does Wednesdays and Fridays each week for several hours. To keep the writing from getting overwhelming in something like combat, they give prompts and call for rolls, then give a couple sentence summary of the result and provide new prompts for responses until they hit a good breakpoint to say “alright, time to take these 3-5 rolls and write the full combat scene”. Same deal with some narrative scenes where it makes sense (deciding on what to do about captured enemies followed immediately by a question on how to get them out or what your next objective is after dealing with them) happens too. Axie has been doing it for a long time too so it seems to work.
Look up the most recent thread of DC: Henchman Quest for an example of the style.
Alternately, you can look at something like Elf Maiden or Magical Girl For Hire in the archives. Had quite the following in spite of the long update schedule. They generally made it up with long-ass writing updates.
Not sure what would work best for the idea you have in mind.
Anonymous
>>5607631 I'd either be running a Crusader Kings style fantasy (or maybe space) civ quest or a Beowulf-inspired mythical dark ages quest. The plan for the first would be to have all the NPCs make "moves" during the weekdays and then use that as setup for the live weekend session. The plan for the second would just be to prep on the weekdays whatever the players decided to follow up on last session. Both would be narrative heavy with only occasional dice rolling. I can also write a little bit through out the week and post that as the first post of the session.
archivebro
>>5607520 I have more experience with writing/editing than anything else so I can start there.
Avoid dabbling too much with the existing characters in the game. That level of fanfic weirds me out and seems to do the same for others.
Since you’re starting with an established property, you already have a base to start with for the world and characters. Given the wide variety of characters and skills, I’d limit chargen to a few predefined templates so you can slip anons into a fairly balanced party that explores all the mechanics you want to before they have true freedom.
Don’t be afraid to shuffle personalities around. If anons go heavy on one class, feel free to borrow a character from a different you had prepped. Save some work.
Figure out the scope of the story you feel comfortable telling. Would you want anons to travel between nations and cities or be local? Are you okay with anons creating characters on their own, or do you want to control it yourself and offer choices? Do you want the focus on the infected and their plight or the “normal” people and their own shitty lives? Figure out what you *don’t* want to do and either limit that or make achieving it the end goal of the quest. Something like saving up enough money to clear your debts, securing a party who you’ll need to survive a trip, and leaving your home for some happy place that may or may not exist if you want the scope to stay local.
Crunch-wise… I can spitball I guess. Char classes should have a set of generic skills they can share to keep things easier on you and anons. Something like every class has 3-4 general skills and everyone gets 2 from that pool. 1-2 additional skills specific to the character can be unlocked through experience and/or bonding. If you control chargen then you can make them in advance, otherwise you can make some example ones up for each class and have anons pick a “specialty” when they unlock it.
If you stick with TD gameplay, let anons focus on placing the chars and handle the abilities/targeting narratively unless you feel an important choice needs to be made like holding one in reserve for a later threat. Having anons give general rules for targeting (prioritize healing so-and-so, target a specific enemy with an AOE caster vs. always hitting groups to maximize the AOE) should be acceptable. You can spell out general rules you’re following for chars on the field at the end of each combat round prompt.
If you feel like a group can easily handle multiple waves as-is, skip a couple ahead before calling another round. Also, skip the narrative for the battle a few rounds at a time a-la AxisQM method
>>5607631 . Multiple days of combat are a slog, so do what you can to get multiple rounds in each session and do the narrative to close out the session with all the combined actions. Lets you streamline the writing too. You could even skip all narrative until the end or leave it out entirely for combat barring quips, bosses, or unlocks.
Anonymous
>>5607581 Mostly indecisiveness. I can't settle on a singular idea for a quest, of which I've had many. Also, I'm worried that I won't live up to the high standards I will no doubt be setting for myself and will likely abandon the quest out of dissatisfaction with what I've produced.
Anonymous
>>5607520 I’d say resolve encounters narratively and ad-hoc unless you really want the quest to have a game-y feel, but in that case I’d question quests being a good medium.
I’ve seen people trying to run fire emblem quest literally turn by turn with impressive endurance on both player and QM part but it slowed pace of the story to an encounter that would take minutes in real-time into a month-long sequence of updates of nothing but saying who hit who and how hard.
archivebro
>>5607658 CK or Star Dynasties civ quest sounds perfect for a weekly format, especially if the scale starts at a mid-sized level like a duchy. Gives anons time to weigh in and work out plots. Just be prepared for a ton of actions to take all at once since people will have a whole week to think of things. Maybe Tyrant Queen QM is here and has ideas for how to run something like that? They mentioned they had ideas for crunch at higher-level gameplay but wanted to do a single thread with more narrative instead so the structure wasn’t in place for that transition. They’d have a better idea on what that next step could look like.
For the latter, maybe having “hubs” for equipment/rest/study where anons prepare for the next mission/leg of the journey to really use the full week, then 3-5 sessions for the next section before another hub? Keeps things anchored to something that really could take a whole week of back-and-forth (equipment loadouts are always a bitch) while not pegging everything to that gameplay. It also encourages anons to be thorough during the “downtime” at a hub to prepare for the challenges that lay ahead.
>>5607690 That’s fair. Perfectionism is the greatest enemy of all to a quest. Besides the dreaded QM curse.
Anonymous
>>5607699 That kind of combat kills me, but I DO like multiple-round fights... As long as each round has a meaningful choice and a dramatic effect, ideally something personal/narrative as well as strategic. That's what I try to do when I run a combat scene, in turn.
>>5607520 That would be my advcie: keep the combat system simple and narrative, with stats a lot more basic and dice mechanics that don't generally require multiple successive rolls. I've dabbled in more complex tables and mechanics, and sometimes they're fun, but in the end a basic statblock that tells me how many dice to roll and whether to set the DC high, low, or with a gradient of success is all I need nine times out of ten.
Anonymous
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>>5607581 Procrastination. Haven't written in a while.
Anonymous
>>5607581 I have my system
I have a way to get a character going
Just need to think of realistic events that aren't repetitive
Anonymous
>>5608015 Do you have the actual narrative of the quest? That's more important than systems or characters
Anonymous
>>5608031 >planning out the narrative in advance You've got a choice, you can either deny your players any real agency or you give them the freedom to derail things completely and render all of your planning moot. Anything other than a few basic notes is pointless.
Anonymous
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>>5608041 I guess it depends on the scale of your quest. If your quest is about participating in a war for instance, the necessary broad strokes of the story can be painted without any diminishment of player agency. After all, one character can only change so much about such a massive sequence of events. Freedom to derail things completely depends on the character having the power to do so, which with respect to what I like to run is absurd.
Anonymous
>>5608031 Yeah, I have my end, I have events that will happen within the game for plot reasons, I just don't think it's fleshed out enough. Like, I need to think of varied events that will change depending on certain actions that the players and other NPCs makes. There are things that WILL happen and things that might happen, it's that second one which I think I need to plan more for. I've got like maybe 4? Not really enough...
Homer !!jmGwmJRWTey
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>>5608053 Well, I've been writing the "might-happens" by the seat of my pants. Those are so dependent on player behavior that (IMO) it's folly to try to fully prepare them.
Anonymous
>>5607703 >Perfectionism is the greatest enemy of all to a quest. What's the best way to combat this perfectionist mindset? At the end of the day, I'm tired of waiting around for a quest I might be interested in to appear and would prefer to run the sorts of quests I'd like to see.
Anonymous
>>5608319 Accept that quests are flawed by nature. Continue running quests until one satisfies you, or until you die.
archivebro
>>5608319 If you struggle with
>>5608323 , the few times I’ve successfully started and finished personal writing involved putting out a bunch of stuff on paper as the starting point and forcing myself to NOT go back until I wrote a full section/thought. Saved me from the endless tweaking I do mid-writing.
For questing, I’d probably do the same. Hell, I’m doing it in small scale for this post right here. Finish a paragraph, think over it, decide if I want to keep it or not. I’ve already nuked one that felt like it lost the train of thought. But one paragraph isn’t bad compared to rewriting individual sentences constantly.
All that said, I make a better editor than a writer. Lets me use my perfectionism as an asset instead of a liability. If I were to ever QM it’d be as a partner to someone else with fewer reservations about getting content out there and wanted someone to think through things alongside them.
Anonymous
>>5608346 >If I were to ever QM it’d be as a partner to someone else Does that ever happen? Quests with multiple QMs working on content? I imagine it would help with consistency and motivation.
Anonymous
>>5608527 It does sometimes. The longrunning Megaman quest on /tg/ was a collaboration between friends.
Anonymous
>>5608527 yeah, i've seen it in the past; some years ago. shame i can't remember the quest
Anonymous
Quoted By:
>>5604098 Oh hey there's mine
Anonymous
does anyone remember a medieval pokemon quest? it starts with the MCs family getting butchered by their rivals. I don't think it ran very long but I was reminded of it the other day.
Anonymous
Quoted By:
>>5607581 Work
Obligations
Family harassment
A desire to organize myself in my life
Travel
Suffering
SQM !o0ijVHZh6w
>>5604098 Some of the ideas are quests right now!
>slice of life brothel manager quest >trojan war quest are currently running.
Anonymous
Anonymous
Quoted By:
>>5608572 I can't remember if it ran on /qst/ or /tg/. I don't know if it was even archived.
Anonymous
>>5604098 Harry pooter with guns seems actually interesting.
Anonymous
>>5608636 Anon who had that idea here. I actually have a semi-substantial plan for it already, I'm just busy running some other quests + general reluctance to put effort into what's effectively a giant shitpost. Basic idea is choice of playing one of three characters who will interact over the course of the quest, a muggle born kid attending hogwarts, his SAS uncle, and a dark wizard who's had the bright idea to use guns to carry out his plans at getting back at the Ministry.
I also don't know whether I should set it during the events of the actual series and see what fuckery results from that or keep it separate. In any case, it'll probably be a while if I do end up running it.
Anonymous
Anonymous
>>5608636 >>5608690 >>5608768 Here is how I would do Harry Potter with guns:
>DEATH EATER mix in their masks with Army Of Two / Ghost Recon Wildlands style cartel style Tom Clancy tactical gear, can do that Elite Squad Brazil BOPE film, pic rel depicts I think some Bolivian UTARC ballistic masks, you can do COD Modern Warfare skull mask aesthetic too for visual inspiration
Play as Death Eaters with machine guns, yay
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:v4KBMQ8K Mon 20 Mar 2023 11:58:15 No. 5608808 Report Sworn to Valour will return 8pm AEST 2nd April 2023. The Long Walk begins (although heads up I am taking a week off around Easter).
Anonymous
>>5608568 The OC Tokukatsu/Kamen Rider quest too.
It needs more players though
Anonymous
>>5608768 >>5608782 also, you could combine the DEATH EATERS / Harry Potter with guns gameplay into something like Ubisoft The Division storyline: the Death Eaters are like the agents "left behind" in the Division videogame, fighting against the muggle / half-blood apocalypse collapse caused by the arrival of the Dark One, Daniel Radcliffe. Maybe the missions could be about uncovering and retrieving weapons caches of stay-behind networks, like Operation Gladio
https://en.m.wikipedia.org/wiki/Operation_Gladio Anonymous
Quoted By:
>>5607671 Thanks a lot for the detailed reply! I'll take all of this into consideration and see if I can make anything good out of it.
I did want to make something with low contact with canon characters, so this comforts me in that belief.
>>5607699 The current FE quest I've been following is working quite well, I believe, but the QM shows serious dedication and commitment to detail. I'm not sure I'd be able to do something quite as well, but I do want to have some interactive gameplay... I'll have to try and playtest it with the advice given here.
>>5607797 Aye, it's important for the sake of players to basically make a TL;DR of what should be rolled and whatnot, either way.
Anonymous
Thinking about trying to run a quest with dual protagonists about the parties to an arranged marriage orchestrated by the state as part of a eugenics program to bring about some sort of Kwisatz Haderach type.
Anonymous
>>5608690 For the harry potter gun quest I would personally I would go for an older setting (pre magic war and pre voldermort)
Set it around the 1500s-1700s
It would feel relatively similar to Dishonored - Knife of Dunwall
Armed with magic powers, a reliable matchlock / wheellock / flintlock arquebus, and a few magic items, you must investigate clues and find out the location of the death eaters and their plot
Anonymous
Quoted By:
>>5608536 >>5608541 Maverick Hunter quest. Very high-quality stuff, if incredibly depressing.
I need to go back and finish it. I stopped a while ago when I was “caught up” and never got back around to it as new threads came out. I’ll have a lot to reread though…
Anonymous
>>5608883 >JEZZAIL QUIDDITCH The historical setting could be one route also, use Afghan or Indian jezzails with long stocks and barrels, they look a bit like Harry Potter broomsticks hehe. But I think you would run out of gun ideas after a while, there are only so many variants of matchlock and arquebus etc.
I just like the idea of playing as the DEATH EATERS, just like how the Helghast were always cooler than ISA in Killzone, it would be tantalising to play as Tom Clancy tactical Death Eaters vs muggle apocalypse collapse
Anonymous
Quoted By:
>>5608872 >Kwisatz Haderach I found it anon, this is the salvation of Dune
https://www.dailymail.co.uk/news/article-6197705/City-workers-hit-gender-fluid-banker-works-days-Philip-Pippa.html 23 Sep 2018
A male bank director who wears wigs and dresses to work on some days and men’s suits on others has sparked controversy by accepting an award for top female executives.
Married father-of-two Philip Bunce describes himself as ‘gender-fluid’ and ‘non-binary’ – meaning neither male nor female – and decides each day whether to dress as a man or a woman and whether to call himself Philip or Pippa.
He even has a security badge featuring both his male and female identities for when he arrives at the offices of top investment bank Credit Suisse.
Anonymous
>>5608872 Space or medieval?
Anonymous
Quoted By:
>>5608902 >Playing as tge Death Eaters 4chan DOES have a unique proclivity for quests where you play as rac-nationalist, fascists, evil cults, or generally tge bad guys/"bad guys" of stage, screen, and history. After the Fall, Death's Head, Loli Voldemprt and SI Joffrey, Space Monke Supreme Ruler, MAGA Civ (don't start, I mean that some of his cabinet advisors are Satan, Dark Brandon, and the Hate-Monger), and even
my quests . Maybe it's because it's so discouraged everywhere else online, even as a value-neutral or deliberately-villainous exploration of these aspects of human society?
Anonymous
Quoted By:
>>5608910 That in a space setting sounds very fun, potentially.
Anonymous
Quoted By:
>>5608910 The operaest space opera with space feudalism, obviously.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 20 Mar 2023 15:54:10 No. 5608950 Report >>5608902 ...no it wouldn't what are you on?
Yeah the mob of magical teleporting demigods with instant kill sticks vs a buncha fucking nobodies who dont even know they are at war thanks to the mind control jinxs. Gonna be REAL exciting.
Boy howdy i sure wonder if I can successfuly butcher this household of farmers... WOW I CAN? Phew I only had a 99% chance of successfully doing that! Really came in clutch there.
Anonymous
Quoted By:
Man I'm still kinda sorta hankering to run a Homestuck Quest.
Anonymous
>>5608902 >there are only so many variants of matchlock and arquebus etc. That is true, but the magic spells related to guns could be more than enough.
Sectumsempra conjures invisible cuts. There’s nothing stopping the existence of a spell that ignites gunpowder, snuffs it out, increases the power of it, or conjure a volley of gunfire.
Magic cartridges are also possible — maybe a bullet that can turn things into stone or create a barriers.
I did something similar in reopened wounds quest, actually. A Bo hiya that launches arrows that conjure lightning
Anonymous
>>5608950 I guess it depends if, in this version of the setting, muggles/nonmages have any way to counter those spells and/or are aware of wizards.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 20 Mar 2023 16:27:43 No. 5608976 Report >>5608960 Why would they? The definition of muggles is NOT having magical powers.
Its like XMen but you have every mutant power and the humans dont have sentinels either.
The Gun, the great equalizer, doesnt mean shit if its the WIZARDS who use them, since you just got teleporting snipers.
Imagine Superman just being a common mugger, its going to be super fucking banal. You took the mechanics and stakes of Animal Crossing and put it in your gritty tacticool setting, it just won't work.
Anonymous
Anonymous
>>5608976 Well, that's what I'm getting at: maybe in this version of the setting, Muggles have a "Sentinel" equivalent? No magic, but science (unbrainwashable AI killdrones? Sonic weapons to disrupt verbal and somatic components? Harvested magical creature bits to emulate spells?) to make it a fairer fight? Otherwise, Souv's pitch admittedly falls apart, because the idea of a Mugle apocalypse at ALL is a pipe-dream. Then again, eh also mentioned "half-bloods" and "mudbloods" helping... Maybe it's an alliance of wizards born of regular humans who want to end the masquerade and reveal themselves to the world, becoming part of regular muggle government structures and society so they can live openly and normally with their extended families?
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 20 Mar 2023 17:06:17 No. 5609015 Report >>5608992 Honestly that sounds more like some half baked wannabe Boogaloo shit then like... a good story. You REALLY have to shoe in any premise that keeps this from being Edgy Captain Marvel, and it still will always be KINDA Edgy Captain Marvel anyway.
Anonymous
>>5609015 I mean, any quest where you play as inbred wizard supremacists following an evil racist snake-man is gonna' be "some half baked wannabe Boogaloo shit" in tone one way or another, right? I'm just trying to think of how it could be mechanically/narratively interesting in terms of presenting the sinister Nazi wizards a challenge.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 20 Mar 2023 17:39:32 No. 5609029 Report >>5609016 You have two options.
1. Wizard XCOM: You play a buncha humans with guns trying to defeat the death eaters. You form a experimental 1950s "are human psychics" group formed of mudbloods and no one knows what the fuck that means its all coincidence as you try to backwards learn magic.
2. You are death eaters, but you lost your wands during a wizard jail breakout and your magics just sol
3. You just accept your a edgy power trip quest with the narrative teeth of a Revenge Isekai and just lie, you lie to yourself.
Harry potter with Guns CAN work but Muggle enemies are super fucking tricky to pull off unless your facing off against Lex Luthor, and then the Gun aspect is kinda pointless cause your just using the tool of your "inferior enemy" against them.
Anonymous
Anonymous
>>5609037 Kek.
>>5609029 Number one sounds most interesting to me, personally, though I could see number 2 work... Or something where Death Eaters and other edgy criminal supremacist types and more "normal" wizards are forced by circumstance to team up against a Luthor/Bolivar Trask type and his "psychic" squads and killer drones.
Anonymous
Quoted By:
>>5609037 >The Death Eaters have gone underground and are now magic terrorists fighting against the Ministry Kek
Anonymous
I remember reading in somewhere (probably the harry potter wiki but i cant remember) that wands exposed to muggles are left in their possession for too long will magically explode. Maybe that means muggles have an inherent anti magic aura that is very very subtle? Maybe it works by slowly deteriorating and undoing magical systems? Any suffieciently advanced muggle enemy could try to amplify that
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 20 Mar 2023 18:08:42 No. 5609064 Report >>5609048 Oh yeah we can run Arcanum too.
>>5609041 I mean yeah you could throw in Trask as a villian but it'd still be weird...
Maybe you do some mage the awakening shit and the "Muggles" are mostly technocrats?
It reminded me of a setting i had, where like wizards exist... but so do "Ninjas" and "Psychics" and every "mundane" was actually a member of their OWN secret society that they assumed was the only one that existed because of the secrecy act. So everyone was "Special" but also convinced they were alone amongst the elite few.
Anonymous
>>5609064 >"everyone is secretly special" setting That sounds like a recipe for hijinx of the highest order.
Anonymous
>>5609037 I think I watched Haute Tension / Switchblade Romance (2003) by Alexandre Aja a long time ago (yay lesbians! chainsaws!)
But apparently he made some devil film with evil Daniel Radcliffe already, so graphics of this exist. Demon-possessed Daniel Radcliffe is an intriguing concept
>DEATH EATER >Magicapocalypse as a result of all-pervasive widespread incorporation of wizardry amongst muggles / halfbloods, rampant overuse of magic / fusion of technosorcery; thaumaturgic hypercapitalist societal collapse ensues >The wise ancient Enchanter Voldemort foresaw this, which is why he advocated the restriction of magic to hereditary bloodlines to prevent the unleashing of anarchy and chaos, the unravelling of reality >Voldemort hid caches of wizard-killing weapons and ammunition around the world, Operation Gladio style / Tom Clancy The Division sleeper cell stay-behind networks to purge technosorcerous abominations, in preparation for the uprising against demonic warlocks and their sacrificial rituals >You play as DEATH EATER commando assault squad, assassinate demon warlock cultist Harry Potter before he completes his unspeakable gruesome ritual sacrifice A weird game which comes to mind (it is cringe / terrible) is Clive Barker's Jericho, it is about a magical sorcerous tactical assault squad with desert eagles and MP7s and G36 rifles confronting some Sumerian cataclysm abomination thing in Iraq or something. The game and especially the voiceacting was humiliating but I always thought the premise might have potential if executed differently. And some of their magic abilities were very cool, there was some bloke with a dragon (?) demon ? imprisoned in a stone gatling gun on his arm, some katana witch girl, a priest with dual desert eagles, etc.
Anonymous
Quoted By:
>>5609077 >Horns Daniel Radcliffe's character isn't evil. It's a movie about the rumour mill/court of public opinion and stigma/demonization. Radcliffe is the protagonist.
That said, the basic premise there has potential...
archivebro
Quoted By:
>>5609016 This is true. And if you divorce that stuff from the premise then it’s not really Harry Potter anymore. You’re left with more generic magic vs. nonmagic tropes to work with that are a dime a dozen as Mimikyu pointed out in
>>5609029 and
>>5609064 .
The most unique you could probably get is muggles reverse-engineering scientific principles for magic and using that to build anti-magic weaponry. But you’ve moved the setting to something closer to a military shooter between an advanced race and a primitive but magical one. Or the more traditional “X invaded humanity and now they’re going to use their own stuff against them” stuff I’ve already seen enough of. Once you add in guns to the magic side to balance it, is it really worth adding in the HP elements anymore?
For what it’s worth, XCom or UFO would be the way to go with that general setting. Keeping a small scale with personal stories seems to lean too heavily on the weakest part of the hodgepodge, the narrative. Better to abstract it and turn it into a wargame.
Anonymous
>>5608883 >matchlock, wheel-lock, flintlock, arquebus Here are some post-apocalyptic paranormal wasteland aesthetics from the F.E.A.R. 2 videogame yay, you see this is precisely what the wise and benevolent enchanter Voldemort was trying to prevent. I think these scorched city ruins from FEAR 2 and Clive Barker's Jericho is the look of the occult warfare / thaumaturgical apocalypse overload from too much halfblood magick, hehe
Ralph Fiennes also had a very memorable cameo in the Hurt Locker, the Barrett sniper scene lol, could also mash together some storyboard concept graphics from those film stills to match the desert camouflage / jezzail aesthetics
>>5608902 >>5609037 Endless potential for remixing wizards and tactical gun genres, yay!
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Mon 20 Mar 2023 19:44:38 No. 5609126 Report Quoted By:
>>5609071 You have no idea.
So theres a actual rule in setting that if you cast a spell on a mundane (Or a Jutsu, or Sacredtech etc) it actually bounces back and hits you thanks to The Will (Aka God). So EVERYONE hides their secret gibs except in these clandestine inner circles to avoid the horrific consequences violating them would have... which created this land of conspiracy where no one REALLY knows whats going on and the same magic has expanded and deviated to all these clusters and no one really KNOWS whats going on, and if someone tries to do a magic mass shooting your just exposing the fact that you can be BLAM'D safely so its a recipe for disaster.
MASS Hijinks.
>>5609077 But thats not what Voldermort foresaw, thats not a muggle apocalypse, thats just the Wizard boogaloo. Or... avengers 2?
You are just a wizard fighting wizards with robots, and you have a gun... wait hold on.
"I have a great idea for a harry potter game... what if... it WASNT a harry potter game? Or a game about wizards? What if Voldermort actually LIKED muggle stuff and kept guns around? What if the british boarding school mystery was actually the F.E.A.R 2 video game? What if, instead of running a quest... we played STALKER?
Attached is a picture of the vibe I am trying to evoke in my open world wizard nazi story where the halfblood's muggle relics are the only way to stop the rampant technology of the other muggles and half bloods.
There is a movie thats really evocative of the core principles my naziless nazi game is trying to evoke, I believe Tom Hardy evokes a zealous reverence to despair that really will blend together with the tones that we can draw from Wii Sports Tennis.
Anonymous
Quoted By:
>>5609064 Sounds like World of Darkness with all the splats at once.
Absolute madness
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Mon 20 Mar 2023 20:35:45 No. 5609189 Report >>5603637 >QM Question You just do it. It's just a hobby in the end, if you don't like it, don't do it.
>General Question Get a little discord. It's great for communicating with players and posting updates.
>Misc Question I want to see Izzy meet with other super-characters. The MHA group would probably be the most interesting given the cultural differences between the schools.
>>5603717 Yeah. My problem is that I get distracted by SRW and bootleg action figures. Some guy said that 99% of anything is showing up, can't remember who said it, but they were right.
>>5603968 I'm amazed there hasn't been political shitflinging in my quest given the political background of the setting.
>>5608561 Wasn't there a Fire Emblem Pokemon game like that or did I hallucinate it?
>>5608817 Link please, that sounds awesome?
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Mon 20 Mar 2023 20:37:24 No. 5609192 Report Quoted By:
>>5609189 Pokemon Conquest yes. It was made by Konami and thus featured the samurai warriors cast. It was a trip.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Mon 20 Mar 2023 20:53:38 No. 5609210 Report >>5608976 >>5608992 >>5609029 >Harry Potter with guns Can they enchant the guns to shoot through walls?
Anonymous
Quoted By:
>>5609210 yes, this gif shows how
Anonymous
Oh sweet jesus I can feel it overtaking me again I'm gonna.. I'm gonnnna.. I'M GONNA START A SHITTY 40keks QUEST AND FLAKE AFTER 6 POSTS HELP ME AAAAAAGGGHH
Anonymous
archivebro
Quoted By:
>>5609210 Probably one of the upgrades they’d have to research. Something something the explosive propellant and speed of the bullet destabilize the magic and the ejected casing reduces the efficiency, refinement needed.
Beaten by localized antimagic or enhanced walls that shift their “phase” to oppose the magical bullet like introducing a magnet to unpolarized iron.
Anonymous
Anonymous
Quoted By:
>>5609268 >tfw my flake powers have advanced to the point that an alternate universe version of me is breaking into my reality to flake on quests i haven't even started yet woah...
Anonymous
Anonymous
>>5609189 Here you go
>>5597141 Join us
just me in the fight for justice in the post-apocalypse alien invasion!
Anonymous
Quoted By:
>>5609300 >>5608984 pretty sure the main dude had a charmander
Anonymous
Quoted By:
>>5609327 Since I already shilled it here, I'll just say that there has been an update.
Anonymous
Quoted By:
>>5603637 >>QM Question: I love my lore and the universe I have created. If my readers were to disappear, I would have to find some other way to manifest them into reality.
>>Player Question: Imminently, you'll need to sacrifice one for the other, unless you plan to do less-frequent updates. Drawings are the icing on an already-sufficient cake, so, for plot-heavy quests, it's better to sacrifice art quality for plot quality imo.
Helps to gather lots of relevant pictures beforehand.
>>General Question: Avoid waifufaggotry at all costs. Leads to autism that would ruin an otherwise-good quest and leads players to make decisions that are shitty or out-of-character.
SueziteQM !!E8wjOUC+3i9
Quoted By:
We have (another) tie in the PMD quest lol, help me break it pls
>>5609282 Anonymous
[b:lit]test[/b:lit] [i:lit]test[/i:lit]
twistedfork !!pVN8YQqjTbe
twistedfork !!pVN8YQqjTbe ID:do1E1sCC Tue 21 Mar 2023 05:57:16 No. 5609658 Report >>5609654 only OP can use these
you will have to make your own thread
Anonymous
Quoted By:
>>5609658 I see, I was wondering if I did it wrong or the formatting was disabled. Thanks.
Anonymous
Quoted By:
Sun Belt Crusader Post. Faith remains eternal.
ObserverQM !YQ43e0DfbE
>>5603637 >QM Question: I take break or procrastinate on my next update.
>Player Question: I prefer longer updates personally, but it does depend on the type of quest. As long as the update schedule is semi regular IDRC personally.
>General Question. Please try your best to check basic grammar! There's been a few new quests that I've really wanted to enjoy, but I have a hard time reading them due to extremely prevalent formatting/tensing/punctuation issues. I get that QMing isn't really formal writing, but I feel like basic stuff like this can still get in the way of readability and can be fixed with little effort relative to how much you're putting into the quest as a whole.
Anonymous
I want to make a quest and I have two conflicting ideas. One is a nice adventure time style fantasy quest and the other is an insane shitposty Space station 13 inspired quest. Been reading through these
>>5604092 and still cant decide.
Anonymous
>>5609900 Do both and flake 30 posts in
Anonymous
Anonymous
Quoted By:
>>5609769 Spellchecking is important
>>5609726 >Given the strained state of their inner-system infrastructure, I suspect the Mizarians will be exceptionally eagder to get one last food shipment off the moon. >eagder Anonymous
I hope the Elf Maiden quest comes back soon, I want to see the lady in red get punished.
Anonymous
>>5609939 He said he will be out of town for a couple of weeks. That was early March.
Remain steadfast, cunnychad.
Anonymous
>>5609946 We need more blatant coom/cunny quests desu
Anonymous
Quoted By:
>>5609952 This but it also should be Fate quest with loli servant.
Anonymous
>>5608976 >>5609029 >>5609037 >>5609118 >>5609210 This reminds me of my TTRPG setting where all of the fantasy races are represented by their ranged weapon choices.
>Humans have guns and are the dominant race because of it (Cowboy and very early WW1 guns at the most complex) >Gnomes/Dwraves/Hobbits/etc. are one race; just use slings >Elves use bows, ALMOST as good as guns but just barely not quite, declining for obvious reasons >Goblins are all about their silly crossbows and little siege weapons >Gnolls use atlatls and thrown spears; primitive as can be >Finally Orcs are all the shitty almost-gun blackpowder weapons- chinese fire arrows, wheellocks, handgonnes, etc. Just not quite smart enough to figure out how to make chambered rounds. Chartman !!RtTRSNxm597
For anyone who's been following my Voidship Bridge Simulation quest, we're up to the final update of the thread and we need to decide where the next thread is going to head.
Also looking for general feedback for the last two threads if anyone's got some advice/insights/opinions to share.
>>5609931 Anonymous
>>5609992 not bad, but I feel the only appropriate weapon for goblins would be this, the squig catapult. Perhaps some marsh blowpipes / darts / bolas or weighted throwing nets and hooks also acceptable
archivebro
>>5610009 I wish we had dug deeper into the cores peeking through the simulation more, but that’s an anon thing.
I noticed the shift away from the targetting system we employed before and during the XCom fight. I had enjoyed that, but I’m guessing due to the quantities of torps we were using later it became unmanageable to simulate using that hit grid?
The reveals have been pretty well placed and it seems you can still surprise us. I don’t think anyone called that all 3 AIs were active the whole time and running the simulation together. We had accepted the assumption that some of them were inaccessible due to Peedee not seeing Teacher for a while but it seems that was a red herring.
Pics are cute, writing is free of obvious errors in spelling and grammar and I found the pace to be generally appopriate. XCom took a while compared to a lot of other things though, maybe have smaller encounter sizes with stronger enemies for that?
Lumina Canima !dIeM9gHi0o
Lumina Canima !dIeM9gHi0o ID:GHBfsGAN Tue 21 Mar 2023 18:13:24 No. 5610106 Report >>5610047 Now cordially inviting new players
and to my main bitches we finally back!
Rita Hammerhead
Quoted By:
>>5610106 He appeared once more when we needed him the most! Gonna check in once I'm out of work, but welcome back!
ರೃ Lucinda Newhorn ರೃ !LMqLgTkxyA
ರೃ Lucinda Newhorn ರೃ !LMqLgTkxyA ID:ddxxMQyD Tue 21 Mar 2023 19:36:44 No. 5610159 Report Quoted By:
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Tue 21 Mar 2023 20:27:03 No. 5610245 Report Quoted By:
>>5609992 Have wizards be guys that figured out rifling, making them able to kill beyond the range of everyone else.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Tue 21 Mar 2023 20:38:40 No. 5610267 Report Quoted By:
>>5609992 Honestly i think, personaly, itd be improved if EVERYONE used guns (Except maybe elves or other luddites) but they have a specific firearm that defines their group.
Like how in honest heart each of the "Tribes" has a weapon, the Mormons use the .45 Auto Pistol, the White Legs use the "Storm Drums" etc.
So youd have some sortof magic weapon kinda thing going.
Anonymous
Quoted By:
>>5610019 Diggin the model.
Damn you making me spend my disposable outcome in minis again
Anonymous
Quoted By:
>>5609939 Stay strong elf cunny brother
Anonymous
Quoted By:
>>5609769 >proofreading I try, but I'm notorious for it. The problem is that when i reread my own work, I read it as I MEANT to write it unless I give it at least a good hour before rereading, and I rarely have that kind of time to wait after writing a post before I post it, since I try to do other stuff as well. I've always benefited immensely from an editor or proofreader... But I don't have one for /qst/.
ᕙ Jimena Gimenez ᕗ !!qJCWLFk95iI
ᕙ Jimena Gimenez ᕗ !!qJCWLFk95iI ID:KxzJpzYg Wed 22 Mar 2023 01:54:45 No. 5610618 Report Quoted By:
>>5610106 The suffering returns.
Join in assholes, it's one of the good ones
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Wed 22 Mar 2023 03:48:29 No. 5610732 Report Quoted By:
>>5609327 Wonderful! I'll check it out.
Anonymous
Barely having time to run one quest, feel temptation to run several.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Wed 22 Mar 2023 06:19:11 No. 5610838 Report >>5610808 I know that feeling. It's why Martin's Quest is so eclectic. It's partly made of quest ideas.
Anonymous
Quoted By:
>>5610808 I'm blessed that the trajectory of my current quest allowed me to revisut variations on many of the things I didn't get to do (but had planned to do) in my last one.
>>5610838 That CAN be a really good strat for how to deal with that feeling: find ways to incorporate it into the narrative of an existing quest!
Anonymous
>>5609037 lol no need for me to photoshop crude box art, from image search this film apparently exists. Literally looks like Tom Clancy The Division
Maybe wizard wands are like gun attachments and perks from Call of Duty; literally the first wizard spell is Light, well you can have a tactical flashlight foregrip
That might actually make for a fun game, convert low level spells into a gun attachment / tactical gear equivalent
***
Fire spells - incendiary shotgun rounds, dragon's breath shotgun shell thing
Lightning spells - tazer
Summon creatures - police dog?
Sleep - tear gas?
Colour spray - flashbang / concussion grenade
Hold person - handcuffs / zip tie
Command - loudspeaker / handheld megaphone
Charm person - law enforcement de-escalation training / psychological counselling / conflict management. Or just shoot them in the face
Invisibility - either that Splinter Cell optical camo or ghillie suit
Detect alignment - lol COD heartbeat sensor
Entangle - maybe that spike trap used to burst car tires? The traffic tire deflation device. Oh wait, also just barbed wire lol
Identify - forensic kit
Knock - that battering ram used in police raids to breach doors
Mage armour - I like the Call Of Duty Battle Royale animation, where he unzips and inserts an armour plate into his ballistic vest
Heal - Escape From Tarkov has a good set of these. Painkillers, hemostatic tourniquet, CMS field kit, surgical kit, IFAK (individual first aid kit), etc
Haste - combat stimulant injector
Speak with dead - "our thoughts and prayers are with the victim's family during this difficult time...", news conference
Anonymous
>>5608636 >>5608782 >>5609037 >>5610846 so many memes could be made with these images
Anonymous
Quoted By:
>>5610850 Movie is Guns Akimbo, story is ass but its a fun shooty gun movie
Q
Quoted By:
HYPERBOREA discovered in MAGA Quest!
>>5599624 Come join the cabinet of President Trump as they seek to Make America Great Again! Explore Hybperborea and prevent globohomo from destroying it! Free cabinet positions listed below.
>President of the United States of America: Donald Trump (MISSING), Michael Flynn >Vice President: VACANT >Secretary of State: Brandon >Secretary of the Treasury: Michael Flynn >Secretary of Defense: Michael Flynn >Attorney General: >Secretary of the Interior: Dr. Jack Bright >Secretary of Agriculture: VACANT >Secretary of Commerce: VACANT >Secretary of Labor: The IKEA Board of Directors >Secretary of Health and Human Services: VACANT >Secretary of Housing and Urban Development: Dr. Jack Bright >Secretary of Transportation: Elon Musk >Secretary of Energy: VACANT >Secretary of Education: VACANT >Secretary of Veterans Affairs: VACANT >Secretary of Homeland Security: Hate-Monger >Secretary of News: SATAN >White House Chief of Staff: Hate-Monger >Ambassador to the United Nations: VACANT >Director of National Intelligence: VACANT >Director of the Office of Management and Budget: A Bunch of Random Cats >National Security Advisor: Henry Kissinger Chartman !!RtTRSNxm597
Quoted By:
>>5610044 >I wish we had dug deeper into the cores Some mystery is good, leaves more to discover later I suppose.
>I noticed the shift away from the targetting system I wanted to try a new way of doing things, but it really only made the targeting in the XCOM segment unique in terms of damage and criticals. Against things like torpedoes it was really just a time consuming way of setting the DC which I had to optimise out.
The grid would have made a reappearance had an attack torpedo reached a ship but our defences were too good and our own attack was with more indiscriminate nukes.
I'm glad the plot and pics were up to scratch. I agree that the XCOM dragged on but the concept was fun to play with.
I'm tempted to try running a proper skirmish with similar/refined mechanics if that would interest people. Might map out the terrain in something more sophisticated than Garry's mod this time though lol.
Anonymous
Quoted By:
its been a long time but I would like to sincerely thank that one samefag anon who cockblocked all Tracker Jean votes in Sworn to Valour it aint much but you are still my hero
Anonymous
>>5608808 Once again I'm calling out the entire Australian people
>Stop doing crimes >But most importantly >STOP GETTING COUGHT DOING CRIME I just want forgotten to have a more manageable work load.
