>>5664802>>5664806You enter your HORSE stance. The H.O.R.S.E. combat system menu opens. JERRY stands, ready for a brawl.
H.O.R.S.E MENU
You have a HEALTHY EQUINE STATUS.
You have FOUR (4) HORSE POINTS.
What will you do?
TUTORIAL
There are two main components of the H.O.R.S.E. combat system:
A) The green heart is your EQUINE STATUS. It dictates how much health you have. There are three stages: HEALTHY, DEVIATING, and CRITICAL, indicated by the colors green, yellow, and red, respectively. Specific actions might require your EQUINE STATUS to be at either of the three stages.
B) You have a total of FOUR (4) HORSE POINTS. For each DRAW move you make, a HORSE POINT is depleted. You can regain HORSE POINTS by grazing, which you can do either by FLEEING, using an ITEM that replenishes HORSE POINTSE, or by using a DRAW move to do so. Certain special actions might require you to use TWO (2) HORSE POINTS at once.
The moves you have are:
A) DRAW - To act in battle, you must use a DRAW move. You will then be guided to a turn of GO-HORSE. You will have three cards and will be prompted to choose one of three from a face down deck to match one in your deck. The higher the value of the card, the more successful your action will be. If you get so unlucky that the card you draw matches none of your cards, you fail the draw. Your odds depend on how complex or impossible the task is. You can improve your odds if you have an item to do so.
(Example post: DRAW - Bite Jerry's head. Card 3/3)
B) ITEM - If you have an ITEM, you can use it. It requires no HORSE POINTS to do so.
(Example post: ITEM - The Horse Bible)
C) FLEE - You can leave a battle if you so choose, but your opponent might not let you. A game of HOOF, PAPER, WEEDWHACKER will then take place with your opponent. If you choose a winning move or draw, you can escape with varying success. If you lose, you will be sent back into battle and be unable to FLEE for a turn.
(Example post: FLEE - Hoof)
(Hopefully this isn't too complex. :) )