[104 / 1 / 26]
Quoted By:
You are Mouse, the ogre. Although raised by humans you found yourself in service of the dark elven queen - and with her blessing you have embarked on a quest to purge the corruption plaguing the very world you live in.
You are not alone. Your mission is shared by an eclectic band of companions:
-Phineous, the sophisticated orc of culture.
-Smutkin, the formerly depraved bard who took your mission for his own
-Sparky, the warped imp that took on affinity to holy magic
-Tithe, the diminutive yet vigilant gargoyle
-Chloe, the shadow of the queen sent to safeguard you and your mission.
Your band has since grown to include human companions:
-Elle, the royal courier
-Harriet and Janet, the twin scouts
and the twin golems you've freed from their questionable service to the old order, they've accepted names you've given them: Diana and Minerva.
For some time now your quest has been keeping you in the Cathedral Fortress, heart of the human alliance against the darkness - and yet, beneath the veneer of worship current reincarnation of the goddess is ostensibly receiving, also locus of conspiracy, corruption and possibly a stage of something dramatic given the sheer amount of mercenaries bearing the colours of their charismatic leader and carrying the colours of the Black Dog.
In face of such peril, it's none other that the Lady Celestine herself who took it upon herself to strike against the darkness in a way only she could be expected to - by power of her words, reaching to the hearts of both her friends and enemies.
And you found yourself listening in, and observing the results of her efforts, from a nearby storeroom.
Your team was in place, and you knew you can count on your allies should the situation deteriorate. You considered some last second maneuvering, but decided against it in the end. You were where you needed to be. Now it would be matter of staying on guard, and hopefully that would be the end of it.
You are not alone. Your mission is shared by an eclectic band of companions:
-Phineous, the sophisticated orc of culture.
-Smutkin, the formerly depraved bard who took your mission for his own
-Sparky, the warped imp that took on affinity to holy magic
-Tithe, the diminutive yet vigilant gargoyle
-Chloe, the shadow of the queen sent to safeguard you and your mission.
Your band has since grown to include human companions:
-Elle, the royal courier
-Harriet and Janet, the twin scouts
and the twin golems you've freed from their questionable service to the old order, they've accepted names you've given them: Diana and Minerva.
For some time now your quest has been keeping you in the Cathedral Fortress, heart of the human alliance against the darkness - and yet, beneath the veneer of worship current reincarnation of the goddess is ostensibly receiving, also locus of conspiracy, corruption and possibly a stage of something dramatic given the sheer amount of mercenaries bearing the colours of their charismatic leader and carrying the colours of the Black Dog.
In face of such peril, it's none other that the Lady Celestine herself who took it upon herself to strike against the darkness in a way only she could be expected to - by power of her words, reaching to the hearts of both her friends and enemies.
And you found yourself listening in, and observing the results of her efforts, from a nearby storeroom.
Your team was in place, and you knew you can count on your allies should the situation deteriorate. You considered some last second maneuvering, but decided against it in the end. You were where you needed to be. Now it would be matter of staying on guard, and hopefully that would be the end of it.