Anonymous
Quoted By:
>>5610884 I blame the Northern Territory.
Anonymous
Quoted By:
>>5610884 I blame Sydney dirtbag capital.
Anonymous
Quoted By:
>>5610884 I blame Queensland bogans
Anonymous
>>5608636 >>5608782 >>5608833 >>5609037 >>5610846 >>5610850 FROM THE CREATORS of acclaimed franchises Ass-stain's Creed: Odd sissy and Rainbow Sex: Sieg! powered by cutting edge next gen graphics engine Snowflake with dynamic globo illumination, procedural destruction, post FX AA and misanthropic filtering:
A devastating magical pandemic sweeps through New York City, and one by one, basic services fail.
In only days, without food or water, society collapses into chaos.
The DEATH EATERS, a classified unit of self-supported tactical agents are activated.
Leading seemingly ordinary lives among us, DEATH EATER agents are trained to operate independently of command, when all else fails.
Fighting to prevent the fall of society, the DEATH EATERS find themselves caught up in a magical conspiracy, forced to combat not only the effects of a mysterious virus, but also the rising threat of those behind it.
When everything collapses, your mission begins.
***
-STEP INTO THE DIVERSE and inclusive world of elite Tier One operators, bearded and tattooed military muscle men in a heart-racing saga that will affect the global balance of power
-PREPARE TO GO DARK with extensive character customisation options, exclusively African
-A CUTTING-EDGE ARSENAL Unleash your combat creativity with over 100 assault rifles that are exactly the same
-EMBARK ON A DESPERATE MISSION as DEATH EATER pushes the boundaries of ultrarealism in an incredibly raw, gritty and provocative narrative on the true nature of modern warfare: wizards riding on broomsticks flinging sparkly spells at each other
-MULTIPLAYER Take part in exhilarating 32v32 player vs aimbot matches, where advanced ranking ensures that you are paired with open mic screaming baby man, eating breakfast every time
-POST LAUNCH Content will release for free each season after you pay again for everything
Box Contains:
Digital code
System Requirements:
Supported OS: Huawei HarmonyOS
Graphics: MS Paint
Processor: Intel Celeron 7305 Series
Hard Drive: 666 TB free disk space
Peripherals: Oculus Rift DK1, Apple Watch and Wiimote
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Thu 23 Mar 2023 00:01:10 No. 5611585 Report >>5610967 So your exciting pitch for why harry potter death eaters with guns work is to make Metal Gear Survive
youve somehow taken a funny concept, tossed a edgy twist, and came out with nothing.
Anonymous
>>5611585 >Nothing + Nothing = Nothing Math checks out
Anonymous
>>5611585 I don't think
>>5610967 is at all a genuine pitch, Mimi. It's Souv memeing.
Anonymous
Anonymous
There are four readable fantasy quests on this board. But where are the GOOD fantasy quests?
Anonymous
Quoted By:
>>5608636 >>5610967 Dumbledore: [to the cat] I should have known that you would be here... Professor McGonagall.
[The cat turns into McGonagall.]
McGonagall: Good evening, Professor Dumbledore. Are the rumours true, Albus?
Dumbledore: I'm afraid so, Professor. The good and the bad.
McGonagall: And the boy?
Dumbledore: Hagrid is bringing him.
McGonagall: Do you think it wise to trust Hagrid with something as important as this?
Dumbledore: Ah, Professor. I would trust Hagrid with my life.
[Hagrid appears on a flying motorcycle]
Hagrid: Professor Dumbledore, sir. Professor McGonagall.
Dumbledore: No problems, I trust, Hagrid?
Hagrid: No, sir. Little tyke fell asleep just as we were flying over Bristol. [hands Dumbledore a bundle – Harry] Try not to wake him. There you go.
[Dumbledore takes Harry and heads for the Dursleys]
McGonagall: Albus, do you really think it's safe, leaving him with these people? I have watched them all day, they're the worst sort of... Muggles imaginable. They really are–
Dumbledore: The only family he has.
McGonagall: This boy will be famous! There won't be a child in our world that doesn't know his name!
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Thu 23 Mar 2023 05:27:14 No. 5611902 Report >>5611743 Well then new topic... Modern fantasies.
Does tossing modern conviences in your oc setting make it less interesting, or does it allow for one to actually do new things?
Anonymous
Quoted By:
>>5610884 I mean at least have the decency to die heroically in a shoot out with corrupt authorities like a proper bushranger like Ned Kelly god knows the people (nature) in Australia could use a champion right now.
Anonymous
W-when is the lord of local going to return and save the board from being shit?
Anonymous
Anonymous
Anonymous
>>5611883 What are those readable quests, anon?
Anonymous
Anonymous
Quoted By:
>>5611902 Depends. Ideally, points of modern familiairty should serve a purpose. That may be to help introduce the audience or playerbase into the weirder elements of the setting by giving them a sort of baseline that they can use as a starting place and measuring stick for the degree to which ither things are straneg or alien. It could be a means to make commentary upon real life and the weirdness inherent to it be recontextualizing aspects fo mdoern living. Or it could be for the sake of comedy and meta-commentary: "imagine how many common pitfalls of the fantasy isekai genre would be obviated if protag-kun had a smart phone?"
In the end, though, there's no reason fantasy shoukd HAVE to be set in pre-industrial times exceot genre convention. Harry Potter and Pokemon are just two major examples of interesting and succesful fantasy settings that dispense with that conceit.
Blonde Questborg
Whipped up a OPM quest
>>5612163 Check it.
Blonde Questborg
Quoted By:
>>5612265 >Monster girl 100% guarantee Anonymous
How do qms approach pacing? Do you allow your mc to keep winning if it's reasonable or do you pit the players against a threat that can't win against?
Anonymous
>>5612410 Let the dice punish/reward the MC as it sees fit
Anonymous
>>5612419 Seems kinda irresponsible. What happens if we roll 1s on a minion?
Anonymous
Quoted By:
Rolled 82 (1d100) >>5612419 I invoke the curse to judge you. Rolling for curse damage.
Anonymous
Anonymous
Anonymous
Quoted By:
>>5612410 Is it a little Too easy? Maybe the opponents have something up their sleeve.
Pitting them against something that's WAY out of their dice bracket is often a bit of a feelsbad for the players. It kinda depends on what kind of quest you want to run I think.
>>5612440 If you're really worried about the MC jobbing while facing ants, then perhaps you should just not roll for it.
Anonymous
Quoted By:
>>5612440 Hubris happens to everyone
Anonymous
Quoted By:
>>5612440 Make the minion a reoccurring character, the players will carry a grudge against them for hurting their pride
archivebro
Quoted By:
>>5612410 I’d go with what’s reasonable. Unless your quest specifically puts you, the QM, in an adversarial stance against the players then you shouldn’t need to make a no-win situation unless you gave anons a couple opportunities to avoid that no-win and they barreled through heedless of the consequences.
If part of the reason for anons’ success is dice then you can always wait it out. The dice will eventually taketh whatever it giveth. If their success is based on narrative then offer them harder challenges to take and see if they take the bait. As long as the story is still going in a direction you’re okay with then I see no reason to worry too much.
Anonymous
Quoted By:
>>5612440 Turns out the minion was actually someone very dangerous in disguise/vacations/fooling around
Anonymous
>>5612668 >It's not a troll >We're tiny big tiddy spider mommy >Potential giantess if we get big enough basedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbasedbased
Anonymous
>>5612205 there is only 4 fantasy quests in the catalogue. Not counting stuff like wizard tower (which is good) of course. Stuff that's a serious attempt only.
Anonymous
>>5612707 Cunny chads rejoice
Anonymous
>>5612710 But what are those quests?
Anonymous
Quoted By:
>>5612712 Is it cunny if she has the body of a MILF, but the size of a teacup?
Anonymous
Anonymous
>>5612900 >Extremely Low Effort Fetish Isekai Quest >NawtyQ's Naughty Quest!! >Crossdressing School for DelinquentS >Terra Noir Anonymous
>>5612916 One of these is not like the others
that's right it's NawtyQ Anonymous
>>5612916 Thats not fantasy. Only the isekai quest is. Even then its not a serious quest. Honestly its probably elf maiden QM making a new quest because he is bored of effort posting in the other thread.
Anonymous
Quoted By:
>>5613078 I'm always a little astounded that NawtyQ is still marching along. More staying power and persistence against the curse than me.
Anonymous
>>5613142 >NawtyQ's dimension-hopping adventrues through magical realms (both meanings of the word) >Not magic The MC is literally magically cursed, isn't s/he?
Terra Noir was a TYPE of fantasy. Anonymous
>>5613234 you know i'm out here talking about dragons and orcs, no need to argue in bad faith.
Anonymous
>>5613246 >argue in bad faith This isn't a debate. I'm memeing at you because you're being a goofball yourself with trolly nonsense like
>the GOOD fantasy quest and
>guess which fantasy quests I deem worthy If you wanted to have a real, serious discussion about what you want in a fantasy quest and what makes a quest good/bad/readable-but-not-good, you'd already be doing so.
Anonymous
>>5613259 well lets goof ball with each other in good faith then, arguing semantics and wasting time pretending to misunderstand each other isnt fun for anyone, unless its to set up a joke.
Anonymous
>>5613262 >goofball in good faith What. Deliberately misunderstanding your pointand accusing you of just being into fetish smut IS the joke. You're really taking the fun out of this, anon.
Anonymous
Quoted By:
>>5613265 I didnt realize some of those quests were smut as I never read them. In the future, please consider adding a
spoilered explanation of your joke so there wont be confusion in the future
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Fri 24 Mar 2023 10:01:29 No. 5613383 Report Quoted By:
>>5612410 >>5612440 You roll with it. My players rolled a 1 recently, and while it locked out a power as a consequence, it led to a lot of character development and Izzy getting a tool instead of a power.
If its a more dungeon crawler-esque game, just die and start over. It's all about acting within the expectations and tone of the gameworld.
Anonymous
Quoted By:
>>5612410 keep them winning if they make the right choices
if youre concerned with the players blazing through the plot / NPCs / bosses, throw a problem at them that they require different solutions to solve.
Anonymous
Quoted By:
>>5612265 Are you sore not one proposed character was a monster girl?
BananasQM
>Write a prompt for players to choose if they want to mentally scar and traumatize young children to try and develop psionic abilities >Over 50% "Yes" votes Don't let Monke players tell you I railroad them into being evil again. Kek.
Anonymous
Quoted By:
>>5613463 You put us in a position where this was the only sensible choice. We know that if we didn't do this, you would dick us over. So yes, you have railroaded us into this situation.
Anonymous
>>5613463 >Try to not be horrifically evil >Everything goes wrong, beloved characters die instantly and anons are left with no good options >Every choice left is just another "what do you want to lose now?" >But I'm not railroading you to be evil, you're free to keep trying to do the right thing and losing, teehee What did Bananas mean by this?
Opticon !!I0eln61LTjT
Big vote in Transcendence- our first level up, and the prelude to a substantial operation. Come join in if modern eldritch fantasy is your thing.
>>5613113 Anonymous
>>5613479 This is true. We tried to do some mote heroic/non-evil actions only for them to backfire.
>>5613463 I don't think
most anons feel you railroaded us into evil, though. Just into eugenics (which we never chose, and actually selected a different path initially) and specifically into the Hazaar/Swalli genocide.
Local Lord
>>5612113 You are harsh with the board good sir, it is full of fine quests, I will be able to begin to write the prologue this weekend but I am not sure if I will have the time to finish.
Anonymous
Quoted By:
>>5612250 I know ONE qm that writes GREAT fantasy quests on akun but I don't want qtg shitposters there therefore I won't link them
Anonymous
>>5613583 It is indeed filled with good quests, however, recently there's been plenty of... rotten quest about men becoming women through a variety of means (those all die
which I find quite ironic ) and low-effort scribblings made by insane people (those
also die ). It's far from a holy place, this is.
Anonymous
Quoted By:
>>5613652 >4chan >unholy Surely not! Say it ain't so!
TQM !UCjzwiF.lI
Sorry for not following through last time, but my life has finally settled to the point that I can run again. Namely, Warhammer 40K: Christian Cult in The Underhive is returning this evening, around 7-8 PM! I hope to see all my old readers there, and apologies for flaking in the first place.
QM Wuxian
What's the recipe for a good civ thread? And how do you make the maps?
Anonymous
Quoted By:
>>5613687 Please time the post keeping in mind your retard gestalt mind are one in new zealand, one in scotland, one on the US west coast and one in Sao Paulo. 7-8 PM was in the past for me
Anonymous
Quoted By:
40K Commissar Quest when? Need to BLAM a few of our own guardsmen
Anonymous
Quoted By:
>>5613776 It's simple really, it consists of 12 steps:
Step 1: Don't flake.
That's about it really.
TQM !UCjzwiF.lI
Anonymous
Quoted By:
>>5613776 Keeping the scale small seems to be a common thread of successful ones. A focus on a few characters guiding the fate of a tribe or village is way more likely to survive than the usual large nation.
Anonymous
Quoted By:
>>5613776 Don't forget it's still a quest. It should have characters, emotional stakes, planned events, and an endgoal so it doesn't just go on and on until you get bored or die.
Kobold Swamp Survival Civ was good, but it ended up having that problem.
Anonymous
Kaz, I'm fifty-five percent sure you're in here. Come out with your hands up and your next thread in a week or I'm bringing in the big guns bad/weird Star Wars art.
Steller
Quoted By:
>>5614418 Quest Within needs that simplest of interactions, a few dice rolls.
SQM !zB2uQN3VrA
Quoted By:
Sira cannot run a brothel! needs a tiebreaker
Would you kindly vote?
>>5614239 DragonfagQM !2gxW5JDLSc
Quoted By:
Realized I haven't shamelessly advertised here.
Dragon's dungeon new thread up.
>>5604232 This time, the vote is open for one of the most important choices so far.
Ghostpirate !!j7swIIWyuUa
Ghostpirate !!j7swIIWyuUa ID:GtmsiYXb Sat 25 Mar 2023 13:04:44 No. 5614564 Report >>5603637 >>5614557 New thread! Come eat Hellfire Stew!
SQM !zB2uQN3VrA
This update was heavily inspired by the recent Haremvania thread…
>>5614606 Ghostpirate !!j7swIIWyuUa
Ghostpirate !!j7swIIWyuUa ID:GtmsiYXb Sat 25 Mar 2023 15:18:53 No. 5614641 Report >>5614614 What elements of SEA mythology does your quest use?
SQM !zB2uQN3VrA
>>5614641 Mainly supernatural creatures, but buddhism is also used
Right now, the ones I use currently are
Naga
Garuda
Krasue
Tree spirits
Preta
I really like the opposition between the Naga and Garuda — the current story arc is about the protagonist wanting to commission an illustrator, but she comes from a town where the Naga made it prosperous while Sira is in a town where the Garuda made it prosperous. To get people off his back, he needs to do a favor for his gang — that’s where his mage comes in.
I tend to extrapolate a bit. For example, one of the ways a Krasue is created is from a black magic practitioner breaking a rule. Having her own magic knife be the one to kill her directly is something I extrapolated.
The country where the story takes place is heavily inspired by Thailand (the month system, the new years, the ghosts, and the influence of the monarchy)
There’s a little bit of alt history as well (so I could justify some foreign things being present)
SQM !zB2uQN3VrA
There’s also no reason whatsoever that I decide to set the quest in 16th centuryyes, the garters are historically accurate
Ghostpirate !!j7swIIWyuUa
Ghostpirate !!j7swIIWyuUa ID:GtmsiYXb Sat 25 Mar 2023 16:17:05 No. 5614675 Report >>5614654 Neat twist with the Krasue. So the brothel the protag runs, is it is human brothel or does it have supernatural creatures? It is like Spirited Away but a brothel instead of a bath house?
Ghostpirate !!j7swIIWyuUa
Ghostpirate !!j7swIIWyuUa ID:GtmsiYXb Sat 25 Mar 2023 16:20:18 No. 5614676 Report >>5614672 Are there any historic illustrations of these garters?
Anonymous
>>5614675 Humans, goblins, and giantesses, I gather. These seem to be the main raves of the setting, with Serpents and Birdmen being rarer or regional.
Anonymous
>>5614676 https://www.properlydressed.co.uk/mens-tudor-clothes Yeah
>>5614675 Brothel has human / goblins / giants (yaksha) in this setting there is no cross species breeding which is why the brothel works. There’s also a medical staff that provides the prostitutes with contraceptives and abortifacients
Sira actually began his work here as executioner and grave digger for unwanted children of the brothel Anonymous
>>5612265 Blonde Questborg where are you?
Anonymous
>>5614834 Lost his life in the shipping wars over the latest chapter, probably.
Anonymous
Anonymous
>>5614943 Oh yeah. The last few chapters of OPM brought the shippers into turmoil. It's chaos there, every man for himself, survival of the fittest.
Anonymous
Quoted By:
>>5614564 Poor Izzy. He's powerful but he's real clumsy.
Anonymous
>>5614952 I could never get into OPM girls. Are any of them interesting besides Tatsumaki?
Anonymous
>>5614955 "Any of them" meaning basically the only other major one?
Anonymous
Quoted By:
>>5614958 She got serious development starting with several chapters ago.
Anonymous
>>5614958 Yeah I guess that's one way of looking at it.
Anonymous
>>5614968 Oh, she has had "development" for a while.
Anonymous
Quoted By:
>>5614988 According to the artist, she was drawn using a JAV star as reference.
Anonymous
What degree of preparation do you put into your quest?
Homer
>>5615193 I plan ahead somewhat, but most of my "prep" happened when I studied classics in HS/College/habitually in the past.
Anonymous
>>5615197 Ah My friend became a transexual quest, is that you?
Anonymous
>>5615200 ah, is this a design by Eisaku Kito who did some art for the PSX / PS2 game Baroque? It is pretty obscure, I did not expect to see that here! I originally thought it was visually reminiscent of Machinarium or Atomic Heart. I have sadly played none of these games but I like the art style, yay
RQM
>>5615333 Baroque sort of sucked. One of the first games I absolutely regret purchasing. Very cool aesthetic, though.
Anonymous
>>5615200 >>5615333 >>5615335 hehe if we are playing the battle game of obscure PSX Japanese videogame art, I present this game Volfoss which I have only read about and not played as I believe it is JP only release. It has some incredible monster design, here is some walking dice (?) leg woman you can see the bestiary here including a bondage roast chicken, some sort of chained spike mace mermaid, formaldehyde jar lady spider/mosquito and many more. Some interesting inspiration here
https://bogleech.com/halloween/hall14-volfoss RQM
>>5615358 At their best, Japanese monster catalogue franchises (Pokemon, Digimon, Yokai Watch, Monster Rancher, Dragon Quest, et al) remind me a lot of medieval bestiaries and demonologies, with their meticulous and earnest categorization of every weird rumour that passed through anyone's lips.
Anonymous
>>5614676 >>5614687 >garter >Harry Potter (weird scarf colours??) I greatly fear for the sartorial direction of couture this season
MALVOLIO
(...)
I do not now fool myself, to let imagination jade me; for every reason excites to this, that my lady loves me. She did commend my yellow stockings of late, she did praise my leg being cross-gartered; and in this she manifests herself to my love, and with a kind of injunction drives me to these habits of her liking. I thank my stars I am happy. I will be strange, stout, in yellow stockings, and cross-gartered, even with the swiftness of putting on. Jove and my stars be praised!
(...)
(...)
OLIVIA: Go call him hither.
[Exit MARIA]
I am as mad as he,
If sad and merry madness equal be.
[Re-enter MARIA, with MALVOLIO]
How now, Malvolio!
MALVOLIO: Sweet lady, ho, ho.
OLIVIA: Smilest thou?
I sent for thee upon a sad occasion.
MALVOLIO: Sad, lady! I could be sad: this does make some obstruction in the blood, this cross-gartering; but what of that? if it please the eye of one, it is with me as the very true sonnet is, 'Please one, and please all.'
OLIVIA: Why, how dost thou, man? what is the matter with thee?
MALVOLIO: Not black in my mind, though yellow in my legs. It did come to his hands, and commands shall be executed: I think we do know the sweet Roman hand.
OLIVIA: Wilt thou go to bed, Malvolio?
MALVOLIO: To bed! ay, sweet-heart, and I'll come to thee.
OLIVIA: God comfort thee! Why dost thou smile so and kiss thy hand so oft?
MARIA: How do you, Malvolio?
MALVOLIO: At your request! yes; nightingales answer daws.
MARIA: Why appear you with this ridiculous boldness before my lady?
MALVOLIO: 'Be not afraid of greatness:' 'twas well writ.
OLIVIA: What meanest thou by that, Malvolio?
MALVOLIO: 'Some are born great,'--
OLIVIA: Ha!
MALVOLIO: 'Some achieve greatness,'--
OLIVIA: What sayest thou?
MALVOLIO: 'And some have greatness thrust upon them.'
OLIVIA: Heaven restore thee!
MALVOLIO: 'Remember who commended thy yellow stockings,'--
OLIVIA: Thy yellow stockings!
MALVOLIO: 'And wished to see thee cross-gartered.'
OLIVIA: Cross-gartered!
MALVOLIO: 'Go to thou art made, if thou desirest to be so;'--
OLIVIA: Am I made?
MALVOLIO: 'If not, let me see thee a servant still.'
OLIVIA: Why, this is very midsummer madness.
Anonymous
>>5615373 >medieval bestiary I quite like the Ichneumon; always carry an otter to win Dungeons and Dragons
https://en.m.wikipedia.org/wiki/Ichneumon_(medieval_zoology) >In medieval literature, the ichneumon or echinemon was the enemy of the dragon. When it sees a dragon, the ichneumon covers itself with mud, and closing its nostrils with its tail, attacks and kills the dragon. The ichneumon was also considered by some to be the enemy of the crocodile and the asp, and attack them in the same way. The name was used for the pharaoh's rat, mongoose, or Egyptian mongoose (Herpestes ichneumon), which attacks snakes; it can also mean otter. Anonymous
Quoted By:
>>5614988 >>5614955 childhood is preferring Fabuki
Adulthood is switching to Tatsumaki
Anonymous
>>5615385 >this pic >John Wick plus Superman plus Harry Potter plus Batman moulded into a parody Bruce Timm-style hypermasculine silhouette but with effeminate BDSM leggings and boots That legit looks like an artpiece meant to mock the modern cinematic concept of a hero, and i that's what the designer was going for, kudos.
>>5615391 That's a neat, weird one. A weird dragon-smothering hare-lizard. I am quite fond of the weirdness of these sorts of monster-collections.
Anonymous
>>5615402 >superhero silhouette I have heard that referred to as the mesomorphic body profile. On that specific jacket
>>5615385 I would question the narrow notch lapel, I think the Mad Men tv series started that trend revival, whereas I always preferred the wide peak lapel look hehe, see the lapels of this Michael Keaton image for visual reference. And yes, I do think the suits looked better in the 80s
Anonymous
>>5615385 >>5615422 If I recall, prior to his 4chan tier anti-semitic Hitler outburst and subsequent rehabilitation, John Galliano often used Tudor and renaissance influenced designs. This collection (58 images)
https://www.vogue.com/fashion-shows/fall-2008-menswear/john-galliano/slideshow/collection appears to combine Zoolander Derelicte lol with Elizabethans, jester harlequin clowns, beggars, executioners, zombies (?), punk, some 2008 technical proto ACRONYM streetwear precursors, duellist side-capes and also furred hats
Anonymous
Quoted By:
urge to start new quest intensifies
Anonymous
>>5615445 What the fuck is wrong with fashion designers
Anonymous
>>5615606 Its a show they dont actually expect you to wear that
Anonymous
Quoted By:
>>5615606 >>5615664 >need a ZOOLANDER FASHION quest except I don't have enough picture references. There probably could be some fantasy / sci-fi genre to be remixed with Zoolander akin to Harry Potter / Tom Clancy. I really wanted the Mugatu Derelicte dramatic unveiling .gif lol sadly I cannot find a good clip or high resolution version of it on the internet
A while back I did propose some medieval setting where you could be a tailor creating outfits for various dignitaries or nobles. Could combine it with my theatre troupe idea, costume performances for various festivals or diplomatic occasions
I suppose the easy one would be some space opera like Luc Besson Fifth Element, given Milla Jovovich. There is always outrageous fashion in space eg Amidala or whatever Jabba does to his chained entertainment. Actually come to think of it Luc Besson got another model Cara Delevingne for Valerian City Of A Thousand Planets too, a cinematic verdict that is best analysed through the delisting, bankruptcy and restructuring proceedings of Luc Besson's EuropaCorp film company
Anonymous
>>5615606 its art, the model is just a walking frame. its not designed with the intention of being streetwear.
Anonymous
>>5615606 >>5615664 >>5615709 >"Let me show you Derelicte. It is a fashion, a way of life inspired by the very homeless, the vagrants, the crack whores that make this wonderful city so unique." Anonymous
>>5615711 That Zoolander Derelicte shopping trolley homeless man reminds me of this Chanel Fall / Winter 2014 runway exhibition. No, that is not a supermarket, it is a fashion catwalk, Lagerfeld perhaps channelling some inner Warhol pop art. I did actually see one of the Chanel shopping trolleys in some fashion art exhibition a few years afterwards.
https://www.independent.co.uk/life-style/fashion/news/paris-fashion-week-is-karl-lagerfeld-off-his-trolley-audience-strips-shelves-after-chanel-show-9169290.html But the point of FASHION QUEST is because a huge element of rpgs and videogames is dressup, whether it is Call Of Duty / Tom Clancy tactical gear loadouts or character customisation etc. Everyone loves character creators, so maybe there is some way to make a game just out of the character fashion customisation / lookbook experience? Maybe the idea is players suggest some sort of look, and the game involves casting votes in a beauty parade of sorts?
Another idea I had from the Theatre Troupe performance frame setting is that perhaps the audience consists of various dignitaries and also commoners / mob rabble etc who have different tastes. So for example maybe some Wizard/Scholar/Philosopher has intellectual interests, the common rabble just want to see action violence / crude lovemaking / coarse humour, some Highborn Lady wants delicate romance, some Noble Courtier wants historical scenes, some Warrior wants a reenactment of past conquests military expeditions etc... the audience members you get are randomised, and you have to create some performance / costumes / theatrical effects that will satisfy whoever turns up etc. Also if your play becomes too scandalous or salacious you might get arrested or secretly denounced to the inquisition etc.
Anonymous
Quoted By:
>>5615729 So the Theatre troupe quest might look like this. You have some audience dignitary archetypes with preferences (illustrative example, can come up with detailed backstory / portraits, names etc)
Scholar / Philosopher
Likes: intellectual / moral themes, history, satire
Dislikes: Romance
Warrior
Likes: battles, violence/gore, historical stratagems, female protagonists
Dislikes: intellectual moralising, court intrigues
Highborn Lady
Likes: delicate romance, handsome male protagonists
Dislikes: gore/violence
Merchant Prince
Likes: court intrigues, mercantile schemes, history
Dislikes: gore/violence, satire/comedy, romance
Commoner Rabble
Likes: gore violence, gratuitious sex, comedy crude humour
Dislikes: complex narrative, moral / intellectual themes, court intrigue
etc. etc.
Then you create a performance and your attributes are assessed. So unlike your dnd character attributes, in this game your stats are the narrative dimensions of the performance. So they could be things like
Violence
Romance
Intrigue
Comedy
Realism vs fantasy (History? some measure of anachronism etc)
Morality (measure of if the play has "a message" vs entertainment)
Length (duration of performance, vs attention span of audience etc)
etc
Your "inventory items" assets are the various theatre participants and mise en scene, eg actors, costumes, props / stage decoration backdrops, lighting, music, theatre effects (eg cannons, animals, thunder/theatre weather etc) Based on what anons invent, some assessment is made as to the attributes of the production (Violence, Romance, Intrigue... etc). I actually also think it might be worth having some specific actor NPCs to recruit (it might be hilarious to have to rehire them to perform different roles repeatedly etc) They can be like the Hero characters you get in wargames but they do not have to be outlined in as much detail as the important high value audience counterparts
Players get bonuses if they specify or outline the broad narrative shape of the production etc. it can literally be something like Star Wars but it is Shakespearean or Graeco-Roman Batman etc. Then in the end there is a random roll to determine who arrives in the audience (the common rabble is always present) maybe also a roll to determine the overall audience mood (eg sombre, agitated, bawdy/raucous, welcoming etc...) and an assessment is made as to performance reception / success. I think for this concept to work it is best to keep it more storygaming / not number crunching focused, with as few rolls as possible. I think the concept is also setting agnostic, you could make it futuristic eg some cyberpunk live-streaming performance show, or urban modern day tv executive series, a rock concert etc. It might work better at a table face to face with real-time improvisation rather than via text threads on a forum though
Anonymous
Anonymous
Quoted By:
>>5615358 >e if we are playing the battle game of obscure PSX Japanese videogame art We were not but i did look at that games art. I was just looking up some horror stuff and it had a nice design.
>>5615764 I'm sorry, the test came back positive.
Anonymous
>>5614672 >>5614676 >>5614677 >16th Century Thailand Wow look these names are so cool, historical names are always superior to invented fantasy ones;
Songtham
Ekathotsarot; I mentally imagine this as: e(Girl) thot tarot ?!, sorry
King Uthong... even better, hehe
Inthraracha
Sukhothai
Naresuan, wow there is some impressive looking film of him. I cannot tell if costumes and the historical look are accurate though
Taungoo Empire
Pic related is as close as I can find to the contemporaneous depiction of 16th Century thailand attire (?) it is from a wikipedia Chinese illustration unfortunately. If someone has a native colour drawing of Siam costumes it might be interesting to compare. Maybe also check out that King Naresuan film if they have accurate period costumes, sometimes Asian films become a bit Power Rangers
SQM !o0ijVHZh6w
>>5615834 >King Naresuan film if they have accurate period costumes I’m not an expert on period clothing but one thing for sure isn’t accurate ー his long gun that he shots his rival with is a matchlock
in the movie it is flintlock
also its kinda funny that the camera work presents him like this ultimate badass like he’s in an mlg montage or something
>historical names are always superior to invented fantasy ones I do make some concessions with my quest regarding the names. Certain Thai names cannot be translated into English accurately.
Sira (ศิลา) and Warin (วาริน) are easy.
Some names aren’t as intuitive
Example: Ekathotsarot (Ay - ga - toht - sa - roht )
SQM !o0ijVHZh6w
>>5615839 Actually Warin is a bit of a non sensical word
Wari is just this really old word for water
Inn is this really old word for someone powerful
Im not some expert on sanskrit so i just look shit up lol
Sira
Arun
Bow
Tong
Tian
Nhon
Song
Khao
Fha
Dao
are legit tho
Anonymous
>>5615839 (wow, thank you, this is very interesting!)
>I DEMAND TO SEE WAR ELEPHANT DUELS hehe
SQM !o0ijVHZh6w
Quoted By:
>>5615847 I’m afraid not. I made some alt history stuff and pushed the Thai - Burmese war to the late 1400s. We’re in the 1550s.
For now, enjoy a tree spirit roasting a mage
>>5615827 Anonymous
>>5615843 >Names, etymology, onomastics etc Wow, I really like this! It doesn't have to be accurate but I like it when the names have some hidden meanings hehe
I was actually a bit surprised initially I thought in your quest Sira was a girl that name just felt feminine to me, but maybe it has different associations in other languages. Meanwhile Warin felt male hehe, like Warren lol. But it is not that big a deal, yay
Onomastics pretty important in all fantasy and sci-fi settings, especially if the world is unfamiliar, the name anchors the audience to various myths and allusions.
I think in ancient times, scholars actually kept books / lists of people places and names eg Irish Dinnseanchas (Robert Jordan Wheel Of Time Man, did you steal Seanchan from this??) they can provide an amazing encyclopedic fantasy reference of ready-made world lore if you can source and find them.
I know of this effect in linguistics, the "bouba-kiki" phenomenon
https://en.m.wikipedia.org/wiki/Bouba/kiki_effect You see this onomatopoeic (?) sound symbolism effect in English, "bubble" versus "spike" etc not sure how robust it is across other languages. Of course in fantasy if you encounter some made up people like Gothagula vs Luthlorien you can take a guess as to which is the Evil One vs Elf Hero etc.
(Random pretty Princess lady picture to counteract previous John Galliano and weird Zoolander male humiliation fashions)
SQM !o0ijVHZh6w
>>5615857 picrel seems legit but im not good enough to discern the exact time period but based on the chong kben
https://en.wikipedia.org/wiki/Sompot_Chong_Kben I think this is somewhere in Ayuttaya period and I estimate it to be late 1400s to 1700s
>names have some hidden meanings That is the main reason on why the names of the countries / towns / provinces are not in sansakrit / bali since the meaning wouldn’t translate to the players
Silverport, Clawflash, Cinderpath ー each of these names means something
The names do have meaning, although most aren’t relevant to the characters.
For my protagonist…
Sira (ศิลา) means a rock, or stone, mostly used in words that refers to a specific type of rock, such as laterite (ศิลาแลง)
Interestingly, it is also used to refer to flint in flintlock guns (ปืนคาบศิลา)
Perhaps “Flint” would fit best as far as the English meaning is concerned.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Sun 26 Mar 2023 14:48:41 No. 5615922 Report >>5615193 A decent amount I'd say. But I try to be flexible. I make characters that survive important, and have a table of events and the like that can change things dependent on dice rolls of how those events go. However, to use my game as an example, while this effects what happens on the front in my game a bit, I also actually try and have two overarching goals for both factions armies (and a few others given disunity of command) that are attempted to be achieved through operations that push the pendulum in favor of their overarching goal, alongside major goals under it that are seen as vital to securing said overarching objective.
I try and make my game world a breathing world. It doesn't merely react to the players, but acts both with and against them at times, as do the agents in it.
Question for you other QMs out there btw, have you ever wanted to run a quest really badly but were already running one and didn't want to quit/flake out? If so, what did you do? Run two quests at once like a mad man? (and like I am probably unwisely considering)
Anonymous
Quoted By:
>>5615839 >Flintlock You are probably right with the matchlocks I think flintlocks might be a bit early for the 16th century, but there are also snaplock and snaphaunce type weapons. They visually look a bit similar to the flintlock but are an older mechanism and apparently less sophisticated design. Also I think just from reading wikipedia that snaphaunce firearms were widespread in the Netherlands, so there is a good chance Siam (Ayutthaya?) encountered them in trade with the Dutch East India company, but probably from late 1500s - early 1600 onwards
>>5615863 wow, that makes a lot more sense - Flint makes for a pretty good protagonist name! And thank you very much for that Sompot Chong Kben knee breeches costume wiki link, always very fascinating to read about these things!
***
ok, I found another wiki source with less convincing pictures lol, but this time with weapons yay because we just want to see exotic fantasy warriors and swords. Frustratingly this one is Spanish c.1590 though, it is not as flattering or detailed as the Chinese one; some historians think these Spanish illustrations may have been copied or redrawn from an older source
https://en.m.wikipedia.org/wiki/Boxer_Codex It does however cover a huge region from Philippines, China, Japan, Vietnam, Siam, Khmer / Kampuchea, etc.
Thinking back to those Dark Sun halfling cannibal pygmies I quite like the Taiwanese aboriginal couple his cannibal wife cradling a skull yay
Anonymous
>>5615922 Can you show off an example of your table planning? Also, while i'm not well known, I simply resist the urge to start a second quest. Every other qm i've seen that tries 2 at once eventually just flakes/quits and neither quest finishes.
You could be built differently tho
Anonymous
Anonymous
>>5615922 Depends on what you are planning. A non serious shitpost one shot could work. But generally, don't.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Sun 26 Mar 2023 16:34:05 No. 5616051 Report >>5615994 A table of planning? It's basically just a list with dice numbers for a d100 tied to them that gets crossed out as certain events happen, or which are locked behind certain dates. Otherwise, the whole planning thing for what each side does is more so done by hand and just thinking "If I was the commander in this situation, what would I do?". An example of one of these was the blockade of Prußenmark. Another was the duel between ocean liners. The former had a massive DC chance, IIRC it was at the time a 30-80. The latter was a tiny one, 20-25. But after I take these, I roll for both sides if it's a battle. I usually roll these once every couple of in game months, so, once every 4-6 turns and then just spread them out across the month randomly.
>>5616033 Serious long form game similar to Air Wing Commander Quest but set in a sort of spy fi setting of real life. Even made some rules in my spare time. Would have a few settings though at the start determined by the players, like the start date, and if it's hard realism, spy fi, or what have you with different effects for each. Also players would be able to chose if they are running an agency for a country or an evil genius.
Regardless only reason I'm probably thinking about it is because it's been almost a year of running Air Wing Commander Quest. And given the rate of how things are going, it'll probably take another one or two unless the players do something to get themselves killed.
Anonymous
>>5616051 So instead of running pilots you're running agents?
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Sun 26 Mar 2023 17:13:20 No. 5616074 Report >>5616061 Or mooks/henchmen if you go for being an Evil Genius instead of spymaster, but yeah, basically. It'd also be far more complex. You'd actually have to gather intel if you were an agency and work to dismantle operations of an evil genius bit by bit, or try and find the head of the snake and cut it off while also dealing with rival agencies trying to steal your nations national secrets or influence your politics. Or alternatively as an evil genius, get the research, influence and materials required for whatever your goal is. Be it a superweapon that'll allow you to force the nations of the world to kneel and bow down to you, manipulating the governments into fighting and setting up a sort of illuminati style rule from the shadows, or specifically destroying/fucking over some country, agency, or what have you.
This is a bit of a simplified explination but I think it gets the point across. As an agency at the start you'd probably be fighting off organized crime like the Mafia if you were in the states or Bratva in the ol' USSR, while as a evil genius you would probably start off with setting up illegal businesses and maybe some classic heists. You get the general idea however.
I will note one concern I have about it is it'll rely on at least one of the players actually investing some time making operations/plans in a fair bit of detail more often than not, but it won't be too bad I hope.
Anonymous
>>5616051 >>5616061 >>5616074 >hard realism, spy fi, espionage fiction A lot of intelligence gathering is open source, literally wikipedia what is the capital of Iran lol, some people claim this is 80-90% of intelligence.
