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Fire Emblem: Three Houses Quest #16

ID:CjpfhD/n No.5648666 View ViewReplyOriginalReport
You are Blair Weaver. Mercenary Captain. Dark Flier. Witch. Over the past five years, you’ve been busy making a name for yourself as the leader of the Blackwings, a renowned mercenary company that has seen victory across several fronts of the ongoing Fodlan Unification War. Recently, you defeated one of the Seven Sages of Agartha, and freed the city of Ordelia from their clutches.

After having emerged victorious against Diogenes, you received a message from the Kingdom of Faerghus. In a few short weeks, they would come to blow with the Adrestian Empire in a massive battle set to take place at Gronder Field. The Leicester Alliance, having once again reunited into a cohesive force, also plans to march against the Empire at Gronder. Both the Kingdom and the Alliance wished to employ the Blackwings for their offensives, but in the end, you decided to leave Claude’s service and join Faerghus and King Dimitri.

Much has been said about the state of the Kingdom’s military, as well as its leader, who you hear referred to in whispers as the “Mad King”. Still, wishing to provide aid to your friends from the Blue Lions, you depart Derdiru to rendezvous with the Faerghus army. The bloodiest battle of the war awaits.

>Blair Weaver
>Level 38 Seraph Knight (0/100)
HP: 58 (90%)
STR: 29 (40%)
MAG: 26 (50%)
DEX: 25 (45%)
SPD: 40 (65%)
LCK: 30 (30%)
DEF: 24 (50%)
RES: 23 (40%)
CHARM: 24 (45%)

>Personal Skill:
Fiery Blood+ (+4 Damage and +3 Speed when HP is not at Max)
Transmute: Up to 5x during a battle, you can make a physical attack deal magic damage
+2 STR
+5 HP

>Offensive Skills:
Lancefaire: (+5 DMG when attacking w/ Lance)
Black Tomefaire (+5 DMG w/ magic)
Darting Blow (+6 SPD when attacking)

>Defensive Skills
Rally Spectrum+ (+5 to ally’s stats)
Swordbreaker (+20 Hit and Avoid when facing Sword users)
Alert Stance+ (+40 Avoid when not engaged)

>Proficiencies:
Lance: A
Authority/Tactics: A
Reason: A
Flying: A
Axe: D
Sword: D-
Heavy Armor: D

>Spells:
Fire (E Rank, +3 DMG, 10 Uses)
Thunder (D Rank, +5 DMG, +10% Crit, 5 Uses)
Aircalibur (C Rank, +3 DMG, 3x DMG against flyers, 5 Uses)
Fimbulvetr (B Rank, +12 DMG, +10% Crit, Area of Effect, 3 Uses)
Bolting (A Rank, (+12 DMG, 15% Crit, Long Range Siege Magic. 2 Uses, Range: 20)

>Inventory: Killer Lance+, Axereaver, Magic Staff, Blessed Lance, Elixir(x2)
>Gold: 7850g