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Dark Kingdom's Mook

ID:7BTDWjVm No.5677441 View ViewReplyOriginalReport
After their defeats on the golden fields, the forces of the sons of Alar fell along the walls of the Gray Mountain.

The survivors were forced to raise the walls again under a new banner, as their former king was assassinated and his throne usurped.

Now there's a new ruler in Dalaan, and the crown needs minions!

>Choose who you want to be.
>One skill of choice will be decided after this vote.


>Warrior: When the recruiter found you shaking two guys like they were rag dolls, he knew you would perform well doing the same with the kingdom's enemies. Big and strong, there's not much the peasants can do against you.
>+30 in fights
>+30 in all physical activities
>One skill of choice

>Thief: You're not very strong, but you have some brains. You can't fight the big guys to steal their money, so you do it while they were looking the other way. Now you do the same but with a salary and a nice uniform. Quick and agile, you have not found anyone who can catch up with you.
>+20 in fights
>+30 to move in stealth or run.
>One skill of choice

>Mage: A minor talent found on the streets. Some would call it finding a diamond in the rough, but to be honest you're more like a slightly bitten silver coin. You're not much use in hand-to-hand combat, but that's not why you earned your place in the army.
>An elemental spell that you can use twice (you will need to rest to use it again)
>+25 in all intellectual activity
>One skill of choice (non-physical)