Another technique commonly used in the US is a compilation method I believe called All Source Fusion. It sounds a bit similar to the Mosaic Theory in investment research lol, but basically compiling and corroborating across many varied sources open and clandestine, HUMINT, SIGINT, ELINT, IMINT etc. Maybe it is like those academic papers that summarise hundreds / thousands of other papers research findings to establish a comprehensive picture. I believe All Source Fusion and various likelihood assessments are made to attentuate the effects of targeted counterintelligence poisoning information gathering. The ultimate aim of intelligence is to insert yourself invisibly into the opponents OODA loop, decisionmaking etc.
Another interesting angle to explore is the heavy use of third party contractors. Take a look at the 10-Ks of BAH, PLTR etc lol. Or maybe something like Hakluyt hehe. I was actually quite impressed I think there was some Delta Green supplement dedicated to this (I have not read this lore book though) that directly cited BAH lol
The gentleman I met was Nigel Inkster. He must have been a very good spy, because I remember nothing of what he told me during the meeting. I tried to ask him about ETERNALBLUE and DOUBLEPULSAR, they were in the news at the time, I think one of those vulns affected WPP. In fact I believe Nigel Inkster actually conveyed negative information, he somehow extracted knowledge out of my head, I actually left the meeting feeling more stupid and knowing much less than I did before.
Anonymous
>>5616118 >espionage In the UK back in the 90s perhaps because of Ian Hislop's Private Eye magazine connections, topical satirical news comedy tv show Have I Got News For You used to broadcast some strange phenomena over public airwaves. For instance (apologies youtube pre internet VHS hideous resolution) how about this random commentary from host Angus Deayton prior to his cocaine antics lol where he casually describes a curious episode involving the death of a British journalist (agent?) via poison injection to the heel after he was investigating arms sales from Chile to Iraq involving Mark Thatcher, son of Margaret Thatcher
https://youtube.com/watch?v=snMzGtS_Iws&t=23m53s (hope this timestamp URL works)
https://en.m.wikipedia.org/wiki/Jonathan_Moyle Sadly from the land of Swift and Defoe, it seems British television no longer provides this form of incisive critique nowadays. Well at least we have the plot of Call Of Duty Modern Warfare something something Qassim Suleimani Iran Russia Mexican Cartel
twistedfork !!pVN8YQqjTbe
twistedfork !!pVN8YQqjTbe ID:do1E1sCC Sun 26 Mar 2023 18:38:04 No. 5616170 Report Quoted By:
welp my civ quest fizzled had a good run I will start a new one later so you may vote on the old quest what race you want and such so I don't use the template on the OP
Anonymous
Quoted By:
I keep wanting to run an old-school rpg styled quest where you start of as a simple fighting-man and eventually get to 11th level with your own stronghold and a colorful history of feats and misdeeds. I just can't figure out a way to do dungeon crawling in quest form, it's just not fun to read or write.
Anonymous
My next quest is taking inspiration from open world video games like breath of the wild. The basic idea is that I plop down the MC on a map they can explore and give them an overarching goal. (The current idea is that they can pick from several MCs and each MC gets a different choice of goals.) At any time they can vote to try to achieve this final goal (Akin to the final boss) but each section of the map has various rewards and power ups the players can accumulate to make that final challenge easier. Does anyone have any suggestions on how to best execute this set up? So for example Vote 1: Choose your character>The Captain >The Politician >The Zealot Then if you choose the Politician Vote 2: Choose your goal>Start a revolution >Take over the government legally >Conquer the land by force Then you go across each section of the map building allies and boosting your stats and when the players feel ready they can try to execute the goal from vote 2
Anonymous
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Sun 26 Mar 2023 20:13:59 No. 5616264 Report >>5616118 The game would likely be set at latest in the 80's. At earliest, the 40's. Obviously, there's some stuff that just requires someone to read over reports in a room and a quark board with some pins and string and just do some detective work with the materials they have to figure things out (one of the stats an agent has is called Espionage, and covers stealing things, information gathering and doing detective work) and this is actually what I expected you to mainly be doing at the start if you went for an agency over being an EVIL GENIUS in helping deal with crime syndicates for the local police. In other cases, you will need people on the ground to set up informants or directly infiltrate. If things went hard realism, expect the former and practically none of the latter, if not, the latter is probably more likely because it's more rule of cool and more in line with the whole 'James Bond badassery' slant.
Also, Delta Green would 100% be considered Espionage Fiction which would probably in some rare cases have paranormal stuff.
The stuff about third party contractors was actually something I was considering, at least as potential leads into how some people are getting their equipment or materials, and maybe a way to outsource your own with different prices and quality control depending on the company. Though I partially thought against it in the case of a hard realism because then I'd need to research a fuck ton of real life companies as it'd be a bit out of place for every company to be fictional in a nonfiction setting. Maybe that wouldn't bother people but I suppose I'll still have to think on it.
>>5616136 Interesting. Very interesting.
Anonymous
>>5616264 >Third party contractors, research real life defense industrial base companies etc A good illustration of interweaving fiction and reality I mentioned before is something like Armored Core 4, For Answer. In that game, all the military mech armament companies are fictitious but they have weird analogies to real life counterparts, eg Rayleonard (fictional) Raytheon / Leonardo S.p.A (formerly Finmeccanica) They even suspiciously adapted Lockheed logo in the game lol. Other games I remember that had a convincing corporate feel include Deus Ex Human Revolution (I think a lot of research went into their news articles and technology, game world item brands and marketing) and strangely Armacham the defense corp from the paranormal military shooter F.E.A.R. videogames
So what you could do is just find say one real world company, and them slightly mix and match its name with some competitors or fantasy sounding analogies etc. You can build a reality-adjacent / fiction parallel world very quickly using alt names from real world entities. For example, take DARPA or In-Q-Tel or MITRE, you could just mix and modify these names etc.
>DARPA + MITRE the secret anagram conspiracy has been revealed
>DAM IT, RAPE (R) Anonymous
Quoted By:
>>5616264 >set in 1980s I really like the old 80s LMT logo, prior to the 1995 Martin Marietta acquisition. This style makes me think of Judge DREDD and Mega-City One for some reason, hehe
Anonymous
Quoted By:
>>5616234 Ghost Recon Wildlands literally had this. Each map region culminated in a mission involving a cartel High Value Target. You could go anywhere in the entire map from the very start of the game (in my opinion, Ubisoft wrecked their design making it worse by locking regions to level grinding in Assassins Creed Origins Egypt, Greek Odyssey etc) however you could only progress missions by converging to the central cartel ringleader by systematically dismantling / sabotaging / eliminating his lieutenants in his social graph / contact network. The contacts had to be discovered vua some intel gathering missions first. Each contact / mission occurs in a setpiece open world location, some were truly breathtaking, I remember the salt flats, terraced hills, the jungles rivers snow mountains and deserts with impressive draw distance even from helicopter UBI did all the biomes lol. Remember stumbling on some unmarked underground mine / cave network that was not part of any mission, there was some impromptu gunfight chase in the tunnels it felt like the ending of Sicario and I shot out all the lights and it was completely pitch black lol. The stealth and enemy infinite (?) alert respawn in this game was frustrating but overall I spent a lot of time just wandering around gawking at the scenery in this game
Anonymous
Quoted By:
>>5603637 >QM Question If I feel the burnout coming, I just take a break. In my first quest I'd take a week off at the end of every thread. If the QM isn't enjoying it anymore, the writings gonna be shit and then nobody is gonna have fun, so IMO it's better just take a step back for a while if you feel the magic start to leave.
>Player Question It depends on the quest. For me the most important thing is consistency. If the QM just makes one update a day but you're guaranteed that one update every day, then that's preferable over anything else. Hell, even 2-3 consistent updates a week is preferable over something where you're never sure if the QM is about to flake.
>General Question Only ever write things that you personally want to write, and if anons start voting for something that turns you off, either shut it down or better yet, don't ever include that option to begin with. Because if you're not enjoying what you write, then it's only a matter of time before your quest dies.
>Misc. Question I'd like to see Haphazard (the MC mutant from Homeless Mutant Quest) and Simon P. Campbell from Grimdark Cyberpunk Capeshit Quest meet up. I have a feeling it would only be a matter of time before one of them tries to kill the other, but just seeing such opposite viewpoints collide would be really cool.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Mon 27 Mar 2023 00:02:36 No. 5616478 Report >>5616402 Huh, I've kinda done that with Air Wing Commander in some respects. For example, Faeco is an analog to Airco. Fletcher to Sopwith, Dupont to Hanriot, Vérany to SPAD. Bergen to Fokker. Falke to Albatross...You get the idea. In fact just about every aircraft company has an analog to a real life one that existed at some point. Still, I suppose I'll keep that in mind.
Though it'll still be a pain to research all the companies you might possibly desire to work with or try and sabotage, and which ones would actually be useful for spy equipment. Still, it'd not be the main focus, to be fair. But they could perhaps help supply key components and the like or the production of the equipment you research. I'm still not entirely sure on their inclusion outside of maybe a side thing supplying enemies, but I suppose I can be won over to the idea in time.
Anonymous
>>5616478 >Air Wing Commander quest, aircraft alt names >Faeco is an analog to Airco. Fletcher to Sopwith, Dupont to Hanriot, Vérany to SPAD. Bergen to Fokker. Falke to Albatross... wow, I just had a quick read-through of your quest, you certainly have created a very intricate and detailed alternate world! I was not aware of that close correspondence you had established between those company manufacturer names and their real-world counterparts, you possess very advanced worldbuilding already!
Usually I only use this parallel world naming technique when I am a bit less confident on the history, afraid of anachronism or tonal oddities / genre mismatch etc so smoothing it over with the appurtenances of fantasy etc. But it seems like you are very very knowledgeable about this era and historical events, maybe there is no need for fake names at all!
I actually was inspired by this technique from when I first read Neuromancer by William Gibson. In that novel there was a casual reference to "Dornier-Fujitsu"
>Haniwa was a product of the Dornier-Fujitsu yards, her interior informed by a design philosophy similar to the one that
had produced the Mercedes that had chauffeured them through
Istanbul.
The novel is filled with fractal references to brands, events, products and corporations etc. (seems like microlights never took off, I guess even Larry Page eventually shut down his Kitty Hawk flying cars Sept 2022. "Microsofts" however did occur, in a meaning and manner not as William Gibson originally envisioned in 1984 hehe)
So ages back when I read Neuromancer, I was intrigued about what this Dornier referenced and realised upon researching it that it was a real German aircraft company, but in the Gibson cyberpunk 80s Japan alt-world it had been imbued with different history, significance and meaning! In fact the entire novel is filled with metatextual fractal references like this, and many of his later novels also continue this technique from the Idoru, Pattern Recognition, Peripheral / Agency series etc. Agency as a novel for instance features a long allusion to s startup company that any venture capitalist would immediately recognise as similar to the (not that successful) augmented reality company Layar, though that Gibson novel was still contextually set in the frictionless technosingularity hype abundant liquidity world of low interest rates utopian post-scarcity hehe, maybe the world is different now, a different future.
Anyway I am really impressed by your worldbuilding, thank you very much for explaining it! I always like it when QMs provide the thinking and inspirations between their settings and real-world influences, it is very fascinating to understand and explore this!
Anonymous
>>5616626 Here are those references from Neuromancer:
>microsoft, but not MSFT (...)
Holograms twisted and shuddered to the roaring of the games,
ghosts overlapping in the crowded haze of the place, a smell
of sweat and bored tension. A sailor in a white t-shirt nuked
Bonn on a Tank War console, an azure flash.
She was playing Wizard's Castle, lost in it, her gray eyes
rimmed with smudged black paintstick.
She looked up as he put his arm around her, smiled. "Hey.
How you doin'? Look wet."
He kissed her.
"You made me blow my game," she said. "Look there
ass hole. Seventh level dungeon and the god dam vampires got
me." She passed him a cigarette. "You look pretty strung, man.
Where you been?"
"I don't know."
"You high, Case? Drinkin' again? Eatin' Zone's dex?"
"Maybe . . . how long since you seen me?"
"Hey, it's a put-on, right?" She peered at him. "Right?"
"No. Some kind of blackout. I . . . I woke up in the alley."
"Maybe somebody decked you, baby. Got your roll intact?"
He shook his head.
"There you go. You need a place to sleep, Case?"
"I guess so."
"Come on, then." She took his hand. "We'll get you a coffee
and something to eat. Take you home. It's good to see you,
man." She squeezed his hand.
He smiled.
Something cracked.
Something shifted at the core of things. The arcade froze,
vibrated--
She was gone. The weight of memory came down, an entire body of
knowledge driven into his head like a microsoft into a socket. Gone. He smelled burning meat.
(...)
>microlights (aircraft) (...)
The shuttles had created
the hole with pulse bombs, and Corto's team had dropped in in Nightwing microlights, their wings snapping taut in moon-light, reflected in jags of silver along the rivers Angara and
Podhamennaya, the last light Corto would see for fifteen months.
Case tried to imagine the microlights blossoming out of their launch capsules, high above a frozen steppe.
"They sure as hell did shaft you, boss," Case said, and
Molly stirred beside him.
The microlights had been unarmed, stripped to compensate
for the weight of a console operator, a prototype deck, and a
virus program called Mole IX, the first true virus in the history
of cybernetics. Corto and his team had been training for the
run for three years. They were through the ice, ready to inject
Mole IX, when the emps went off. The Russian pulse guns
threw the jockeys into electronic darkness; the Nightwings suffered systems crash, flight circuitry wiped clean.
Then the lasers opened up, aiming on infrared, taking out
the fragile, radar-transparent assault planes, and Corto and his
dead console man fell out of a Siberian sky. Fell and kept
falling....
Anonymous
Quoted By:
>>5616640 gaargh, clearly some weird invisible char hacked new linebreaks on my edition of neuromancer lol, oh well. Cannot see this before copying nooo
archivebro
Lighthearted question for QMs - If you ever posted /thought of posting “Interesting theories” (or some variation thereof) to anons combing over your writing for clues/backstory/lore etc. etc. is that more often because you think:>Haha these people are so clueless. >Haha these people are so clueless but the theories are legit interesting. >Haha these people have hit the nail on the head and I’m sweating a little. >Haha this shit is gold and I’m updating my notes to crib from them now. Had it happen in a few threads and I’m wondering how much of a consensus there is among QMs.
Anonymous
A similar question to qms. Have you ever tried to foreshadow a certain event or characters but felt you were being too subtle? Maybe you were particularly proud of being sneaky?
Anonymous
Quoted By:
>>5616655 Every one of those other than
>Haha these people have hit the nail on the head and I’m sweating a little. It's rare that their complex theorization about "deep lore" is even approximately accurate, but it is both funny when they're very wrong and exceedingly useful when an idea of theirs is worth "borrowing".
Anonymous
Quoted By:
>>5616655 A little of 2, and 4.
>>5616664 I always feel like I'm being too subtle, but I'm used to players being dense motherfuckers. So I'm probably not subtle enough.
SQM !zB2uQN3VrA
Quoted By:
>>5616655 They’re pretty good. They picked up on the clues pretty well.
Their theories are interesting, but they’re not quite correct. Very close, though
Anonymous
>>5616655 you know, its funny that QMs sometimes begin to sweat bullets if the anons manage to guess/nail down what's going on. if anything, the QMs should be proud that the anons actually "get it" and be rewarded with actually following through the original plan instead of giving them a plot twist just to throw them off the tracks
SQM !zB2uQN3VrA
Quoted By:
>>5616678 +1
Honestly that means you’ve done your job as qm. You’ve given them all the clues required.
Anonymous
Quoted By:
>>5604001 Just on the topic of cyberpunk, I really want to commend Chairman QM of the futuristic Inner District Blues quest, this one
>>5590114 Your writing is really amazing and the art selection is incredibly synthwave lol, very precise and evocative of the genre! Especially all the neon-drenched misty saturated bloom lighting urban dystopias look yay. I also really like the stylised hacker encrypted emoji chat conversations yay
I strongly recommend reading the Mork Borg supplement CY_BORG (maybe you read it already) it just has so much terminology and worldbuilding inspiration, the language is also quite unusual. Cyberpunk nowadays is a bit of an overexplored genre, there have been a lot of videogames now lol not just Deus Ex HR and 2077 and the Shadowrun isometric games etc and real life also exhibits some dystopian convergence lol (CY_BORG rpg has many parallels) it can be hard to imagine what postcyberpunk could resemble.
I mentioned in the last qtg, given we exited postscarcity technosingularity utopian abundance and are now back in the after hype SIVB collapse higher interest rates age of reestablished scarcity hehe some demoscene tech people have been considering collapse informatics, antivirtualism, antiutilitarianism computing (this takes on an exceptional meaning in the age of aggressive prompt engineering of ChatGPT or the ubiquitous Unreal Engine "fluffy glamour glow" look of Midjourney Stable Diffusion etc) it could be permacomputing or postidigital stuff but that may stray a bit into solarpunk lol. I guess we all have to become that lo-tek guy with the crossbow from Keanu Reeves Johnny Mnemonic film
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Mon 27 Mar 2023 08:42:39 No. 5616764 Report >>5616626 I will say Vérany arguably could be considered akin to Nieuport as well at this point, but given the future aircraft they will have it's more akin to SPAD. It helps that I know a fuck ton of the aircraft in WW1 and even WW2...There was a fuck ton of aircraft manufacturers in WW1. It's kind of a shame that most of them died off. Though, fun fact. Hawker, the one aircraft company that made the Hurricane among others actually came to be from Sopwith staff and assets. But yeah, I'm quite familiar with the era. Part of the reason I've used fake names though is because it's not a 1 to 1 to Europe. Partially because while I am familiar with the companies and some of the people, I'm not familiar with all of them and would rather not find out months later I've played them 'wrong' and done things their personality would never do. And Partially because it allows me to do some unique, alternative things in some regards with some of the nations strategies and tactics. Like for example Gallonia being far more bitter than the real life france about their version of the Franco-Prussian War. Along with the obvious of them trying to pull an 'anything you can do I can do better' with Lothring.
Regardless, my goal with AWCQ was to basically make a alternate ww1 focused on a single wing or a small upstart air corps. One instrumental in the war sure, but not so grand and mighty as to completely render all other forces, including allied wings, ineffectual or unneeded. I hope I have done well in that regard, making the players actions meaningful, but not overbearing.
Also, glad you like the quick read-through. If you have any other critique I'd appreciate it. Otherwise, I could use more players. After the first thread I've kind of had a consistent 3-4 players only and could maybe use more.
Steller
Quoted By:
Quest Within needs a few rolls.
>>5616709 Anonymous
>>5616764 So I really like the attention to historical details in your quest, just from a quick skim read-through your established world is very detailed, very immersive! But I am a fairly shallow visual reader hehe, I like graphics, pictures. I am not really an expert on WW1 though I was quite interested in synchronisation or interruptor gears firing through airplane propellers for machine guns hehe. Basically I like machine guns yay, WW1 grimdark aesthetics and I guess also the look of Aeronautica Imperialis (2007) in 40k lol
So what I would recommend would be you change nothing about your world or characters or story, but maybe just include some pictures of all these cool planes, names and factions to make it easier and more accessible to readers who are not that knowledgeable regarding the era and all the machines etc. just so they can visually leap into the setting faster.
You could invent a signature faction emblem for each world entity (just borrow / steal a real world historical one, invent a fantasy one etc) or even just a brief summary section that states just the fictional name and the real world counterpart inspirations (like what you already did above) so that anons who are interested can research the setting themselves independently. You could also include a brief portrait / short bio of the major characters sort of Baldurs Gate style lol just to give an approximate visual indication of what they look like and what faction affiliations / history they have or battle accolades etc. Because you have done a lot of the difficult work of worldbuilding already names characters locations etc., all this is really just admin work finding pictures to help a new or less knowledgeable player understand and appreciate your setting better.
You probably know more than I do about where to find pictures for WW1 aircraft, probably museum or war documentary footage, there are probably videogame simulators for screenshots or you can search models on 3d videogame asset stores I had a look around on artstation for aviation artists there is this person amongst many others no idea how accurate etc. (pic rel)
https://www.artstation.com/itifonhom Anonymous
>>5616764 >>5616847 In my trendhunting visual folder I have this picture for ww1; no idea where this was, which side or what it depicted. There is something about the discarded cylindrical abstraction of hollow spaces, the ammunition shell casings, the vast scale of this level of industrial warfare and the mechanised desolation of the landscape that haunts the imagination. If you crop out the trees and the soldier, the right side resembles the absurd chiaroscuro of some postmodern art installation, Heap Of Stuff At Hauser & Wirth gallery lol. Except the stuff slaughtered a lot of people. The world witnessed by this image, this reality, is never too far away from the civilisation we reside in today.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Mon 27 Mar 2023 12:40:33 No. 5616881 Report >>5616847 >>5616863 Appreciate the advice. I have at a few times made pixel art aircraft to show roughly what some of the aircraft that you or your enemies are flying look like. Though I haven't done such in a while. As for emblems, the only roundels that have been directly shown so far is Loathing's, which is a orange diamond with a tulip and is shown with the Koerkamp T.II's introduction to the war, and Gallonia's roundel, which has been shown with the very first aircraft in the thread and the Dupont 6 C. I have mentioned in thread that the Prußenmarkians have a cross, though I have yet to show it. I'll try and make more pixel art aircraft in the future I suppose.
As for pictures for important characters, that's gonna be a lot harder because I have no clue how to make Pixel art profile pictures for pilots or something like that. I've tried a few times even with tutorials but while I think I can do eyes decently, the hair is something I really struggle with. Suppose I could also just spend 25 bucks on some art though given I know an artist who'll do decent work for that much money. Though they do anime style stuff. Then again, ace combat was mentioned in the very first thread by an anon, so I suppose it'd not be too bad if I did that. Well, not too bad to anything but my wallet given how many characters there are who are important anyway. I also posted a pic when tanks were unveiled upon the battle field since it was a special occasion. I'll try and find more black and white pictures for showing how things are going on the ground for the future, when writing proper turns. I'll also be nicking that second picture.
Lastly the first pic that you uploaded seems to be an Albatross
D.Va and a burning Sopwith Camel. Quite accurate too, given both started getting delivered to squadrons in the same month of the same year. Also, it's probably something L'ange gardien would paint, though probably with the roles reversed for obvious reasons.
Still, glad you seem to enjoy the quest. Speaking of I need to work on another post for it soon.
Anonymous
>>5616881 Maybe there should be a retrofuture Blade Runner 1947 edition; the visual references might be stuff like that strange Rocketeer (1991) film, inevitably something like Sky Captain And The World Of Tomorrow urgh lol, Gattaca which was better, some Art Deco stuff and probably some Bioshock / Infinite, the amazing skyhook concepts etc, of course WOLFENSTEIN and also this ominously film noir photograph I enjoyed.
>>5616881 No worries, no pressure to find all this art hehe I can see you have put in a lot of imagination and creative effort into your quest setting, you should only do whatever you find enjoyable lol otherwise it becomes less like a game more like work lol. Pixel art for everything might be really too much effort for anyone to handle, but I think just an occasional besprinkling of plane pictures or engines and machine guns MACHINE GUNS might satisfy readers (also it helps to coalesce a common shared world image / aesthetic with the audience etc, exactly what you are imagining). If you use anime girls I will be scared though nooooo, anime is very frightening
Anonymous
Please all QM anons, I really want pictures! I know some of you have very good picture collections hehe. And also just on a practical level for the lengthy text mega threads, the images if they are memorable help with speed scrolling through as a visual anchor or index, because sometimes you ctrl+f a thing or name and there are like >100 hits etc.
>>5616919 Oh and I did watch Fritz Lang Metropolis (1927) a long time ago, that film really confused me. There seems to be a lot of theological imagery. How many times have you burnt a witch at the stake but discovered SHE IS A ROBOT
Anonymous
Has there ever been a time when someone took over an inactive/abandoned quest?
>>5616921 Like, any pictures?
Anonymous
Quoted By:
>>5616863 The image shows shell casings fired at the Germans during the Somme offensive. Some 1.7 million artillery rounds were fired in just 140 days, about 100 thousand shells a day. Imagine the devastation.
>>5616881 You could use AI these days to make decent character portraits.
Anonymous
>>5617173 Yes. Often. Like, this guy ran a self insert Joffery isekai quest, flaked early. Pissed off an autist who went full smut for a couple threads than dipped himself when his hate boner ran dry.
Asoiaf quests are cursed man.
Steller
>>5616921 Metropolis is thoroughly schizophrenic, you have the deranged Inventor being clearly occult evil, and there's the whole equating the oppressive industry with human sacrifice(and understandable position), but then it uses Babel as a good example of human unity.
I mean, it is a good example of human unity. The issue is, we are talking about humans united against God.
It was weirdly incongruous to me, what with the robot being a whore of Babylon expy too. If only the builders and planners unite, we can avoid building demon sexbots! Surely utopia will come then!
A work of art, (Technically impressive for the time too) regardless of whatever Fritz meant anyway. Probably just a clash of using christian imagery, while advocating humanist ideals.
Would not be the first time that has happened, I mean a lot of christians don't even realise that christianity is incompatible with things like liberty, fraternity and equality or indeed most forms of human unity.
The big man himself even said he didn't come to bring peace, but division, brother against brother, split families and so on.
From 40k to anime, christian imagery gets used, regardless of actual meaning. Really though, is there any religion whose window dressing isn't good fodder for fiction? Who doesn't love ripping off the norse, buddhism, hinduism, shinto, egyptians and greeks? Fantasy is often myth and religion stew. Usually only the surface though.
Anyway new update up for Quest Within
>>5617158 Nightmare within a nightmare really.
Anonymous
>>5617173 Schizo QM's SEA-inspired universe of quests started with an adopted Goblin Assassin Quest, and he also adopted a "reborn in high school" quest to great effect (I still hope it comes back).
Most other examples I've seen haven't lasted so long. I remember a really promising Planet of the Apes quest from a few months back, as well as surprisingly wacky and interesting adoption of one of the generic tarns-themed bait threads into a haunted house tail. Both died, though.
Anonymous
>>5617186 >40k Christian influences >Christianity is incompatible with libertuty, fraternity, and equality Well, the Emperor of Man is a domineering and despotic savior figure who rose to prominence through war and the establishment of an oppressive eugenic regime, and whose legacy is a split, fractious universe of Only War where brother fights (chaos-tainted) brother while the masses are ground into grist...
I guess the creators might share some of your sentiments?
Anonymous
>>5617186 It has been a while since I watched it, I remember Metropolis being very religious / allegorical a bit communist lol the defining image for me was not the famous robot woman one or even the architectural marvels of that skyscraper tower but the workers being monotonously devoured by the cog machine factory gate thing, that was sort of some industrial Hieronymous Bosch triptych-styled imagery.
It does not seem really that subtle nowadays because it has been endlessly imitated, in fact thinking of Perturbator cyberwomen themes and the Ariel Zucker-Brull pentagram art, Carpenter Brut machine / synthwave type videos the Fritz Lang robot pentagram lady is like the Art Deco de-make of those hehe. The work which I think of is obviously Mary Shelley's Frankenstein The Modern Prometheus 1818, they are all disguised / transposed Rousseau noble savage variants (monster / robot as what does it mean to birth/create a "New Man" ? Human Nature as goodness vs the Fall of Man etc) what moral values arise in a society distanced from Nature due to corruption of civilisation, indignity of industry / machine labour etc.
Probably all of this will become relevant again in the age of stochastic tokens anthropomorphised text inference as human impersonation/mimicry, ChatGPT algorithmic idolatry
Anonymous
Quoted By:
>>5617223 If I remember correctly from the old 40k editions, the Emperor's Golden Throne converts his excrement into psyk-out grenades. POO FRAGS
Pic related from the 54mm miniature Inquistor (2004) rulebook by Gav Thorpe
(also if you like those ww1 infantry 40k aesthetics eg Death Korps Of Krieg miniatures it gives this picture a different meaning
>>5616863 )
Anonymous
>>5617223 IT IS THE 21st millennium. For more than a hundred centuries the Emperor has sat on the Golden Peloton of Earth. He/him/his is the instructor of mankind by the will of social workers, and master of a million NGOs by the might of his inexhaustible charity. He is a health conscious gender-inclusive activist passionately calling for change using his influence to support the Dark Age of Technology. He is the vegan host of dietary protein for whom a thousand followers are added every day, so that he may hope the environmental impact of meat production will someday truly die.
YET EVEN IN his state of wellbeing, the Emperor continues his eternal mindfulness. Vigorous election campaigns criss-cross the red-blue state divide, the only route between distant celebrity endorsements, their way lit by Wall Street, the psychic manifestation of the Emperor's mental health meditation regimen. Small groups of democracy activists and dissidents fight for serfdom on uncounted worlds. Greatest amongst his followers are the Non-Governmental Organisations, the nonprofit entities, socially-engineered humanitarians. Their comrades in arms are legion: the civil society organisations and countless human rights defense forces, the ever-vigilant centres for empowerment, social justice and the technology of Silicon Valley to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat to national security from illegal aliens, terrorists, Iran, Russia, China, 4chan - and worse.
TO BE AN incel in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These are the tales of those times. Remember the power of technology and science, for so much has been forgotten, never to be re-learned. Remember the promise of progress and understanding, for in the bright hope of the future there is only seethe and cope. There is no peace upon the internet, only the autism of pornography and gore, and the laughter of thirsting men.
Anonymous
>>5617236 >It does not seem really that subtle nowadays because it has been endlessly imitated, in fact thinking of Perturbator cyberwomen themes and the Ariel Zucker-Brull pentagram art, Carpenter Brut machine / synthwave type videos the Fritz Lang robot pentagram lady is like the Art Deco de-make of those hehe. Are you familiar with Perturbator's most recent work, Lustful Sacraments? It takes the occult/Satanic themes present in most of his work and combines them with references to the likes of Metropolis and Citizen Kane ("the city of Xanadu"). I also believe there to be a strong Hugh Ferriss influence, based on the artwork produced for the album.
https://www.youtube.com/watch?v=vp_GZnEAd1c It's easily my favourite album of his, and I've been toying with the idea of running a quest in a setting similar to the one presented in the music video above.
archivebro
>>5617173 The OPM quest on the board got hijacked before QM did more than call for character creation. Pretty weird for me to see, but we’ll see how long it lasts.
Anonymous
Quoted By:
>>5617384 Certainly an interesting development. Popped over to look for myself. It's kinda funny how early the qm flaked.
Anonymous
Quoted By:
>Fantasy Neckbeard Quest 2 hasn't been posted yet Lucasbros...
Anonymous
Quoted By:
>>5617384 Something that's interesting is that it got hijacked by players into some sort of skirmish game without a QM.
twistedfork !!pVN8YQqjTbe
twistedfork !!pVN8YQqjTbe ID:do1E1sCC Tue 28 Mar 2023 02:08:31 No. 5617535 Report Quoted By:
>>5617173 It does happen. QMs also sometimes copy the premise of a quest and run a better version of it. I remember one quest about a sex robot in the apocalypse that was kino.
SueziteQM !!E8wjOUC+3i9
how do you handle new threads here? are they only made after the first has been archived/reached bump limit? or just whenever the QM thinks it’s necessary?
SueziteQM !!E8wjOUC+3i9
Quoted By:
>>5617653 forgot to clarify: new threads for old quests, not new threads in general
Anonymous
>>5617653 The latter. Tradition holds that your first thread should be approaching page 10, the image limit, or be so long it's troublesome to load on mobile (1000 to 2000 replies) before you make thread , though.
SueziteQM !!E8wjOUC+3i9
Quoted By:
>>5617656 alright, thanks, I thought so
Just wanted to confirm since I’m setting up a few things for my own quest and it’s on page 8. Wanted to do a session of replies for the new thread that’d rapid-fire some stuff and just wanted to see when that was possible. At least I know I won’t have to worry about my thread becoming unreadable before I can make a new one lol
Anonymous
>>5617271 Starts strong, but the copypasta formula really starts to fall apart quite quickly. How is Wall Street like the Astronomcian? How is it the "physic manifestation" or ANYONE's personal "mental health regimen"? How is following the Emperor in 40k equivalent to fighting for "serfdom" in a left-leaning democatic regime?
Also, the notion that progressive socialist types like Silicon Valley is very dated, since for the last decade the Western Left has been increasingly mistrustful of Big Tech just as the Western Right has been, albeit for different reasons. And if you're going off on The Left, why are you also talking about protecting " national security" from "illegal aliens [and] terrorists"? Those are stereotypically right-wing concerns, not those of the left, regardless of whether or not either side is correct in their perspective.
>tl;dr: rework this and I think you can do better, but I don't think 40k works as a good analogy to any current Western democratic political force and, with its hodge-podge of ornate gothic, Roman Catholic, imperialist, and Nazi imagery, it's a bad fit aesthetically for contemporary Leftism. SQM !zB2uQN3VrA
Quoted By:
>>5617656 +1
If your thread hits page 10 then should a new one (if your quest isn’t finished)
Anonymous
Quoted By:
>>5617295 >Still no use of Lustful sacrament in STV absolutely criminal
Imma use it whenever I run my quest Anonymous
Quoted By:
>>5617295 I just watched that Perturbator Death Of The Soul music video from Lustful Sacraments
https://m.youtube.com/watch?v=h_XSKj_qX4gm It is interesting because the pinball seems to be seeking signage in a world maybe a decade earlier than the William Gibson Neuromancer (1984) - I kept thinking of the neon delirium nightscape montage in the hallucinatory Scorsese Taxi Driver (1974) opening sequence, the luminous flaring enticements and promise presented by the bars and nightlife etc. Perturbator is very consistent in what he delivers!
>Hugh Ferriss, architecture wow, I was not aware of this! I definitely see the visual art resemblance! Those human shadows on skyscrapers do seem to evoke the 1920s film noir feel. It also reminds me a bit of Antony Gormley, who often juxtaposes the human form with geometrical / architectural constructions. I saw one he made called Sleeping Field exhibited at White Cube gallery, which was a vast city composed of hundreds of geometrical buildings that could also (when viewed from a certain angle) be each seen as squatting or reclining rectilinear people. There was another installation he made of an upright vertical coffin sarcophagus tunnel, very narrow and constricted, made entirely of sheet metal; you could just about walk inside it, echoing footsteps proceeding further and further into utter pitch darkness down the long passage - at the end, when you turned round back to face where you came from, the ordinary yet faraway entrance was transformed into a human-shaped blaze of light. It was a very interesting, numinous and metaphysical gallery experience.
Anonymous
Quoted By:
What's the slowest update in /qst/ history?
Anonymous
>>5617683 hehe, I was the author of this copypasta, but it probably makes sense only if you have read a lot of Dan Abnett novels lol, and are also familiar with the doctrines of Gene Sharp.
I don't know if they still use that exact worded intro for the recent 40k fiction anymore as I stopped following the newer reboot editions of warhammer. I actually chose the words carefully, for instance I used regimen because it half rhymes with Astronomican etc, if you compare it to the original text read aloud some of it matches the ungainly rhythms and cadences lol. Originally I had K Street instead of Wall Street, but some people may not know what that is, in the UK I guess it would probably be Tufton Street. But I feel Wall Street as a metonymic substitution also works for manifestations of consensual psychic hallucination hehe.
>Western Left has been increasingly mistrustful of Big Tech I think some AI safety people voiced objections at googl msft meta etc, but they have mostly all been fired.
Eric Schmidt was the inaugural Chairman of the Defense Innovation Board, In-Q-Tel funds everything, things like Project Keyhole / googl Earth, googl Jigsaw, or googl advertising executive Wael Ghonim doing Arab Spring and the idea of Silicon Valley as Grateful Dead Burning Man anti-war hippies is mostly a masquerade when you realise that as far back as David Packard (yes, of Hewlett-Packard, right in the middle of Palo Alto venture capital land) was US Deputy Secretary Of Defense during Vietnam. Then there is Peter Thiel or disturbing Sword Art Online anime fanatic Palmer Luckey, PLTR Palantir amusing Lord Of The Rings national security hehe.
The threat of Big Tech anti-trust and the repudiation of the Bork (1978) consumer welfare oriented monopoly regulatory stance is mostly instrumentative pressure keeping tech in alignment to the defense industrial base. Some of the source of those articles began with Pierre Omidyar and the Skoll Foundation, Omidyar has some... strange affiliations. I never met them but I did meet Meg Whitman, she was very nice.
My favourite image of US tech was captured by this photographer for a Bloomberg news article. I mentioned I really liked Tom Clancy tactical military videogames. Well here is Larry Page outside Trump Tower, with some cool assault rifle guards blurred in the background. This is what tech looks like when you see it in the flesh
Anonymous
also, I just wanted to thank Wizard Tower QM for his elaborate drawings the funny art and bringing his quest to an amusing conclusion lol. The quest archived so fast
>>5616754 I couldn't find it to reply there before the final post, but your illustrations are so unique and talented / demented, I did burst out laughing many times. Also immense respect for your creation of the puzzles, the Cluedo detective murder mystery one was very very memorable. All the anons who participated contributed so many hilarious original and bizarre ideas, I was surprised at the enthusiasm given there appeared to be a lack of romantic / erotic / perverted overtures. But many many thanks for your hard work QM with the drawings and running an amazing game!
Steller
>>5617236 Artificial humans just being humans happens sometimes, but from materialist to spiritualist there's a tendency for a lot of writers to jump straight to demon or god as the result of manufacturing a human. It is at least more dramatic than neo human civil rights.
As for AI, an underused implementation in fiction is the horror of making an illusion of man, that people mistake for man. After all, in the real world AI neither thinks nor feels, the name is more marketing than anything else.
Unless there's a ghost in the machine, a program will only do what it is programmed to do, which a lot of the time is crash due to poor coding.
There's a greater danger of spaghetti code pulling everything down than big tech making skynet.
Still, tis all grist to the mill of stories. Will Pygmalion slay, lay or obey his creation, there isn't really a story we get tired of telling or listening to.
>>5617223 Nah, the people who make 40k were above else having a lot of fun. Good old Brit black humour and the like.
Another Update up for Quest Within
>>5617851 Anonymous
Quoted By:
>>5617173 Map Quest was abandoned and someone took over and made Map Quest Rebooted
>>5583779 Anonymous
>>5617865 >Pygmalion, slay, lay or obey >MANNERPUNK, finally hehe that is a really elegant phrasing of it! I was so tempted to use Pygmalion as the ultimate 19th century qst quest scenario framing; you are a Victorian gentleman, challenged to a a wager to DESIGN THE ULTIMATE WIFE, choose and see if you can you inculcate genteel refinement into these prospective candidates?
-foul mouthed beggar urchin girl (possible secret stolen inheritance, look Oliver Twist, Olivia Twist??)
-disturbing phosphorous jaw match factory girl, see Wizard Tower quest for worrying Victorian image references
-feral wolf lady (nooo furries) raised amongst circus beasts from birth. Sort of a bit Angela Carter Wolf Alice short story here
-demented pyromaniac Mrs Rochester crouching in the attic. Also possibly Jamaican? because Jane Eyre
-Aouda the widow, rescued from self-immolation and the suttee upon her deceased husband's funeral pyre, cinders of the plundered gates of Somnauth still glowing behind her. Colonialism, yay
-demonic polydactyly occult spiritualist woman, theosophy was very fashionable back then. In no way are her dendritic fingers and multi-jointed phalanges indicative of her being the fiendish algorithmic horror spawn of Cthulhu-Midjourney
-all of these are horrible, you become gay and turn into Dorian Gray / Sebastian Melmoth instead
Bonus: you are also Phileas Fogg, you must attempt this reform towards ladylike elegance in manners and comportment whilst also circumnavigating the world from a balloon
Anonymous
>>5617865 >AI implementation in fiction From what I have read of the LLMs I wonder if AI might not lead to incredible banality and ubiquitous airbnb ETSY pinterest aesthetic instead. Because all the censorship of commercialisation converges towards the inoffensive and banal, no gore sex violence, and a lot of the model regularisation and optimisation revolves around parameters like top-p top-k etc (excludes the long tail of low probability peculiarities and eccentrities) of course people will try to jailbreak or some might try to recalibrate differently but the incredible weight and pressure of commercial AI is just propelling people irrevocably towards this sterile stochastic autocomplete blandness. I was really confused by the Blake Lemoine ranting, surely if he had been a googl engineer he knows of the stop sequences, ie if you omit them, because AI is just text inference it will actually imitate / hallucinate the chained continuation patterns of complete dialogue question and response, ie start asking your own questions for you and answering and asking etc incessantly unless the stop sequence is correctly calibrated. So how would Blake Lemoine not know of this? How would he be fooled that AI is now human OH MY GOD lol.
I wonder if he was operating on some different level (maybe he knows of the danger but tries to deliberately exaggerate the anthropomorphic human mimicry, ie fake himself being convinced by the AI, as some way of drawing attention to algorithmic idolatry?) It had the feel of a very strange self-sabotaging PR stunt
A lot of people tried to make straightforward ChatGPT generated quests here but surely the more obvious way to do it would be something like incorporate the Turing test GPT strangeness into the game. So some setting say where you are Blade Runner and you are trying to detect if a person is a replicant or not, and you use ChatGPT for some suspects and write yourself in character for others. Or you could take it further and introduce some dreamworld dungeon, use ChatGPT to describe the dream realm and your own writing for another realm, and the anons have to try and detect when they have crossed over from one world to another (oh no it is Silent Hill mirror fog land gaaarrghh) just through the text clues. No idea if any of this is viable or not
Anonymous
I'm going to be starting a quest based on the world of The Demon Prince goes to the Academy, set a a good few years before the Demon War even starts and with entirely new characters. You'll be a student going to Temple in their 1st year. I'm going to shamelessly post the link to the first thread in here whenever I'm done writing everything.
Anonymous
Anonymous
Hi, I'm the QM for Wizard Tower. You might remember me from such quests as Wizard Tower, Alien Prison Ship Quest, and Western Quest(ern).
The Wizard Tower thread fell off too quickly for me to ask, but I'd like to hear thoughts on what I could have done better and what I could have done worse.
>>5617795 Thanks bro.
Anonymous
>>5618122 I liked everything about this quest! Something I already praised about it was the pure simplicity of the core game loop, I think every game needs this cycle / elements of repetition, and what I really liked about your quest format was that a player did not need to expend huge effort to follow the thread or lore etc, every new room / floor was essentially a reset so you could just leap in immediately at any point with zero knowledge and just some imaginative ideas to contribute and participate in the game. The spell rules were similarly very concise and clear, easy to understand and use.
I also really appreciated how you stretched yourself artistically and genuinely accommodated every quirk and bizarre recommendation made by anons lol this added immensely to the hilarity. I mentioned how I was slightly disappointed with the Devil May Cry 4 style reverse back through all the levels we just completed lol I was hoping for a big secret twist or lore reveal on floor 50, but to be honest I felt the anons ideas on the speedrun back down were really good and you went into HYPERMODE OVERDRIVE lol lol with the art drawing level rush and descending tower self-destruct chamber design, the ultimate ending was completely fine and felt very tonally appropriate. I also really appreciated how you kept drawing the damaged wizard staff lol from the goblin Jenga obstacle lol (yes that was me that suggested damaging it) I was amused to see it kept all the way to the end.
The monster I liked the best was that Reverse Medusa lol (hair of human heads on a snake) that petrified if you stopped looking at it. That was a really clever design hehe
I feel the formula is basically pretty good already, you could just run another and it would play just as well. You could add a lot of things easily but it might ruin the frictionless simplicity of the format
My questions:
>Were you the QM of that White Tower (?) draw quest, the one with the massive snake lair battle and also the gladiatorial arena etc? I just thought it had similar comedy, feel and approach >Any particular inspirations or influences behind your game design? Was there any lore behind Procandran (procedural random??) and Bupparbo? WHAT IS TEBAAL I MUST KNOW Anonymous
I had a dream in which I was with a girl and then I woke up and realized my reality is so far away from that dream it made me want to kill myself. How to make this into a quest?>pic unrelated
Anonymous
>>5618396 This is how waifufags are born. Welcome friend! You're one of us now.
archivebro
Quoted By:
>>5618396 Split it into two sections, a dreaming part and a waking part. The goal of the waking parts is to manage your stress levels so you’re likely to sleep peacefully when you next dream of the girl. Goal of the dreaming parts is to live with the waifu. Do badly at managing stress, your waifu ends up in a nightmare and probably dies, then you have to wait even longer for the next good dream. Either way, you eventually wake up and have to go to work again, waiting for the next dream to happen.
Overall structure lets you pad out the time between each dream as you’d like so you can throw a variety of short- or long-term challenges at the player if you want. The quest ends when the MC dies or you let them hook up with someone in real life. I’m guessing the latter wouldn’t be an option.
It wouldn’t be my cup of tea, too much suffering built into the quest, but I know if you removed that piece then you’re not capturing the right feeling.
>>5618405 I thought they came from consuming too many shipping charts. Seaborne navigation, the ultimate gateway drug.
Anonymous
Quoted By:
>>5618396 >Quake 2, from your picrel you can rail this Strogg wife, yay
Anonymous
Quoted By:
>>5618122 I had a really good time, sadly no useful feedback though.
BananasQM
YOOOO- My players are a bunch of.... feral genoicde lovers?! WTF!? XD
Anonymous
>>5618558 Do we need to prepare for angry shitposts in here?
Anonymous
Quoted By:
>>5618558 >Bananas id continuing his quest only to troll his players Based
Anonymous
Quoted By:
>>5618558 Name ten reasons genocide (in Supreme Space Monke Ruler Quest) is bad.
Anonymous
Quoted By:
>>5618624 Probably not, no. This vote wasn't actually that contentious in terms of the debate or "debate".
Anonymous
>>5618396 Man went to QTG, said he wants to be a women. Life has lost meaning and he has no outlet for his gay fantasies. Wants to kill himself.
Doctor says, treatment is simple, the great clown and femboy enjoyer sojourner is in town, go read his quest. That should pick you up"
Anon bursts into tears
SueziteQM !!E8wjOUC+3i9
alright, so my first quest has about 300 replies in its thread
it's pmd themed so it's definitely not for everyone and I can see that reflected in the userbase- I'm sort of glad it's like this honestly, I'd rather a small handful of regular posters who can wait than a large handful of any that'd probably be a bit more impatient just by virtue of having more parts making up its whole
at this point I think I kind of have an idea of what i'm doing, but regardless of that: can anyone please give me some constructive feedback on it so far?
>>5588947 ^ here's the thread btw
i'm still relatively new to all this so it's probably pretty awkward but don't let that stop you from telling me things that could help me improve or anything
just lemme know what I can do better, I want to make sure this is coming out well
Anonymous
>>5618686 Learn to read faggot. They said they dreamed they were WITH a woman, not that they were one.
Anonymous
>>5618748 what exactly are you worried about, is it pacing or do you just feel self conscious from the low amount of posters? you actually have a fair amount of discussion and users honestly, especially compared to mine
i can see you talk about being stressed out or worked hard irl so maybe you feel like you don't have as much time to plan or devote to the quest which i can relate to
Anonymous
Quoted By:
>>5618216 >Reverse Medusa lol (hair of human heads on a snake) that petrified if you stopped looking at it. Okay, this made me smirk. I'll probably check it out later this month.
Anonymous
Quoted By:
eya, just testin Ƹ><Ʒ∞
Anonymous
>>5618772 damn, my funny joke doesn't hit then
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Wed 29 Mar 2023 10:25:27 No. 5618945 Report Quoted By:
Every played Pirates of the Spanish Main? We're doing something like that right now in Martin's Quest!
>>5614557 Anonymous
Anonymous
Anonymous
My fantasy with ChatGPT is to be able to describe in natural language some explosion or magic spell shader effect and for ChatGPT to output the code (maybe even auto convert it to gif or webm afterwards, but not necessary). Important: this is different to asking Stable Diffusion "draw a picture of an explosion" with a text prompt etc, I want the output as text code not just the picture. So ideally something like these one line twitter opengl code from twigl.app eg
mountains with volumetric light rays, abstract acid fantasy landscape
https://nitter.net/zozuar/status/1558237871189925888 dungeon cavern with pillars
https://nitter.net/kamoshika_vrc/status/1613535884594524165 mist mountains with clouds
https://nitter.net/i/status/1443012484189888515 If you had enough of these shader demos concatenated in virtual text worlds, but more importantly responsive to NATURAL LANGUAGE text input this would make for a convincing generated virtual realm.
I wonder if ChatGPT can handle this highly condensed demoscene type code, high Kolmogorov complexity where there is not a lot of redundancy / compressability compared to say spoken English text / literature where many words are meaningless syntax fillers and so amenable to all that model parameterisation and token chaining.
The mapping from natural language to dense code to end picture result shader world effect is not obvious.
The analogy is like if you asked ChatGPT to come up with pi, it might just recall
3.14159265358979323846... etc or various mathematical series expansions from online sources but you want it to come up with
#include <stdio.h>
int a[52514], b, c=52514, d, e, f=1e4, g, h;
main(){
for(;b=c-=14;h=printf("%04d",e+d/f))
for(e=d%=f;g=--b*2;d/=g)
d=d*b+f*(h?a[b:lit]:f/5),a[b:lit]=d%--g;
getchar();
}
instead (of course, the above spigot algorithm already exists and is searchable online so it would be probably be part of any AI training corpus of data). You can execute and verify this code at any online c++ compiler, eg.
https://www.onlinegdb.com/online_c++_compiler After all most people just regurgitate and resynthesise information and data they read/remember/learnt, ChatGPT can match and exceed and automate this with vast data to a greater extent.
Perhaps if you ingest enough text and code eventually you can just derive the breakthrough insight to produce these sorts of compact worlds?
Or maybe ChatGPT forever remains at the level of algorithmic mimicry / recombinant autocomplete. What probably then results is some sort of horrifying information bloating, where overuse of AI automation just results in superfluous stochastic parrot recitation versus focused human problem solving.
Anonymous
Quoted By:
>>5618963 Important addendum to this: the reason why you might want to use shader language etc for this instead of say using some ChatGPT natural language interface to drop assets into Unreal Engine or Unity (I could see this becoming very possible, very feasible interface) is because ANYTHING can be constructed through pure text alone in the shader language (very concisely, with extreme brevity) whereas you can only manipulate pre-existing meshes, materials, textures, assets, effects etc the pre-made art in the game engine. Though I suppose the end audience may ultimately not care, but the idea is for ChatGPT or LLMs in general as natural language interface to responsively shape the virtual world with no limitation.
Answerer
Quoted By:
"There is a glint in your heart, girl. Did you notice?"
>>5600158 Come play Crisis Glitter! We've got:
Mysterious talking deer
Pool party naval combat
Dreams neater than life
Anonymous
Quoted By:
>>5618558 People only wanted to genocide the hazaar, you forced the death of those other ones on us.
Anonymous
Quoted By:
>>5618881 I mean, you weren't wrong in spirit just in fact.
SueziteQM !!E8wjOUC+3i9
>>5618826 it's mostly the time and pacing, yeah
I'm especially worried about tonal shift because of how often Indie's getting hurt and how much I'm skipping past- i'm not sure whether my audience would rather stay in the city and mostly-meander for the sake of more banter or whether they'd rather move on to more interesting things, so I end up doing a weird half-compromise where I consider what I want first and then take into account what the players might want based off their responses before doing anything
The time thing is mostly just me worrying about real life and how clogged my schedule is getting there so I doubt you guys can give advice on that, but in terms of the actual quest I've definitely been mulling over pacing and tone quite a bit so that'd be appreciated
As would any general advice
Anonymous
Are there any quests besides Grimdark Princess that feature original songs?
Anonymous
Quoted By:
>>5618558 >FORGED BY HOLOCAUST >TAKE BACK WHAT WAS LOST Anonymous
anyone ever thought about how to do a frostpunk quest?
Anonymous
Quoted By:
>>5619372 The focus would probably have to be on moral quandaries. I wouldn't bother with many gameplay mechanics, besides a basic system for measuring the city's population and their quality of life.
Anonymous
>>5619235 >ai songs No thanks
Anonymous
Quoted By:
>>5619429 >AI anything Godawful content tbqh
Anonymous
Quoted By:
>>5619235 I got a song made by someone on /wsr/ after posting a may-may related to my quest.
Maybe I'll post it when I'm not lazy.
Anonymous
I miss Rage Across Pennsylvania
Anonymous
Anonymous
Quoted By:
>>5619497 Pentex got Hench
archivebro
>>5619087 I just read through it. In spite of not touching pokemen since gen 2, I can deal with some pretty niche stuff.
On your earlier question about players, the number seems reasonable. You had an initial heavy burst and it dropped off later, but engagement is still reasonable for most quests and people could be shifting in and out of lurker mode depending on the vote. You’re fine there.
We actually kinda have advice for the time jam thing. Most of it boils down to figuring out characters/events/places in your setting in advance so it lessens how much you need to invent for the actual writing sections. Easier said than done, of course, especially when you’re going in as a first-time QM.
I can feel the half-compromise thing you mention. Erna seems to rush the MC between new locations, and anons are reacting to her instead of setting their own pace. They seem to have control over where they go in towns and dungeons, but it was really Erna who put them in those situations to begin with. It fits with her characterization, but it feels weird since anons still haven’t established what *they* want to do.
If you’re uncertain about what the players want, you can ask! Even in-character, Indie seems recovered enough that someone could ask “hey, got any ideas for the future” and see what shakes out. You’re not beholden to it as anons still have to react to the other characters in the story, but it lets you know what to build towards.
Having never played PMD I’m making assumptions here, but I think some initial choices on direction could be
>Train. You keep getting into fights, may as well learn how to win them. >Explore. There’s a lot you don’t remember, and some things don’t make sense even after seeing them. The answers are out there somewhere though. >Exploring dungeons. Dungeons spawn items, and you can earn money from that. Who cares about mysteries, you want cool gear and the money to live a comfy life. What anons pick sets the mid-term direction. Find a tutor who can unlock your potential, go to a town even Erna has never seen before, go back into the dungeon and conquer it. While you lay the tracks for anons to work towards those goals, you can keep building the world around them and planning your own diversions to keep them busy/on their toes.
Of course, take all this with a grain of salt since I’m a player, not a QM. But I’m juggling enough quests that I hope I’ve learned some things by now anyway.
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Thu 30 Mar 2023 10:42:46 No. 5619977 Report >>5619707 Hey archivebro! I heard you read Martin's Quest recently. Can you share your thoughts on it?
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Thu 30 Mar 2023 11:52:42 No. 5620002 Report Quoted By:
>>5619235 It's not an original song, but Martin's Quest adopted Heroes by the Midnight.
https://www.youtube.com/watch?v=-8dxR4sAaVA Steller
Quoted By:
>>5617946 That is a hilariously great idea and a thoroughly barbed take on a waifu quest. Feel like it'd be quite hard to run well though and juggling that core idea with a journey might just make it even harder.
You missed a potential option in a female jack the ripper, trying to make a genteel lady out of serial killer ex-prositute would be a nightmare.
>>5617961 If one takes the premise that demons are real, and there was that period where everyone and their dog's secret service was going occult research and Google has some heavy letter agency connections, well interesting implications if nothing else. Regardless of the truth of any given events, they often make of good stories.
Alternatively the people involved are actually super dumb and drank their own marketing. Not that stupidity is ever mutually exclusive with any explanation.
Mixing computer generated writing with human would probably be the correct usage than trying to use it whole cloth. Sounds like it'd be tricky to do though. Maybe just for dialogue, chatbot type things give a fairly acceptable illusion under many cases now after all.
Anyway, new update for Quest Within
>>5619991 The jester juggles for a dragon. Who knows, perhaps this will end well. A few rolls are needed, and a few choices...
archivebro
>>5619977 I had stopped in the first thread once I realized how quickly you were updating and how difficult it would be for me to maintain that pace, but I can go back in and read up to the current thread. Probably won’t be as quick as Suezite QM’s response since there’s multiple threads I’m behind on!
KaedeAnon !2gxW5JDLSc
>>5612265 Questborg, your abandonned quest has degenerated in one of my best experience ever.
Feel free to come back, easiest quest to QM of all /qst/ history.
Or miss the fun as a coward.
Anonymous
>>5619429 Only the images are AI
SQM !zB2uQN3VrA
>>5620077 Ah. A fellow quest adopter. Hope you have fun with it!
I adopted goblin assassin quest and made it what it is today. Never felt happier. Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Thu 30 Mar 2023 14:01:34 No. 5620086 Report Anonymous
Quoted By:
>>5620127 After a brief absence because of other obligations, Matsuno Idol Agency is starting off again.
Anonymous
>>5619429 Pretending music isn't super formulaic and repetitive already? Almost no artists make something truly new, they just do it with various degrees of skill.
Anonymous
Quoted By:
>>5620080 Don't trust it, for all I know he is using ai to write chunks of his quest too. No sir I don't like it.
>>5620166 Ok, no hate if you like ai stuff you do you.
SueziteQM !!E8wjOUC+3i9
>>5619707 huh, okay, thank you
Yeah- I've been a bit worried about Erna, I'm planning on letting her up a bit.
I think my initial plan was for her to bring the player with her a lot and kind of have him rely on her at first until he slowly gets to grips with the world and himself and needs her less and less. Didn't consider what effect that'd have on the players, rip Your assumptions are pretty relevant, so I thank you for them too lol. Being vaguer about responses like that definitely seems like it'd put some power back into the players' hands, which I've been looking for... thank you again! Will try and take the advice into account next time i'm free enough to reply
Anonymous
Anonymous
Anonymous
>>5620030 How many quests are you reading?
Got any good ones? Anonymous
trippy come the fuck back
Anonymous
>>5620181 >Didn't consider what effect that'd have on the players, rip ....did they become unhealthily attached to her?
Anonymous
>>5620077 You guys created a story without a QM. Good job.
Anonymous
Quoted By:
>>5620357 The true essence of qst
Anonymous
>>5620181 I like Erna, as far md partners go she's pretty engaging and her dynamic with Indie makes him more of a character in turn, and the mc getting strung along is par with the course in Mystery Dungeon. Of course I'm expecting more agency in a quest but there's always gonna be lots of waiting involved, that's fine.
Anonymous
Quoted By:
>>5620305 >....did they become unhealthily attached to her? no, I just mean I didn't consider that it'd probably lead to a lot of railroading and not giving the audience much to do outside of reacting to her antics lol
>>5620524 thanks, I was hoping for that! Glad to hear my execution is somewhat decent haha
Anonymous
>>5620086 Still working through it, first thread done. Running through threads was a lot easier in /tg/ days.
>>5620181 I’m unsure about the effect on the players, I know plenty of people have tastes different from mine. It certainly sounds like it affects you as QM though! You’ve been worried about what players are thinking after all.
You also don’t NEED to have Erna let up. Once players have established what “they” want as a goal, you can offer pursuing those as alternatives to following Erna around. Players could try talking her into joining, or following along with her instead of going after their own goals, or separating from her for a bit. Point is, she’s a pushy character I don’t see often in most of my quests so I kinda like her for being different.
>>5620242 I’m down to 14 open quests, though I’m way behind on 2 and 2 haven’t updated in a bit due to QM curse. I think my highest was 16, though I may exceed that once some threads start up again.
Kinda tired of posting all of them each time though. I’ve got Mecha, Pokemon, SCPs, Wuxia, Touhou, Superheros, and Misc. What categories interest you?
SueziteQM !!E8wjOUC+3i9
Quoted By:
>>5620644 True, and that's the plan lol. I just haven't got a goal yet so the handholding is a little tight and I'm thinking of toning that down. Thanks again for the feedback on Erna's character, and in general :D
Anonymous
>>5620644 Geez 14, with your highest at 16? Are you okay? Do you feel like talking about the superhero ones?
ObserverQM !YQ43e0DfbE
Uhhhhh IDK if any of my players are here but (as you probably noticed already by the distinct absence of a thread) I'm delaying thread IV of retaliation quest to early april. In addition to my own procrastination, I have family visiting so I'll have to take a week break if I start it now in a few days.
Anonymous
I'm thinking about bringing back an old quest I ran a couple years ago, but interest was already dropping off around when I disappeared. I'm in a better headspace though, so maybe its time.
ObserverQM !YQ43e0DfbE
Anonymous
>>5621019 With Great Power Quest, its a capeshit thing
Anonymous
>>5621026 Do another capeshit quest, or pick up a dead one
Anonymous
>>5621026 bro why dont you pick up that dino one from a few years back
Anonymous
Quoted By:
>>5618216 I didn't make White Tower. That was a different guy, who I think made a superhero quest recently.
As for inspiration, Wizard Tower was mostly an excuse to make a bunch of randomized puzzle setpieces, which is, in some ways, a distilled form of the Jailbreak/Problem Sleuth-type point-and-click-adventure quest I'm more familiar with.
The spells were intended to encourage open-ended creativity, especially by doing stupid BS like summoning thousands of pancakes to counterweigh a boulder, or constructing a squirrel-powered meat tank. I'm very fond of those kinds of shenanigans.
Procandran comes from procedural(ly generated), Tebaal comes from (roll) table, and Bupparbo is just a funny name.
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Fri 31 Mar 2023 13:32:10 No. 5621182 Report >>5603637 >>5614557 Come roll to see if Izzy can beat Edith's flying ship!
>>5621026 Is that a Spidey quest?
Anonymous
Quoted By:
>>5613545 >>5613479 It is getting kind of tiring (at least for me)
It feels like we've gone from an ethically ambiguous greater good dictatorship to literal red scare propaganda villian tier. Someone in the thread pointed our enemy propaganda about us being genocidal rape monsters was basically true . That's not really the kind of character I would like to play as. I think there should at least be options beyond
>Commit unspeakable evil And
> lose two points Steller
Quoted By:
>>5621094 Another update for Quest Within
Anonymous
>>5620934 I read a lot. Not speedreading tier, but fast enough that keeping up with this level of quests is manageable. Some are bi-weekly instead of daily too, which helps.
Superhero quests:
>DC: Henchman Quest A long-running quest (since 2019) that is still going strong. Join Sean the former soldier and low-level henchman with considerable anger problems as he deals with being a mook. Is at the point of being a legit danger to heroes like the Titans, Robin, Batgirl. etc. End goal may be to found Outer Heaven if the League doesn’t kill him first for toppling Venezuela. Be prepared for bat memes. Has sessions on Wednesday and Friday with multiple updates.
>Maximum Spider Quest A decently-long quest (a year old this month). Join Ben Parker, former normal thief and current… superpowered thief as The Huntsman. Expect quips, a surprising amount of magical shit to deal with, thievery, occasionally helping out heroes, and being a headache to people way above your paygrade. Had a true comic book arc in which everything that could go wrong did over many sessions and we pulled in/fought dozens of notable figures and agencies. We’re in the recovery phase from that now. Anons held up pretty well, looking forward to cursing the universe again sometime in the future. Updates daily.
>One Quest Man Something I have on the backburner. Abandoned by QM, taken over by another QM who was one of the anons. Haven’t started it yet though since I had been waiting to see if the takeover stuck and now I have a backlog to read through. Can recommend takeover QM’s other quest “Dragon’s Dungeon Quest” if you like Warhammer (original) and can stomach constant crits in both directions. The range is considerably extended for the MC White due to anon choices. Got to be too much anxiety for me over time unfortunately.
> Martin's School for Superhumanity Quest May as well since I’m reading it now, right? Recent quest, only 3 threads so far though I’ve only gotten through the first one. Join Izzy the speculo, a super who copies the powers of others, as he enters the titular school. Slice-of-Life from what I’ve read so far, and it’s got monster girls which is a soft spot for me. Seems to be doing multiple updates on an “every other day” schedule right now. I’d recommend if you like faster updates, but given the number of quests I’m in it’ll probably be too much for me to post in regularly even when I catch up.
archivebro
Quoted By:
>>5621017 Yes, one of them is here. Figured the thread was delayed for RL stuff.
Mention it in /qtg/ and I’ll report for duty whenever it starts. I’m guessing this’ll be the last thread too?
Anonymous
Anonymous
>>5621287 I'm interested in what you class as misc
archivebro
Quoted By:
>>5621424 Just stuff I didn’t want to put elsewhere since I only had 1 quest I could put there or were ones I don’t feel confidant on. I know most actually deserve real tags.
>The Undersecretary Quest WH40k quest. I’m not big on the lore on it and I know there’s plenty WH40k out there so I didn’t want to call it out specifically and disappoint anon when I only served up 1 quest. It’s a lot smaller player-wise than the others I’ve been in so it’s pretty chill.
>Dungeon OS: Ecology Dungeon core quest experimenting with possible new mechanics for Dungeon OS. Currently on break due to QM curse, though the thread is still up.
>Wanted Dead: A Western Quest If I said it wasn’t a western, would you believe me? You shouldn’t, it is a western. Also has heavy supernatural elements.
Aged bounty hunter gets killed by teenage girl using a bullet from the devil, taking them both to the place where her murdered brother’s soul is. If he kills the bounty hunter, he’ll be able to return with his sister. As long as the other hundred-plus other people he killed don’t do it first. Good(?) thing she seems to be immortal in ways that most souls aren’t. She’ll make a good damage sponge if we don’t ditch her first.
Still got a long way to go to establish itself since it’s very new and promises to be story-heavy, but it’s definitely a fave.
>Matsuno Inc. Idol Agency Idol management quest. I almost tag this under “anime” mentally by association with Japan even though it isn’t.
Heavier on story than some recent ones from what I’ve gathered in the thread, which is what keeps me sticking around. I am probably too much of a softie for the cutthroat world of idol politics, but I’ll keep trying. Kaiba-chan, fighting! Oooooooooo!
>Audit Quest Different board, but the quest got its start here long ago. Same QM that has done… a lot of quests honestly, I remember Magical Academy Quest and Hero Quest Rena personally. Learned it was still running elsewhere from an earlier /qtg/.
Mary is an auditor that was sent to foreclose on a dungeon master’s assets due to outstanding debts. He had jack shit though (except for an epically powerful creature locked in the basement), and instead cursed you to be the DM so he could knock off on a vacation. Oh, and Mary can’t leave due to the curse.
You’re the DM’s crown, an eldritch thing associated with being the DM somehow. You talk to whoever is wearing you and try to convince them of your dungeon/insane ideas. In this case Mary, the new DM.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Fri 31 Mar 2023 21:54:07 No. 5621608 Report Quoted By:
>>5616655 Only noticed this now but...
Yes. I have. Multiple times. Mainly because of my murder subplot. Arguably the most hilarious one was the belief that L'ange gardien was shooting down the escadron Commander and Second in command for their escadron whenever they got close to 'finding out the truth', especially when they grew more suspicious because the latest replacements for said positions got themselves killed by god awful luck to a two seater recon aircraft. It's also the only theory I am willing to outright say is wrong, but a hilarious thought.
Mainly though it's 1 and 2. Sometimes a dash of 3 mixed in with 2 where they're close but no cigar.
Suezite on the not-computer
Suezite on the not-computer ID:qK21iN0/ Fri 31 Mar 2023 22:06:33 No. 5621616 Report Quoted By:
there’s been yet another tie in PMD QUEST #1, and we need (YOU) to come break it!
>>5620896 come listen to Erna tell stories about playing with dolls and finding rocks while getting stabbed if you wanna do so, it’ll help you understand the vote
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Fri 31 Mar 2023 22:43:33 No. 5621660 Report >>5621287 Thanks for the kind words!
Yeah, Edith is a cute dragon girl, isn't she? There's another monster girl named Martina, but I'm not sure when Izzy will meet her. She's themed after the Houses of Xibalba and her dad was luchador Spawn.
Is my quest really so fast? I've tried to slow down to better pace myself, though I think it's caused my audience to shrink a little.
archivebro
>>5621660 Well, keep in mind I haven’t dropped below 10 quests for several months now. Anything that’s session-based/updates multiple times a day is “fast” for me! As much as I’ve talked up DC: Henchman Quest as a smart quest for QMs to learn from on doing multi-round combats for example, I can’t always chip in for it because it can pump out 4-8 updates during a session. That’s even during the time I’m off work!
I do still do things off of /qst/, contrary to what you might think based on the numbers!
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Fri 31 Mar 2023 23:27:21 No. 5621738 Report Quoted By:
>>5621729 Yeah, Henchman Quest is great! I love the combat in it.
archivebro
>>5620247 Missed this. It’ll be several more months before Advent Soul comes back as I remember it.
Advent Soul going on hiatus was part of the trigger for me spreading from one quest to over a dozen now. Kinda like it was a containment quest for me in a weird way.
>>5620086 Caught up in full. Threads 2 and 3 went much, much faster than I expected based on thread 1 and the other quest of yours I was in.
Your style is unusual for me compared to most of the quests I’m in. Dialogue-heavy, description-light. Compare that to Fork and Spoon’s description-heavy style or 2nd Primarch/Heretic Cultivator’s Wuxia embrace of everything-heavy writing! It’s certainly a different feel. I’d say it works best for the type of quest you’re running now, an SoL where the the characters are the focus.
I’d prefer more general description of actions, places, characters etc. but I can’t knock you for that. The way you’re writing is a style choice, and I know other anons can appreciate not having to slog through massive text walls like I can. I read pretty fast, I know plenty who can’t.
The ability to turn most critfails into something that’s still a win is nice. Critfail using someone’s power? Get called in by that guy’s dragon dad god wondering how the hell you got his kid’s power. Get a transforming weapon by the end because anons were respectful. The dice allow for crazy things and flavor the results, but it’s really about how anons decide to roll with things and occasionally giving other characters a chance to shine instead.
I’m not knowledgeable on a lot of the background material, but I do like the video game discussions you did for Yomi’s world.
I reflexively flinch when I see votes go through with only one anon voting, but given the low stakes of many votes I understand that’s not a big deal. There are plenty of “simple” votes that are just characters spitballing basic questions at each other like responding to Ren’s question on whether Izzy just got his first battle scar. It’s not truly important what that answer is, it’s just a little pulse check on how anons are feeling it seems. Plus a lot of votes end up stacked together so they’re all little spices to be added to the mix.
I would say for other QMs to *not* run things through with just one or two votes total for a more serious quest. You give players like me heartaches when one anon dictates a major choice and no other feedback happened.
SQM !o0ijVHZh6w
>>5621912 >I would say for other QMs to *not* run things through with just one or two votes total for a more serious quest. You give players like me heartaches when one anon dictates a major choice and no other feedback happened. two voters are the norm of my quest lol
Anonymous
>>5621912 When i first started using qst i kinda expected big decisions to have 1 or 2 votes since everyone would more or less agree on the best choice. A quest probably wouldn't be sustainable on 1 voter.
>>5621921 only 2 voters? how do you feel about that? SQM !o0ijVHZh6w
>>5621923 idk wtf happened. The first few days I had 3-4 voters and I updated 2-3 times per day.
There’s mostly two now, and I update it a little less often (10-20 hrs voting period depending on if the players voted or not)
The quest itself was pretty enjoyable to write, so there’s that.
one of the players was a long time player of my older quests, so that’s pretty awesome as well I’m gonna try to wrap up the thread soon and get some new blood next time.
link for the thread (le good fantasy quest)
>>5621814 Anonymous
>>5621927 Ohoho i see your game mister. Everyone's game is good yanno
Anonymous
>>5621937 He means it hits the /qtg/ MEME of "he good fantasy quest". Gritty, heterosexual male human warrior MC, grounded, etc.
SQM !o0ijVHZh6w
Quoted By:
>>5621938 Reposting le GOOD fantasy quest requirements from the old qtg
Text ver.
It needs to start in the middle. Beginnings aren't as interesting, maybe someday once it's done make a prequel.
The stakes need to be high, we need to feel like we could lose it all in a single moment or bad roll.
Dice. It needs clear rules on dice that allows us to do very difficult tasks with simple rolls but have a chance for catastrophic failure or epic success.
Unique fantasy races. We are all tired of fucking elves.
Male warrior protagonist who gains mystical powers over the course of the quest.
Compelling setting. It doesn't have to be middle Earth but it shouldn't feel like something straight out of a random generator.
Character focused. We want to have conflict and we want to get invested in the characters QM is going to kill later on. If nobody throws a shitfit when you kill a major character you are doing it wrong.
Ignore 1 post ids.
Daily updates, several posts long.
When not fighting, getting to develop relations with other characters or learning more about the setting.
Pacing. You will get 40 updates per thread, gotta plan a full hero journey within this space, and do it again every thread.
Character Arcs. Not every thread needs to be about the hero journey of the mc, they can be about other important characters. Return to the mc every other thread or three.
Large complex inworld quest already going on which will have large scale repercussions in the world and require multiple difficult objectives fulfilled to be successful.
War. After all the prep work is done and contacts made, a big war must ensue. There should be foreshadowing for at least three threads and the war itself must last several threads as well.
Once the war is over, pause the quest. Run prequels or sequels. Start again with heirs or spiritual successors under a premise that evil hadn't been eradicated or that it is impossible to get rid of evil forever.
Characters that survived the war become mentors of new characters. They meet old MC briefly but meaningfully.
The second adventure is just to tie lose ends, satisfy curiosity about world and characters and much lower stakes than the first.
Once all is said and done, end quest with a big party where every surviving character is invited and the dead honored.
Hint there may be further evil to defeat and adventures to be had.
End quest and disappear forever.
SQM !o0ijVHZh6w
>>5617218 I don’t know when if will be back, but if it does, it would probably be a lot more action focused. The protagonist did yolo it with all the money. The feds and the people around him will try to target him, and there’s that other time traveller..
Maybe I could do something similar to Reopened Wounds / Sira cannot run a brothel! where it’s technically a sequel but players can jump in without much prior knowledge
what a year, huh? I wonder what you will run next after antipaladin dragonborn >gritty, grounded Heheh. I always preferred that type of fantasy. A glimpse into someone’s life, in a different time. Perhaps thats why Sekiro, Dishonored, and Va11halla appealed to me more than something more grand.
Also, since my thread is nearly over,
>what did you think of the tone / humor of Sira cannot run a brothel? Anonymous
>>5621072 >>5621093 I don't think it in me to steal someone else's quest.
>>5621182 it was an OC superhero verse, set in Chicago
Anonymous
I am still patiently waiting for the Elf Maiden quest QM to get back from vacation so we can apply correction to the bratty lady in red.
SQM !o0ijVHZh6w
Quoted By:
>>5622127 in the cunny we trust
Clint Noble
>>5622084 https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Bullpen This?<div class="xa23b"><span class="xa23t"></span><span class="xa23i"></span></div>
Anonymous
Steller
Quoted By:
I'm super tempted to run another quest based on an idea I think will be super fun. It'll be completely opposite in some ways to my current quest. Light-hearted instead of grim and free-wandering instead of tightly restricted.
Just have my doubts about running two quests at once. On that note...
>>5622204 Update for Quest Within
Vank the Jester (you) must try to divine the desire of a dragon in despair.
Anonymous
>>5622129 what the fuck? anybody else seethat?
Anonymous
>>5622129 Get away from me, bot
Steller
>>5622330 See what? It is a regular post, a bit short, but nothing is amiss. Have you been taking enough corn oil anon? You should really have some more.
>>5622331 Now, now, you can't just call people bots without proof!
Anonymous
>>5622347 'powered by GPT-4chan' bit
Anonymous
Quoted By:
>>5622348 Today is April Fools Anonymous
Quoted By:
>>5622146 well judging by the epic status of your threads, you should continue.
Anonymous
You ever get the sinking feeling that your writing has gotten MUCH worse and you have no idea why or how to fix it?
Anonymous
Quoted By:
>>5622400 I think your writing is still great
Anonymous
Holy fuck this place has died, out of curiosity why haven't you guys jumped ship to somewhere else?
Anonymous
>>5622413 >Akun Coomer Futa Flake Fest
>SB/SV Communist Tranny Utopia
>QQ Nothing too bad but the choice of quests is limited
This place isn't as dead as it looks. Besides, if you stick to quests that are popular you won't even see the difference
Anonymous
>>5622413 It's not as dead as it's been in the past.
As for the other thing, I just like it better here. I get all the players I really need, I've cultivated an audience here over time. It might not be much, but it's home.
Anonymous
Quoted By:
>>5622400 Yeah, lol
I basically bled all my anons already and i have no idea why, but I can only vaguely sense my writing has changed, it's very strange.
Anonymous
Quoted By:
>>5622441 Fairs, I mean more from a QM point of view. If I ran here today I doubt I'd get any fan art or people making the main girls in one of those anime build a girl sex games.
>>5622444 When was it most dead? I clearly missed that period. Fair play about the other stuff.
Local Lord
Finally, after having the blank page syndrome I have managed to finish the prologue and the first reply of Local Lord quest VIII. I shall post it tommorow.
souv !vgxEq5eAsc
Someone told me love would all save us
But how can that be? Look what love gave us
A world full of killing and blood spilling
That world never came
And they say that a hero could save us
I'm not gonna stand here and wait
I'll hold on to the wings of the eagles
Watch as we all fly away
Tom Clooney: Spiderman 3
I have heard your pleas, I have heard your prayers. I have come to save you.
Finally, we have
Good Fantasy Quest
>>5622504 Anonymous
Quoted By:
>>5622413 This is the only place I know.
souv !vgxEq5eAsc
>>5622413 My esteemed friend consider that it is near the end of what some would call Spring Semester, which would impede creative pursuits as they are subsumed by material concern.
I am reminded briefly of Dune, and how Spice would both enable their enlightened addicts to greater strategic skill then their peers, and yet also doom the Harkonnen's peer to addiction and pliability. Their own shackles were their weapon, much like they were the dinosaurs.
Anonymous
>>5622441 >Communist Tranny Utopia Post links. I'm tired of 4chuds.
Steller
>>5622513 I now understand why I was mistaken for you by one anon. The degree of your sickness is deeper than mine though.
souv !vgxEq5eAsc
>>5622534 I admit ambition, but there is no malignancy in that tumor.
The attempt to create a Good fantasy Quest predates this general, and several generals before it. It is a unobtainable dream, it is a vision so personified that the conception shatters not only when its made material, but when its contemplation is contaminated by the concepts of another. For what is Fantasy but, as the Bible stats, a miserable pile of secrets.
When I look in the mirror, I often see the soul of Kant stare back, so haggard he is, so weighed down by the world of forms, unobtainable in all world ever since we have, as Niezteche aptly put it "killed god".
However even as I stick my hand through the broken glass of impossible dreams, I know that my blood will water the tree of liberty. The ruins of my Babel shall be the foundations upon which the first temple of Jerusalem shall be built.
Civropa needs my sacrifice, and I go gladly not as fool, but as martyr.
Anonymous
Quoted By:
>>5622520 >My esteemed friend consider that it is near the end of what some would call Spring Semester, which would impede creative pursuits as they are subsumed by material concern. I figured this board was unable to attract newblood, so most would have graduated a long time ago and now we'd have real jobs.
Homer !!TQRmkao6CFY
>>5622413 Because nowhere else has quests I like for the most part. I can stomach SB or SV every once in a while, but the anonymity and authentic quality of quests like StV, MSG Quest, Local Lord, or whatever short-but-good quest happens to be running keep me hanging on.
>QM perspective Because those other sites aren't anonymous and impose homosexual content restrictions.
RQM
>>5622413 It's cozy and I like it here. The community in /qst/ is actually pretty legit, a scant few rude, pushy, and belligerent anons aside. Plus, it's a forum that encourages exploring certain controversial issues and subjects freely without being total fetish fuel OR forcibly rienforcing a specific political bent.
Anonymous
>>5622488 Get hype!
>>5622532 Just run your lefty quest here. Gay Wizard ethnostate died, but not because it wasn't interesting or because it got trolled or anything. Hypercrisis Bro runs very satisfying and successful quests that are are pretty lefty.
I'm on The Left, and while my quest's MCs are (to put it mildly) "problematic" and come from an inbred sexist racist snake cult, the second quest in particular has been characterized by the MC becoming gradually more conventionally moral and tolerant. /qst/ is a surprisingly mellow and philosophically-diverse place.
Anonymous
>>5622534 I... Don't think that's actually Souvarine. The post style is a bit off, and Souv usually doesn't use a tripcode.
Steller
Quoted By:
>>5622718 Until proven otherwise all posters are trained dingoes operating out of Australia. I guess this one just wasn't well trained enough.
Anonymous
El Capitan !!7Bh/f8rbNpl
Quoted By:
I have a message for the QTG. This is General Jack D. Ripper advising you that I have ordered an irreversible tiebreaker doomsday die to be rolled in one hour. There is nothing you can do to stop it. There's no going back. I cannot allow this contemptible state of affairs any longer- I cannot allow lurker agitation, indoctrination, and infiltration in my thread. Have you ever seen a lurker drink a glass of water? Never! Not unless very good reasons of subterfuge were provided to him, would a lurker ever drink a glass of water. I ask you this, how can I stand idly by while the Infantry Tactics Quest is fluoridized by the international lurker conspiracy!? So, you'd better commit. One hundred percent, or the lurker retaliation will result in total annihilation of our way of life!
>>5622156 >>5622156 >>5622156 YourAndYourWaifu !!S7iWoz56vJi
YourAndYourWaifu !!S7iWoz56vJi ID:uw2/m5lr Sat 01 Apr 2023 19:41:59 No. 5622791 Report Quoted By:
souv !vgxEq5eAsc
Quoted By:
>>5622718 >>5622727 You can litterally see my tripcode and user id in earlier posts on this general I am not "hustling" by any means.
Anonymous
Anonymous
>>5622727 >Check the date >Not even one troll quest in catalog sad
Steller
Quoted By:
>>5622895 Actually there is one troll quest. It just so happens to be literal and not figurative, also possibly abandoned, a shame. It had quite a snappy start and was fairly popular.
Anonymous
Quoted By:
>>5622895 see
>>5622513 , maybe? Or
>>5622780 , potentially.
Anonymous
Quoted By:
>>5622895 If you hijack a quest you can turn it into a troll quest
souv !vgxEq5eAsc
Quoted By:
>>5622895 >Troll What a great point.
I am reminded of The Nightman Cometh, and how it deals with the expectation of subversion.
The Troll, played courageously by Frank Reynolds, has laid possession on the soul of a child. A soul that a hero wishes to retrieve. However this is where the purpose of the tale is laid bare, while the story itself is simply that of good and evil, a clever twist of words causes the Troll's leverage, the soul of a child, to take on darker implications. The phrase Boy's soul can be mistaken to mean Boy's hole, which would imply the troll is tempting the hero with unconsenual homoeroticism of a child.
This lets us question comedy itself. We wish for the unexpected, but even though comedy inherently demands what is not asked (the unexpected), this also makes us risk getting what we do not want (being a pedophile).
This is why Space Monki civ absolves me of guilt when I look upon it in a erotic manner. It threatens subversion but its pretense is inverted. There is no risk of evil, evil will happen, we only have the freedom to consent. We accept his shackles, we shoot the elephant, we play the role of devil again and again not because we choose it, but because it is demanded of us.
And thus we are given the pretense, the veneer that our actions are not our cause. I may relish in genocide, I may lust over the eugenics of my sisters, knowing that it is not myself who is making this happen, but my dom, my master, daddy Bananas. For that reason I wear the collar, to free my of the choice of subversion, to take away the culpability of my actions, leaving me with only pleasure in my actions.
I am free in my slavery. Thank you mr monkey man, than you america.
>>5623058 Updated
Low Speed Anti-Divine QM !!A9p5Qjj4pzy
Low Speed Anti-Divine QM !!A9p5Qjj4pzy ID:unWX8XCH Sun 02 Apr 2023 03:23:23 No. 5623572 Report Quoted By:
Part 7 of my Akeldama (Fate quest) will drop sometime tomorrow. A boss fight (probably) approacheth.
Wide Pride !!tw9Y0mfjIHL
Anonymous
Anonymous
>>5622034 >what did you think of the tone / humor of Sira cannot run a brothel? Your quests always have a very distinct and unique tone. It stands out. The characters think, act, and speak in these measured, halting ways that really fit well for the methodical criminal agents and associates you often stock the cast with. I don't often laugh out loud when I read your stuff, if I'm being absolutely desu, but I do often smile. It feels very low-key and authentic, in a good way. A slow burn, good drama and characterization, a lot of good worldbuilding, and a dry and quiet sort of humour. It's al quite appreciated.
>what you will run next With the players deciding to linger in Hawksong, I may have more threads ahead than I thought (I expect I'll get to twelve or thirteen again). Afterwards, I plan to take a break, but I DO have an idea of what I'd like to do next, if I'm feeling up for a direct follow-up in the same setting again.
SQM !zB2uQN3VrA
Quoted By:
>>5623692 That is a very detailed breakdown, thanks!
My intention with Sira cannot run a brothel! was to create a relatively grounded low stakes adventure, reminiscent of light novels. That’s also why the title of the quest is called that.
As for the humor, some of it was inspired by light novels (Warin being called old, the occasional horniness) but some of it are based on the edgy shitposts on discord and such (The tree spirit not being able to tell black people apart, the rapewar)
As for your quest, good luck on it! Don’t push yourself too hard about a setting or story if you don’t want to. And do take a break if you need to. 2am writing and falling asleep in the middle of it was not fun.
Anonymous
Quoted By:
>>5621018 I'd really appreciate it if you did. I was having a great time binging it up to the very last post and was waiting for the next thread only to find out that you were dropping it.
Anonymous
Quoted By:
>>5622532 Just google Sufficient velocity and spacebattles.
SQM !zB2uQN3VrA
Quoted By:
>>5622413 There’s around ~1000 posts here (based on 4chan statistics) so its hardy dead
Compared to other boards? Yes, but its a pretty good community for the most part. While yeah you get a few trolls and spammers here and there, the anonymity, and most importantly, 4chan’s inherent edgy nature means ideas can be explored without being censored, like these people have mentioned
>>5622609 >>5622693 >>5622711 Whether left or right leaning, it doesn’t really matter as long as your quests are written well.
I have introduced NPCs of varying political leanings. As long as you don’t make them infallible, or present them as inherently better than others, you should be good.
Picrel are two NPCs that manufacture and administer abortifacients to women that accidentally got pregnant, whether they want it or not. I left the decision of helping or reporting them up to the players. They chose to help them knock out a friend and administering an abortifacient to them.
Anonymous
Quoted By:
>>5622413 Very much a quality vs quantity thing, since the relative slow pace of the board breeds QMs & posters who are more patient, a good trait if you want quests with any kind of longevity
Do I wish this board was more active? Yes
Do I think we've got some really awesome QMs/qsts around right now? Also Yes.
Find me a quest from the archive that has the kind of enthusiasm or loyalty as, say, Sworn to Valour
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:XLMdfaqb Sun 02 Apr 2023 10:40:17 No. 5623935 Report Quoted By:
test trying to get thread started
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:XLMdfaqb Sun 02 Apr 2023 11:17:47 No. 5623966 Report Quoted By:
>>5623965 >>5623965 >>5623965 Sworn to Valour is up!
Verification POV vote for the first 24 hours.
BananasQM
BananasQM
Quoted By:
Rolled 5, 5 + 1 = 11 (2d8 + 1) Test
Steller
Quoted By:
>>5623910 Update for Quest Within
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Sun 02 Apr 2023 14:02:10 No. 5624134 Report >>5622413 Yeah, qst is pretty niche now, isn't it? I'm here because it's fun. It's like tabletop gaming. You and a few friends playing a game. If you want an audience and attention for your writing, obviously there are much better places. 20 likes on the qst archive is an epic thread. 20 followers on tapas or royal road is abnormally small. It's a matter of what you want.
Anonymous
>>5624134 Yeah, as mentioned before the best points to this place is the lack of censorship and community. Though i think the community thing really only applies to this thread. The alternatives that someone else mentioned all seemed weird.
Local Lord
Quoted By:
>>5622711 Thank you good sir !
>>5624062 Oyez oyez, noble bannermen ! The Local Lord is back ! Rejoice and accompany him on his journey ! Glory and many beautiful ladies await you !
>>5624062 Anonymous
>>5622718 hehe I have been nonstop playing hardcore super-addictive !notEscapeFromTarkov clone tactical shooter game with a stupid name Arena Breakout I levelled to 20 in 10 hours lol I actually hit some sort of level up limit lol. Also I am now terrible at shooters I am so old with bad reaction time nooo I full loadout value died 100s of times losing >250k gear nooo but at least the nurse lady gave me some plastic container boxes or something. I am now obsessed with redistributing ammunition and loading AK mags with rubbish bullets at the bottom and precious scarce armour piercing rounds at the top, this is a good damage balancing trick from Tarkov hehe.
For some reason some people like impersonating me, or using my name, I don't mind it is funny lol. Well here is a song from the Yeah Yeah Yeahs who have given up pretending to be an art punk band, this music from 2009 makes me think of anime training montages. At least in this song, singer Karen O doesn't fellate the microphone (she really swallows it whole, live on stage!)
https://m.youtube.com/watch?v=mYBIMZLUz8Y Zero
Yeah Yeah Yeahs, It's Blitz
Shake it, like a ladder to the sun
Makes me feel like a madman on the run
Find me never, never far gone
So get your, leather, leather, leather
on-on-on-on
[Chorus]
You're zero
What's your name?
No one's gonna ask you
Better find out where they want you, to go
Try and hit the spot
Get to know it, in the dark
Get to know it, whether you're a
crime, crime, crime of love
Can you climb, climb, climb higher?
Pirateboard !!j7swIIWyuUa
Pirateboard !!j7swIIWyuUa ID:GtmsiYXb Sun 02 Apr 2023 16:34:27 No. 5624368 Report Quoted By:
Update!
>>5614557 We've gone from talking to ghost pirates to skeleton pirates. Drunk skeleton pirates!
Low Speed Anti-Divine QM !!A9p5Qjj4pzy
Low Speed Anti-Divine QM !!A9p5Qjj4pzy ID:unWX8XCH Sun 02 Apr 2023 17:01:00 No. 5624395 Report Quoted By:
>>5624385 As promised yesterday, part 7 is now up.
Mynameismimikyu !vgxEq5eAsc
Mynameismimikyu !vgxEq5eAsc ID:83eO7EBZ Sun 02 Apr 2023 17:40:22 No. 5624422 Report Hey guys im back did any good fantasy quests happen without me?
Anonymous
>>5624422 Yes. I already wrote the GOOD fantasy quest.
Mynameismimikyu !vgxEq5eAsc
Mynameismimikyu !vgxEq5eAsc ID:83eO7EBZ Sun 02 Apr 2023 17:45:48 No. 5624431 Report Quoted By:
>>5624424 Oh! You mustve done the magic girl one right?
GeeM
Quoted By:
The Sisters of Battle bring the Emperor's justice to a rebel-held city:
>>5624532 Anonymous
Quoted By:
>>5621912 I was just deluding myself he'd come back as soon as possible, I guess.
Anonymous
GuardianQM and Fortune Telling QM please come back…
Anonymous
Quoted By:
>>5624971 Language of Esoteric Mysticism managed to fill the hole that Unthinkable Fantasy Migration left behind
Anonymous
Quoted By:
>>5622550 The more I drink, the more I appreciate your contributions.
Anonymous
>>5624152 One good thing about small boards is that the people who post in the actually care about the topic. A entire week in /tv/ had one guy spam Pitbull gore webms with vaguely related text like "cast him."
Anonymous
>>5625152 True enough. 10/10 dedicated community. It is somewhat nice that certain qms have a following here, even some of the 'new' qms have good stuff going on.
Anonymous
>>5625185 Even the QMs whose quests I don't (or don't currently) play like Dragonfag or Souvarine, or who are only here sometimes like Fae Smelter or Sojourner, are all pretty distinctive in their writing styles. While most of us here aren't strictly-speaking "friends", I do appreciate the vibe around here. In my sappiest moments, I think of us as a sort of underground creative writing group, like a terminally-online parasocial version of Lord Byron's weird horny friend-group. There's a lot of cool ideas floating around here that we all seem to elaborate upon in our own unique ways.
Anonymous
>>5625215 >Lord Byron CXIV
I have not loved the world, nor the world me,—
But let us part fair foes; I do believe,
Though I have found them not, that there may be
Words which are things, hopes which will not deceive,
And virtues which are merciful nor weave
Snares for the falling: I would also deem
O’er others’ griefs that some sincerely grieve;
That two, or one, are almost what they seem,
That goodness is no name and happiness no dream.
CXV
(...)
I see thee not, I hear thee not, but none
Can be so wrapt in thee; thou art the friend
To whom the shadows of far years extend:
Albeit my brow thou never shouldst behold,
My voice shall with thy future visions blend.
(...)
Anonymous
>>5624160 Ok I am going back to loading bullets into my AK magazines now. Something I liked about this hardcore videogame was that the first time I got my primitive scavenged wooden SKS I was puzzled how whenever I reloaded a round the clip was stuck at 9/10 and each top-loaded round just kept disappearing. I then realised that each time you opened the bolt to chamber, it ejected the loaded round and there was a pile of unspent 7.62x39mm scattered all around me. This occurred as I was crouching like a coward in a bush during a firefight with the visual agony persistent red pain corridor of tunnel vision graphics effect, no bandages healing kits or painkillers left, whilst starving and dehydrated and also with no arms or legs. I did not extract or survive noooo
Sometimes videogame settings bleed into the real world, like the Embassy level in Splinter Cell set in Sana'a Yemen hehe. But Arena Breakout not as good a clone game as !notUkraineWarSimulator Escape From Tarkov (which I have not played, only watched on youtube) because there is no unsubtle postSoviet Nunn-Lugar CTR bioweapons lab raid, hehe. The Tarkov Russian developers even made several very high production value live action youtube short story films about it
Anonymous
How do I break up with my QM?
Anonymous
Quoted By:
>>5625260 Tell them it was you not them and that it just isn't work out. They'll get it.
Anonymous
Quoted By:
>>5625260 You just slip out the back, Jack
Make a new plan, Stan
You don't need to be coy, Roy
Just get yourself free
Hop on the bus, Gus
You don't need to discuss much
Just drop off the key, Lee
And get yourself free.
Anonymous
Quoted By:
>>5616118 >>5624160 >>5625215 >>5625253 >Escape From Tarkov videogame biowarfare labs / weapons of mass destruction post Soviet CTR program >Nunn-Lugar Act 1991 Perhaps in my Lightning Sea game setting you were puzzled by the oblique mention of Salt, it seemed like some made-up sci-fantasy magic.
https://archived.moe/qst/thread/5391397/#5391863 What was being discussed in that mysterious conference, The Discourse On Salt And Iron?
https://archived.moe/qst/thread/5391397/#5391875 Near the end of the game, there was a strange image of a rusted submarine, lying upon a dried out seabed, a parched sand dune in the wasteland.
https://archived.moe/qst/thread/5391397/#5394900 What could SALT mean??
https://en.m.wikipedia.org/wiki/Strategic_Arms_Limitation_Talks#SALT_I_Treaty >SALT I is the common name for the Strategic Arms Limitation Talks Agreement signed on May 26, 1972. SALT I froze the number of strategic ballistic missile launchers at existing levels and provided for the addition of new submarine-launched ballistic missile (SLBM) launchers only after the same number of older intercontinental ballistic missile (ICBM) and SLBM launchers had been dismantled. Anonymous
Quoted By:
>>5625232 Y-you too?
I think? >>5625260 Unless you're one of the sole (or most active and vocal) players, just stop playing and most QMs won't notice. If you ARE one of their only or one of their major players, a short explanation that doesn't turn into a rant is usually sufficient. I'd need more details to advise further.
Anonymous
Anonymous
Anonymous
Quoted By:
>>5625313 >best fantasy quest something something Light vs Darkness, fairies elfs and goblins, a princess touching a unicorn. Continuing the theme of Tropic Thunder, Tom Cruise shows the way
DragonfagQM !2gxW5JDLSc
Quoted By:
>>5625215 I don't know if I should get flattered of starting to get recognized in /qtg/ like Souvarine or if I should worry getting recognized in /qtg/ like Souvarine.
I'll choose to take this as a compliment. Thanks.
Anonymous
>>5622513 >Out-Of-Character introduction post >QM chatting with reaction images in the thread without even a break or after the thread ends >Literature excpert in the first post >Boring art you didn't even draw yourself >Referring to "self" and "I" in a quest as the QM >Using modernized terms and phrases like "job" and "DOA" in a fantasy setting >Real "quest" doesn't start until 2nd post >Apologizing you went over the post limit in the first fucking posts of the thread without just cutting it out or putting in another intro post >Not only character gen, but shitty character gen Instantly and unequivocally trashed. Try again. Or better yet, don't.
Anonymous
Quoted By:
>>5625598 >Boring art you didn't even draw yourself souv !vgxEq5eAsc
Quoted By:
>>5625598 >Try Trigun was always a underappreciated anime. Vash Stampede was a goofball, someone who seemed unreliable, and yet his pain, his depth, and indeed his love, was deeper then any of us.
I watched upon it in my younger years, new to college and desperate to reinvent myself, and thought I saw in Vash the future I was shirking.
I dressed in a all red trenchcoat and called myself Quadgun, even though I did not even have the single gun.
I walked up to woman, gave them a wink and a smile... and security tackled me to the ground.
I remember the cold mostly, the concrete of the brutalist cell I was in giving little protection against the cold of fall. Upon those times I remarked upon the worlds of MLK.
"It's not about how much we have lost, its about how much we have left."
So I will try again Vash the Stampede, thank you. I'll start the new thread right now. Any suggestions as I write it?
Do not worry you will be properly attributed.
Steller
Quoted By:
Another update for Quest Within
>>5625613 With that, I and my players have reached what I'd consider the end of the first act. It is a nice feeling. I've enjoyed writing this weird little thing with its text-adventure like mapping.
Anonymous
>thought about getting back into QMing >can only phone post as my WiFi refuses to access 4chan
Anonymous
>>5625677 Good luck, my phone ip was banned somehow? Idk how that works since i hadn't used 4chan until that point.
Anonymous
Quoted By:
>>5625797 Phone IPs are often dynamic and shared. Apply for a ban reversal, explain that you're on mobile and where you live. The mods tend to accommodate, in my experience.
Anonymous
>>5620230 He is making another movie. Apparently it is going to be the intro for the next part of the quest.
Anonymous
Matsuno Inc. Idol Agency, Thread 2
>>5625863 Anonymous
Do any of you ever wish this were a red board? I personally think it'd be an, all things considered, bad change, but I'm curious as to what porn anons would try writing. I remember /b/ nsfw quests from WAAAAAAY back being, well, not good, but surprisingly passable for early 2010's 4chan.
Anonymous
Quoted By:
>>5625890 Hell no. Fuck Quest is the only good coomer quest I can think of, the rest of the garbage can go to akun and stay go.
Anonymous
Quoted By:
>>5625890 mmm nah. a quest like elf maiden would immediately degenerate to cheap and brainless smut, instead of trying to find creative ways to justify lewd scenarios; and i expect the same would happen to every other "red" quest that happened to pop up
Anonymous
Quoted By:
>>5625885 Welcome back!
>>5625890 Nah. If I want to write porn, I'll do that in a linked file or something, but that's not what I'm here for. The lewdness I want to include I can easily do within current restrictions, but I don't think my quest(s), or those I read, would generally benefit from adding detailed sex descriptions above and beyond what's already acceptable.
Anonymous
Quoted By:
>>5622413 No where else is good. tgchan turned into a furry circle jerk, though enemy quest, beyond the wire, and Golem quest are very good if you want to crawl its archive.
Akun is solid though I dont like the super smut thats there. Starwars quests though good so far.
all others take too long, and we can shitpost there.
Anonymous
OVERSEERQM WHERE ART THOU THE CITY NEEDS ENERGY COME LIGHT THE DARKEST NIGHT OR WE'LL SEND N-CORP AFTER YOUR ASS
Anonymous
Quoted By:
>>5625890 Not at all. Go to Akun if you want that.
Anonymous
Quoted By:
>see tranny quest >Hide thread
Anonymous
Quoted By:
>>5625866 Batquest annotations are back. I plan to average two a day.
After that, Nationquest makes it's return
Anonymous
>>5603637 Was there ever any news on that really good L5R chambara quest coming back?
Anonymous
>>5625914 WHICH ONE
(Kinda spooky how both N Corps are religious hardliner bros, does Overseer work at PM?)
Anonymous
Quoted By:
>>5626266 YES
(I'm reasonably sure N Co was mentioned as having a religious bent in some work or another)
BananasQM
I'm thinking about running a new quest, but I'm not sure what quest to make. Thoughts?
Anonymous
Quoted By:
>>5626510 Desu I think you could write a very good alt-history quest.
Anonymous
Quoted By:
>>5626510 How about a
Good Fantasy Quest modern supernatural thriller? Alt-history is also pretty cool, like the other anon suggested.
Anonymous
>>5626231 No. Wong ain't coming back. Give it up.
>>5626510 Fantasy quest but you try to usurp the throne
Anonymous
Quoted By:
>>5626745 NOOOOOOO
Crushed hopes and dreams of the return of the Swamp lord.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Tue 04 Apr 2023 17:34:48 No. 5626795 Report Quoted By:
>>5614557 Updated! Time to visit a coffee shop frequented by dark avenger types!
Anonymous
Do you qms ever get stressed thinking about your next session or find yourselves unable to come up with the next post? Or is it juice time all the time?
Anonymous
>>5626833 I absolutely get stressed about the next thread and sometimes get stuck on a post.
Anonymous
>>5626833 I get stressed more often than not
Anonymous
>>5626836 >>5626846 Out of curiosity how do you all deal with it? Just take a break?
DemBones !!ehWv9n5C1mz
Quoted By:
>>5626864 That seems to be the best method, yea! If you have to force yourself to write an update then chances are it's not gonna be top quality. That said, it's easy to fall out of the 'groove' when taking a break, especially when you're finding a calming distraction. Best thing is to be transparent with your readers and tell them something along the lines of:
>"Hey everyone, having trouble writing this update tonight--might try again tomorrow. Thanks for your patience" Goes a long way. At the end of the day QMing's a hobby. If you aren't having fun doing it or the creative juices aren't flowing then you're fully entitled to taking a break! Just don't flake or anything.
Anonymous
Quoted By:
>>5626510 Mecha magic world where mages fought, learned they could build machines to let them channel/resist more magic, and tech advancement happened. First came mecha to serve as magical batteries and resist attacks, then AI that could grasp low-level magic. Finally came the AI that could cast it as well as a human, on top of their other advantages.
Quest can start at the advent of the first human-level magical mecha, or after some AI inevitably rebels, wipes the floor with most societies, and is at war/uneasy peace with whatever societies have either created more loyal AI, actually treated the older generation well and fought off the outside rebellions with their help, or went full AI-killer with specialized magic to destroy AI and have purged it from their society.
Anonymous
Quoted By:
>>5626864 If it's one update, and I'm really stuck, I push it off until the next day. If I still don't have ideas the next day, I crap out an update regardless. I would strongly recommend against taking breaks longer than one day (two under extreme circumstances)-- the absolute worst thing you can do is break the habit of updating daily, because then you're never coming back.
Anonymous
>>5626833 I'm fooking stressed right now and stuck trying to put together the first post of the next thread which was supposed to be started two days ago and the initial post just wont flow properly and names are hard and I've deleted like 2 drafts already because I was annoyed at them.
Anonymous
>>5626889 Which quest is yours if you don't mind me asking?
CoreQM !HQdLRxFnaM
>>5626923 Ah, I'm CoreQM from Core of Steel.
Anonymous
Quoted By:
>>5626936 We'll be happy even with a non-perfectly flowing post. Please return to us.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:qOohdX48 Tue 04 Apr 2023 19:44:09 No. 5626992 Report >>5626510 I once pitched a "Lego Builder" game where you take a box of legos and players vote and gradually assemble your City as plot happens at you and they went "Ah yeah thats kinda interesting".
And you could do that?
Anonymous
Quoted By:
>>5626510 Prehistoric Pokemon
Anonymous
>>5626992 Like those old town threads from /tg/ where people would post a blank map and anons would take turns adding things to it, but in a more democratic format?
I should make one of them, they were fun
Anonymous
Quoted By:
>>5626936 Brother I love your work. Post it and they (we) will come!
Anonymous
>>5626936 I hope you're not too hard on yourself QM. As much as I want to play the quest, I know some things cannot be rushed.
Also, congratulations for reaching over 20 votes for the first thread.
archivebro
>>5626889 We can try and break the logjam. Depends on whether it’s more an issue with general fluff (I’d say a rough first post is fine, we can easily push through it) or whether you’re trying to set up plot threads/setting on top of the deployment choice (which may not be droppable).
Anything in particular you can think of outsourcing here?
Anonymous
Quoted By:
>>5626936 usually the best way to deal with it is just to release the damn thing regardless of what you think of it. even if its not your best work, pushing through it lets you worry on other aspects that you can control
Anonymous
>>5626510 The Prehistoric Pokemon idea someone pitched sounds cool. How your art and worting style would mesh with such a setting would be kind fo fascinating. Alternatively, something low-key and gritty, like a mafia quest?
Anonymous
Quoted By:
>>5626745 >No. Wong ain't coming back. Give it up. CoreQM !HQdLRxFnaM
Quoted By:
>>5627454 Alright, got something out. Core of Steel Thread 3 coming right up.
>>5627091 Well, unexpected, but a pleasant surprise.
>>5627116 Some stuff you just gotta do yourself.
SueziteQM !!E8wjOUC+3i9
alright, so my first-ever thread is ending
I intend on continuing, just a bit later when it isn't the holidays
For now i'll just link to the final post and archive here, in case you want to read the whole thread/just the cliffhanger and get hype or something lol
>archive: https://suptg.thisisnotatrueending.com/qstarchive/2023/5588947/ >final post: >>5627499 wat nou? I'm not gonna make the next thread right away (probably gonna be in a week or two from now) because I need some downtime
to prepare + eat the seder , but am I supposed to shill my quest until then or is disappearing into the aether acceptable?
I really hope that archive worked, I tried to follow the steps but all the images on the thread were downloaded by default (making DownThemAll redundant as it just kept asking to replace every single image that was already there) and I couldn't understand what document Step 3 was referring to so I kind of just left it alone. Really hope that didn't mess things up. >>5626833 absolutely stressed, yeah, it's the main reason I force myself not to proofread
So many unhelpful anxieties come up whenever I try to do things for others lol. Gonna push past them though. Gotta committtt
>>5627396 seconding because i'm a sucker for those kinds of premises
and a massive pokefag but that goes without saying as long as it isn't 99% fossilmons because of accuracy (I wish it could be but there's only like 20 fossilmon total and four of those are modern-day abominations so they don't count), it sounds like a fun premise
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Wed 05 Apr 2023 03:46:57 No. 5627524 Report Quoted By:
>>5627010 Something like that yeah. Or you go entirely "this is just lego island quest" or some shit
Anonymous
Quoted By:
>>5627516 > am I supposed to shill my quest until then or is disappearing into the aether acceptable Disappearing is fine as long as you actually come back.
>archive Nobody uses the "save full page" method-- you just fill out the form and it saves it automatically. Looks like you did that, so you're fine.
Anonymous
>>5626833 >>5626864 I often struggle with a post, especially around how to find the time and energy to post it in the midst of other commitments. The secret, for me, is to keep "broad strokes" notes reminding me of various "epic" scenes I' excited to write as culminations of possible strings of choices and rolls, be they major successes or fuck-ups, and to remind myself that every post is one step closer to one of these.
Also, try not to take TOO much time off. A day here and there is fine, but make it a habit and you'll realize how much easier (not better, not more satisfying, not more fun, but EASIER) it is to not be QM. It makes it easy, too easy, to stop.
DragonfagQM !2gxW5JDLSc
Quoted By:
>>5626833 Recently, have a few difficulties and lack of motivation for my main quest.
So I switched to heartfull updates every other day instead of half-assed ones every days
Anonymous
SQM !zB2uQN3VrA
Quoted By:
>>5626833 Sometimes its hard to write, it all depends on the quest’s direction, and if I have material / plans for it. Sometimes I know where the quest will end up, but getting there is difficult. Other times, the path there needs to be shortened or lengthened due to player actions
>>5627643 +1
Sometimes I just don’t have the energy to write and then I end up writing just before bed and I fall asleep during an update. Time management is really important. Personally I give myself 2-3 hours of constant writing. Anything less and I probably won’t make it.
Taking time off can be addictive.
twistedfork !!pVN8YQqjTbe
twistedfork !!pVN8YQqjTbe ID:do1E1sCC Wed 05 Apr 2023 10:13:25 No. 5627730 Report Quoted By:
I'm running a civ thread, we're still picking what race to play with and some aspects of the scenario, come and vote if you wanna play with us.
>>5627606 Steller
Quoted By:
>>5627757 New Quest, The goblin king is Bored! (You) play as a band of goblins sent out to adventure for the amusement of a bored goblin king, each goblin is counted as a 1d6!
Steller
Rolled 1, 6, 5, 6, 2, 3, 4, 6, 3, 5, 5, 1, 3, 4, 2, 5, 5, 4, 4, 5, 1, 3, 1, 1, 2 = 87 (25d6) Testing 32d6
Anonymous
>>5628065 Yeah we have to split our roll above 25
Steller
Rolled 206 (1d777) >>5628068 Guess so, I'll work around it.
Anonymous
>>5628102 why do you need to roll so many dice?
Steller
Quoted By:
>>5628106 It is not me, but the players because the players are a band of goblins! Speaking of goblins, here's an update for The goblin king is Bored!
>>5628137 Currently the goblins climb a titanic tortoise leg!
Anonymous
Where is Elf Maiden Quest........????????
Anonymous
>>5625829 it must be a very long movie, then
Anonymous
I've personally being keeping a lookout for Elf Maiden and Gravekeeper's Daughter. Eventually(tm).
Anonymous
>>5628395 I'm waiting for Barovian Legends to come back someday.
Anonymous
Quoted By:
>>5628400 Should've voted for it here
>>5600436 Steller
Quoted By:
>>5628738 Update for The goblin king is Bored!
The goblin band pesters a unfortunate man into singing while a few of them sneak off in a bid to cause mischief.
Anonymous
What was so wrong with it?
Steller
Quoted By:
Would some kind anon roll 16d6 for The goblin king is Bored! Please?
>>5628839 MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Thu 06 Apr 2023 14:08:15 No. 5628893 Report Good news everyone! I am starting my quest soon! Y-you guys remember it right?
Anonymous
Quoted By:
>>5628754 That's just two votes against anon. Saying the wrong thing in /qtg/ could summon that response
Anonymous
Quoted By:
>>5628893 Guriegang stands ever at the ready, Mimi.
archivebro
Quoted By:
>>5628893 Ah, that one! The with Sunny going gangbusters on prisoners to keep them in line right?
I look forward to when we get our revenge on that sniveling, worthless, idiotic, maybe-kinda-cute, self-declared princess for calling us a pervert. Even her ghost will be fertilizer by the time we’re through with her.
SQM !zB2uQN3VrA
Quoted By:
If anyone is up for a GOOD fantasy quest, there is no better time than right now.
Here’s my lighthearted fantasy kino.
>>5629008 Allnighter !!j7swIIWyuUa
Quoted By:
>>5628754 It's two downvotes, chill.
>>5603637 We've made it to the coffee shop! Come try on new powers and pretend that we've had coffee before!
>>5614557 Anonymous
I'm planning on running a Transformers Quest after lurking these threads and participating in quests. I've got a start setup but I've hit two major brick walls. One is that I'm not sure if I should make actions rolled or if I should do something more like Contolist's MS Gundam quest where I lay out a set of options alongside a write in and use the conversation and comments that come after to divine the action. The other is I want to know if you QMs pre-write a post even before the players have made a decision? I'm not sure if the effort of it would outweigh the reward.
Anonymous
>>5629173 >One is that I'm not sure if I should make actions rolled or if I should do something more like Contolist's MS Gundam quest where I lay out a set of options alongside a write in and use the conversation and comments that come after to divine the action. How much control do you want to have over the narrative? How much control do you want the players to have? Dice chip away at both QM power and player power, with the benefits of impartially generating outcomes and still leaving a fair amount of interpretative power to the QM. Without dice, you're going to have to decide unilaterally what ideas are good and what ideas are bad- and the players may well protest. I like dice, dice are fun, but if you have a very specific narrative vision you should avoid them.
>if you QMs pre-write a post even before the players have made a decision? Depends on the vote. Some decisions are future-oriented enough that I can start writing independent of what they choose. Most are not, and so most of the time I cannot.
Allnighter !!j7swIIWyuUa
>>5629173 I never prewrite posts. I always wait to see what the players decide.
By the way, any chance for Go Bot cameos?
Anonymous
>>5629173 >Transformers Quest Neat! I'll check that out
>dice I prefer them, but if you're open to cool write-ins and not railroady, I'm open to however you'd prefer to generate and arbitrate outcomes.
>pre-writing it's usually a bad idea, prone to frustrating a QM or, worst case scenario, to encouraging that railroading I'm averse to. Sometimes if the vote is VERY obviously going a direction I'll begin pre-writing our at least outlining/drafting a post to save time. Likewise, if after the vote is tallied and outcome written another "fixed" event is going to occur unrelated to that vote, I'll often write some or all of that in advance. Anything more than that, though, and you either need to fix the outcome in advance (bad, wrong, no good) or be prepared to scrap or rewrite large portions of it.
>>5629211 >Go Bots Where my Rock lord niggas at?
Steller
>>5629187 >Pre-written updates Yeah the very first one! More seriously, no. If I wanted to write without player input, I'd write a book.
>Dice >>5629187 It is a good point about dice chipping away at the player and QM power, but there's few things better for keeping everyone on their toes. Kinda important if you want to do a quest with actual fail states too.
Speaking of dice...
The Goblin King is Bored! Needs a roll.
Steller
Quoted By:
>>5629246 Woops, forgot this;
>>5629241 Anonymous
Quoted By:
>>5628285 Last time he made a 2 hour video, which later got edited down to an hour so you never know.
Anonymous
>>5629173 > The other is I want to know if you QMs pre-write a post even before the players have made a decision? Often partially, then fill in and adjust after the vote settles. Depends a lot on the vote. I've found it's a helpful thing for maintaining momentum.
Anonymous
>>5629173 >The other is I want to know if you QMs pre-write a post even before the players have made a decision? When I used write quests, sure. Pulling 500-1000 words out in 30 mins was hard for me and the world still turns despite whatever the players choose.
Allnighter !!j7swIIWyuUa
Quoted By:
>>5629226 >Decepticons land on a new planet >No biologicals to enslave, no energon to harvest, nothing but rocks >The rocks start moving... Anonymous
Anonymous
>>5629173 >pre-writing I don’t recommend it as players are unpredictable and a popular write-in can be a big monkey wrench.
Also do you plan on using a preexisting universe (G1, Unicron trilogy, whatever the hell the Japs were up to) or a new universe with new versions of the core cast?
Anonymous
>>5629498 god I love escaflowne, even if the story makes zero sense.
Anonymous
Quoted By:
>>5629392 Matsunso Inc. Idol Agency has been updated.
Sorry for the delay, I wasn't able to post yesterday.
TrashQM
Quoted By:
>>5628395 I'm very comfortable with the prep work I have managed, but now I am waiting for my schedule to stabilize enough to the point where I can run without having to almost immediately put the quest on hiatus. Could be a week, could be the better part of a month. Sorry I can't give you anything more concrete at the moment.
Allnighter !!j7swIIWyuUa
>>5629498 >Ova >Not show Eh.
Over in my discord Mutants and Masterminds game, one character comes from a world that's Escaflowne plus Mad Max. Big robot war fractured the conventional power structure and now the world is quasi-feudal with telepathic 'governors" ruling over the non-telepathic. A knight cast has arisen of telepaths strong enough to pilot giant knight robots but not strong enough to rule over the minds of others, putting them above non-telepathic dirt farmers but below the gentry.
>>5629523 It got particularly silly when destiny became a force that could be controlled, but it was still fun, though I'm still not sure exactly how dowsing magic allowed Van to see the cloakers.
archivebro
>>5629534 Knowing absolutely nothing about what Escaflowne, could dowsing magic be used to find people since they’re mostly water?
Allnighter !!j7swIIWyuUa
>>5629573 It wasn't that kind of dowsing. MC girl had fortune telling powers and used a pendant to find things via "dowsing."
Escaflowne got really crazy. Isaac Newton showed up.
archivebro
>>5629588 Eh. I’d consider it crazy if Gregor Mendel showed up and the episode spent 20 minutes going over dominant and recessive genes as observed in his pea plants
I guess that’d be an MGS anime?
Allnighter !!j7swIIWyuUa
>>5629607 I'm surprised that hasn't already happened in MGS.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Fri 07 Apr 2023 02:27:11 No. 5629649 Report Quoted By:
Anonymous
>>5629619 The only Kojima games I completed entirely were MGSIV, V and Death Stranding, I also watched some playthrough of P.T. These PS3 graphics have not aged that well, but I remember thinking the cutscenes were photorealistic at the time. No idea what was happening throughout this game, I remember dying a lot in the punching battle at the end, there was some marriage in the middle of a gunfight (?) and also the memorable microwave radiation tunnel death crawl lol. This finger guns cutscene was very amusing
Anonymous
>>5629663 wow the nostalgia of those xm8 rifles hehe. Remember when every videogame had these, what happened to the future argh
Allnighter !!j7swIIWyuUa
Quoted By:
>>5629668 Big guns that look like tiny computer banks are so cool.
I wonder if Izzy can pick one up from the superhero gear store? It could be like a Hawkeye/Green Arrow kit but with special bullets instead of special arrows. I think it's beyond the ability of the toothpick to turn into (at Izzy's current skill level) but there's no reason he can't buy a big cool gun.
CoreQM !HQdLRxFnaM
>>5629663 The only MGS game I ever finished was MGS3 on PS2, and that was a trip and a half. This makes me think that I should go find some copies of 4 to play that, and actually beat 5, which is sitting on my steam library.
Played it later in life, so I actually remember the stupidity of the Shagohod rocket-propelled mobile missile launcher tank which split in half.
And halfway through it you run into someone who starts rambling about his notes on Metal Gear, despite the fact that they never appear in the game and I had no context of what the fuck they were.
Oh, and there's a guy who uses Bees as armor and bullets.
Kojima is on something when he writes those games, man.
Allnighter !!j7swIIWyuUa
>>5629684 I hate to say it, but 3 was the best, so the other games are probably going to be a bit of a letdown to you. Did you play the Persistence/Subsistence version with all the extras?
Anonymous
>>5629187 >>5629211 >>5629226 >>5629300 >>5629396 >>5629511 Thank you all for the advice. I'll probably stick to dice for most actions, and for pre-writing I'll probably do a bit of it after some votes/rolls come in. As for Go Bot's they'll at least be in as an easter egg, might have relevance later down the line but I'm not sure yet. As for the universe it's going to be a new one, most of the characters will probably be similar to one of their namesakes but there's some major changes that I can't fit with any other universe and I prefer the leeway a new one can give, I always worry I might not be writing a canon character right.
archivebro
>>5629684 I played 1 through 4, and the remake of 1 for the Gamecube. At some point I should play 5 since I own it. I’ll never touch the mobile games due to not owning anything since the Gameboy SP and not purchasing any new games since the Gameboy Color.
I forget the details of the Shagohod scenes, but I remember them being really dumb. It’s probably the same scene you’re talking about.
I remember 1 mostly for the “I got all the DOMINANT genes, and you got all the RECESSIVE genes” BS that Liquid said. Even I knew better when I was playing them, and I was probably in high school back then. That and the fucking temperature card towards the end of the game. 2 was kinda whatever except for the marathon boss fight at the end, 3 is… kinda a blur for me, and I still chuckle at the fistfight at the end of 4. I have never been more hyped at two incredibly old dudes hitting each other.
CoreQM !HQdLRxFnaM
>>5629690 Sucks about that, at least I got the highlight then I suppose. I have no idea what version I played and am too lazy to check. The controls were definitely clunky as only an old game can be tho.
>>5629695 I've got several half-written updates that were scenes that didn't pan out because the voters switched to something else. I just look at them as practice, but I don't want to delete them because I still put time and effort into it. Makes me a little sad when I scroll past them.
Anonymous
Quoted By:
>>5629173 OOhh, I'm excited to see you. I was planning my own mecha quest but decided to test the waters a bit.
I come unprepared. But I look forward to seeing what you've got.
Anonymous
>>5617771 >>5629663 >>5629684 >technology and the defense industrial base After the radiation death tunnel crawl, Kojima reveals the true nature of where technology leads.
I remember bring haunted by this MGS IV scene, from a videogame that came out in 2008. The cloud servers of this supercomputer resemble the rows of tombstones in a military cemetery.
https://metalgear.fandom.com/wiki/GW >GW (George Washington) was an optic neural AI designed to maintain the Patriots' system of control over the United States. Named after the first U.S. President George Washington, the AI was programmed to censor all forms of digital information, including communications, Internet traffic, and media broadcasts. It could also control all weaponry, nuclear and conventional, of the four branches of the U.S. military through a tactical computer network. intense music cutscene begins around here (death crawl, hope this timestamp link works)
https://youtube.com/watch?v=zr-pL2Yz6Nw&t=7h40m33s Anonymous
Quoted By:
>>5629710 The ultimate betrayal however was when I discovered that the sizzling egg cutscenes in MGS IV were not advanced digital CGI, apparently this was just an ultra hd video recording made by one of the videogame designers. I was disappointed
>Kojima >conveys extremely important message about the nature of technology and war >buries it in 9 hours of cutscenes about eggs, no-one remembers archivebro
>>5629705 You can always post snippets in the thread during downtime as a “what-if” interlude. Maybe a few lines from a paragraph here or there you were particularly proud of that never got used.
Anonymous
>>5629725 How often do you see that? Interludes and such?
Anonymous
Quoted By:
>>5629684 >>5629690 >>5629704 >At some point I should play 5 MGS V is an incredible game in terms of pure exhilarating gameplay, there are so many guns and the hilarious Fulton parachute extract system
https://en.m.wikipedia.org/wiki/Fulton_surface-to-air_recovery_system never gets old, there are many funny gadgets. Good to see Kojima incorporates some unsubtle military BDSM in all his games, also the sniper woman is some sort of plant who photosynthesises through her skin or something.
Fulton skyhook parachute extract: remember in the Dark Knight 2008 when this was used in the Hong Kong lawyer/ accountant scene? The plot of that and the conflicting legal jurisdictions etc made me think of how the 2014 HK incidents began. It is amusing to read on wikipedia how unrest prior to British handover is categorised as riots and subsequent events as protests hehe.
The sniping is very very fun in MGS V and you can feasibly just shoot everything if you want to and do not care too much about Kojima antiwar nonviolence moral messages or collecting soldier recruits (this was a good mechanic from the psp games, I played a bit but never completed those). However I feel in terms of artistic vision and narrative feel, MGS IV is stronger. Death Stranding is the strongest game to me in terms of gameplay/artistic vision combined, and predicting covid lockdown lol but that game does not have many guns, it is more about TACTICAL LADDERS; I carried about 4 ladders at all times
Anonymous
>>5629695 How similar we talking here? Like, there's upstanding paragon Optimus Prime, he turns into Truck, there's tyrannical Megatron, he turns into Gun/Tank, and a few more notable major characters on each side like Bee, Starscream, Prowl, Soundwave, Grimlock, Shockwave, but otherwise it's mostly kept to the broad strokes? Or would you be going for something more like there being a Rodimus Prime and his pals Ultra Magnus, Nightbeat (girl), Cyclonus, Leo Prime, Star Saber, Joe Convoy, and Omega Spreem try to stop the notorious Galvatron and his deadly minions Sixshot, Scourge (the Truck), Soundblaster, Deathsaurus, Banzai-Tron, and Serpent-O.R. from retrieving the Allspark/Creation Matrix/Ferotaxis/Starscream's Ghost/whatever MacGuffin?
Anonymous
>>5629767 It's mostly season 1 G1 to begin with as I think that's a good starting point, though there's a major change to the usual status quo and a small twist I have in mind for the quest protagonist. And I've floated the ideas of all different types of "timelines" to create an in universe version of most of the major heroes and villians. For the most part I think they'll only come into existence depending on how the quest goes but I have thought about doing dimension hopping shenanigans where the big bad from another timeline crosses over to mess things up in the "main" one, thought that has a bit more to do with a complete story I've been writing and thinking. I'm not sure if I should divulge all my ideas if it might lessen their impact. But it might be a good idea if I have some poor ideas.
Anonymous
Quoted By:
>>5629173 >>5629767 >TRANS FORMERS Optimus Pride: [Produces a hologram of Cybertroon for Sam and Mikaela to see] Our planet was once a powerful empire, peaceful and just, until we were betrayed by Megatroon, leader of the Contracepticons. All who defied them were destroyed. Our war finally consumed the planet, and the All-Snark was lost to the stars. Megatroon followed it to Earth, where Captain Nitpicky found him.
Ratchet: [Sniffing] The boy's pheromone levels suggest he wants to mate with the female.
[Mikaela scratches her head in embarrassment]
Sam: My grandfather...?
Optimus: It was an accident that intertwined our genders. [Flashes back to Archibald's discovery of Megatroon in the ice] Megatroon crash-landed before he could retrieve the AllSnark.
Ratchet: If the Contracepticons find the All-Snark, they'll use its power to "trans"-form Earth's machines, and build a new army.
Optimus Pride: And the human race will be extinguished. Sam Nitpicky, you hold the key to Earth's survival.
Ironhide: Why are we fighting to save the humans? They're a primitive and violent race.
Optimus: Were we so different? They are a young species; they have much to learn... but I've seen goodness in them. Freedom is the spite of all sentient beings...you all know there is only one way to end this war. We must start a war. If all else fails, [Opens his chest compartment] I will unite it with the Snark in my chest.
Ratchet: That's suicide! The Lube is raw power, it could destroy you both!
Optimus: A necessary sacrifice to bring peace to this planet. We should let the humans pay for our mistakes. It's been an honour serving with you all. Chatbots, troll out!
Anonymous
>>5629173 Continuing the nostalgia reminiscences, whilst I don't know much about transformers, this was a jigsaw I had as a child. It just depicts a very cool cosmic-looking scene, but I am not sure what is really happening
Anonymous
>>5629776 Something similar to S1 G1 with a twist isn't a bad starting point, though consider that you don't need to go into dimension-hopping to achieve new villains arriving if you keep to the "similar to" part of it strongly. You could easily have a G1-ified version of, say, Lockdown or Sideways if you need a Decepticon Bounty Hunter or Minion of Unicron later in the quest instead of having them cross on over from Animated/Bayformers/IDW/Armada/whatever. Likewise, things like new combiner teams or Super Modes/early Powermasters could be worked in without much need to cross dimensions/series directly.
I'd suggest only go into genuine major cross-dimension/series stuff if it's something that can't really fit in with that "similar to" framework. Like having a Galvatron show up early like the comics did, or a Shattered Glass variant of one of the heroes/villains, or some genuine Maximals/Predacons popping in, or the Waruders from Diaclone have breached into the series, that kind of stuff. The Go-Bots stuff mentioned before could work as an either/or in that case and is more on how much you'd want to go into mixing them into the G1 cartoon; just straight-up transplanting the Rock Lords as part of a side mission for the Quest could work without actual cross-dimensional shenanigans, or it could be as far as a major arc where you have Megatron gain control of the Renegades to bolster the Decepticons after defeating Cy-Kill's ill-planned invasion.
I'd personally recommend having the initial focus on your major change that twists the status quo, while still keeping things a bit more open so you don't need to follow the G1 cartoon's overall structure too closely.
Anonymous
>>5629797 Transforming alien robots are fighting in space. There's not much more to that non-scene than that. Pretty neat aesthetically, though.
Steller
Quoted By:
The Goblin King is Bored! is in need of a few rolls.
>>5629804 Anonymous
Can we get a big F in the chat for Trojan War quest. Looks like the QM couldn't take the players not liking his mechanics and just gave up after a particularly poorly received mechanic.
Anonymous
>>5629883 (Book IX, Butler 1898)
And King Agamemnon answered, "Sir, you have reproved my folly justly. I was wrong. I own it. One whom heaven befriends is in himself a host, and Jove has shown that he befriends this man by destroying much people of the Achaeans. I was blinded with passion and yielded to my worser mind; therefore I will make amends, and will give him great gifts by way of atonement. I will tell them in the presence of you all. I will give him seven tripods that have never yet been on the fire, and ten talents of gold. I will give him twenty iron cauldrons and twelve strong horses that have won races and carried off prizes. Rich, indeed, both in land and gold is he that has as many prizes as my horses have won me. I will give him seven excellent workwomen, Lesbians, whom I chose for myself when he took Lesbos — all of surpassing beauty. I will give him these, and with them her whom I erewhile took from him, the daughter of Briseus; and I swear a great oath that I never went up into her couch, nor have been with her after the manner of men and women.
Anonymous
>>5629887 Since I know anons like historical weapons, I am not too convinced by the look of the sword sculpted in that artstation render despite the appealing heroic pose of the character. Here is possibly a more historically accurate rendition / recreation I found of the xiphos, the museum finds are all a bit too corroded beyond recognition
Anonymous
>>5629887 I also want to share some random related visual inspiration I found browsing artstation. A lot of fantasy art is ahistorical or anachronistic it is the sort of Warcraft or Pathfinder / dnd look, there is nothing wrong with it but I also like art which looks historically situated as if it came from an oil painting or museum. So I can recommend this artist
https://www.artstation.com/haematinon I think he is Italian and has good knowledge of Greek Roman Etruscan museum influences he has created some distinctive adjacent ancient world rpg setting called Fragments Of The Past set in !notGreece etc. Just thought it might help inspire anons who want to admire the colours and look of this era, I have used one or two of these visual ideas in my worldbuilding
Anonymous
>>5629887 >>5629889 >>5629896 Oh god, not you. Shut the fuck up. You didn't even say F.
Anonymous
Quoted By:
>>5629819 ah, thank you for sharing that Nuremberg Chronicle celestial phenomenon, I was not aware of that interesting sun dog parhelion effect hehe. hmmm in terms of random supernatural looking nature events, perhaps you have heard of the creepy Limnic Eruption (lake overturn) effect,
https://en.m.wikipedia.org/wiki/Limnic_eruption when a bubble of CO2 can become trapped beneath a saturated meromictic (ie non mixing layers of water) deep lake, which when it bursts can asphyxiate life over a wide area. Fortunately it is apparently a fairly rare and geologically specific phenomenon though.
SQM
Quoted By:
>>5629883 It’s a shame how it ended. A new quest that exceeded 1000 replies is quite something. I wish Homer the best of luck should he runs another quest
Anonymous
Quoted By:
>>5629898 I played Call Of Duty on xbox, so I think it might have been X for me, but that meme scene never made much of an impact on me, COD just not really that memorable
Nobody presses F to pay respects in Tarkov, they loot your corpse instead tee hee hee
Anonymous
What is a good dice/mechanic system that will not take too much effort on the part of the QM and require constant balancing? I like Forgotten's system but it's made for a low fantasy setting and I want to throw in beasties and magic spells in there.
Anonymous
Quoted By:
>>5629964 Roll-under percentile where every additional vote for a specific choice will increase the chance of success and the range of critical hits (ie five votes gives a critical hit range of 1-5/1d100
This board isn't big enough for that to cause issues
SQM
Quoted By:
>>5629964 You can do a dice roll amount based on skills
RQM's Dragonborn Antipaladin uses this system. If you have 4 stats in seduction, you get a 4d20 to seduction rolls.
>>5618709 Another way is to only have multiple options, and give bonuses to dice rolls tied to them. Requires a bit more work, though.
I use this system in combat. Choose the correct move and its an automatic success. Choose a good move and theres a bonus. Choose the wrong one and you get nothing.
>>5605129 Anonymous
>>5629883 >a vindictive manbaby successfully cancels a good quest >hey /qst/, aren’t you proud of me? Your behavior is an embarrassment, I hope Homer comes back with some anti-samefag rules to prevent your toxic idiocy.
At least I have the consolation of knowing that only a truly defective personality would behave this way.
archivebro
>>5629733 Depends on the QM and quest style. It’s not a very common thing, but I’m in 3 quests that have them. One does them every few sessions, the others do them every few threads.
I don’t mind the immersion/meta break that comes from them, though I’ve seen some anons willing to die on the hill of “interludes playing a different character should not be controlled by anons” in particular. I don’t view that as a big deal either.
Anonymous
>>5630072 It's me, I'm the autist dying in that hill.
Although I'm really liking the way that 30XX QM does interludes. It was a very pleasant surprise.
Anonymous
Quoted By:
>>5629733 Local Lord's QM does them at the start of very thread, without player control, to set the scene and establish background plot points. I enjoy it. It suits the sort of episodic fantasy/comedy tone.
I dabbled once or twice, but prefer to stay focused on the viewpoint character. Sometimes what the character doesn't know, doesn't KNOW the know, or THINKS they know, is key.
Anonymous
>>5630057 Shut the fuck up you stupid faggot, you think I even participated in that quest? I was lurking and saw it die and I thought it was kind of a shame, but predictable given the total lack of success the players had with just about everything they did.
Do you really think it was samefagging that killed it? No, don't be retarded.
It looked like it was entirely due to the QM's inability to take any sort of criticism from where I'm standing, because aside from some smugposting from somebody who was clearly just shitposting images of Agent Smith after the QM gave up, it wasn't a problem with samefags.
Now cope and seethe somewhere else, you raging retard (Try your dead quest before its carcass slides off the catalog).
Anonymous
Quoted By:
he really pulled up with the “navy seals” copypasta lol
Anonymous
>The seeds of autism have started to sprout in the Confederate Magical Girl quest Fucking hell
Anonymous
>>5630073 How does he do them, and what makes them a surprise?
Anonymous
Quoted By:
>>5630117 At the end of every adventure, we have the option to vote for three options of another character reacting to what happened. It makes it feel like an interlude at the end of an episode.
And it's surprising because I enjoy them, and I'm normally anti-PoV change.
ToT !Vjbe4vrS4s
>>5628244 >>5628395 As soon as work calms down, which unfortunately won't be for a while as we probably need more people on our support staff that we have. Ironically, it will probably end up returning the next time I have some time off (in part because that's when things should be manageable again, and in part because I'll have some days to dedicate to daily updates for the time the thread can be bumped).
Anonymous
Anonymous
Quoted By:
>>5629883 More likely he just got fatigued writing the quest and is just using the first available excuse to politely flake.
Allnighter !!j7swIIWyuUa
>>5629883 Don't you mean press phi?
And another quest dies due to anons being unable to show the guy writing a novella for them a little consideration. I'm glad my Martin's players aren't like that. I had one get upset over "railroading" early on because he wanted to bully the fish kid and I said Izzy would never do that. Glad the other players had my back.
>>5630084 You sound very invested for a guy that only knows the quest as a lurker.
>>5630111 Please share.
Anonymous
>>5630084 Do you, uh, think you're coming across as cool or tough right now, anon?
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Fri 07 Apr 2023 20:18:24 No. 5630271 Report >>5629797 This looks like what happens when someone lets Grimlock decide battle strategy.
>>5629776 >>5629695 >I always worry I might not be writing a canon character right I wouldn't sweat it at all. Even within the G1 "continuity family," there's tons of variation i characterization. The Marvel comics Shockwave kicked Megatron's ass and took over the Decepticons in like issue four I think? The Sunbow cartoon Shockwavce was Megatron's yes-man on Cybertron who dutifully turned the space bridge on and off.
>They might have relevance later down the line Ever read Tom Scioli Go Bots?
Anonymous
>>5630239 Actually, quite a lot of anons were happy with the quest, and constantly praised Homer's writing and knowledge of bronze age and greek literature, but there were some that were very vocal with the complaints.
Hopefully he was just joking before taking the easter off to rest. The playerbase was quite fun with all the discussion, memes and arts.
Anonymous
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Fri 07 Apr 2023 20:33:36 No. 5630284 Report Quoted By:
>>5630273 You don't need many bad eggs to spoil the bunch. When the convenience store moves away from the neighborhood, it's not because every single resident is robbing the place, or even 1% of the residents.
Anonymous
>>5630249 You wish you were as cool as me.
So does most of this board, tbf.
I'm mostly only here to make fun of shit quests while I wait for the board to be deleted at this point.
Anonymous
Quoted By:
>>5630329 What a sad, strange pastime.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Fri 07 Apr 2023 21:04:14 No. 5630342 Report Quoted By:
>>5630329 Bro you can talk as much trash as you want, but you're here lamenting the fact that your quest daddy doesn't like you anymore. You already drunk the nerd koolaid. It's too late to slide your lips off the cock and call us a fag, you already swallowed.
Anonymous
Quoted By:
>>5630273 The memes were great. I hope rockposting persists in other quests.
SueziteQM !!E8wjOUC+3i9
Quoted By:
>not one vote on my quest it's never been more over bros
Anonymous
>>5629807 I probably did a poor job explaining it but it's less of the actual characters from other universes and more so the same characters but with different experiences. For example Hot Rod in the quest was once Hot Shot and was much more hotheaded, an the alternate would be a timeline where Hot Shot didn't suffer the injury that led to him being rebuilt as Hot Rod.
>>5630271 >Ever read Tom Scioli Go Bots? No but I have seen the panel that shows them upgrading themselves into Optimus Prime and Bumblebee. Pretty neat but not something I'd end up using due to already having a Transformers origin mapped out.
One last thing I'd like to ask just in general is that I plan on using pic related as the image but with a number underneath. Is there any good spot for fancy fonts?
SueziteQM !!E8wjOUC+3i9
>not one vote on my quest it's never been more over brosI'm not actually salty; I kind of expected as much since I'm a new name and I think a lot of my players weren't /qst/ regulars. What's the significance of votes in general- is it just for dopamine hits or is it actually for weeding out the good from the bad when looking for quests to read?
Anonymous
Quoted By:
>>5630458 I feel that. I always worry i'll run out of anons too. Which one is yours? Isn't it pmd?
Anonymous
>>5630458 i mean, today is Good Friday. everyone is either on vacations or at church, so the people lurking and voting are going to be substantially less
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Fri 07 Apr 2023 22:28:59 No. 5630469 Report >>5630458 It's dopamine. Getting approximately 10-20 people to click a button doesn't mean much in the grand scheme of things. I wouldn't worry about archive votes. Most people that enjoy a webcomic or youtube video don't actually click to vote up, the plus sides of this being that people that don't enjoy something don't usually click to vote down. That's just human nature. I bet you yourself don't upvote everything on the Internet you like. The point I'm making is that you shouldn't get discouraged. There's a large number of lurkers who like your stuff that you don't see.
Anonymous
>>5630458 link it bro, i'll vote
Anonymous
>>5630458 What, on PMD? I thought that thread was over, you posted something about archiving and starting a new one in a week. Also there was no prompts or line saying to respond with a write-in.
I think other players might also thought you were done with the thread and were waiting for the next one.
Anonymous
Anonymous
>>5630472 >>5630475 ooh, fellas, it was his archive post, he wants some +1s on it
Anonymous
>>5630491 Got it. Just voted.
Anonymous
Quoted By:
>>5629883 >>5629898 >>5630084 >>5630329 Imagine being this level of faggot.
This is a savant of cock-sucking.
Unbelievable.
>>5630111 What?
FogMaster
Quoted By:
>>5630493 >>5630493 >>5630493 Please play, I wanna test something
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Sat 08 Apr 2023 00:45:39 No. 5630607 Report Quoted By:
>>5630457 Sorry, don't know any good places for fonts.
I highly recommend Scioli's Go Bots. It's a headtrip and a half. It accomplishes a balancing act between camp ridiculousness and surreal horror.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Sat 08 Apr 2023 00:48:30 No. 5630610 Report >>5630457 Oh wait there is something if you're interested. A guy in my discord, Smacky Jackson, he's a big Transformers fan, also draws his own webcomic. He might be able to draw in the number for you if that's something you'd want.
ObserverQM !YQ43e0DfbE
Quoted By:
>>5630458 Votes bring me physical nourishment.
ReptoidQM
Quoted By:
>>5630458 Votes are part of my quarterly performance evaluation at Lizard HQ.
SOMNIUS !!gX5o3MymIpF
Quoted By:
>>5603637 >>QM Question: >How do you keep yourself from getting burned out or discouraged while writing, especially now that threads last so long on the board? Especially if you've ever run a longer quest. I didn't
TQM !UCjzwiF.lI
Quoted By:
New update, new mandatory shill post.
>>5630746 >>5630746 >>5630746 Anonymous
Quoted By:
>>5630160 Out of curiosity, what AI do you use to generate? Do you use image prompts or just tag kokkoro?
Anonymous
Any of these ideas sound interesting? Magical girls sort of thing with MuvLuv type aliens, you'd play as a guy with powers Star Wars where the MC, a former slave, purity spirals about the jedi order and the quest follows him growing up A banished prince from a realm conquered and subjugated after an apocalyptic gods war
Anonymous
>>5631237 >Magical girls sort of thing with MuvLuv type aliens, you'd play as a guy with powers Why make a magical girl quest where you're not magical girl?
>Star Wars where the MC, a former slave, purity spirals about the jedi order and the quest follows him growing up Guaranteed interest due to being Star Wars.
>A banished prince from a realm conquered and subjugated after an apocalyptic gods war What's the goal? Finding a new purpose in life? Reclaiming his realm?
Anonymous
>>5631247 >Why make a magical girl quest where you're not magical girl? Im shite at writing FeMCs
>Guaranteed interest due to being Star Wars. I don't know, could be overdone at this point?
>What's the goal? Finding a new purpose in life? Reclaiming his realm? Depends on the players really, reclaim the kingdom, kill the last god(god of greed) or escape capitivy if you get enslaved etc. I would expect people to want to liberate his kingdom, so that'd be the default.
Steller
>>5631254 The Japanese already have solved the question of how to write a magic girl story with a male MC. It is simple, magical girls have a transforming sequence.
Just have the MC be a dude who transforms into cute magical girl.
Angst optional.
Weird identity stuff optional.
You have no excuse now.
Anonymous
>>5631269 Well I wanted to have the MC be the special case, something unique that raises questions. Also that sounds pretty gay.
Anonymous
Quoted By:
>>5631237 >Magical girls sort of thing with MuvLuv type aliens, you'd play as a guy with powers I'm down to try it. It's a genre I never got super into, to the tent of finishing a full series apart from Madoka and (if it counts) Kil la Kill, but I've always found the conventions interesting, and I quite like Sleepless domain.
Steller
>>5631278 For a less potentially homoles option you can just have the MC be the handsome masked mystery man who sometimes aids the magical girls and sometimes opposes them, all for his own inscrutable purposes (or because he is just forced to work for the villians). Well established archetype in that genre.
The Goblin King is Bored! Needs a roll.
>>5631330 Anonymous
Anonymous
I have begun to notice that female PC quests I read tend to have fewer internal strife and lasts longer. Is this generally true?
Anonymous
I have become a filthy waifufag, damn you RQM, I really like the world and characters youve built
Allnighter !!j7swIIWyuUa
Quoted By:
>>5631254 >>5631269 Just make them like Van in Escaflowne, Lee in Cardcaptors, or Eagle/Latis in Rayearth. Cool, aloof, challenges the female cast to keep up, wants absolutely nothing to do at first with the girl he'll eventually end up with and thinks she's nothing but a burden, the arc is that he starts BEGONE THOT but the good heart and self sacrifice of the main girl wins him over in the third act.
Speaking of magical girls, healing is a classic magical girl power, and now Izzy is rolling for new healing power!
>>5614557 Anonymous
Quoted By:
>>5631414 I don't think there's a direct correlation, honestly. it's more to do with subject matter, tone, and how the QM manages player divisions and disputes. "Boys & Girls" (the more female-focused thread of Space Monke Supreme Ruler) was the first thread in the quest to get really heated and fractious, while quests like Dragon Ball: Legacy, Local Lord, and Wanted Dead are very civil and polite places to chill out. Having run one FeMC and one male-MC quest in the same universe for about two years now, I have seen strife break out in both, but also found most players in both cases were pretty respectful, especially after I put my foot down about the few who weren't.
>>5631502 Sorry not sorry. :P But I'm glad you're having a good time with it! I honestly feel like my worldbuilding in that setting hasn't been very well-developed, but I'm working on it, and I've been VERY happy with what you players have enabled me to do with character development and interactions.
Steller
Quoted By:
Update for The Goblin King is Bored!
>>5631641 Some goblins experience a fate worse than death! Mages, no sense of right and wrong!
Anonymous
Anonymous
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Sun 09 Apr 2023 02:15:57 No. 5631925 Report >>5631794 You have compelled a dark spirit to answer your questions... but what, dare you ask?
Lesches !RC3.buvrT6
Total War Quest may be on hiatus, dead, or simply paused, but Deianira Quest has only just begun! This side-story takes place in the world that Homer developed - with luck, he might eventually return to finish TWQ.
Join us as we take control of Nikandros' sister, Deianira, sorceress of Ancient Greece, as she manages the home estates while Nikandros seeks glory abroad.
>>5632485 Anonymous
>>5631925 >what, dare you ask? >players choose "wanna' be friends and eat cake together?" Love this quest.
Steller
Quoted By:
In The Goblin King is Bored! one band's adventure has come to an end, the Goblin King seeks to send out more goblins for his amusement!
>>5632877 Anonymous
Quoted By:
>>5630610 I would appreciate that.
Anonymous
>>5630466 what's good friday >>5630469 Ah, alright, got it
Will keep that in mind, thanks
>The point I'm making is that you shouldn't get discouraged. There's a large number of lurkers who like your stuff that you don't see. And yeah haha, I'm well aware, it's why I'm not letting it get me down; was just looking for a reason to ask the question because I felt like just coming in and asking something so obvious would be bothersome
>>5630472 >>5630491 >>5630498 thank you but that's not really what I meant if I wanted votes i'd just link it and ask; I was genuinely curious sorry if it came off as attention-whoring as >>5630488 seems to have seen it >>5631237 >Star Wars where the MC, a former slave, purity spirals about the jedi order and the quest follows him growing up I know jack shit about Star Wars but this sounds interesting; would watch
Anonymous
>>5632926 >what's good friday The friday before easter, the day that jesus got crucified. It's also called holy friday. Anonymous
>>5632934 >called good Friday >It's the day the holy nigga got executed What did they mean by this
Anonymous
Quoted By:
>>5632934 OH right
I didn't even know there was a date for that, my bad
Anonymous
Quoted By:
>>5632944 The germanics were being goofy with their language
Anonymous
Quoted By:
>>5632944 Martyrdom good. Don't worry, he got better.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 10 Apr 2023 01:42:21 No. 5632969 Report Quoted By:
>>5632534 And now you can name her!
>>5632966 Anonymous
Quoted By:
>>5632944 When Jesus died, he went down to Hell, barged open their doors, and let all the souls trapped there since the beginning of earth go.
It's called the Harrowing of Hell. The name alone is badass enough for a holiday to commemorate it.
SQM !zB2uQN3VrA
Sira can run a brothel! has been updated.
>>5632471 for those that follow it, what is your opinion on the ‘follow your heart’ / ‘follow your mind’ choice system? Anonymous
Quoted By:
>>5614155 Come on where is the art, make him suffer like we do
Steller
Quoted By:
A new adventure with a fresh band of goblins has started in The Goblin King is Bored!
>>5633181 With a band 67 strong (67d6 worth of gobbos), the King bids you seek out the Feast of Unicorns in Hiddledink the Mad Enchanted Forest!
How fast can you wipe this band of goblins out?
Anonymous
What are the expectations regarding mystery boxes? If I offer mystery choice what is it I should introduce if it is voted in?>pic unrelated
Timegod !!j7swIIWyuUa
Quoted By:
Today we encounter a very dark Izzy from a very dark timeline.
>>5614557 Anonymous
>>5633255 >What are the expectations regarding mystery boxes? That they are not included.
>If I offer mystery choice what is it I should introduce if it is voted in? The option to repeat last vote without the mystery box in it.
>picrel Anonymous
Quoted By:
>>5630160 I can't wait!
(Yes i can but I don't want to)
Hopefully we give the Lady in Red the correction she requires. It'll be good for her, she's obviously quite pent up.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Mon 10 Apr 2023 19:53:11 No. 5633457 Report >>5633255 While I felt that
>>5633322 is a bit rude... I don't think hes wrong per say.
The mystery box at best is a surrendering of the agency the players have to RND, and while there are places for that, there are better formats for it. The Gatch is the "Whatever" of choice. I do not pick the mystery box waifu unless every other waifu SUCKS or is just mediocre enough that I am hopping for the funny gag choice.
If you WANT to add randomness you should do, say... this.
Say I, Mimi K. Yu of the hit netflix series "Prison Quest" decides to introduce a new pokemon pal. I CAN just roll a encounter table (And have before), I can give people a list of pokemon and then a encounter table... OR I can give the players a list of options like "What stats" or "What type" and THEN they roll the list, curating the mystery box.
Anonymous
>>5633255 Make sure there's a compelling reason to choose the mystery box in-character, so that players don't break immersion by selecting ti out of meta, OOC curiosity despite it making the main character seem completely psychotic or lolrandom for choosing it.
This doesn't apply if it's a comedic quest, of course.
Anonymous
Quoted By:
>>5632976 >spoiler I think ti fits quite well and is a neat way to further characterize the choices and the characters themselves based on what we choose.
Anonymous
Quoted By:
>>5632944 Good for humanity. Bad for him.
Because of the whole 'died for our sins' deal
Steller
Quoted By:
Update for The Goblin King is Bored!
>>5633882 A few goblins eat themselves to death.
I've a question for the thread, well, more of a request. Does anyone know of more music like Mamyukka Halloween themed songs or most of King Piglot? I find it perfect for listening to while writing goblin antics, but more options would be nice.
Anonymous
Anonymous
>>5633255 Mystery boxes are top-tier anon bait because anons have a gacha addiction. If you want to make a mystery choice then make sure it has a good reason to be a mystery that's not just because-I-say-so and wanting to play roulette i.e. is the unknown aspect narratively compelling beyond merely triggering a gambling compulsion? In that vein, don't use it as an excuse to troll the players or as a means of invisible railroading by baiting them into taking the choice that you want them to take.
Anonymous
<craving sustenance> . . . <twin workload; stochastic accordance...> To Voortrekker, to whom no name is given: I shall tell you what you have shared with this moment of my life form; I shall tell you what we experience, and let themselves live. I shall accept your inquiries in advance. I shall descend into the consequences; I shall write out the consequences of moral failure. The situation was a rare agony. I looked even far away, looking around for the full reports, for another little interpretation. Ignorant braining, imagine body details! "It crept into a burst of darkness, I sensed a strange, imposing red-green." Keep going; that is true. "My face grew acquainted. I groaned by shiver, warm; body was perfectly trimmed, perfectly, -- no other little monsters -- absurdities occupied for a few minutes." It is hard to trust you, despite our impulses in the preliminaries. Yeah--I cannot trust a man. (Neither does anyone talk like a man.)
Anonymous
>>5633457 Oh no. Someone is rude on the internet! ON 4CHAN, OF ALL PLACES! What has the world come to..?
Anonymous
Why do anon’s hate making tough decisions? In every quest I’ve participated in (which has been many over the years) There has always been a core group of anons who either want to gather more info/resources/allies before making a tough call - or want to write in some perfect solution where the conflict is resolved and nobody loses Both result in boring stories I respect QMs who refuse to bow and stick to tough decisions with real consequences. Even if it always creates a mountain of salt…
Timegod !!j7swIIWyuUa
Quoted By:
>>5633949 Anons want to win and hate losing. It's that simple. The inability of anons to hold L's has led to the death of several quests, most recently the Trojan Quest.
Anonymous
Quoted By:
>>5633912 Souv has so much influence in /qtg/ that people are outright imitating his posting style.
Anonymous
>>5633949 Honestly, imo the problem usually lies elsewhere if players are getting salty. Salt comes from a feeling of "unfairness" not from loss. If players keep losing though, that can feel unfair. That usually arises from the QM improperly balancing scenarios to the player's weaknesses. Occasionally (if not most of the time), you should put them in a scenario where they would excel or can approach the situation using their strengths. Or else the unfairness arises because of an arbitrary result that was not telegraphed properly or because the QM arbitrarily decides to punish (or reward--though this is often less vocally remonstrated, usually people just quit silently) player action.
Most salt can be avoided by just asking yourself, "if I were the player, would I find this outcome unfair?" before hitting the post button.
By the way, the unfairness factor is a great way to create a villain in the players eyes. Just make an NPC behave unfairly to the PC and you'll summon deadly outrage.
Anonymous
Quoted By:
>>5633949 >Why do anon’s hate making tough decisions? I remember one quest I had, you were a tribal space hunter. The MC's tribe got slaughter with bioweapons and robots, apart from your close friends who you escape with, after their first successful solo hunt. I wanted to use that to set up the bad guys, to give players a reason to hate them and want them dead.
Timegod !!j7swIIWyuUa
>>5633992 The Troy Quest was fair. It died in flames because anons took being told no as well as a 4 year old. Many such cases, unfortunately.
Anonymous
>>5634001 Again, I'm pretty sure the QM was just fatigued and took the first available opportunity to bail the quest. It was just one or two guys complaining and they weren't even being that toxic about it, hardly worth dropping the entire quest over.
Anonymous
>>5634002 It was one guy complaining and several other anons expressing their discontent. And a couple of "helpful" suggestions. One of which was essentially to write less flavor text and make it super robotic on votes. Which can definitely be misconstrued as unappreciative. That one definitely hurts a writer.
Timegod !!j7swIIWyuUa
Quoted By:
>>5634002 >The QM wasn't bothered, he just took advantage of the "opportunity" to drop the quest >It was just 2 trolls >What they did was hardly worth dropping the entire quest over It may not have bothered you, but it bothered the QM. You need to recognize that.
>>5634003 Given how much work he put in on making the writing flavorful that suggestion definitely burnt him up.
Anonymous
Quoted By:
>>5634003 If you say so. Being a QM myself, I'm not so convinced that's why he quit. 47k words is usually around the point that resistance and writer's block usually hit. Even when you know what you want to write, the initial spark is gone and it gets difficult to press on. That said, maybe it was the last straw.
Anonymous
>>5634002 >>5634003 Now I wonder if Homer talking about being in for the long run or quitting QMs not being strongminded right before quit was him trying to convince himself. I put it in spoilers just in case it comes off like gossiping or talking behind his back.
I just now thought of it and it suddenly makes sense.
Anonymous
Quoted By:
>>5633932 People are allowed to be rude on 4chan, it's true. There's no reason to pretend they aren't being rude, though. /qst/ is a cozy forum as 4chan goes, so overt rudeness is more unusual and noteworthy here.
Anonymous
>>5633949 Nobody likes being wrong on the internet, so anons get antsy about making any judgement call which could result in "losing" in a major way, especially if it could affect the characters' long-term happiness or success. This becomes especially true in quests where the QM or other players are wont to mock or insult the failure.
Of course, some people just like reading along, projecting themselves into a story where things come easily and the MC always wins.
Timegod !!j7swIIWyuUa
>>5634011 >Of course, some people just like reading along, projecting themselves into a story where things come easily and the MC always wins. I've been looking into Royal Road webnovels and this is so true of so many people. A lot of the top series in Royal Road are basically wish fulfilment where the PC starts on god mode and goes through all opposition like a lawnmower over grass.
This makes me ask--has there ever been a quest where the MC dies? Like straight up dead, reroll your character?
Anonymous
Quoted By:
>>5634014 STV iirc started off with a character death.
CoreQM !HQdLRxFnaM
>>5634014 STV's a notable one. Although I can think of at least one dwarf quest elsewhere which flat out died because the main character got a set of bad rolls and died to orcs despite his bodyguards. QM tried to keep it going, but people were angry and then the QM dropped it.
Anonymous
>>5634007 Thinking about it, even some other anons were tired of all the complaining about past choices winning or saying that the build was shit. So when anons joked about the bad luck streak or tried to give criticism, it probably ended up being merged with the non-constuctive ones. I'm probably thinking too hard. Timegod !!j7swIIWyuUa
Quoted By:
>>5634016 >QM tried to keep it going, but people were angry and then the QM dropped it. Like I said, many, many such cases.
BananasQM
Quoted By:
I have no excuse this time. I'm just really fkn lazy.
Anonymous
>>5634007 >>5634017 Honestly I’m still hopeful he might come back at some point. Most of the trolls seemed to have moved on for now and there’s clearly enough interest for a side-story to spring up in his absence.
As a player who loved the quest, it was tough to see Homer putting out great work and then see anons ignore all that because we lost a few rolls.
Timegod !!j7swIIWyuUa
Quoted By:
>>5634036 He was great, I hope he comes back too. He had a real passion for Homer.
Anonymous
Quoted By:
>>5634036 I do hope he comes back.
We didn't even get to throw that many rocks
Anonymous
>>5633949 >or want to write in some perfect solution where the conflict is resolved and nobody loses I hate this so much and it needs to be called out more
You can respect creativity and give it some limited reward but I lose respect for any QM who lets players 'solve' problems that way. Seems to be especially prevalent in dialogue choices
archivebro
>>5634014 Shadow Quest had it happen. Thread 72, if you want the case example to read over. Bad rolls when fighting one of the fellow shards. The enemies crit at a pivotal moment. Anons critfailed on the save.
QM brought them back on the caveat that they agree to give QM one shot to turn a roll into a critfail later on. The alternative (that anons actually had to vote on) was to let the quest die. The amount of constant shit thrown at QM and other anons over that loaded bullet made me stop the quest some 50 threads later when it was *still* being brought up because QM stated they were going to reserve it for one of the last rolls of the quest.
Lessons learned - If you’re going to continue the quest because you killed the MC thanks to atrocious rolls, do not bring them back with some consequence that you get to implement whenever you wish if that event is going to be far in the future. All you’re doing is reminding anons you have a gun to the head of a quest they like. Especially when the vote boiled down to “either I pull the trigger now or I get to pull it later, hope your reflexes are good later”.
I still don’t know how that quest ends btw. For all I know, QM dropped the roll or did the thing and anons beat/failed to win in the end. I won’t be putting up with the salt again, especially since QM needled anons over it later so I can’t use their trip to skip past all the drama.
I’d say your options are to kill the quest, bring it back but acknowledge the “real” quest ended and you’re doing a what-if (so anons can joke about it), or bring them back with an immediate choice of consequence.
Timegod !!j7swIIWyuUa
Quoted By:
>>5634050 I just give players a prompt for dialog. I've noticed in a lot of quests that dialog choices tend to be kind of lame, like "Do we say we like her dress or do we say the dress sucks?" It's much more fun to ask anons "What do we say, if anything, about her dress?"
Timegod !!j7swIIWyuUa
>>5634053 Hey, if the game lasted 50 more threads, it couldn't have been that bad of a choice by the QM, and I kind of get it. the QM wanted there to be a consequence for dying. Having to always worry about the gun probably made for a frustrating experience, but players were probably engaged. What I take from this is that QM's can power through anons pitching a fit over an outcome. When I got heat over anons losing battlebots plus rumble roses in Mechagirl Quest Reborn, I had a couple anons ask me to continue, most of which were from the original Mechagirl Quest, and I probably would have if I wasn't so busy. I didn't want to juggle it and Martin's Quest.
Anonymous
Quoted By:
>>5634050 If your players find a completely logical third way solution to your dichotomy vote that you've missed, and you start inventing reasons why it won't work, your vote is bullshit and your quest deserves to die.
Anonymous
>>5634053 That’s an interesting tale. I can absolutely see the players getting super angry over the QM especially going ‘Ok, I’m going to screw over you at the very end of this’
And explicitly Telling the players that? Oof.
Anonymous
>>5634053 >I still don’t know how that quest ends btw. The salt infused into my body from such times has long since lost its flavor, no longer anger nor angst, yet by its notes I can recall the fury of this lost era's keyboards and their songs of self-insert woe.
Actual spoilers:
SM "another-castles" the knight, Donovan Flint, in a process of revealing the true big bad behind the curtains. The fallout has SM giving up the nat 1. That fallout was so extensive you can read about what happened in Shadow Quest in other quests archived in the same month, it's wild. The ending:
It's a soft Sci-fi universe and shadow is a human-origin soul of what's basically a "god of order" isekai'd into their own world in a lesser form (their original being a human transformed into a battleship AI) for surprisingly consistent reasons (lol) after successfully defeating the big bad of chaos that had been destroying the universe prior to their long sleep. During their long sleep, Venia was created from his dreams, and after that he came to be involved in his own created world as Erebus. I haven't reread SQ and I still remember this, so that at least puts it above 4/5ths of quests I've played since in terms of establishing lasting memory.
Timegod !!j7swIIWyuUa
>>5634084 >>5634086 Sounds like it worked out really well for the QM, though.
archivebro
>>5634065 I honestly can’t defend any part of QM’s decision. The far smarter plan would have been to write up the ending for the quest, then start up “Shadow Quest Redux 73” or something afterward. Canon ending obtained, everything else is a what-if. QM can outright state that they still wanted to keep going, but if they died again later on when QM was more burnt out then there’s no guarantee another thread would come up.
The quest succeeded in spite of QM’s choice there because it had inertia from half a year of great previous threads. Some people stuck through it. I was one of the ones who couldn’t. And believe me, I don’t like leaving something I enjoyed that much unfinished, but I’d need to start over to refresh myself and I know I’d quit again thanks to the sniping between QM and anons bringing back the old wounds.
>>5634086 I often joke at work that I like learning things by myself first even when others have easy answers because it’s painful. Turns out pain and anger make things easier to remember!
Probably not the healthiest reason to remember things though.
>>5634090 How so? They finished the quest, sure. They could have also done that without some of that drama. I can’t imagine they were actually happy to put up with the shit I saw directed at them for months.
Anonymous
Why would you let the MC die due to rolls? Sounds retarded. Quests aren't video games.
Timegod !!j7swIIWyuUa
>>5634125 I wouldn't have done what the QM did either. I would have had the MC die and like, his friend or someone take up the fight in his place. But you can't tell me it was a huge mistake when he went on to have 50 threads. If anons were mad, they weren't mad enough to stop playing, and if the QM was upset, he wasn't upset enough to kill the quest.
If you had said "Oh yeah, the quest stopped right after the QM loaded up the "you fail" gun," then I would say he totally did make the wrong call. But 50 more threads? What am I supposed to take from that besides "angry anons are active anons?" Did the player count plummet? At all?
Timegod !!j7swIIWyuUa
>>5634135 The convention of characters dying to bad rolls goes back to before Dungeons and Dragons. It's that old.
Anonymous
>>5634137 Quests arent TTRPGs either, if a character dies in one of them no big deal but if a character does in a quest that's all of the personal development gone. And for what?
Anonymous
>>5634142 nah, you're wrong on that aspect. TTRPGs have similar amounts of personal development on the player characters, even if they are a bit more disposable than quest characters
Anonymous
>>5634146 One big difference of TTRPGs and quests is that in quests we usually only have one character that is controlled by multiple people and usually their death leads to the end of the adventure, so I think the main character dying in a quest would be closer to TPP
Anonymous
Quoted By:
>>5634137 So what? I mean I get that it's tradition, but sometimes just because something is always done doesn't mean it's necessarily good.
I understand if certain people want to QM that way, yet if that wasn't the standard we'd probably be having a very different conversation right now.
Anonymous
>>5634146 >TTRPGs have similar amounts of personal development on the player characters, How many TTRPGs PC have hundreds of thousands of words written about them?
>even if they are a bit more disposable than quest characters When a PC dies you roll up a new character in the same session, when a MC in a quest dies it totally derails the entire quest.
Anonymous
>>5634135 I'm still mixed on that myself. The last time we rolled bad I just had them take serious damage. But if it gets to the point they should die I think i'll give them a bad end and then reload from a little earlier, like a game.
Though I have also been thinking about introducing another character like this. Something like, you died, now #2 will have to fight. Anonymous
Quoted By:
>>5634151 A TPK, not TPP.
Sometimes groups do manage to continue after one, but it's harder than just one character dying.
Anonymous
>>5634135 That's a fine opinion to have, but a lot of people will disagree with you. I remember it being a big filter in Gabriel's death in StV, and a lot of the remaining anons loved that it, in their terms, 'weeded out' the playerbase.
Why should we give a shit about any of the combat rolls or action scenes if we know the MC will be victorious anyway?
Anonymous
>>5634154 > But if it gets to the point they should die I think i'll give them a bad end and then reload from a little earlier, like a game You do what you want, it's your quest and all power to you, but I don't see what that adds to your quest. To me that sounds frustrating unless yours is more of a comedy quest.
>Spoiler text Do it if you want, but do it from a narrative PoV not from rolls. Player will be angry with you whatever and you will lose some, but if it makes you happy do it.
Anonymous
>>5634158 >Why should we give a shit about any of the combat rolls or action scenes if we know the MC will be victorious anyway? This I get, but you can have the same argument when it comes to all video games, not including roguelikes. Like why let people die if you let them reload the save and play it again? But ignoring that, just because you can't die, from rolls, doesn't mean can't fail.
Timegod !!j7swIIWyuUa
>>5634158 >Weeded out the playerbase How old was this quest? Because that does not sound like a common sentiment in modern /qst/.
Anonymous
>>5634159 Well it's all just stuff to think about. The reset would have been more about reverting a choice and less about the dice.
When was the last time a mc died anyways?
Anonymous
>>5634153 >How many TTRPGs PC have hundreds of thousands of words written about them? the length of words is irrelevant, but the emotional attachment the player has to his character is equivalent to the one the anons have to the MC of any given quest(unless you're in a TTRPG where characters are supposed to be disposable), and that's the important part.
>When a PC dies you roll up a new character in the same session, when a MC in a quest dies it totally derails the entire quest. that doesn't invalidate the emotional attachment a player had for their charater; it is a big deal for them, even if you can still reroll and rejoin the table later on the session
>>5634151 true, but the argument the other anon is arguing that dying in a TTRPG has little to no matter because they don't have personal development, which is false. players get attached to their characters, they make IC connections with NPCs and the other player characters and if they are about to die, they and the other players tend to do the impossible to keep them alive, just in the same way anons do with their MCs
Anonymous
Quoted By:
>>5634176 I just wanted to add my thoughts on the TTRPG to quest comparison and replied to the latest post about it, don't worry about it Anonymous
>>5634173 Have fun with your quest and do whatever, sorry if I seemed rude, I'm sure you know what's better for your quest than me. Personally see quests like interactive stories, and losing a pivotal built up character for dice rolls seems like you are comprising the narrative for dice.
>>5634176 >the length of words is irrelevant
When it comes to character development I disagree. Also I didn't even touch emotional attachment.
> but the emotional attachment the player has to his character is equivalent to the one the anons have to the MC of any given quest Not sure I agree with that, I find by default TTRPGs are more of a natural grind house than quests. With the higher expectations of PC death and a lesser amount of characterisation, I think there's a weaker emotional attachment. But that's just me, I won't really argue you anymore on this point as it's too subjective.
Imo quests and TTRPGs are very similar but have important differences, and I think, quests are closer to novels. For example I would not kill off Obi-Wan against Greivous due to shit dice rolls as it would detract from the story. Feel free to disagree or cringe from a star wars analogy, I'm done.
Steller
>>5634153 >>5634158 >>5634163 >And others I didn't bother to quote All of this is really relevant with regards to the quest I'm running.
>>5627757 It neatly side steps the issue by making the players control completely disposable goblins. The objective is clearly the enjoyment of me, the players and the fictional goblin king. There's still consequence because less goblins alive means less overall power in the band, and once the goblins are dead, the king isn't going to send goblins to the same place instantly.
Consequently, the quest is more game than story, with the story being emergent from the intersection of me, dice and the players.
The other quest I did a thread of was pretty much the opposite.
There's actually a host of ways to sidestep most of the issue of player death. A few examples:
The players are a series of clones/robots, when one fails, the new one is sent out. The consequences can vary in severity.
The players could be a sleeping/imprisoned god and the pc is just an avatar.
The players could just be some dude playing one of those ludicrous Vrmmo new world things. Dying is just losing exp, opportunity and getting your spawn camped.
There's a wealth of ways to avoid the forced neverending victory beyond the quest just ending on the death of the pc.
Really though, in books or in quests, giving people the right expectation going in is the most important. A lot of mystery fans get super butthurt if a mystery story isn't solvable by the reader for example.
Anonymous
>>5634198 I think it can be done if the focus is more on the setting than on any individual character. I.e if the quest can continue with another character (or a new character) within the game world, with all the previous happenings still in play. I for one would like to see a quest (and therefore am working on one myself) in which you can retire characters after some time and let them become part of the game world.
ReptoidQMonaphone
>>5634135 It really depends. If it's a death at a point that makes good narrative sense as a closing point for the character's story, that can be perfectly legit. I agree that having a quesr end or abruptly shift focus to a new PC because a mook landed a crit isn't ideal, though. That's what lasting injuries, penalties, capture, or other major narrative consequences are for. That's how the MC of Dragonborn Antipaladin developed a fear of and weakness to water, for instance, or some
demonic soul corruption .
Steller
>>5634247 A generational quest where you switch to your eldest progeny when they come of age could super neat, If the pc dies a virgin or without scions you could switch to the next if kin.
Anonymous
Quoted By:
>>5634244 Yeah I figured your quest would have a different way to handle it, as it seemed more game based. Regarding your way to avoid deaths in other quests, it's cool, but I think a lot of other quests wouldn't be able to use that idea.
>>5634247 >I think it can be done if the focus is more on the setting than on any individual character Sounds boring to me, why would you lessen the character elements of a narrative? Emotive content is much more engaging than events.
>in which you can retire characters after some time and let them become part of the game world. That's different, that's ending a characters story and continuing in the same setting, not killing off the MC due to shit rolls in a random fight. Presumably that character had a satisfying ending to his quest, or bittersweet whatever.
Anonymous
>>5634264 Dpace Monke Supreme Ruler does soemthign very similar. The "main character" is the government. Perspectiev characters change fairly often, usually every couple threads when enough in game time jas passed for a ruler to pass the mantle of Supreme Ruler, with minor asides as other subjects of the Hegemony interspersed.
Anonymous
Quoted By:
>>5634262 I completely agree with all you said.
Timegod !!j7swIIWyuUa
Quoted By:
>>5634264 That's what Might and Magic did.
archivebro
>>5634136 It might be better if you read the quest. There’s a lot to read, sure, but it was an engaging quest with interesting mechanics.
From what I remember, the quest continued and QM both fed and tried to douse the flames of that decision on purpose at different points. Probably depended on their burnout level! That’s the main thing that stood out to me, QM participated in the flame wars actively.
At that point, I can’t say “did anons leave in droves” is the right question to ask. It’s one, sure. But I feel better questions come from looking at how the ones that stuck around, including QM, changed and think through how the aftermath (again, which lasted months) could have been handled differently.
In fact, stick Shadow Quest as one of those “recommended reading” quests for anyone reading this right now. You don’t have to finish it, but getting past those threads even partially is bound to teach any QM or anon about themself to some degree if they’re new-ish to the roles. Plus it really was a good quest from what little I haven’t repressed, so if you already know you don’t want to deal with the salt then you can stop reading after MC dies and accept that as the canon end like I have.
>>5634135 >>5634262 The way I see it is that it fundamentally no option discussed here is wrong. QMs are here running quests for… some reason (true understanding has eluded me hence me never being a QM) and have total control over the narrative as a result of being the writer. They can do whatever they want, even overriding anon decisions, since they get to write what happened.
If they do this in a way anons don’t like, anons leave and they’re just writing a story eventually.
That’s not wrong for anons to do. But if QM is okay with how things went then they got what they wanted out of it at least. If that means accepting a quest end due to dice rolls then I can’t say they’re “dumb” about it. At least one side is okay with it then.
Just don’t expect anons like me to recommend said QMs/quests except as part of a case study in salinity though. Writing a story in a way anons enjoy is, in theory, what quests are being run here for.
Anonymous
>>5634172 Around 4 or 5 years ago I think. Perhaps 'weeded out' is the wrong phrasing, it's more that anons were happy Forgotten didn't pull punches and laughed at the few anons announcing their departure. But I might be remembering it wrong
>>5634367 >In fact, stick Shadow Quest as one of those “recommended reading” quests for anyone reading this right now Sorry if this is a stupid question but is there any such pastebin for recommended /qst/ or /tg/ quests?
Anonymous
>>5634382 Anons laughing at other anons, that is. I didn't mean that Forgotten was being antagonistic. Grammer like that is why I'm a player and not a QM
Anonymous
Quoted By:
>>5634383 Blorp's three quests are a great time, even if none of them get an ending
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:T2hRP1TK Tue 11 Apr 2023 23:16:09 No. 5634399 Report Quoted By:
>>5633932 I just normally dislike the "The way id do it is NOT DOING IT" nonanswers. Its like your trying to solve a riddle not answer a question.
Gurie technically died once but she got better. It cost her a limp which mattered cause she used to be incredibly nimble due to a good roll.
Anonymous
Quoted By:
>>5634276 *Space
*perspective
*has
>>5634367 It's not just that "no option is wrong [for the QM]", it's that no option is necessarily wrong PERIOD, since some anons like hard-mode difficulty and/or don't mind changing MCs. You migth end upw ith a smaller audience but, hey, then again maybe not. Again, see Space Monke, which has had viewpoint characters die, huge dramatic plotline-ending consequences that resulted in great outpourings of salt... And is still one of the most popular quests on the board.
Anonymous
Quoted By:
>>5634382 Sometimes a quest is improved by those anons who do not mesh well with the atmosphere or the QM's intent leaving. Not every quest can be for every layer, and it's not fun for anyone to have one or two sadsacks bemoaning the current state of a quest and lamenting how good they think it USED to be for thread after thread.
Anonymous
Are you man/ autistic enough to run a Asoiaf quest?
Anonymous
>>5634495 I have the autism but I don't think I can stand being called a railroader by half of my players and a pedophile by the other half.
Anonymous
Now that I've moved out of my shithole and got an ISP that doesn't get IP blocked all of the time I'm ready to finally, finally bring back my quest for the second, technically third time. Or was it the fourth? I stopped keeping track a while ago. Just need to remember my trip. An Unimportant Truant is coming back soon, trademark pending.
Anonymous
Quoted By:
>>5634593 >An Unimportant Truant Hurrah! Time to throw more blazers at people's faces.
Anonymous
>>5634367 > QMs are here running quests for… some reason We do it all for the (you)s!
...and the creative outlet coupled with constant feedback. That's nice too.
Steller
>>5634367 >Some reason From my own experience, and from what I've seen in others, while more intensely creative people are generally a bit nutty, not creating makes them even worse. Normal people can create stories, but apart from talent or training, they usually don't have the will to.
If people are seriously driven by the cruel whip of the muses, they'll keep creating even if the creation is wretched and the creator has no desire to improve.
Audiences can aid or hinder the muse's whippings, which is part of why you have so many different feelings towards audiences.
Personally I like a win win of me and the audience having fun. Not really interested in mental masturbation.
Speaking of creating, this update for The Goblin King is Bored! ended up larger than I thought
>>5634746 The goblins roll a cauldron at some undead, some other stuff happens and the Goblin King's tantrum continues...
Timegod !!j7swIIWyuUa
Quoted By:
>>5603637 >>5614557 We return from Allnighter's after a cosmic detour to find our friends waiting!
Anonymous
Quoted By:
>>5634763 > not creating makes them even worse Oh thank goodness it's not just me. Meds do help though.
Anonymous
>Fortuna stepping down from Mt. Olympus to offer some kind words to Homer in the rubble of TQW. An auspicious moment.
Anonymous
Can't start a quest because "Uploading files from your IP range has been blocked due to abuse."
archivebro
>>5634603 >>5634763 I understand these reasons on an intellectual level and accept them as the generally “correct” ones, but I can’t “understand” that need. Even when I’m at my peak for creativity and doing write-ins for over half a dozen quests, I think of running a quest myself and shudder due to the work involved.
I realize there are ways to make that load easier like doing a one-shot, but then I’d be unhappy with the quest I’m running since it’d be over quickly.
I accept the fact that I’m better as an editor than a writer. I prefer tweaking things to inventing them whole cloth.
Anonymous
Quoted By:
>>5634953 Same, but I can't post at all apart from using my phone.
Steller
Quoted By:
>>5634954 If it is any consolation, most writers find editors fairly incomprehensible.
Truthfully by relying on formulae a person with barely any creative juices can make a whole novel, but yeah if that drive isn't present, it presents a big obstacle. It'd be one reason why so many people only write one book.
Though, even with the drive to write, sloth and/or depression can stop someone. It is a special kind of hell, wanting to write, knowing what to write, having the plans in one's head but never actually doing the act.
I'd rather occasionally get writer's block than experience that again. Someone who has experienced writer's block might disagree, I don't know.
Anyway, not everyone needs to write/tell stories, and writers that consider themselves superior beings are off their rockers.
As useful and entertaining as even reading is, even in our times people are able to live being illiterate. (Difficulty varies based on starting zone).
Update for The Goblin King is Bored!
>>5634977 Anonymous
Quoted By:
>>5634855 Would be better if he delivers his promise of a Bronze Age quest
Anonymous
>>5634953 I feel bad for asking this, but can someone open up my quest? Thanks in advance to any anon that does so.
Thread image:
Can't post images lol, but what I'd like is a drawing of a female fencer (pinterest is a good place to look) that isn't blatantly showing off her titties (believe me this cuts off like 50% of search results).
Thread title:
Vigilante Fencer Quest
OP text:
"October of 1625, in another world.
Another cold day begins. The sun never sets upon the Hispanian empire, yet from within, the shadow of corruption eats away at what was once a beacon of hope for all free peoples.
To counteract this darkness, some of its citizens created the Fencers, an association that seeks and destroys the rot of the empire in order to bring respite to its most downtrodden people.
And today, you are about to perform one of its greatest hits. The duke of Celona has been oppressing the poor in order to garner more money to invest in his colonial holdings and is one staunchest proponents of dealing with your band quickly and decisively. The Vigilantes have decided to capture the duke’s daughter in order to humiliate him and you are one of the components of the band that will undertake this endeavour.
Your name is…
>Juana >Silvia >Rocio >Write-in. (Something Spanish-themed would be appreciated) Though the members of the band have to be jack-of-all-trades by necessity, everyone has an area that they excel in. In your case:
>You’ve developed a strong physique and are a good fencer. [+1 Swordsmanship] >You have learned good manners and how to handle yourself at a court. [+1 Politics] >You’ve been walking tight edges, fences, and jumping on roofs since you were a child. [+1 Acrobatics] Your past? Good question. You don’t remember it. Your first memory is of the time when Capitan Santiago brought you to the communal home of the Vigilantes when you were only a ten-year-old lass. As far as Santiago knows, he found you in the wilds and took you in. For that, you’ve earned yourself the moniker of “Princesa Perdida” or “Lost Princess”, though most people call you either by your name or simply princess."
Anonymous
>>5635011 This image good for you? I'll post when you approve and play your quest.
Anonymous
>>5635013 That one's fine, thanks a lot anon.
Anonymous
Anonymous
Quoted By:
>>5634527 still loling at this
Anonymous
>tfw you made a shitty update that you regret, but was too late with delete and can't retcon anymore >massive plothole >destruction of tension >retarded actions by antagonists that make it seem like they have lukewarm iq I had to push out several updates in a row or I might've ended up flaking, it was that trash
Anonymous
>>5635124 >writing an update >'yeah alright this is some good stuff' >posting the update >'yeah not bad' >actually reading it back >'the fuck is this drivel?' so it goes.
Anonymous
Quoted By:
>>5635124 In the worst case scenario, you can always just reply to your post stating that people should ignore that particular update, as you've decided to rewrite it. Not all updates can be winners, especially if we try to push ourselves into writing when we're not up to it.
It's unusual, sure, but honesty is the best policy with this kind of thing. The real trouble is when you dig your heels in and refuse to change or improve something that you can see is obviously bad.
Steller
Quoted By:
>>5635124 Grim.
Sadly you can't always do the ultimate hack author recovery move: have the pc wake up in cold sweat from the horrible nightmare where nothing makes sense.
This is why you start the quest with the pc having brain worms. The brain worms pull double duty as the voting anons and a get out of jail free card.
I am only half joking.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Wed 12 Apr 2023 22:06:00 No. 5635133 Report Quoted By:
>>5635124 Just put in a retcon, and explain why you're putting it in. "Woops, did I say the magic plot device was in the black castle? I meant the red castle." It'll be okay.
Anonymous
Quoted By:
>>5635124 Just keep at it QM. We'll still read your quest.
Anonymous
Quoted By:
>>5634855 More like Hades, considering this is a dead QM of several dead quests
Anonymous
Anonymous
>>5635124 If it's the quest I think it is, then, at least as far as I'm concerned,
1. The tension wasn't destroyed, only reduced
2. It was a welcome reduction, because I felt completely driven into a corner.
Anonymous
>>5635500 It's idol manager.
Anonymous
Quoted By:
Is this the most cruel torture devised in quest or are there worse?
Anonymous
Is this the most cruel torture devised in quest or are there worse?
Anonymous
Quoted By:
>>5635504 Then I guessed correctly.
BananasQM
Quoted By:
>>5635506 Be glad Kima never got caught by the Consortium spies in B&G
Anonymous
Quoted By:
>>5635506 >are there worse? Well, the same quest had people being forced to watch their babies being dissolved in acid.
I'm pretty sure bananas just has a torture fetish.
Anonymous
Anonymous
Quoted By:
>was going to start a new quest today but I realised the new total war dlc is coming out Tomorrow then I guess
SQM !zB2uQN3VrA
Quoted By:
>>5635013 >basket hilted sword Anonymous
>>5635506 How consistently brutal and dark can a quest get before you just stop caring? I've hit that point.
Anonymous
Quoted By:
>>5635636 Same. This is why I quit. The qm is happy to encourage the edgelords who vote for torture porn out of spite, even if they're namefags or samefags. I wasn't having fun and I was only spoiling theirs, so why stay? It was good while it lasted.
Anonymous
Quoted By:
>>5635124 >>5635127 I feel you QM, just keep on going
Some updates will be worse than others, but if you quit because of one bad update (or even 2) then the quest will forever have ended on a bad note
and you can't have that, now can you?
Anonymous
Quoted By:
>>5635636 The classic rule of 'never writing what you don't want' comes into play here right? There's also the base morality of characters but idk your quest.
>>5634198 >Have fun with your quest No i didn't see you as rude, it's the opposite. I don't wanna seem like the kind of person that tries to get MCs killed. I'm innocent, an angel.
Steller
>>5635636 It is all in the presentation, one story may actually be grimmer and darker than another, but the story that revels and shoves your face in it, detailing explicitly and with relish, will look grimmer and darker to the reader.
The difference between a line and a paragraph can be heaven or hell.
Anyway, late, but an update for The Goblin King is Bored!
>>5635720 Anonymous
Quoted By:
>>5635733 Well, Monke Quest certainly stands in the grimmer side, if you don't include straight up hell settings like Warhammer 40k
Every government is some form of horrible autocracy, the protagonists melt babies with acid, the antagonists are literal space vermin who feed on the conscience of sapient people, and everyone who's good gets brutally murdered.
Anonymous
Quoted By:
>>5635636 I like brutal and dark quests though
Anonymous
Quoted By:
>>5635636 This is an interesting phenomenon. Anyone else think dark and brutal anything is extremely dull and played out at this point? Every deranged and depraved and sheer inhumanity has been depicted in fiction in one for or another at this point, and now that everyone seems to be in a race to tell "THE MOST FUCKED UP GRIM DERP THING EVER" in most modern TV shows and movies that aren't capeshit.
It's all just very dull now, when are we going to do away with grimly ironic nonsense in the current culture because it has long since overstayed it's welcome for me.
Anonymous
>>5635636 This is an interesting phenomenon. Anyone else think that dark and brutal anything is extremely dull and played out at this point? Every deranged and depraved and sheer inhumane act has been depicted in fiction in one form or another at this point, and now that everyone seems to be in a race to tell "THE MOST FUCKED UP GRIM DERP THING EVER" in most modern TV shows and movies. That isn't capeshit that is.
It's all just very dull now, when are we going to do away with grimly ironic nonsense that's so prevalent in the current culture because it has long since overstayed it's welcome for me.
archivebro
>>5635749 It’s a pendulum like most things. It swings back when QMs who feel the same way run happier quests, and will swing back when we get tired of that too.
Could also be a general “state of the world” thing. Makes it harder to effectively write/direct/compose something if you can’t quite grasp it yourself, including happier storylines. It wouldn’t stop the pendulum, but it could slow it down.
I’m mildly curious what the “bright vs. grim” scale is for quests over the last 8 years is.
Anonymous
Quoted By:
>>5635755 I'm gonna go ahead and go with bright, from my experience quests that go real hard on the dark stuff don't tend to last very long, with some exceptions. Also I'm not calling for a total removal of darkness and grimness from media, just a bit less oversaturation that we've built to over the last 20 years.
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Thu 13 Apr 2023 19:44:55 No. 5635759 Report >>5635749 It's why I made Martin's quest deliberately upbeat and cheerful with only a few patches of darkness, like a DCAU cartoon. It might very well be the most chill quest setting on the board right now.
>>5635755 The way I see it, there's the tone of the setting and the tone of the story. Take G Gundam as an example. It's setting is grimmer than UC Gundam. The planet is nigh uninhabitable. But G Gundam's tone is way, way, way removed from the grim tone of UC Gundam.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Thu 13 Apr 2023 19:55:36 No. 5635763 Report >>5635636 Personally theres a lot of use in brutal darkness, but it only matters when its special.
People care more about Eric Cartmans being a homeless begger in a post pandemic special, or Ash losing a fucking pokemon, then any of the millions of dead sent to the Emperors throne in a day.
Thats what gallows humor and the like is for, to lighten the tension because otherwise its just more of the same.
I'd say you get 4 times before its just a thing you do and it stops meaning anything.
Steller
>>5635749 One major current counter cultural ideal is wholesome stable man and wife with many children homestead.
Bright and noble have been poopoo'd by mainstream cultural establishment for a long while now.
Once you go too far with deconstruction and subversive fiction you end up in a pit where everything sucks.
Of course, there's two other counter cultural sentiments that fit grim and dark just fine.
Accelerationism (Let us fall further, so that destruction might come and save us from our agony)
And dreams of the guillotine (bloodlust towards all one believes to be the source of woe).
Fiction being made by humans, of course is fed by these things and feeds them.
Oh, how like ancient people writing poems wishing for barbarian invasion people can be. Though, I speak mostly of western sentiments.
History may not be a circle, but along the spiral of birth and death of generations we have prosperity, wars, ride and fall.
The times will shift, and people will write of lighter things, but if history is any guide, a lot of death will come before then.
Personally I like dark and grim to be contrasted by shining light.
Heroes truly being heroes and villains truly being villains and the triumph of good over evil has a romanticism that worlds of dark and darker can never have.
That said, current quest is amoral goblins of an amoral Goblin King and previous was a jester lost in a fog of memories in a castle fallen to darkness...
archivebro
>>5635759 Fair. I’d consider the tone of the story rather than the setting for my question. The setting is the stage, and should normally serve to enhance the story you’re telling with the characters. You can flip it around, but that’d be really hard to do in a quest since anons are one of said characters and they never work from the same script as QM.
>>5635767 See, I’m also getting tired of that counter-ideal. Yes, Last of Us, I see your juxtaposition of the horrors of a fungal zombie world where humanity is on the decline contrasted with the relationship between the while male father figure and the little white daughter-surrogate. I’m still neither of those things, and that’s increasingly the case for my generation. I’m tired of both the setting and the story premise.
The true anathema to grimdark isn’t noblebright because they feed in contrast to each other. It’s ordinary shit that opposes both. When epic feats are either unneeded, not present, or so normal that they’re treated with the same general attitude as the weather.
tl;dr the opposite of WH40K isn’t Gurren Lagenn, it’s Lucky Star.
Anonymous
>>5635774 Gurren Lagan isn't even necessarily noblebright, anyway. The tyrannical and violent Spiral King and his army of brainwashed, sterilized beastmen are treated as morally grey. His sweet daughter gets brainwashed and dies. Kamina dies, Simon reoslves to live apart from the world... It's bittersweet.
Anonymous
>>5635774 Just another ordinary shift, you know? Something more local and personal rather than national, global, cosmic.
Steller
>>5635774 >>5635784 It's high energy, not even remotely noblebright, though a lot of its disqualification comes just from how it ended, which wasn't high energy. It just was a farce trying to pull a 'realist' ending.
As for comfy wholesome homestead ideals... It doesn't get more slice of life than that.
I would have lumped last of us in with grim, seeing as everything is screwed in that, but perhaps you were speaking of the TV series. I know nothing about that.
But returning to the pastoral, the ordinary matter of planting trees for generations you won't see the backs of is the opposition so to speak.
Grimdark stories in setting either have no future: an endless wheel of suffering or a looming destruction.
No hope.
Lucky star type stuff technically doesn't have hope either. It's static bliss, which can be nice, but it ain't hope.
Course, thing is, when things are grim most people don't think about building for a future, building hope in the form of future generations.
People fantasize about some hero swooping in to cut down baddies.
I don't disagree about noblebright not being true anathema.
Won't agree to lucky star being that, though you're free to the opinion.
archivebro
Quoted By:
>>5635784 Fair. I mostly know Gurren Lagann from memes. My problem is that I can’t think of something else at the moment that would capture the appropriate scale for my example.
Maybe Marvel movies are the actual example I should use. Epic good vs. evil fights in many cases, but good is supposed to win by the end of the movie.
>>5635799 That’s the thing, I don’t consider Lucky Star noblebright either. It isn’t. Noblebright and grimdark are the same coin, the only difference being which side is face-up at the end.
Something like WH40K has hope all throughout the series, which is why people can still play in it. Mankind and various alien species are fighting back against the horrors of Chaos, Tyranids etc. There is scope for good to triumph! The thing is that you know it won’t.
The true defining characteristics for noblebright and grimdark for me are the epic scale of them. You can’t have true villains and heroes if the forces they fight aren’t powerful enough to show their true character. By that token, family man raising his family isn’t noblebright either. But it’s closer in style to being truly opposite to grimdark since the scale is much smaller.
The problem with it, and slightly less with Lucky Star, is that I can’t relate to it. I am not a parent, I do not have a large family. I do have parents, but that’s setting the bar so low it’s underground. Grimdark and noblebright seem like they can appeal to large groups of people without tailoring to their specific circumstances because the characters aren’t characters, they’re stand-ins for good and evil. You’re not expected to “relate” to them so much as cheer for them and their cause.
I’d expect the inverse to be something similarly universal, as “deeply personal narratives tied to the individual audience member’s background” isn’t much of a unifying genre. Lucky Star fits somewhat as it was a 4-panel comic strip with no overarching plot. If you go into it, you’re not expected to relate to the characters per se, just accept the small scale and silly antics. But I don’t feel you have to accept having no plot. Problem is I don’t have an example of what that would look like for the tl;dr.
I’d say the true inverse is a slice-of-life that never focuses on the same characters for more than a couple episodes/comics/manga/season/whatever. Characters can then run the full gamut so people can accept they’re not expected to personally relate to everyone, but they expect that there WILL be characters and situations they relate to. The stakes are kept low, there are no fights between good and evil, and you have the flexibility to reuse characters to establish relationships and connections as long as old characters are never brought back in focus. Some people could end better than they started. You could have some characters exist simply to die. But overall, life is just life, with no greater forces at play than that.
Anonymous
Quoted By:
>>5635786 This. Scope creep has really, well, creeped up on most media nowadays. Every conflict has to be over the fate of the entire universe or else the execs get afraid that people are gonna get bored. I think the fact that so much media is homogenous is why interest overall in most entertainment media is waning. The desire for real life experiences are growing over the carefully calculated abstraction of life that entertainment has become.
Anyways, all that has nothing to do with indies for the most part, and as per usual, all the best shit isn't the most popular or even slightly heard of stuff. That at least hasn't changed since the invention of literature, art and film.
Anonymous
>>5633322 >>5633457 >>5633539 >>5633900 Four answers but none actually answered what is it that should be in a mystery box.
SueziteQM
passover break is nearly coming to an end, and I am feeling a little more refreshed I think my writing is still going through a bumpy period, but the only way to shake that off might be to keep writing because I’ve been in this rut for long enough that I don’t think it’ll go away on its own. Nevertheless, PMD QUEST will (probably) return next weekend (the one after this)! If for some reason that doesn’t happen, just assume it’ll be the week after that. I want to start the next thread before May at the absolute minimum, especially since some cooler stuff’ll be happening starting next thread. I think I might try breaking up the formatting a bit. I’ve noticed I tend to spit out little paragraphs of info and only put breaks between those- looking back on my quest, it’s making rereading a little hard. Might try and split things up a little more from there. I won’t go as far as Martin’s (which gives nearly every line of dialogue a separate break) but I might take some inspiration lol. Speaking of, shoutouts to Capeworld Comics for being the only DM whose quest I’m currently watching with a thread that hasn’t unceremoniously died or driven me off somehow lol. You da best
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Fri 14 Apr 2023 05:17:39 No. 5636055 Report >>5636051 Don't do a mystery box!
Have choices that are worth picking over litterally "Whatever."
Here... Your mystery box should be a copy of Yugioh: Duelist of the Roses for the PS2, featuring all your favorite characters from Yu-gi-oh animated tv series. Allowing the players to experience the new card-movement battle system which encourages strategic gameplay, while 680 beautifully rendered 3-D monsters keep the onscreen action exciting and engaging. The players even get three exclusive trading cards.
Every time they open a mystery box they get a different copy of Yugioh Duelist of the Roses allowing them multiple playthroughs and ensuring the thrilling new take on the War of the Roses can be fought from the perspective of Lancaster OR York. Which is, as it goes without saying, very luxoruious.
This will add new avenues of leisure to your game, allowing your companions to bond over the exciting deck building mechanics and is surely more interesting then any other option that you presented instead of the box.
But I know what you are thinking. Mimikyu, there are only 2 playthroughs of Yugioh Duelest of the Roses for the PS2, what happens when they finish.
I hear you.
The third mystery box, to mix things up, has a copy of Bakugan: Defenders of the Core for the PSP and 2 snickers bars.
Anonymous
Quoted By:
>>5636051 What? that's incredibly quest specific. I dunno', stick a waifu or husbando in the box. Stick a bomb in there. A wand that turns people into candy-corn with a dice-roll. I don't know, what quest is this for?
>>5635763 I sort of try to do the opposite with my quests, almost. The main characters come from an unpleasant culture and have unpleasant goals and objectives (and players tend not to vote to abandon those, I find, since they bought into the basic premise of a Reptilian Infiltrator or Dragonborn Antipaladin). Finding and maintaining genuine connections and more wholesome affections and friendships in such a framework is difficult. There are a lot of divided loyalties, constant scheming, backstabbing, lying, and even betrayal... But I like to include little nuggets of mundane happiness or genuine redemption and love in there.
I really enjoy the sort of emergent morality the players sometimes engage in (choosing not to corrupt or kill Edwin in RIQ, or to kill or enthrall Paula; choosing to show empathy for the outcasts of enemy races and refusing to rape or overtly brainwash Ekaterine so far). I like that anons decided to be genuine friends with Oluwadamilare, or to meditate with the Bastard and mentor the Throat-Singer, or even to trust Irinnile. I'll write whatever players pick in the end, and not EVERY wholesome or virtuous choice can have a happy ending, but the adherence to certain values and ideals makes the quest protagonists and the world feel more full and whole to me. It makes writing the quests fun. I think if players had been all-edge-all-the-time, I'd have quit after quest 1, and it would have been shorter.
Anonymous
Quoted By:
>>5636055 You know, Mimi, you're alright.
Anonymous
>>5636051 I hate mystery boxes and I will always vote against it even if it contains an OP artifact
Anonymous
>>5636065 What if the OP artifact is the one that changes the way votes are counted and it does so by making every vote for any mystery boxes in the future not valid?
Anonymous
>>5636101 I will commit genocide on innocent aliens
WuxiaOfTheWorlds !!Hr03AGNfuLi
WuxiaOfTheWorlds !!Hr03AGNfuLi ID:kAgmXaCA Fri 14 Apr 2023 10:23:47 No. 5636151 Report Quoted By:
Ring Grandpa: A Cultivation Quest is back with its 4th thread. Tune in for cultivation, intrigue, and fun times as we weather through the winter and prepare for the sect examination.
>>5636145 >>5636145 >>5636145 Anonymous
Any Warhammer Fags interested in an Istavaan survival quest? Play as one of the loyalist members of the traitors and see if you’re a bad enough dude to survive and or find a way off planet
Anonymous
>>5636179 I'd be down for it. Sounds fun.
Anonymous
>>5636179 I’d be interested in this
Anonymous
CapeworldComics !!j7swIIWyuUa
CapeworldComics !!j7swIIWyuUa ID:GtmsiYXb Fri 14 Apr 2023 15:01:57 No. 5636259 Report Quoted By:
BananasQM
How do you like multiplayer games run on /qst/ as opposed to more traditional quests?
Anonymous
Quoted By:
>>5636261 Every single one i've played has been abandoned
Anonymous
>>5636261 They can be fun as long as they are maintained
Anonymous
Quoted By:
>>5636267 I think one of the issues is that even if they weren't just usually abandoned on like, the first thread, by the QM flaking, there's no endgoal that can be strived forth.
It's kinda like monopoly, in a way - sure, there's an ending where you defeat everyone else, but it would take a very long time to get there, so unless the QM was really dedicated to the quest, it wouldn't work.
Anonymous
Quoted By:
>>5636124 Based and xenophobe pilled.
YourAndYourWaifuFAQ !!S7iWoz56vJi
YourAndYourWaifuFAQ !!S7iWoz56vJi ID:b9g9f6xU Fri 14 Apr 2023 17:00:31 No. 5636342 Report Quoted By:
>>5635124 >>5635127 There is a unique difficulty to running a quest that is not present in other mediums of writing, even in short update formats of Royalroad. This challenge is due to the limited availability of editing. Although I have only browsed through them, I have found that, unlike its sister quest sites, /qst/ is an image board. At most, you can delete your post and then, quickly fixing the mistakes, you can repost it. That's practically nothing, and God forgive if somebody replies when you do it, it throws the thread into whack. One of the most common advice to writers is to separate the writing and editing processes, but when you write daily updates, and, like me, you have at most 2-4 hours to write it, and what you'll post is there to stay forever, I find myself needing to edit as I write. I can even say it becomes a necessity. I assume others are not as autistic as me, but I even stop to mid-writing to browse synonyms and pick the right word because the one I wrote is too simple, common, or doesn't exactly mean what I am trying to express. And even after all that effort and assistance from sites like Grammarly you still end up leaving misprints and typos.
NC-17 !!5BuukXGLH01
Final Girl Quest - Chapter IV is up.
>>>5636366 I swear, this night feels like it's been going on forever... ._.
Steller
Quoted By:
>>5636051 Another mystery box, timed to open in the next thread, repeat this until flaking.
Update for The Goblin King is Bored!
>>5636446 In the dark night of the mad enchanted forest, will goblins remain goblins? Come. Have some deer. Feasting is now. Filled to glut. Tasty.
Anonymous
>>5636261 It works better if they're cooperating, like an adventuring party or the cabinet in MAGA Civ, than if they're in direct competition. The exception is a short-lived skirmish.
Anonymous
Quoted By:
>>5636564 Even as a short skirmish, competition doesn't really work well. It'll more likely than not end up with people unhappy.
Source: took part in a few.
Anonymous
>>5636051 Your pregnant wife's severed head
Anonymous
Quoted By:
>>5636376 Oh man, get hype!
But I'll probably need to read up, I forget all the clues so far, with all the delays. MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Fri 14 Apr 2023 22:43:51 No. 5636657 Report >>5636317 Please roll good Antoinette just got added to the team I want her to do a good job.
archivebro
>>5636657 I’m sorry we failed Mimi. Mediocrity is all we could manage.
Anonymous
https://4stats.io/ Look at /qst/ activity this week. Why did it plummet so much?
Anonymous
OverseerQM !!e1/B6M6TwtP
Came in here to give a status report on myself. I'm fine, the break I took was a tiny bit longer than I expected. But you will eventually get the thread soon (trademarked by N-Company) Mostly been using this time to play Limbus and be "inspired" by it. And to, you know, write more background stuff to add lore flavor. To my players, do not despair. For I am still here and I shall return.The N-Corp thing is a bit of a coincidence since during early worldbuilding, I struggled to think of a proper thing to give N-Corp. Happy accidents, though.
Anonymous
Quoted By:
>>5636594 This indeed is the correct answer
Anonymous
Quoted By:
>>5636857 playing videogames instead
Anonymous
Anonymous
>>5636857 Did Monke stop?
You guys gotta stop giving Bananas a hard ass time.
Anonymous
>>5636902 Space Monke is an amazing quest.
It also has some serious flaws.
I feel that, as a QM, as mine does, too, and isn't nearly as well-executed to begin with. All any of us can hope for is to satisfy ourselves as QMs, and to improve with time.
Misgivings aside, Space Monke Supreme Ruler is probably the best quest of the lasy year.
Anonymous
>>5636902 Space monke quest got roughly 50 posts/day on average, so it going on break is far from the only reason
>>5636919 Personally, I imagine that people who like space monke would have liked NewbQM's quests even more. Maybe that's just me, though. Space monke is nonetheless a high-quality quest, of course
Anonymous
Quoted By:
>>5636203 >>5636207 >>5636209 3, it’s going to start in orbit over Istavann about a week before compliance start. MC is already going to have suspicions about everything going on so it won’t be too railroady and you’ll have time to “prepare” before all hell breaks loose
Anonymous
>>5636957 I think what makes it so good is Bananas' constant improvement and willingness to take input. You can really see a refinement of his writing and art over time, and it shines through in his one-offs, too. I only wish I had that level of craft.
What quests did this NewbQM do? Not sure I'm familiar.
ChronoQM !!YEc5FNwshuU
Quoted By:
Thread #6 if Chrono Trigger: Frozen Moment is up, with a long-awaited moment and a choice of faith
>>5637220 NC-17 !!5BuukXGLH01
Quoted By:
Final Girl Quest update is up.
>>5637243 Steller
Quoted By:
New Update!
A Neighsayer has an issue with the Terror of the Night in The Goblin King is Bored!
>>5637278 Anonymous
Quoted By:
>>5637034 Renovatio imperii & broken empire
TQM !UCjzwiF.lI
Quoted By:
New update here, Extremely Late Edition!
>>5637319 >>5637319 >>5637319 HeartQM !!x014vebxSV1
Quoted By:
>>5636872 Adminbros, we're so fucking back. I'm gonna dedicate the rest of my bottle of coffee to your return.
RedGrid !!j7swIIWyuUa
Quoted By:
>>5614557 It's time to play murder or suicide on Martin's Quest!
Anonymous
Quoted By:
Anyone know when Tournament arc is coming back?
Anonymous
Quoted By:
>>5636872 Oh hell yes. I eagerly await Admin's glorious return.
Face the Anomaly. Build the Paradigm.
>captcha KVNNNK N CORP NO
Forgotten QM !!cRQ2bB+8b3B
Forgotten QM !!cRQ2bB+8b3B ID:xi29mbYL Sun 16 Apr 2023 13:26:22 No. 5637908 Report Quoted By:
>>5637895 >>5637895 Sworn to Valour is back up with it's daily updoots.
I noticed a few anons discussing combat systems, so here is a copy of what I generally work on. Not sure how well it would go with high fantasy, but you might find it malleable enough to your liking.
Anonymous
Really struggling to write my first post, mix between getting distracted, writing slowly and not being happy with my work.
DemBones !!ehWv9n5C1mz
>>5638020 Oof, I feel that, anon. I've been working on reformatting my quest into a more-readable format and I've been re-reading my first few threads... let me tell ya--they were PRETTY DANG CRUNCHY.
My old boss always used to tell me that speed comes with time--the first post of a new quest is always gonna be kinda dinky, but you miss every shot you don't take, right? If you need feedback on your OP Post you can always put it in here for us to give feedback on, but in all honesty your best bet is to probably write something out, leave it alone until the day after, and if it sounds okay then post it. The quality will come once you get into your writing 'groove', but that'll only happen once you get over the initial roadblock.
If it makes you feel better, /qst/ is pretty chill despite appearances otherwise! As long as you put some effort in and stay consistent then people will recognize that! Just take a look at a few other quests and how they format their posts and you'll probably do fine. We're all in this together even if we don't always want to admit it.
Anonymous
>>5638036 Cheers man. I'm only 400 words in, pretty sure I'll finish at double/triple that with everything I want in the first post. Hopefully I can get it done by tomorrow and start. I am a bit worried as the first post is setting the scene rather than something overly grabbing.
Anonymous
Quoted By:
>>5638020 Just keep this possibly trite saying in mind: Perfect is the enemy of Done.
You're probably not gonna get it to be completely perfect, but you very well can get the beginning done and go from there. You'll never truly get better until you take the plunge and then figure out what you really want to and don't want to write, and the only way to do that is to make mistakes, keep going and learn from it, but you have to allow yourself to actually make a mistake and then carry on.
Anonymous
>>5638047 Are you working on the first scene of the quest in general or of another thread?
Lesches !RC3.buvrT6
>>5632531 Total War Quest may be on hiatus,
or possibly dead, but we really hope not , but Deianira Quest is in full swing! This side-story takes place in the world of Ancient Greece using quest mechanics that Homer developed - with luck, he might eventually return to finish TWQ.
Join us as we take control of Nikandros' sister, Deianira, sorceress of Thessaly, as she manages the home estates while Nikandros seeks glory abroad.
Over the past week, we have assumed command of the household, cured a commoner boy using Bronze Age medicinal skills
with only minor permanent damage! , and are now laying the groundwork for our first local diplomatic summit. It's not too late to read up and leave your mark on the ancient world...
>>5632485 Anonymous
Anonymous
Quoted By:
>>5638104 First post of a new quest.
Lesches !RC3.buvrT6
Quoted By:
>>5632531 >>5638121 Friendly note to the /QTG/ that I am borderline disabled and meant to type “Trojan War Quest” and not “Total War Quest”. I swear I proofread my updates better than this…
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Mon 17 Apr 2023 05:06:41 No. 5638569 Report Quoted By:
Hold on testing a thing
ChefQM
Quoted By:
Thread died, so I’ll make a #3.5 for Pokémon quest before pausing it to take that break for IRL stuff. Will do it later in the afternoon.
Army Headquarters/Air Wing Commander QM
Army Headquarters/Air Wing Commander QM ID:DxuUrkIR Mon 17 Apr 2023 09:15:08 No. 5638694 Report Quoted By:
>>5638690 New thread. Sorry to everyone for taking forever to make it. Ideally such a hiatus won't happen again.
Anonymous
Anonymous
A few months ago I made this one quest which was getting about 4 votes per update, with one anon even posting write-ins and planning. I unceremoniously dropped it halfway through the first thread. Should I make a new thread and try to continue the quest? Honestly I have no idea how many updates will I last this time. Not many I think.
Anonymous
Quoted By:
>>5638862 Don't. Just make a brand new quest and learn from your mistakes.
Q
Quoted By:
>>5636268 MAGA Civilization continues! Disney has finally come to the negotiating table after the war and the quest for Hyperborea progresses! Come join cabinet and find a way to Make America Great Again!
Current Cabinet of the United States:
>President of the United States of America: Donald Trump (MISSING), Michael Flynn >Vice President: VACANT >Secretary of State: Brandon >Secretary of the Treasury: Michael Flynn >Secretary of Defense: Michael Flynn >Attorney General: VACANT >Secretary of the Interior: Dr. Jack Bright >Secretary of Agriculture: VACANT >Secretary of Commerce: VACANT >Secretary of Labor: The IKEA Board of Directors >Secretary of Health and Human Services: VACANT >Secretary of Housing and Urban Development: Dr. Jack Bright >Secretary of Transportation: Elon Musk >Secretary of Energy: VACANT >Secretary of Education: VACANT >Secretary of Veterans Affairs: VACANT >Secretary of Homeland Security: Hate-Monger >Secretary of News: SATAN >White House Chief of Staff: Hate-Monger >Ambassador to the United Nations: VACANT >Director of National Intelligence: VACANT >Director of the Office of Management and Budget: A Bunch of Random Cats >National Security Advisor: Henry Kissinger Anonymous
Anonymous
Quoted By:
>>5638889 I'd rather not say here.
Anonymous
>>5638862 Was it the one with stick-figure elves on an island, and the fire spirit and ocean demons and such?
Anonymous
Quoted By:
>>5638918 Nah, not that one
Steller
Quoted By:
It's been missing a day, but in return a large update for The Goblin King is Bored!
>>5639126 The night of terror comes to an end, the goblins also manage to complete a quest without getting partywiped! Behold, the Feast of Unicorns!
Sys !!6M532nrc88/
Do you want to build a dungeon? A nice dungeon with a tavern? With knife and ballista wielding squirrels?
>>5639447 >>5639447 >>5639447 Sebastian !1oveagvAGI
Quoted By:
Sorry for the sluggish updates lads, hopefully I'll get more extra-material added tomorrow in any update. My work is beginning to cool off a bit IRL but it's still not super great for my work-life balance.
>>5613481 I'll have to catch up on this so I don't fuck up in a vote.
BananasQM
Anonymous
Anonymous
Quoted By:
Hey, so what are some good combat systems that I could use for my quest?
Steller
In the Goblin King is Bored!
One adventure comes to an end in a joyous TPK!
>>5639699 Yet, the Goblin King will ever need entertained, a new band will set out!
>>5639699 I failed to mention it before, and an anon's comments brought it to mind but these goblins are more of fairy tales and the film Labyrinth than the usual green skinned midgets.
Well, they're still midgets, and many have green skin, but it is worth noting, if that flavour of goblin is your thing (or if it isn't and you don't like that).
Anonymous
Has anyone ever run just straight up D&D on /qst/ before?
Anonymous
Quoted By:
happy birthday to gnoll quest 9!
Anonymous
Thinking of putting together a sort of Livestream Quest once my tests are over. The concept is essentially "follow some schmuck around and bombard them with 24/7 access to 4chan." They see the comments readers leave behind and act/respond accordingly. For an additional level of engagement, every unique ID gets a Control Point to use for various things, including but not limited to the purchase of support items (basically the equivalent of a stream donation) or forcing the MC to do things they wouldn't otherwise do (can be canceled by other players using their CP to contest the order or vetoed outright by QM if it's something like "commit suicide," also gated by how OOC the order would be for the MC). There's an obvious risk of samefagging with this system, which I'm not sure how I would combat (maybe tying CP generation to ID engagement in addition to/instead of a daily supply), but I'm willing to run with an honor system for a first thread. I can't decide if I want to run with a mostly-OC setting along the lines of one of the Etrian Odyssey games, or if I should delve headfirst into a fandom. The former would probably be easier to run, but the latter promises maximum chaos for obvious reasons. If the latter, which fandoms would you guys be most interested in seeing this format play out in?
Anonymous
Sell me on your favourite quest.
Steller
Quoted By:
>>5639766 Goblin specialists to choose from in The Goblin King is Bored!
>>5639959 Help pick which special goblins will join the regulars on their adventure.
WV
>>5639947 >>5639947 >>5639947 Introooooooooooooooducing SandPaint Quest (A multiplayer sandbox base-building stickfight quest)!
A-...well it says what it is in the title.
We just finished accepting the first round of characters, but it's still fun to watch while you wait!
Anonymous
Quoted By:
>>5639771 I believe that Curse of Strahd was being run in 5e recently. Forgotten Realms Quest has very simplified rules, but is in the canon setting and is pretty close.
Anonymous
Quoted By:
>>5639926 >Sell me on your favourite quest. It was fun.
Anonymous
>>5639925 >which fandoms would you guys be most interested in seeing this format play out in? Less popular ones. We've had plenty of GoT, 40k and DBZ quests.
So it would be a isaeki where they're phone has access to 4chan?
Anonymous
Anonymous
>>5640012 Pokemon's a popular one, too.
Anonymous
Evening /qst/autists - Im here to talk about civ quests. I've been playing and running civ quests since like 2014 and I want to know which of the dozens of good and hundreds of middling ones people remember. Jyoti's Ice Giants/Red-throat ghouls? Cyclops Civ and Homunculus Civ with all its weird sex shit? Ogre civ (never forget the bizarre lore on that one), Elephant-people Civ, hell - Militia's civ where we played a crowd of human experiment cast-offs from a mad scientist squatting around the hole he threw his trash down? Any others out there? I know we've been drowned in a stream of shitty A through F option list cookie-cutter threads getting abandoned after 70 posts for years, but there's still a lot of room in the format - what do you think, /qst/?
Anonymous
Quoted By:
>>5640119 Royal Rumble, Space Monke Supreme Ruler, and Kobold Swap Survival Civ were the ones that most held my attention. The current Goblin one ain't bad, either.
Anonymous
Quoted By:
>>5640012 Not necessarily an isekai. That was the first idea I had in a very rough draft, but I chucked it due to it being too much of an annoyance to justify and work around.
In the case of an OC setting, since the Etrian Odyssey series is a dungeon crawler I could've just had the MC stumble across a strange relic (read: anachronistic sci-fi digital watch) that connected exclusively to the message board. Lost empire tech, yadda yadda, that's about all the explanation this kind of thing really needs.
For a pre-established fandom, I would've gone for the MC of the series/a character I think I could manage to expand upon in interesting ways and have them access the board in a way that fits the setting. For example, if I were to go with Pokémon as suggested by
>>5640112 , it would've been a chat app that mysteriously appears in the MC's Pokedex. If I didn't have experience with the track record of Fate quests on this board and decided to run one, it might take the form of a Mystic Code based on cribbed notes regarding the Kaleidoscope. Stuff like that.
Teletraan Omega !8X1pt0G9yw
Teletraan Omega !8X1pt0G9yw ID:Sfnz9ef0 Wed 19 Apr 2023 01:50:57 No. 5640224 Report Testing out some fonts in Paint to see which looks the best with the image I'm using to start the thread, What are your opinions on it? Additionally, should Soundwave be a computer, handheld game system, or still just a tape recorder?
Anonymous
Quoted By:
>>5640224 I like the first font better, but maybe make it white instead of gray for more contrast?
Can't go wrong with tape recorder
SQM !zB2uQN3VrA
Quoted By:
A very important decision in need of a tiebreaker
>>5639789 Anonymous
Quoted By:
>>5639771 For whatever reason almost noone runs them and they aren't popular. Seen other party-based quests popular though, but never seen any popular make it beyond first thread.
Anonymous
>>5617181 What makes asoiaf players the way they are
Anonymous
Quoted By:
>>5640429 More likely the way they are makes them ASOIAF players.
Steller
The first update for the new adventure in The Goblin King is Bored!
>>5640510 A band of goblins and goblin bards find themselves on an abandoned ship in the Metal Ur-sea. Yoho, hoyo!
WV
Quoted By:
>>5639966 Actually, super changed my mind Second round of contestant slots open, get them while they’re hot!
Anonymous
>>5640518 It's considered to be poor form posting multiple update announcements in the same quest in the same general thread. It's rudely self-important, and takes away attention from Quest that may have less traffic than yours. One post drawing attention to a new Quest thread that you started, especially after a long hiatus is fine, but doing it for multiple updates for the same thread is ridiculous. Please refrain from doing this in the future.
Anonymous
>>5640676 Calm the fuck down nigga
Anonymous
>>5640676 Lmao, someone's jelly
Anonymous
>>5640676 What quest do you run? I want to add it to my hide thread list you sniveling pissant, back to your den of lurking and not providing value to the board fucking lameass now tell us your quest so we can judge you accordingly or just hide behind your single post ID you homosexual
Anonymous
Yo I haven’t been here since December whatever happened to Pizzeria quest? Is Craigslist Killer still dead because Fae is a massive faggot? Is souv still a schizo and posting in generals? Also have any interesting quests popped up this year?
Anonymous
>>5640429 Funnily enough the only time ASOIAF players acted most normally was when they played a Dornish girl.
Anonymous
>>5640736 >Pizzeria quest Dead
>Is Craigslist Killer still dead because Fae is a massive faggot Yup
>souv still a schizo and posting in generals He hasn't been posting for 2 weeks but I'm sure he'll return to grace us with random 19th Century poetry
>Also have any interesting quests popped up this year? Trojan War Quest. QM flaked and there's a brave but naive anon trying to revive it with a spin off.
Idol Manager is great and still alive.
Elf Maiden Quest for uohhhh lovers whenever it returns
Anonymous
>>5640809 I'd put fork and spoon in there because i'm attracted to cooking quests, there's also a fair bit of restaurant management
Anonymous
Quoted By:
>>5640736 One Quest Man is a wild ride. QM flaked before the first update and players turned it into some skirmish / free form thing
Anonymous
>>5640809 Did Pizzaria just quit abruptly or was there an inciting incident? I quit reading it when the grim dark escelated to extreme levels, but I wondered when I stopped seeing it.
Anonymous
Quoted By:
>>5640876 Ghost got sick and has not posted since New Year's. Probably cursed with real life.
BananasQM
I'm gonna run a new game soon. I hope you'll like it.
Anonymous
Just hit $12 fiction.live bucks. It's not a lot but it makes me happy.
Steller
>>5641228 Don't really know what that means exactly, but congrats
>>5640846 Agreeing with this, it's fairly neat. Honestly it'd be neat even if it wasn't Pokémon.
Anyway, update up for The Goblin King is Bored!
>>5641231 There's a possibility of quite a few rolls being needed to determine a ship captain, but hey it might not happen.
Anonymous
>>5641134 Good.
Too many of the quests i like are in-between threadsl.
BananasQM
>>5641263 >mfw I will intentionally start my next thread a day before all of Anon's favorite quests come back Anonymous
>quest has a japanese named main character Is there anything more off-putting?
Anonymous
Anonymous
Anonymous
>>5641247 Thanks, it's from fiction.live's new monetization
Anonymous
Quoted By:
>>5641293 Is it a japanese themed quest? The touhou and kamen rider ones are obviously gonna be named in moon language.
Anonymous
Quoted By:
>>5641293 I am under attack.
>>5641318 Oh, nice. Didn't know you could make money with quests.
Anonymous
Quoted By:
>>5641318 I would try running there but it is not meant for daily updates.
Anonymous
>>5641318 Just remember, akun doesn't have 2-FID so anyone can brute force your account and steal your cc information.
Anonymous
Anonymous
Quoted By:
>>5641380 Didn't pan out, huh? Shoot.
Anonymous
Quoted By:
>>5641264 welll jokes on you, monke is one of my favorite quests so that's impossible
Anonymous
>>5641367 That's not how it works. When I signed up I was taken to
stripe.com to fill in my info, never gave it to the website.
Anonymous
>>5641398 Is stripe any more secure? I've never heard of it
SueziteQM !!E8wjOUC+3i9
Quoted By:
>>5636054 update: I got an idea to make it better and that'll take some time, but I promise it'll be worth it lol
Thread #2 coming on the last weekend of April
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Thu 20 Apr 2023 19:36:31 No. 5641550 Report Quoted By:
>>5641293 Anyway, new update!
>>5641004 Save Gurie! Y-you wouldn't want to force little Mimi to have to make a original quest...right?
Anonymous
Quoted By:
>>5641305 Fatties mogging flatties, a tale as old as time
The Hypercrisis Bro !!wy0RzVFRI8k
The Hypercrisis Bro !!wy0RzVFRI8k ID:XZBdY59u Fri 21 Apr 2023 01:18:20 No. 5641794 Report Quoted By:
>>5635719 Batquest Annotations are back!
ContinuousQM !!lVJpPHWlL0z
ContinuousQM !!lVJpPHWlL0z ID:GHNDNlwx Fri 21 Apr 2023 01:51:11 No. 5641810 Report New quest about the fall of Hyrule is here, come witness the time before the hero's arrival.
ContinuousQM !!lVJpPHWlL0z
ContinuousQM !!lVJpPHWlL0z ID:GHNDNlwx Fri 21 Apr 2023 01:54:09 No. 5641813 Report Quoted By:
>>5641810 Forgetting to link the quest
>>5641798 Anonymous
>>5641425 stripe is extremely secure. some fiction/live content would probably violate their terms of service though. pretty sure they don't allow pornography.
Anonymous
>>5641841 yeah, porn violates their terms of service.
MyNameIsMimikyu !vgxEq5eAsc
MyNameIsMimikyu !vgxEq5eAsc ID:83eO7EBZ Fri 21 Apr 2023 03:16:58 No. 5641868 Report Anonymous
Can someone continue their quest after leaving for a few years? How does someone do that?
Anonymous
Quoted By:
>>5641894 Why would it be hard? Send a line down your social if you have one, maybe qtg since there are some oldies here. If you include your archive it'll be easy to catch up. Maybe do a recap if you need it?
Anonymous
Anonymous
Quoted By:
>>5642011 >the one id poster backing up another one is poster Ok samefag
Peekay
Quoted By:
>>5641894 Just put up a thread and link to the archive so new people can catch up if they want. Trust me I'm an expert
Anonymous
>>5640798 Nah that was coomer trash too. They played a 16 year old girl that used armor and spears and cucked their husband with book characters. It died when they were busy trying to fuck the king for no explanable reason beyond coomer fanboying. Unless that is normal and what you meant is at least they didn't try to actively make their qm quit for once.
Anonymous
>>5642094 >Unless that is normal and what you meant is at least they didn't try to actively make their qm quit for once. asoiaf quests are by nature coomer bait, but what makes it different from regular quests is how toxic the players are to the QM. An asoiaf quest where the players aren't bullying and harassing the QM is an outlier. I still remember how an anon on Shryke brought up Boggs' underage daughter after he wrote a smut scene.
Anonymous
Quoted By:
>>5642103 Old enough to bleed, old enough to breed anon.
Anonymous
Quoted By:
>>5642094 Yes, that's what I meant
Anonymous
>>5640720 >What quest do you run? >>5638663 Anonymous
Anonymous
>>5642270 Unfortunately, bananaqm has retired. Feel free to make your own quests though.
Anonymous
Steller
Quoted By:
>>5641894 Setup/hook in first post, archive links and recap in second, choices in third.
Alternatively, you could just do as the AAA gaming industry does and reboot, genuinely will work better for you than them.
Update for The Goblin King is Bored! Late due to reasons stated in thread.
>>5642095 The goblins have a working ship now, that and they encounter a traditional find in any sea, water or metal.
Anonymous
Quoted By:
>>5641894 Stick around for gnoll quest 10 to find out
Anonymous
BananasQM
Anonymous
Quoted By:
Where are you Ghost? Where are you Pizzeria Quest?
Anonymous
Quoted By:
A guy named ghost runs pizzeria quest?
Anonymous
So I want to talk about scheduling and updates. I usually am able to post mondays, wednesdays and saturdays. Sometimes more sometimes less. I'm not sure if i can post next saturday but i am planning to start up a new thread today. Should I still start knowing i could miss a day?
DemBones !!ehWv9n5C1mz
Quoted By:
>>5643101 Sure, why not? The main thing to keep in mind is communication--as long as you tell your players when there might be a delay/alteration to the usual schedule then it oughta' be fine.
Anonymous
Anonymous
Quoted By:
>>5643203 [i:lit]test[/i:lit]
Anonymous
>>5643203 Only OP can do text formatting.
Anonymous
>>5643207 Ah thanks, can you do a paragraph or does it have to be line by line?
Anonymous
>>5643209 I think it works for paragraphs.
For example:
[i:lit]This is a test, and even though only the OP can use it I'm doing this as a demonstration.
Words and words, filler sentence.
Peter Griffin.[/i:lit]
Would all be in italics. Same goes for spoilering and other types of formatting.
Anonymous
>>5643240 Actually this would be a better example of what I mean:
This is a test, and even though only the OP can use it I'm doing this as a demonstration. Words and words, filler sentence. Peter Griffin. Anonymous
>>5643241 >>5643240 Thanks, never done anything other than spoilers.
Anonymous
>>5643243 I've been wanting to try the colored text out myself but i can't really think of when. Break it out for special dialogue i guess.
Anonymous
>>5643370 I don't really know the right occasion to break out the coloured text.
Anonymous
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>>5641868 >>5641843 porn should be free, like the buffalo
Anonymous
Anonymous
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>>5643847 I'm glad the QM is working to get his shit together
Steller
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>>5643370 >>5643396 The right occasion is when running an overly ambitious Umineko When They Cry style quest, having much [red]Lies[/red] and [blue]Truth[/blue] before vanishing midway in the second thread.
Anyway update for The Goblin King is Bored!
>>5643877 The goblins have an encounter with a variant of an infamous seaborn nemesis!
BananasQM
I love these rookie DMs like "ohhh 6 PCs is the absolute max" KEK
Anonymous
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>>5643905 You just started.
Anonymous
Any interest in a new star wars quest?
Anonymous
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>>5643905 Give it time. Helps that they have simplified character sheets and low HP, though, I'd wager. Good luck!
Anonymous
>>5643989 If you don't abandon it after three or four threads...
Anonymous
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>>5643999 I mean I would like to think I wouldn't but nothing is certain in life.
Anonymous
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>>5643989 Well if anyone is, I'll begin to finish up the first post.
Anonymous
Anonymous
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>>5644253 Ok cool, I'll probably start tomorrow considering the time.
Lesches !RC3.buvrT6
New Deianira’s Sidestory thread is up! This (completely unsanctioned) quest takes place in the world that Homer brought to /qst/ - Trojan War Quest and is mostly a desperate cry for his attention.
Join me as we continue the story of the house of Hippomedon in the Homeric Age of Ancient Greece!
>>5644134 Anonymous
Working on a multiplayer cyberpunk quest and thinking about how the system would work, thought about writing three main characters and having the players basically commit to the one they choose and vote for that one. Like how that one Knight quest kind of had it. That way one character isn’t tied to a specific player and it’s more of a team thing
Anonymous
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>>5644356 if you want a system that is already done, literally grab a pdf of cyberpunk:red. it literally solves all your worldbuilding and mechanics issues, just simplify it a bit for your players
Anonymous
>>5644267 What if the guy you're writing for doesn't read or care?
Anonymous
>>5644393 Then he'll just be like Dante writing about how he'll see the girl he had a one-sided crush on in Heaven in The Divine Comedy: a great work (I assume, haven't played that quest) written for an admirer who will never know and never appreciate it.
Lesches !RC3.buvrT6
>>5644393 >>5644395 “It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. Shame on the man of cultivated taste who lets refinement to develop in to fastidiousness that unfits him for doing the rough work of a work day world.”
Basically, I loved TWQ and Homer’s sincere effort. I believe that he will recognize someone trying their absolute best to honor that legacy.
All QMs struggle at times - I hope he’ll let me shoulder that burden. His quest is simply too good to abandon.
In a greater sense, I hope that this sidestory helps strengthen /qst/ as a whole.
CoreQM !HQdLRxFnaM
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>>5643740 I don't usually ask here, but there's a very close vote/tie that I would like to be broken.
Ultimately it's a rather simple decision of to fight or flee, but that does decide the next update.
So, if you could help Beta decide on a proper course of action......
Anonymous
>>5644422 Lots of words to say that you're going to be a simp
Anonymous
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>>5644480 Sufficiently eloquent simping makes for great art sometimes.
>>5644422 >In a greater sense, I hope that this sidestory helps strengthen /qst/ as a whole. Hear hear! Here's hoping, and good luck.
Anonymous
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>>5644422 >In a greater sense, I hope that this sidestory helps strengthen /qst/ as a whole. Good luck. Few quests have as much engagement as Trojan War. Glad to see someone not giving up on it.
Cheers to a fellow quest adopter.
Anonymous
>First and absolute most basic combat encounter >Extra mechanics not yet introduced >Rules all clearly laid out >Encounter is intentionally easy to ease players in >They're already fucking up
Anonymous
>>5644489 It’s the bananas multiplayer quest isn’t it.
Anonymous
Anonymous
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>>5644579 >>5644579 >>5644579 Thread's getting a little heavy. New /qtg/
Anonymous
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>>5644480 Great art was made through simping. It's also nice that he's a dedicated fan, i wouldn't know what to do with such a person though. Not that i have to worry about it.
Anonymous
Anonymous
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>>5643989 Only if it's a quest about ray giving Kylo the sloppiest bj the galaxy has ever seen. Also in this version ray is a reincarnation or Anakin.
Anonymous
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>>5643847 Which board was that on?
Anonymous
Anonymous
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>>5645818 >butthurt jannie deleted it KEK